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|Metalion Space Fighter N322|LIGHT|Machine/Effect|4|
|When this card destroys an opponent's monster by battle, activate one of the following effects.
-Remove from play 1 card in your opponent's Graveyard. Special Summon 1 "Vic Viper Token" (Machine-Type/LIGHT/Level 4/ATK 1200/DEF 1000) to your opponent's field. This card cannot be used as Synchro Material for a Synchro Summon or be Tributed for a Tribute Summon or Set.
-If your opponent controls a LIGHT Machine-Type monster with 1200 or less ATK, destroy that card and Special Summon 1 LIGHT Machine-Type monster with 1200 or less ATK from your Deck to your field.
|ATK1200|DEF1000|

|Fleetship Bacterian|LIGHT|Machine/Effect|8|
|This card is treated as a Level 4 monster while in the Graveyard or face-up on the field. This card can only be Special Summoned by removing from play 3 LIGHT Machine-Type monsters with 1200 or less ATK in your Graveyard. When this card destroys an opponent's monster by battle, activate one of the following effects.
-This card gains 600 ATK
-Remove 1 LIGHT Machine-Type monster in your Graveyard from play. Special Summon 1 "Fleet of Bacterian Token" (Machine-Type/LIGHT/Level 1/ATK600/DEF600) to your side of the field. Once per turn, you can tribute 1 "Fleet of Bacterian Token" you control to take control of 1 monster your opponent controls until the End Phase.|
|ATK1200|DEF2000|

|Red Organic Wall|TRAP|Trap/Continuous|
|When a LIGHT Machine-Type monster you control is selected as an attack target, Special Summon 1 "Organic Wall Token" (Machine-Type/LIGHT/Level 4/ATK 0/DEF 3000). As long as you control an "Organic Wall Token", LIGHT Machine-Type Monsters you control other than "Organic Wall Token" cannot be selected as an attack target. Your opponent takes no damage from battles involving "Organic Wall Token". When a LIGHT Machine-Type monster destroys a monster by battle, destroy this card and all "Organic Wall Tokens" you control. If an effect other than "Red Organic Walls" effect would occur, you can negate the effect and add this card to your hand instead of destroying it.|

|Ruins of Final Base|SPELL|Spell/Field|
|If this card is in the Graveyard while there is a face-up Field Spell card on the field, you can destroy that card and activate this card from the Graveyard. When a LIGHT Machine-Type monster you control attacks, Special Summon 1 "Enemy of Past Token" (Machine-Type/LIGHT/Level 4/ATK 0/DEF 0) to your opponent's field. When this card is sent to the Graveyard, you can add 1 LIGHT Machine-Type monster from your Graveyard to your hand.|


|R11B Peace Maker|LIGHT|Machine/Effect|4|
|When this card destroys an opponent's monster by battle, activate one of the following effects:
-Special Summon 1 "R-Type Tokens" (Machine-Type/LIGHT/Level 4/ATK 0/DEF 0) to your side of the field. "R-Type Tokens" cannot be used as Synchro Material for a Synchro Summon. Each time an "R-Type" you control is removed from the field, draw 1 card.
-Select 1 monster your opponent controls. That monster cannot attack or activate it's effect until the end of your opponent's next Battle Phase.|
|ATK1200|DEF1400|

|R-9 Leo Leo|LIGHT|Machine/Effect|4|
|When this card destroys an opponent's monster by battle, activate one of the following effects:
-Discard 1 LIGHT Machine-Type monster from your hand to the Graveyard. Look at your opponent's hand and select 1 card, and return that card to the top of your opponent's Deck. Spell or Traps cannot be activated in response to this effect.
-Select 1 LIGHT Machine-Type monster in your Graveyard and return it to your Deck. Then, reveal the top card of your Deck and add it to your hand. You can discard that card to Special Summon 1 "R-Type Token" (Machine-Type/LIGHT/Level 4/ATK 0/DEF 0). "R-Type Tokens" cannot be used as Synchro Material for a Synchro Summon or Set.|
|ATK1200|DEF900|

|R-100 Curtain Call|LIGHT|Machine/Tuner|4|
|When this card destroys an opponent's monster by battle, activate one of the following effects.
-Special Summon 1 "R-Type Token" (Machine-Type/LIGHT/Level 4/ATK 0/DEF 0). "R-Type Tokens" cannot be used as Synchro Material for a Synchro Summon or set. When an "R-Type Token" is removed from the field, Special Summon 1 LIGHT Machine-Type monster from your hand. It's effect is negated and it is destroyed during the End Phase.
-Remove from play 1 LIGHT Machine-Type monster from your Deck. Add it to your hand during your next Standby Phase.|
|ATK1200|DEF0|

|R-101 Grand Finale|LIGHT|Machine/Effect|8|
|1 or more LIGHT Machine-Type Tuners + 1 Level 4 non-tuner monster.
When this card is Synchro Summoned, destroy all "R-Type Tokens" you control. Destroy cards on your opponent's field equal to the number of "R-Type Tokens" you destroyed. When this card destroys an opponent's monster by battle, activate one of the following effects:
-Reveal 1 LIGHT Machine-Type monster in your hand. This card's name and Level become that of the revealed monster.
-Until the End Phase, this card's ATK and DEF are switched except during Damage Calculation.|
|ATK2400|DEF1200|
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