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[M.D.] Adranus, Forgotten Chthonian


Max Darkness

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In yet another attempt to derail the meta Konami loves so much, I present a card that at first glance may seem redundant, but when understood shows its true prowess.

Enjoy.

[i]Also, the reason "Lost Sanctuary's" artwork depicts a generic ancient church is because it's an archetype Ritual Spell, with the archetype in question spanning the Attributes and Types. I just happen to have started with the most demonic-looking of its members.[/i]


[center][IMG]http://i54.tinypic.com/ru6w48.png[/IMG][/center]

[b]Effect:[/b] Select 1 "Forgotten" Ritual Monster in your Graveyard and Tribute monsters from your hand or side of the field whose total Levels equal or exceed the selected monster's Level. Then, Ritual Summon the selected monster from your Graveyard. While this card is in the Graveyard, if you draw a Ritual Monster during your Draw Phase, you can discard that card to draw 1 card and return this card to your Deck.



[center][i]Ancient fury that the earth cannot restrain erupt forth. Punish the heathens in both this life and the next! Death Ritual! Eternal flame, Adranus, Forgotten Chthonian![/i]


[IMG]http://i56.tinypic.com/21kw0a8.png[/IMG][/center]

[b]Effect:[/b] This cannot be Special Summoned except by Ritual Summon from the Graveyard with the Ritual Spell Card "Lost Sanctuary". This card cannot be destroyed by monsters Special Summoned from the Graveyard. Cards sent to the Graveyard are added to their owner's Graveyard instead. Once per turn, you can select 1 Ritual Monster in your Deck, and add it to your Graveyard. Then, return 1 Ritual Spell Card and 1 Level 3 or lower Ritual Material Monster in your Graveyard to your hand.
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Both images are nice.

"Lost Sanctuary" is really usefull for these 'Death Rituals' and I like how it increases draw power while recycling itself.

"Adranus'" effects however, besides its last effect which can totaly abuse "Ritual Raven", seem kinda useless agains non-"SD" cards. Though some elaboration might help me onderstand it.

A 8/10 for now.
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[quote name='Maha Guns' timestamp='1308386564' post='5291952']
Once per turn, you can select 1 Ritual Monster in your Deck, and [b]send[/b] it to your Graveyard.

Pretty good idea using RItual from Graveyard. Yeah, Rituals can be helped with this kind of Summon. 9.8/10
[/quote]

I'm using the 'add' mechanic to bypass "Dimensional Prison" and "Macro Cosmos" and allow it to continuing fueling Death Ritual Summons.

Thanks for the rate.



[quote name='lvl1hero' timestamp='1308387073' post='5291959']
... damn... ... you're too pro... xP
[/quote]

Thanks.



[quote name='Lexadin' timestamp='1308407049' post='5292361']
Both images are nice.

"Lost Sanctuary" is really usefull for these 'Death Rituals' and I like how it increases draw power while recycling itself.

"Adranus'" effects however, besides its last effect which can totaly abuse "Ritual Raven", seem kinda useless agains non-"SD" cards. Though some elaboration might help me onderstand it.

A 8/10 for now.
[/quote]

Like I said, only if you understand it does it make sense. The 'add' mechanic over-rides the normal 'send' mechanic. Therefore, any card that has "When...is sent to the Graveyard..." in its effect can no longer trigger, or be activated. So "Dandylion", the Searchers" and every other Send-reliant card is rendered useless.
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[quote name='Lexadin' timestamp='1308410786' post='5292520']
Aah, how could I have missed that. That really makes it way more usefull. Though some cards like "Level Eater" and "Necro Guardna" don't really seem bothered with this, it is still quite Anti-Meta. I like it.

I'll raise the rating to a 9.2/10
[/quote]

It's Anti-Meta in the virtue that the meta use these effects as well. It is designed to be more of a generic lockdown rather than supreme Anti-Meta like my earlier "Yomi-No-Mikoto".
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