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Yo guys I need help for this card in anything, OCG, balance and something else you could help since I never published this card I never got any correction so if you would be so kind.
I got that set called Mystic Creatures, and this card is the... the ace card or whatever that is called:
[img]http://img705.imageshack.us/img705/3024/61973d.jpg[/img]
This cards attribute is also treated as DARK. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 15 or more Mystic Creature monsters banished. This card cannot be destroyed by battle. This card gains ATK points equal to the banished Mystic Creature monsters(x500). This card is not affected by monster, Spell/Trap effects. If this card is equipped with a Equip Spell card or with a Union monster by this cards owner than it is destroyed and you get damage to your Life Points equal this cards ATK points. As long as this card is face-up on the field: Its owner cannot activate or Set Spell/Trap cards. If this card is face up on the field taking Defense Position you can Special Summon 1 Light and Darkness Dragon from your Deck by paying 2000 Life Points. As long as this card is face-up on the field: Each time you summon a monster it is destroyed and it's half ATK points are inflicted to your Life Points.

P.S. Mystic Creature cards if somehow banished they stay banished just for 5 turns after that they get again mixed up in the deck so this card would lose its ATK as turns pass.

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X000 should be ?

This cards attribute is also treated as DARK. Cannot be Normal Summoned or Set. Must be Special Summoned by having 15 or more "Mystic Creature" monsters banished, and cannot be Summoned other ways. This card cannot be destroyed by battle. This card's ATK is equal to the number of banished "Mystic Creature" monsters (x 500). This card is not affected by card effects. If this card is destroyed while equipped with a Equip Spell card or with a Union monster by this card's owner: You lose Life Points equal this card's ATK. As long as this card is face-up on the field: Its owner cannot activate or Set Spell/Trap cards. If this card is in face-up Defense Position: You can pay 2000 Life Points; Special Summon 1 "Light and Darkness Dragon" from your Deck. As long as this card is face-up on the field: If you Summon a monster, while this card is face-up: Destroy the Summoned monster. You lose Life Points equal to half the destroyed monster's ATK.

This isn't worth Summoning. It gives you a beatstick with it locking down any other card you have. Also, 7500+ ATK when its Summoned?

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[quote name='Mr. Striker' timestamp='1312384682' post='5410324']
X000 should be ?

OCG FIXING

This isn't worth Summoning. It gives you a beatstick with it locking down any other card you have. Also, 7500+ ATK when its Summoned?
[/quote]

X000 should be like Slifer has his Attack Points, its like '?'

Thanks for that

Yeah, it's kind of my balancing... Just take it your opponent activates a spell that would make you summon a strong monster on your side of the field... or just send somehow the banished monsters to the graveyard or deck and then...

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[quote name='Neo-MasterX' timestamp='1312385131' post='5410356']

X000 should be like Slifer has his Attack Points, its like '?'

Thanks for that

Yeah, it's kind of my balancing... Just take it your opponent activates a spell that would make you summon a strong monster on your side of the field... or just send somehow the banished monsters to the graveyard or deck and then...
[/quote]

Your card isn't going by 1000, it's going by 500. X000 only works if it goes by 1000.

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[b]OCG Fix:[/b] Cannot be Normal Summoned or Set. Must be Special Summoned by having 15 or more banished "Mystic Creature" monsters, and cannot be Summoned other ways. This card cannot be destroyed by battle, and is unaffected by card effects. This card's ATK is equal to the number of banished "Mystic Creature" monsters x 500. This card is also treated as a DARK monster. You cannot activate or Set Spell or Trap Cards. If you Summon a monster: Destroy the Summoned monster; Lose Life Points equal to half that monster's ATK. If this card is destroyed while equipped with a card: Lose Life Points equal to this card's ATK. If this card is in face-up Defense Position: You can pay 2000 Life Points; Special Summon 1 "Light and Darkness Dragon" from your Deck.

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[quote name='Max Darkness' timestamp='1312405888' post='5411405']
[b]OCG Fix:[/b] Cannot be Normal Summoned or Set. Must be Special Summoned by having 15 or more banished "Mystic Creature" monsters, and cannot be Summoned other ways. This card cannot be destroyed by battle, and is unaffected by card effects. This card's ATK is equal to the number of banished "Mystic Creature" monsters x 500. This card is also treated as a DARK monster. You cannot activate or Set Spell or Trap Cards. If you Summon a monster: Destroy the Summoned monster; Lose Life Points equal to half that monster's ATK. If this card is destroyed while equipped with a card: Lose Life Points equal to this card's ATK. If this card is in face-up Defense Position: You can pay 2000 Life Points; Special Summon 1 "Light and Darkness Dragon" from your Deck.
[/quote]

Why must I always be outdone by my mentor? <_<

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[quote name='Max Darkness' timestamp='1312448556' post='5412692']


Yeah I did. I still think 'Cannot be Special Summoned except' is a better way of writing that particular effect.
[/quote]
I'll agree there, it still means the exact same thing, since it does essentially state the only way(s) it can be Summoned is by x conditions. Except is a more powerful word than some people seem to realise.

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[spoiler=new card][img]http://i51.tinypic.com/2nldduq.jpg[/img][spoiler=lore]If there is a DARK monster on your side of the field, destroy this card. When this card destroys a face-down monster, inflict the difference to your opponents Life Points. Normal Summon this card while on the field to gain this effect: -Tribute a LIGHT monster to increase the card's DEF by 500 until the End Phase.[/spoiler][/spoiler] much better.

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If there is a DARK monster on your side of the field: destroy this card. When this card destroys a face-down monster: inflict the difference as damage to your opponent's Life Points. If you Normal Summon this card, while you control another "Vorpal Warrior"; Tribute 1 LIGHT monster: increase this card's DEF by 500 until the End Phase.

I think that's the correct OCG. If it's not sorry. And I hope I understood the effect aswell.

Overall I think it's balanced. Maybe a little Up'd but that's just me. Image is good. Level 4 with the effect and ATK/DEF seems to fit too. Overall 8.5/10.

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[quote name='Inferno Knight LC' timestamp='1312492989' post='5414675']
If there is a DARK monster on your side of the field: destroy this card. When this card destroys a face-down monster[color=#ff0000]: inflict the difference to your opponent's Life Points[/color]. If you Normal Summon this card, while you control another "Vorpal Warrior"; Tribute 1 LIGHT monster: increase this card's DEF by 500 until the End Phase.

I think that's the correct OCG. If it's not sorry. And I hope I understood the effect aswell.

Overall I think it's balanced. Maybe a little Up'd but that's just me. Image is good. Level 4 with the effect and ATK/DEF seems to fit too. Overall 8.5/10.
[/quote]

uha..the red part..seems weird. What difference ????
or is that correct OCG for piercing Damage?

this is a gemini effect istn it?

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[b]OCG Fix:[/b] If you control a DARK monster: Destroy this card. If this card attacks a face-down Defense Position monster: This card inflicts Piercing Battle Damage. You can have this face-up card gain the following effect: (You cannot Normal Summon or Set the turn you activate this effect.)
* Once per turn, during either player's turn: You can Tribute 1 LIGHT monster; This card gains 500 DEF, until the End Phase.


Overall, underpowered, since it doesn't have any advantages to justify its self-destruction effect, and its final effect is rather lacklustre.

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Yeaah im in Ra Yellow, too

Hm. I'll go have a look at the front page..how to promote n stuff.

hm yeah

BTW. I know im a Student..but i read you search for staff...

Im not the best in OCG.. (But i really improved my skills i guess)
i suck at Design
Balancing? Well yeah - Depends on my mood :D sometimes perfect..sometimes..yeah..something xD

But nobody can ignore the fact, that i have a sense for uniqueness & creativity.
If you still need help..i'd say..here i am.

If i need to post a creative card..
Hm..how about remaking a Surreal one :D..+ 1 Support card

Yeahaa this one needs a OCG Fix .. the old version was crappier than this one:
[img]http://img143.imageshack.us/img143/6639/118928.jpg[/img]
During the turn this card was played: You must Summon 2 monsters; place 3 Spell or Trap Cards; destroy 3 Cards your opponent controls; or destroy this card in your End Phase. During your next Standby Phase: Special Summon up to 3 "Surreal Tokens" (Beast-Type/DARK/Level 3/ATK 0/DEF 2000). During your Main Phase: Tribute a number of monsters you control with 2000 DEF or more; inflict 700 damage to your opponent's Life Points for each monster Tributed by this card's effect. If your opponent's Life Points are decreased by 2800 or more: You can Special Summon up to 2 Monster Cards with 0 DEF from your Graveyard . Destroy this card during your next End Phase.

And here you go Support..

[img]http://img19.imageshack.us/img19/6639/118928.jpg[/img]
Must be Special Summoned by Tributing 2 monsters you control with 2000 DEF or more. While you control this card face-up: The DEF of each monster you control is treated as 2000.

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