Andybaby1989 Posted June 11, 2011 Report Share Posted June 11, 2011 Beware Still trying to get errors ironed out but here's my set [spoiler=Monsters] [spoiler=Level 4 and lower Effect Monsters] Name: Twilight Knight Level: 4 Attribute: LIGHT Type: Warrior ATK: 1800 DEF: 1000 Effect: When this card is summoned, select either LIGHT or DARK Attribute. This card becomes the selected attribute while it is face-up on the field. During your Standby Phase, you can change the Attribute of this card to LIGHT or DARK. This card gains the following effects depending on its Attribute: -LIGHT: If This card Battles A Defence mode Monster Destroy the card with this effect. -DARK: If this card battles a Attack position destroy the card after battle damage is calculated Name: Twilight Guardian Level: 4 Attribute: LIGHT Type: Warrior ATK: 1100 DEF:2000 Effect: When this card is summoned you can switch it to Defence mode. When this card is summoned, select either LIGHT or DARK Attribute. This card becomes the selected attribute while it is face-up on the field. During your Standby Phase, you can change the Attribute of this card to LIGHT or DARK. This card gains the following effects depending on its Attribute: -LIGHT: This Card Cannot Be Destroyed By Battle -DARK: This Card Cannot Be Destroyed By Card Effects Name: Twilight Witch Level: 3 Attribute: DARK Type: Spellcaster ATK:1200 DEF: 1300 Effect: When this card is summoned, select either LIGHT or DARK Attribute. This card becomes the selected attribute while it is face-up on the field. During your Standby Phase, you can change the Attribute of this card to LIGHT or DARK. This card gains the following effects depending on its Attribute: -LIGHT: When this card Changed to this Attribute Destroy one Face up Spell/Trap Card -DARK: When this card Changed to this Attribute Destroy One Face Down Spell/Trap Card Name: Twilight Wizard Level: 3 Attribute: DARK Type: Spellcaster ATK: 1400 DEF: 1500 Effect: When this card is summoned, select either LIGHT or DARK Attribute. This card becomes the selected attribute while it is face-up on the field. During your Standby Phase, you can change the Attribute of this card to LIGHT or DARK. This card gains the following effects depending on its Attribute: -LIGHT: Once per turn Negate A activation a Trap Card -DARK: Once per turn Negate A activation a Spell Card Name: Twilight Archer Level: 3 Attribute: LIGHT Type: Warrior ATK: 1600 DEF: 1200 Effect: When this card is summoned, select either LIGHT or DARK Attribute. This card becomes the selected attribute while it is face-up on the field. During your Standby Phase, you can change the Attribute of this card to LIGHT or DARK. This card gains the following effects depending on its Attribute: -LIGHT: When you change The Attribute of this card. Your opponent discards one Random Card from their Hand. -DARK: When you change the attribute of This card. Your opponent Sends the Top Card on their Deck To the Graveyard Name: Twilight Sorcerer Level: 4 Attribute: DARK Type: Spellcaster ATK: 1700 DEF: 1000 Effect: When this card is summoned, select either LIGHT or DARK Attribute. This card becomes the selected attribute while it is face-up on the field. During your Standby Phase, you can change the Attribute of this card to LIGHT or DARK. This card gains the following effects depending on its Attribute: -LIGHT: During the Battle Phase Your Opponent Cannot Activate Spell Cards. -DARK: During the Battle Phase Your Opponent Cannot Activate Trap Cards. [/spoiler] [spoiler=Level 5 and Higher Effect Monsters] Name: Twilight Arms Master Level: 5 Attribute: LIGHT Type: Warrior ATK: 2400 DEF: 2100 Effect: If your Opponent Controls a monster and You do not you can Normal Summon this card without a Tribute. When this card is summoned, select either LIGHT or DARK Attribute. This card becomes the selected attribute while it is face-up on the field. During your Standby Phase, you can change the Attribute of this card to LIGHT or DARK. This card gains the following effects depending on its Attribute: -LIGHT: This card Gains 300 Attack Points for each “Twilight” Monster on the field -DARK: As long This card is on the field opponent can't target another “Twilight” Monster as a Battle Target Name: Twilight Arcane Master Level: 5 Attribute: DARK Type: Spellcaster ATK:2200 DEF:1900 Effect: If your Opponent Controls a monster and You do not you can Normal Summon this card without a Tribute. When this card is summoned, select either LIGHT or DARK Attribute. This card becomes the selected attribute while it is face-up on the field. During your Standby Phase, you can change the Attribute of this card to LIGHT or DARK. This card gains the following effects depending on its Attribute: -LIGHT:All “Twilight” Monsters Gain 300 Attack points -DARK: As long This card is on the field opponent can't target another “Twilight” Monster as a Effect Target [/spoiler] [spoiler=Tuner Monsters] Name: Twilight Squire Level: 2 Attribute: LIGHT Type: Warrior ATK: 800 DEF:700 Effect: Select One “Twilight” Monster on the field and Special Summon this card with the same Attribute of the Card. While you control Another Twilight Monster this card cannot be selected by your opponent (battle or Card effect.) Name:Twilight Apprentice Level: 2 Attribute: DARK Type: Spellcaster ATK:700 DEF: 900 Effect: When this card is summoned, select either LIGHT or DARK Attribute. This card becomes the selected attribute while it is face-up on the field. During your Standby Phase, you can change the Attribute of this card to LIGHT or DARK. This card gains the following effects depending on its Attribute: -LIGHT: When this is summoned. Special Summon one level 4 or Lower Light monster From Your Graveyard and destroy it by the end of your turn -DARK: When this is summoned. Special Summon one level 4 or Lower Dark monster From Your Graveyard and destroy it by the end of your turn Name: Twilight Jester Level: 1 Attribute: DARK Type: Spellcaster ATK: 500 DEF: 500 Effect: When this card is summoned, select either LIGHT or DARK Attribute. This card becomes the selected attribute while it is face-up on the field. During your Standby Phase, you can change the Attribute of this card to LIGHT or DARK. This card gains the following effects depending on its Attribute: -LIGHT: When This card is Destroyed you can special summon this card on your Next Standby phase from your Graveyard -DARK: When This card is Destroyed you can special summon one “Twilight Jester” on the field in face up Defence mode [/spoiler] [spoiler=Synchro Monsters] Name: Twilight Prince Level: 6 Attribute: light Type: Warrior ATK: 2500 DEF: 2200 Effect: 1 Light 'Twilight' Tuner Monster + 1 or more Non Tuner 'Twilight' monsters When this card is summoned, select either LIGHT or DARK Attribute. This card becomes the selected attribute while it is face-up on the field. During your Standby Phase, you can change the Attribute of this card to LIGHT or DARK. This card gains the following effects depending on its Attribute: -LIGHT: Once Per turn Select one Twilight monster on the field and it gains 500 attack points tell the end phase -DARK: Select one Monster on your opponents and it loses 500 attack and Defence tell the end of the phase Name: Twilight Princess Level: 6 Attribute: DARK Type: Spellcaster ATK: 2300 DEF: 2000 Effect: 1 Dark 'Twilight' Tuner Monster + 1 or more Non Tuner 'Twilight' monsters When this card is summoned, select either LIGHT or DARK Attribute. This card becomes the selected attribute while it is face-up on the field. During your Standby Phase, you can change the Attribute of this card to LIGHT or DARK. This card gains the following effects depending on its Attribute: -LIGHT: Once per turn Increase Your life points By 800 -DARK: Once per Turn Inflict 800 To Your Opponents Name: Twilight Queen Level: 8 Attribute: DARK Type: Spellcaster ATK: 2600 DEF: 2500 Effect: 1 DARK 'Twilight' Tuner Monster + 1 or more Non Tuner 'Twilight' monsters When this card is summoned, select either LIGHT or DARK Attribute. This card becomes the selected attribute while it is face-up on the field. During your Standby Phase, you can change the Attribute of this card to LIGHT or DARK. This card gains the following effects depending on its Attribute: -LIGHT: When Change to this attribute Special Summon One Twilight Monster From your Hand it is Destroyed at the End Phase -DARK: When Change to this attribute Special Summon One Twilight Monster From your Graveyard it is Destroyed at the End Phase Name: Twilight King Level: 8 Attribute: LIGHT Type: Warrior ATK: 2800 DEF: 2300 Effect: 1 LIGHT 'Twilight' Tuner Monster + 1 or more Non Tuner 'Twilight' monsters When this card is summoned, select either LIGHT or DARK Attribute. This card becomes the selected attribute while it is face-up on the field. During your Standby Phase, you can change the Attribute of this card to LIGHT or DARK. This card gains the following effects depending on its Attribute: -LIGHT: When You change to this Attribute you can Destroy one card on the field and the effect is not activated. -DARK: When You change to this Attribute You can Send one card on the field to the owners hand. Name: Twilight Dragon Level: 10 Attribute: DARK Type: Dragon ATK: 3200 DEF: 2900 Effect: 1 DARK or LIGHT 'Twilight' Tuner Monster + 1 or more non tuner DARK or LIGHT monster When this card is summoned, select either LIGHT or DARK Attribute. This card becomes the selected attribute while it is face-up on the field. During your Standby Phase, you can change the Attribute of this card to LIGHT or DARK. This card gains the following effects depending on its Attribute: -DARK: if this card destroys a monster it can attack again. battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. -LIGHT: Twilight monsters Cannot be Targeted by Card Effects [/spoiler] [/spoiler] [spoiler=Spells] Name: Twilight Castle Type: Feild Effect: When A Twilight monster Changes Attribute they gain 300 Attack and defence points. When a Twilight Monster is destroyed you can activate one of these effect acording to the attribute of the Destroyed monster. Light: Gain the life points equal to the Half of the Attack of the attacking monster to the owner of this card. Dark: Inflict the life points equal to the Half of the Attack of the attacking monster to your opponent Name: Twilight Royal Seal Type: Quick-play Effect: Activate this card when a “Twilight” monster changes Attribute Activate the according the Attribute. You can only activate one Twilight Royal Seal per turn Light: Your opponent cannot activate Spell cards tell the end phase of the activation of this card Dark: Your opponent cannot activate Trap cards tell the end phase of the activation of this card [/spoiler] [spoiler=Traps] Name: Twilight Rebirth Type: Counter Effect: When A twilight monster is Destroyed you can special summon One level 4 or lower “ Twilight monster in defence mode. Name: Twilight Magical Strike Type: Normal Effect: Activate this card when a “Twilight” monster changes Attribute Activate the according the Attribute. You can only activate one Twilight Magical Strike per turn Light: Destroy One Spell or Trap card on the field Dark: Destroy one Monster on the field Name: Twilight Conversion Type: Quick-play Effect: Select one “Twilight” Monster on the field and Change its Attribute and it gains the effect of that attribute Name: Twilight Recovery Type: Quick-play Effect: When a Twilight monster destroys a monster and according to the attribute activate the following effect Light: select one level 4 twilight monster from your deck to hand Dark: Select one Level 4 Or lower “twilight” monster from your Graveyard and add it to your hand. [/spoiler] Link to comment
Bahamut - Envoy of the End Posted June 11, 2011 Report Share Posted June 11, 2011 I like the idea. OCG Fix: When this card is summoned, select either LIGHT or DARK Attribute. This card becomes the selected attribute while it is face-up on the field. During your Standby Phase, you can change the Attribute of this card to LIGHT or DARK. This card gains the following effects depending on its Attrbiute: -LIGHT: -DARK: Picking out a few, there's no real reason to ever make Knight DARK on it's own account. (only to give it dark support of Dark Illusion, etc) Witch is too strong stats wise for its effect. Archer's recurring discard ability is overpowered. Masters are generally okay, possibly underpowered, and should read opponent can't target. Squire would be limited in much the same way 'Blackwing Gale the Whirlwind' is. Not saying its a bad, broken card, just saying don't be relying on running three. King & Queen: Hmmm... very powerful and probably not too difficult to get out (although not splashable thankfully). Probably should have an additional cost to them. Some might say these are just Morphtronic rip offs but with Attribute changes instead, but I think this is a nice idea, just some of them are a bit OPd at present. Link to comment
Andybaby1989 Posted June 11, 2011 Author Report Share Posted June 11, 2011 Retyped Knight Dark ability changed Archer Effect Changed Witch attack dropped Queen Effect Changed King's Light Ability changed. Master's attack increase power increased by 100 Link to comment
Andybaby1989 Posted June 12, 2011 Author Report Share Posted June 12, 2011 bump wanna see what other people think Link to comment
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