Premier Alexander Romanov Posted June 22, 2011 Report Share Posted June 22, 2011 Ghillie Spider EARTH/Insect/LV4/0/2000 Once per turn: You can Set this face-up card. When this card is flipped face-up: if this monster is targeted for an attack by a monster controlled by your opponent; negate the attack and change the attacking monster to face-up Defense Position. Demolition Spider FIRE/Insect/LV4/1400/1900 Once per turn, during your Main Phase: Target up to 3 cards on the field; destroy the targeted card(s), then your opponent can Special Summon 1 monster from their Graveyard with a Level equal to or less than the number of cards destroyed by this card's effect times 3. Asymmetrical Spider WATER/Insect/LV6/2000/2200 You can use a face-up Defense Position monster on your opponent's side of the field as a Tribute to Tribute Summon this card. As long as the only monsters in your Graveyard are Insect-Type monsters: this monster is unaffected by the effects of Field Spell Cards, Continuous Spell Cards, and Continuous Trap Cards. Sniper Spider WIND/Insect/LV6/1800/1600 If your opponent only controls face-up Defense Position monsters: this monster can attack your opponent's Life Points directly. If this card attacks: your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Voltic Spider LIGHT/Insect/LV4/1700/500 Once per turn: inflict 300 points of damage to your opponent's Life Points for each face-up Defense Position monster on the field. Trapper Spider DARK/Insect/LV4/1600/900 Send 1 "Spider" Insect-Type monster you control to the Graveyard: target 1 Spell or Trap Card in your Graveyard; shuffle the targeted card into your Deck. Buttom-Cam Spider EARTH/Insect/LV1/200/100 FLIP: Change 1 face-up Attack Position monster into Defense Position. When this monster is sent to the Graveyard: your opponent selects 1 Insect-Type monster in your Deck; send the selected monster to your Graveyard, then draw 1 card. Crafty Spider EARTH/Insect/4/2100/2100 Discard this card to the Graveyard: Add 1 "Spider Web" from your Deck to your hand. If this card is on the field but "Spider Web" is not on the field: destroy this card. Hacker Spider DARK/Insect/Tuner/LV2/600/500 Once per turn: discard 1 Insect-Type monster from your hand to the Graveyard; Special Summon 1 "Spider" Insect-Type monster from your Deck with a lower Level than the discarded monster in face-up Defense Position. Number 9!: Juggernaut Spider FIRE/Insect/Xyz/RNK6/2800/2800 1 Level 6 "Spider" Insect-Type monster + 1 Level 6 Insect-Type monster Must be Xyz Summoned, and cannot be Special Summoned by other ways. Once per turn: detach 1 Xyz Material from this card and target all of your opponent's monsters; turn all monsters on your opponent's side of the field into face-up Defense Position. (Flip Effects are not activated at this time). As long as this monster is face-up on the field, whenever an Insect-Type monster you control attacks a Defense Position monster, inflict piercing Battle Damage to your opponent's Life Points. When this monster destroys a Defense Position monster as a result of battle and sends it to the Graveyard; banish 1 Insect-Type monster from your Graveyard and target 1 Level 6 "Spider" monster in your Graveyard; attach the targeted card to this monster as an Xyz Material. Hanging Wire Spell/Normal Special Summon 1 Level 4 or lower "Spider" Insect-Type monster from your hand. If the Special Summoned monster is placed in face-up Defense Position: change 1 face-up monster on the field to Defense Position. Spider Baiting Spell/Quick-Play Activate when a monster is changed to face-up Defense Position: Special Summon 1 Level 2 or lower Insect-Type monster from your hand, Deck, or Graveyard. Spiders To The Wind Trap/Normal Activate only if you have 5 or more Insect-Type monsters in your Graveyard: Special Summon 1 "Spider Token" (Insect-Type/EARTH/Level 1/ATK 100/DEF 100) onto either side of the field. Then, Set this card face-down again instead of sending it to the Graveyard. Spiders' Bite Trap/Counter Activate when your opponent activates a Spell, Trap, or Monster Card effect that targets a face-up Defense Position monster(s) while you have 3 or more Insect-Type monsters in your Graveyard: Negate the effect and destroy the card, then inflict 600 points of damage to your opponent's Life Points. Please comment and let me know where my OCG needs improvement, as well as any Spider cards you wish to suggest. Also, if you could link me to other Spider cards here on the site, I would be eternally grateful. Link to comment
marcher boyz Posted June 22, 2011 Report Share Posted June 22, 2011 Ghillie Spider EARTH/Insect/LV4/0/2000 Once per turn: You can Set this face-up card. When this card is flipped face-up: change the battle position of 1 monster on the field to face-up Defense Position. Just a suggestion. yay Demolition Spider FIRE/Insect/LV4/1300/1600 During your Main Phase: You can discard 1 Insect-Type monster from your hand to the Graveyard, then target 1 face-up Defense Position monster; destroy that target. Only targeting face-ups seems harsh. yay Asymmetrical Spider WATER/Insect/LV6/2100/2200 You can use a face-up Defense Position monster on your opponent's side of the field as a Tribute to Tribute Summon this card. As long as the only monsters in your Graveyard are Insect-Type monsters, this monster is unaffected by the effects of Field Spell Cards, Continuous Spell Cards, and Continuous Trap Cards. yay Sniper Spider WIND/Insect/LV6/1800/1700 Cannot be Special Summoned. If your opponent only controls face-up Defense Position monsters, this monster can attack your opponent's Life Points directly. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. eh Trapper Spider DARK/Insect/LV4/1600/900 Send 1 "Spider" Insect-Type monster you control to the Graveyard, then target 1 Spell or Trap Card in your Graveyard; place the targeted card on the bottom of your Deck. completely s*** right now Buttom-Cam Spider EARTH/Insect/LV1/200/100 FLIP: Change 1 face-up Attack Position monster into Defense Position. When this card is sent to the Graveyard: Your opponent selects 1 Insect-Type monster in your Deck; send the selected monster to your Graveyard, then draw 1 card. the opponent choosing is weird and annoying, otherwise yay Crafty Spider EARTH/Insect/4/1900/1900 Discard this card to the Graveyard; add 1 "Spider Web" from your Deck to your hand. If this card is on the field but "Spider Web" is not on the field, destroy this card. I hate how the searchers are worded, but eh. "Spinner Spider" or something would make more sense. 2100 ATK is standard. Hacker Spider DARK/Insect/Tuner/LV2/600/500 Once per turn: You can discard 1 Insect-Type monster from your hand to the Graveyard; Special Summon 1 "Spider" Insect-Type monster from your Deck with a lower Level than the discarded monster in face-up Defense Position. I'm not a fan of "discarding to the Graveyard". Seems fine tho. Link to comment
Premier Alexander Romanov Posted June 22, 2011 Author Report Share Posted June 22, 2011 What about the other cards? And Crafty Spider is a pun. It's tricky, and it "crafts" Spider Web. Plus, I took your suggestions and modified accordingly. Link to comment
marcher boyz Posted June 22, 2011 Report Share Posted June 22, 2011 [quote name='Codename: Lady' timestamp='1308764780' post='5303082'] What about the other cards? And Crafty Spider is a pun. It's tricky, and it "crafts" Spider Web. Plus, I took your suggestions and modified accordingly. [/quote] I'm not going to fix any more ocg: materials make no sense, should just be insects/ spiders, seems pretty much fine seems about as good as saber hole good good seems like a worse musakani I was tired. k Link to comment
Premier Alexander Romanov Posted September 18, 2011 Author Report Share Posted September 18, 2011 Updated Demolition Spider. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.