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[quote name='Neo-MasterX' timestamp='1310123670' post='5337579']
Listen up, this time I'm gonna need somethin different, an better OCG but this time the point is not to be balanced, this card [color="#FF0000"]is not realistic[/color] and is [color="#FF0000"]not meant to be balanced[/color] or something like that, it is OTK B) , its my member card in the sig, so please just if someone could update the OCG of this card since it was with he old OCG:
This cards attribute is also treated as Spellcaster. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if your opponent has 2 or more Synchro monsters on his/her side of the field. Destroy any Synchro monster on the field and inflict damage to your opponents Life Points equal to those monsters combined ATK. This card cannot be destroyed by battle(damage applied normally). This card is not affected by Spell/Trap or Monster effects. If this card is sent to the graveyard than this cards owner loses automatically the duel.

And another thing does somebody know where did I get that style or where I can get that style
[/quote]

Cannot be Normal Summoned or Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If your opponent controls 2 or more Synchro Monsters: You can Special Summon this card (from your hand). When this card is Summoned: Destroy all Synchro Monsters on the field and inflict damage to your opponent equal to the destroyed monsters' combined ATK. This card is also treated as a Spellcaster-Type monster. This card cannot be destroyed by battle and is unaffected by card effects. When this card leaves the field: Its controller loses the duel.

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[quote name='Neo-MasterX' timestamp='1310139144' post='5337862']
B) perfect thanks Max
[/quote]

You're welcome.


@ Anyone: Can I get some thoughts on this, the pinnacle of Chain-screwing?

[center][IMG]http://i54.tinypic.com/ace5u8.png[/IMG][/center]

[b]Effect:[/b] This card can only be placed on the field by its own effect. During your Main Phase, while this card is in your hand, by Tributing monsters from your side of the field whose total Levels equal 7 or more, place this card face-up on the field. Cards whose effects require die rolls cannot be negated or destroyed by card effects. Before a Chain resolves, you can activate this card's effect. (This effect does not create a Chain Link.) Roll 1 six-sided die once. Select a number of cards in the Chain equal to or less than the die result, and choose the Chain Link number(s) of the selected card(s).

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[center][color="#008080"][size="1.5"][font="Century Gothic"]@ Everyone I'm back from camp... o.o

@ Mr. Striker
yes, forces was a keyword xD.

@ Max Darkness
It's a good card. The Pic is nice. Name is good.
OCG looks fine. The effect is awesome, [s]because my friend chains me allot[/s] just the last part of it confused the hell out of me until i re-read it 6 times xD.

Grah nobody commented on mah card >.< So iu shall post it again! xD:
[img]http://img600.imageshack.us/img600/1050/131224h.jpg[/img]
During your opponent's Battle Phase: Your opponent takes no Battle Damage from battles involving this card.. If this face-up Attack Position monster is targeted for an attack: Increase this card's ATK by 1800 (for the Damage Step only). During your opponent's Main Phase: Pay 1000 Life Points: Target 1 monster your opponent controls. The targeted monster must attack this card this turn.[/font][/size][/color][/center]
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[quote name='Classic' timestamp='1310233494' post='5340722']
[center][color="#008080"][size="1.5"][font="Century Gothic"]@ Everyone I'm back from camp... o.o
@ Max Darkness
It's a good card. The Pic is nice. Name is good.
OCG looks fine. The effect is awesome, [s]because my friend chains me allot[/s] just the last part of it confused the hell out of me until i re-read it 6 times xD.[/font][/size][/color][/center]
[/quote]

It might be a little confusing. For anyone else reading, it simply means 'choose how the Chain resolves'.



[quote name='Classic' timestamp='1310233494' post='5340722']
[center][color="#008080"][size="1.5"][font="Century Gothic"]
Grah nobody commented on mah card >.< So iu shall post it again! xD:
[img]http://img600.imageshack.us/img600/1050/131224h.jpg[/img]
During your opponent's Battle Phase: Your opponent takes no Battle Damage from battles involving this card.. If this face-up Attack Position monster is targeted for an attack: Increase this card's ATK by 1800 (for the Damage Step only). During your opponent's Main Phase: Pay 1000 Life Points: Target 1 monster your opponent controls. The targeted monster must attack this card this turn.[/font][/size][/color][/center]
[/quote]

I don't know about it. On the one hand, the modern game thrives on destruction through effects compared to battle, so this might be blown to bits before its effect can do any damage. But then, it would be a problem if you used it against an older, or slower Deck to take out their trump. I'm in two minds...
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During your opponent's Battle Phase: Your opponent takes no Battle Damage from battles involving this card. If this face-up Attack Position monster is targeted for an attack: Increase this card's ATK by 1800 (for the Damage Step only). During your opponent's Main Phase: Pay 1000 Life Points: Target 1 monster your opponent controls. The targeted monster must attack this card this turn.

So me bad net not allow me to know the ATK. For the idea i think its fine . cannot say balanced or not before i know the ATK Level and Def of this card
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[center][color="#A0522D"][size="1.5"][font="Century Gothic"]@ Max Darkness
BCRD! (Bipolar card rating disorder)xD

@ Maha
I Actually posted an old version of the card the newer versions Statistics and effect are:
[img]http://img820.imageshack.us/img820/6532/131224o.jpg[/img]
Hellion - Nefarious Brute
Warrior
DARK
LV 4
ATK 1000
DEF 1600
During your opponent's Battle Phase: Your opponent takes no Battle Damage from battles involving this card.. If this face-up Attack Position monster is targeted for an attack: Increase this card's ATK by 2000 (for the Damage Step only). During your opponent's Main Phase: Pay 1000 Life Points: Target 1 monster your opponent controls. The targeted monster must attack this card this turn.

IMO Lower base ATK and higher boost when attacked balances because it does less damage when attacking.[/font][/size][/color]
[/center]
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[quote name='Kyng of Ice' timestamp='1310497043' post='5348721']
Alright, good news. The Old Card Maker Academy is finally demolished (locked).
[/quote]

Thank goodness.

I still don't understand how people managed to miss the 'Old' in the title, 'Former' in the description, and the fact none of the major members had posted beyond my last comment, and still think it was the right thread.

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I want to enter in your Academy. Her's my entry card
[img]http://img42.imageshack.us/img42/4571/199986.jpg[/img]
When this card is Normal Summoned, your opponet take 1000 pionts of damage. Your opponet can discard a level 5 or higher monster from their hand or deck to make the damage 0.

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"When this card is Normal Summoned: Inflict 1000 damage to your opponent. Your opponent can discard a Level 5 or higher monster to negate this card's effect."

Proper OCG.

Card isn't good, burn is practically useless, and you'll never get the second effect off. Lacking stats makes it even worse. Only positive is its a Debris target, but Debris has better targets.

Slifer.

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@ Tristan: Don't you think that 1000 damage is a rather savage burn for a Level 2? I mean, "Fire Trooper" is Level 4, and has to send itself to the Graveyard to inflict the damage. It seems rather unbalanced for a monster you can simply Synch or Exceed away after its been Summoned (given that it is immune to the most common Summon Traps). And you are right; the only time your opponent would discard to protect themselves would be if using "Dark Worlds" or "Dark Counterparts".

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Why not I join? I want to be an OCG Teacher. But if spots are filled, or there's requirements to be a teacher, then Ra Yellow.

Here's.. my possibly best card I made.. though there [i]is[/i] some other cards that's pretty good

[img]http://img146.imageshack.us/img146/2487/213613.jpg[/img]

Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned when "Skull Servant" is in your Graveyard. Return "Skull Servant" back to your Deck. Then, shuffle the Deck afterwards. As long as you control at least 1 "Skull Servant" when this card is face-up on the field, both players cannot activate any Spell or Trap Cards. When this card is attacked, you can switch the target to "Skull Servant". If you do, the Battle Damage inflicted to you is 0.

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"Cannot be Normal Summoned or Set. Can only be Special Summoned by returning "Skull Servant" from your Graveyard to your Deck. As long as you control a face-up "Skull Servant" while this card is face-up on the field: Neither player can activate Spell/Trap Cards. When this card is attacked: You can switch the attack target to a face-up "Skull Servant" you control. If you do, you take no battle damage from the attack."

Correct current OCG.

A few errors, even for the old OCG. Ra.

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