Big Lez Posted August 6, 2011 Report Share Posted August 6, 2011 Allright. Now a little more serious. As i want to create some more Exodia Support...since rag and another guy kinda forced me to it ... I want to make it correct from the beginning. (I guess the Forbidden Slater has it's OCG Errors..so i ask you for some help) [spoiler=The Card][img]http://img846.imageshack.us/img846/9976/118928a.jpg[/img][/spoiler] [i]Cannot be Normal Summoned or Set. Return 2 Level 4 or higher monsters you control to your deck: Special Summon this card in face-up Attack Position. Also treated as Spellcaster-Type. Once per turn, if you have 3 or more "Forbidden One" cards in your Graveyard: banish 1 "Forbidden One" card in your Graveyard; attack your opponent's Life Points directly. If you sent 3 or more "Forbidden One" cards in your banished pile by this card's effect: destroy this card; discard 1 "Exodia the Forbidden One" in your hand; you win the Duel. [/i] Link to comment Share on other sites More sharing options...
Simping For Hina Posted August 6, 2011 Report Share Posted August 6, 2011 [quote name='GhostNinja' timestamp='1312586113' post='5417843'] Student Application [img]http://img18.imageshack.us/img18/7034/433434h.jpg[/img] i have made 60+ cards in the maker, but I have been talked into posting them to get opinions... so yeah. anyways, as far as expected class, i have learned to never expect anything, always take it as it comes. [/quote] Nothing new. Only thing good about this is the image. Everything else is terrible. The name is completely unoriginal, 8 stars is something a little to weak for the image, ATK and DEF do not balance it out at all. FIre and Winged Beast are sometihng good. Osiris.[quote name='Remnants' timestamp='1312606982' post='5418819'] Soooo, I know I haven't been super active here, but I want to. Only problem is that that card making can get tedious without good pics or creative ideas. When I find good pics, I can't think of good effects for them, and when I think of an idea for an archtype, or just an effect, I can't find any good pics for it. If anyone has any ideas, I'd like to hear them. Until then, I'll be working on some kind of set. [/quote] Image problem? If you are looking for something specific, try any of the booru's or pivix. But JazinKay is something good with specific images.[quote name='Jack Slater' timestamp='1312624027' post='5419102'] Allright. Now a little more serious. As i want to create some more Exodia Support...since rag and another guy kinda forced me to it ... I want to make it correct from the beginning. (I guess the Forbidden Slater has it's OCG Errors..so i ask you for some help) [spoiler=The Card][img]http://img846.imageshack.us/img846/9976/118928a.jpg[/img][/spoiler] [i]Cannot be Normal Summoned or Set. Return 2 Level 4 or higher monsters you control to your deck: Special Summon this card in face-up Attack Position. Also treated as Spellcaster-Type. Once per turn, if you have 3 or more "Forbidden One" cards in your Graveyard: banish 1 "Forbidden One" card in your Graveyard; attack your opponent's Life Points directly. If you sent 3 or more "Forbidden One" cards in your banished pile by this card's effect: destroy this card; discard 1 "Exodia the Forbidden One" in your hand; you win the Duel. [/i] [/quote] An easier way to win the duel, yet seems balanced. I like the name and image, everything works kind of well. Your OCG is off by quite a few mistakes.[quote name='Mr. Striker' timestamp='1312601776' post='5418655'] >New OCG >Old effect format >RAEG No.[/center][/center] [/quote] >Bad name >Bad image > Look at the effect >I have become like Striker. (REAG) Link to comment Share on other sites More sharing options...
Big Lez Posted August 6, 2011 Report Share Posted August 6, 2011 yeahaw Thats why i need OCG fixes ^^ Link to comment Share on other sites More sharing options...
Max Darkness Posted August 6, 2011 Author Report Share Posted August 6, 2011 [quote name='Inferno Knight LC' timestamp='1312597093' post='5418371'] [center][center] [/center][/center] [center][center][spoiler=A card from my new set][img]http://i53.tinypic.com/ih1kyx.png[/img] [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 Level 4 or below "Vortexian" monster on the field. Tribute 1 Level 4 or below monster on the field; Special Summon 1 level 4 or below "Vortexian" monster other than "Vortexian Alpha" from your hand. Pay 500 Life Points: This card gains ATK equal to the Summoned monster. This card cannot attack during the turn it's Special Summoned.[/spoiler] [/center][/center] [center][center] [/center][/center] [center][center] This is a card from my new set the Vortexians. It's my debut using the New OCG on one of my cards. [/quote] It's not great. Too difficult to Summon for a Level 4; and requires another monster on the field and in your hand to use properly. [i]And[/i] if the monster you Summon has low ATK, you end up with not a lot for a large amount of used resources. [b]OCG Fix:[/b] Cannot be Normal Summoned or Set. Must be Special Summoned by Tributing 1 Level 4 or lower "Vortexian" monster. This card cannot attack during the turn it is Special Summoned. Tribute 1 Level 4 or lower monster you control: Special Summon 1 Level 4 or lower "Vortexian" monster from your hand (except "Vortexian Alpha"); You can pay 500 Life Points to have this card gain ATK equal to the Summoned monster's ATK. [quote name='GhostNinja' timestamp='1312601705' post='5418654'] ok, lets try this huh? [img]http://img856.imageshack.us/img856/83/433435.jpg[/img] [/quote] Why is it a Counter Trap? And like all Token-spawners, this is pretty overpowered. Especially considering it creates three Level 2 Beast-Type Tokens (see 'Duelist Revolution' for details). The fact the picture is a photo isn't good, nor the name. [b]OCG Fix:[/b] If you activate this card, you cannot Summon other monsters during this turn. Special Summon 3 "Tiger Tokens" (Beast-Type/EARTH/Level 2/ATK 1000/DEF 800) in Attack Position. These tokens cannot be Tributed for a Tribute Summon. [i]...The last effect makes no sense since this isn't a Continuous card.[/i] [quote name='Remnants' timestamp='1312606982' post='5418819'] Soooo, I know I haven't been super active here, but I want to. Only problem is that that card making can get tedious without good pics or creative ideas. When I find good pics, I can't think of good effects for them, and when I think of an idea for an archtype, or just an effect, I can't find any good pics for it. If anyone has any ideas, I'd like to hear them. Until then, I'll be working on some kind of set. [/quote] Any of my Seven Anti-Summons (Death Synchro/Fusion/Ritual, Dimension Synchro/Fusion/Ritual, Placing). I want to see how other people interpret my idea. [quote name='Jack Slater' timestamp='1312624027' post='5419102'] Allright. Now a little more serious. As i want to create some more Exodia Support...since rag and another guy kinda forced me to it ... I want to make it correct from the beginning. (I guess the Forbidden Slater has it's OCG Errors..so i ask you for some help) [spoiler=The Card][img]http://img846.imageshack.us/img846/9976/118928a.jpg[/img][/spoiler] [i]Cannot be Normal Summoned or Set. Return 2 Level 4 or higher monsters you control to your deck: Special Summon this card in face-up Attack Position. Also treated as Spellcaster-Type. Once per turn, if you have 3 or more "Forbidden One" cards in your Graveyard: banish 1 "Forbidden One" card in your Graveyard; attack your opponent's Life Points directly. If you sent 3 or more "Forbidden One" cards in your banished pile by this card's effect: destroy this card; discard 1 "Exodia the Forbidden One" in your hand; you win the Duel. [/i] [/quote] This would never be used since an "Exodia" user never really has more than 2 "Exodia" pieces in their Graveyard at any time ("Dark Factory of Mass Production"). Also, this goes against almost all "Exodia" builds since it would return your "Royal Magical Library"/"D-HERO Defender"/"Chainsaw Insect" to the Deck, exactly where you don't want them to be! As for its effect, an "Exodia" user makes a lot of use of "Swords of Revealing Light" and "Nightmare's Steelcage" to stall while drawing and gaining Spell Counters, the latter of which also prevents your monsters from attacking. So not only does this scupper your field if your opponent happens to have "Bottomless/Deep Dark Trap Hole" or "Solemn Warning" face-down and ready to use, it will be hampered by the very Deck it's trying to support. And if this gets blown up (by any of the wide range of destruction/banish cards), or is beaten in battle before its effect can resolve (ie when you don't have "Exodia the Forbidden One" in your hand), you're left with up to 4 banished pieces of "Exodia", with no way to retreive them, ie no way to win the duel![/center][/center] Link to comment Share on other sites More sharing options...
Big Lez Posted August 6, 2011 Report Share Posted August 6, 2011 Thats it.. it would work..and youre wrong. Imagine, your opponent uses deck destruction..Youre gonna have Exodia Parts in your graveyard. (and Slater is way more useful than Necros) You can use Exodia in a different way. Exodius + Exoron for example. You wont even try to win with the instant win effect...Youre able to reduce your opponent's Life Points to 0 in a different way. If you use Exodius you have no usual Exodia deck...and you would get those cards to Graveyard..+ you would get them back to your deck, if you need them...So where is the problem? Exoron would be in the same Set as Exodius Exoron is for the same kind of Set. You mustnt play a Exodia Deck only this 1 way -.- So I dont see a problem there. Why isnt it allowed to have a new way of using Exodia O.o Link to comment Share on other sites More sharing options...
Max Darkness Posted August 6, 2011 Author Report Share Posted August 6, 2011 [quote name='Jack Slater' timestamp='1312644665' post='5419556'] Thats it.. it would work..and youre wrong. Imagine, your opponent uses deck destruction..Youre gonna have Exodia Parts in your graveyard. (and Slater is way more useful than Necros) You can use Exodia in a different way. Exodius + Exoron for example. You wont even try to win with the instant win effect...Youre able to reduce your opponent's Life Points to 0 in a different way. If you use Exodius you have no usual Exodia deck...and you would get those cards to Graveyard..+ you would get them back to your deck, if you need them...So where is the problem? Exoron would be in the same Set as Exodius Exoron is for the same kind of Set. You mustnt play a Exodia Deck only this 1 way -.- [/quote] "Exodius" isn't used because it's a terrible instant win condition. But even if it was, it couldn't be used with your card, since yours would scupper its own win condition. And, since "Exodius" needs to send from the hand or Deck to the Graveyard, the two win conditions cannot exist together and thus cannot be used together. "Exodia" Decks can only be done one way in the modern game. The two main "Exodia" Decks are both Draw Decks based on one of two things, because that is the only reliable way of getting "Exodia" quickly. 1. Spell Counters, using "Royal Magical Library" and vast array of stall and draw Spells to generate Counters. 2. "Appropriate", using "Chainsaw Insect", "Cup of Ace" and other drawing cards to allow you to continually draw more. If your opponent is using Deck Destruction, then that's what "Dark Factory of Mass Production" is for, to retreive the one or two pieces you lose. Remember, there are only five cards in 40 that you want, so any mill deck only has a 1 in 8 chance with every card to send what it wants to the Graveyard. And once it's in your hand, most Mill Decks can't do much (except use "Hand Destruction", and even then you choose what you discard, and it's a pair of draws) And if done well, and with some luck, a modern "Exodia" Deck can easily out-pace a Mill Deck, rendering the threat of deck destruction meaningless. Link to comment Share on other sites More sharing options...
Big Lez Posted August 6, 2011 Report Share Posted August 6, 2011 youre right..But As i said, another way of using Exodia Exodius moves the cards you need to your Graveyard Summon Slater - Exodius has 3000 ATK (you might use more Normal monsters..to power up Exodius) Slater's 2200 ATK can be upgraded..you can Support that card with different cards - New Support for Exodia. - HE attacks directly..whooop! I didnt create this card to play Exodia the usual way. _ I tried some ways of playing Exodia. And i figured out, there isnt enough Support for a different way of Using it. So this card was born. I still dont see a problem there. The Card wouldnt work well with a typical Exodia Set And i dont want it to be typical Link to comment Share on other sites More sharing options...
Max Darkness Posted August 6, 2011 Author Report Share Posted August 6, 2011 [quote name='Jack Slater' timestamp='1312646028' post='5419622'] youre right..But As i said, another way of using Exodia Exodius moves the cards you need to your Graveyard Summon Slater - Exodius has 3000 ATK (you might use more Normal monsters..to power up Exodius) Slater's 2200 ATK can be upgraded..you can Support that card with different cards - New Support for Exodia. - HE attacks directly..whooop! [/quote] ...Opponent activates "Mirror Force"... You've got two pieces in the Grave, one banished, and no way to retrieve them. Or your opponent "Deep Dark Trap Hole"/"Divine Wrath"/"Compulsory Evac Device"/"Pheonix Wing Wind Blast"/"Monarchs" your "Exodius"; cutting the loop short. [quote name='Jack Slater' timestamp='1312646028' post='5419622'] I didnt create this card to play Exodia the usual way. _ I tried some ways of playing Exodia. And i figured out, there isnt enough Support for a different way of Using it. So this card was born. I still dont see a problem there. The Card wouldnt work well with a typical Exodia Set And i dont want it to be typical [/quote] Which unfortunately means that until you create some support, this card is useless. And if you create any "Exodia" support, it will be broken, so you can't create any. Bringing you back to the first point. Link to comment Share on other sites More sharing options...
Big Lez Posted August 6, 2011 Report Share Posted August 6, 2011 didnt i say i start creating Support !? It still supports Exodia. Since the Support cards will all have the instant win effect - would be Archetype-like effect Link to comment Share on other sites More sharing options...
Max Darkness Posted August 6, 2011 Author Report Share Posted August 6, 2011 [quote name='Jack Slater' timestamp='1312646837' post='5419650'] It still supports Exodia. Since the Support cards will all have the instant win effect - would be Archetype-like effect [/quote] An entire archetype which all have the instant-win effect... You can't see that that would at unholy levels ("Leg. Six Sam") of broken? But since "Exodia" relies so much on staying the hand and Graveyard, anything that banishes the pieces forces an 'RFP-Return' edge onto the Deck, taking up space, and thus slowing it down. So it would be worse than the traditional "Exodia" Deck, meaning it would not be used. Link to comment Share on other sites More sharing options...
Big Lez Posted August 6, 2011 Report Share Posted August 6, 2011 Since using the banished pile isnt anything special nowadays... why not having 3 ways of using exodia.. Banished parts, Graveyard parts and hand parts Link to comment Share on other sites More sharing options...
Max Darkness Posted August 6, 2011 Author Report Share Posted August 6, 2011 [quote name='Jack Slater' timestamp='1312647521' post='5419687'] Since using the banished pile isnt anything special nowadays... why not having 3 ways of using exodia.. Banished parts, Graveyard parts and hand parts [/quote] Because like I said, banishing "Exodia" pieces forces you to include cards like "Burial from a Different Dimension", which takes up space, when you want to keep your Deck to the minimum 40. So you'll have to remove some of the other "Exodia" supporting cards like "Upstart Goblin" and "Nightmares Steelcage". Which will make the Deck slower and weaker. And thus not a viable alternative to the accepted Spell Counter/"Appropriate" draw Decks. And unlike banishing, there are a lot of cards that can return from the Graveyard to the hand or Deck, meaning using "Exodius" is not such a liablity. If it is destroyed, you can retrieve what you've lost. Whereas banishing them, if the cards doing the banishing are destroyed, you have to wait until one of your "Burial from a Different Dimensions" comes round to get them back. It's a dead-end strategy. Link to comment Share on other sites More sharing options...
Big Lez Posted August 6, 2011 Report Share Posted August 6, 2011 Not with new support -.- Minimum not needed..you play exodia in a different way.. discussion makes no sense..you just wont get the point - over and over again youll come up with the same .."yeaaah wont work, you only have 40 cards and you only want to draw..draw..draw....draw....draw..." But thx for the feedback anyways Link to comment Share on other sites More sharing options...
Max Darkness Posted August 6, 2011 Author Report Share Posted August 6, 2011 [quote name='Jack Slater' timestamp='1312648049' post='5419713'] Not with new support -.- Minimum not needed..you play exodia in a different way.. discussion makes no sense..you just wont get the point - over and over again youll come up with the same .."yeaaah wont work, you only have 40 cards and you only want to draw..draw..draw....draw....draw..." [/quote] So how would you use "Exodia" with an inflated (say 45-55 card) Deck? And not using any Draw power? Link to comment Share on other sites More sharing options...
Big Lez Posted August 6, 2011 Report Share Posted August 6, 2011 search deck, place in graveyard..involving banished pile Link to comment Share on other sites More sharing options...
Max Darkness Posted August 6, 2011 Author Report Share Posted August 6, 2011 [quote name='Jack Slater' timestamp='1312648537' post='5419737'] search deck, place in graveyard..involving banished pile [/quote] And that would be faster than simply drawing furiously for three turns, given "Sangan" is Limited, and the "Exodia" pieces don't qualify for most of the other searchers? Link to comment Share on other sites More sharing options...
Big Lez Posted August 6, 2011 Report Share Posted August 6, 2011 support..we dont only have already existing cards.. Link to comment Share on other sites More sharing options...
Max Darkness Posted August 6, 2011 Author Report Share Posted August 6, 2011 [quote name='Jack Slater' timestamp='1312648749' post='5419741'] support.. we dont only have already existing cards.. [/quote] And like I said, "Exodia" support, especially that which adds pieces from your Deck to your hand, will be incredibly broken. So it will never arise. Link to comment Share on other sites More sharing options...
Big Lez Posted August 6, 2011 Report Share Posted August 6, 2011 wtf.. ... so, what are you guys doing Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted August 6, 2011 Report Share Posted August 6, 2011 Jack... you're arguing with someone who knows what he's talking about, it isn't getting you anywhere. Stop being ignorant, and take in what he's saying. Link to comment Share on other sites More sharing options...
Crystal Remnants Posted August 7, 2011 Report Share Posted August 7, 2011 [quote name='Max Darkness' timestamp='1312644025' post='5419526'] Any of my Seven Anti-Summons (Death Synchro/Fusion/Ritual, Dimension Synchro/Fusion/Ritual, Placing). I want to see how other people interpret my idea. [/quote] IDK what that means. Anti-Summons? Is there some special way of summoning them,or are those just the names of the type of monster? And what's Placing? Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted August 7, 2011 Report Share Posted August 7, 2011 Of all of those, the one I only ever really remember is "Placing". Placing would be similar to the act of a summon, however because it is placed, a card that would normally counteract a summon (Solemn Warning, Bottomless Trap Hole, Torrential Tribute, etc.) cannot be activated in response, which is what a lot of the anti-monster cards focus on doing these days. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 7, 2011 Report Share Posted August 7, 2011 [quote name='Remnants' timestamp='1312679887' post='5420581'] IDK what that means. Anti-Summons? Is there some special way of summoning them,or are those just the names of the type of monster? And what's Placing? [/quote] Tristan covered Placing. Anti-Summons are usually from the Graveyard. Death Synchro, for example, has to be in the Graveyard, not the Extra Deck, in order to be Summoned. Link to comment Share on other sites More sharing options...
Crystal Remnants Posted August 7, 2011 Report Share Posted August 7, 2011 Oooohhh... I get it now. So, cards that involve placing, and special summons (synchro/ritual/fusion) from graveyard and Banish pile. That does sound interesting. Though we've already got Dragon's Mirror, and that can pretty much setup for any kind of dimension synchro. Link to comment Share on other sites More sharing options...
Big Lez Posted August 7, 2011 Report Share Posted August 7, 2011 [quote name='Tristan T. Taylor' timestamp='1312653889' post='5419987'] Jack... you're arguing with someone who knows what he's talking about, it isn't getting you anywhere. Stop being ignorant, and take in what he's saying. [/quote] hm yeah..and what do you have to do with it? Link to comment Share on other sites More sharing options...
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