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LOCK PLEASE


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Guest Kyng of Ice

Accepted! Welcome to the Academy. I'll PM you your Badges Shortly.

 

Elemental, your Deputy Principal

Mr Striker, your OCG Subject Leader

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Guest Kyng of Ice

Ok, Tristan, your in. What is your area of expertise?

 

Also, from this point onward, Teachers must show a entry card. I'll rate it. If it's above 8/10, your in.

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Hey! :)

May I join as Student?

Ya know, I still have tons of things to learn about OCG AND Cardmaking topics like pics, names and ideas...

ANYWAYS, I have a lot of things to learn not only about YCM but about the entire game itself :lol:

 

If you want to rate me as cardmaker, you can look at that Set on my sig. and I think you could talk to Tristan, I remember of he rating my sets sometimes ;)

 

Thanks from right now .

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I'll apply as a teacher. My expertise is in OCG, and balancing effects.

 

And since you need an entry card:

 

21cgvvk.png

 

Effect: 1 Tuner + 1 or more non-Tuner monsters

This card cannot be Special Summoned except by Synchro Summon from the Graveyard. When this card is sent from the Extra Deck to the Graveyard, select 1 random card in your opponent's Extra Deck. If that monster's Level is lower than this card's, inflict damage to your opponent equal to half that monster's ATK. Monsters used for the Summon of a monster from either player's Extra Deck cannot leave the Graveyard.

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Guest Kyng of Ice

Tristan, welcome! You can be a second OCG teacher.

 

Matheus, welcome. Your a Slifer for now, but it'll change soon, I hope!

 

Max Darkness, your entry card is fine. Welcome, Head of Balance!

 

Ok, all updates made! Now PMing all teachers their Badges, will get to the students in time.

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I'd like to apply as a teacher.

 

 

205642.jpg

 

 

1 Tuner + 1 or more non-Tuner monsters

 

When this card is successfully Synchro Summoned, you can select 1 Level 4 or lower monster from your Graveyard and Special Summon it to your side of the field in Defense Position. This monster cannot attack or change position. During each of your Standby Phases, you can pay 800 Life Points to Special Summon to your side of the field 1 "Shindojee" Token (WIND/Lv. 4/ATK 0/DEF 2000) in Defense Position. These tokens cannot attack or change position. As long as you control two or more monsters, this card cannot be selected an an Attack Target.

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Guest Daemon

As my return to the card making industry, I shall take an Obelisk Blue student, if I may.

Regeneration-1.png?t=1303780489

Activate when 2 or more Exceed or Synchro Monsters are in the Graveyard, draw 2 cards from your Deck. On your next Standby Phase after activation, Special Summon 1 Synchro Monsters from your Graveyard. Once they are Special Summoned, decrease your Life Points by 2000. If you have less than 3000 Life Points, you cannot activate this card.

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Matheus, welcome. Your a Slifer for now, but it'll change soon, I hope!

 

Ok, but the level you mean is a level of cardmaking or level of YCM (level of posting) ?

 

Anyway .

 

and LOL There's A LOT of teachers! I think I'll get to pro in no time :lol: (just kidding)

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Guest Kazooie

If you're ranking people by their post amounts on YCM, you're doing this all wrong.

 

You should have them post entry cards to decide their rank, not go by posts. Sorry if that's not how you're doing it, but the way you have it worded makes it sound like that. Anyway, I got bored, so figured I would join as a student. I can't guarantee activity, I get bored of card making quickly. ^^''

 

[spoiler=Cards I made while bored]

Dark Matter Splatter Plant

Field Spell

Once per turn, you can Banish 1 “Dark Matter” card in your Graveyard to Special Summon 1 Level 5 or lower “Dark Matter” monster from your Deck. That monster cannot attack.

 

Dark Matter Mon In

Level 1 / Dark / Fiend

Effect / Tuner

ATK: 0 / DEF: 1000

This card can only be Special Summoned by the effect of “Dark Matter Splatter Plant”. When this card is Normal Summoned, you can add 1 “Dark Matter” monster except “Dark Matter Mon In” from your Deck to your hand.

 

Dark Matter Rob En

Level 2 / Dark / Winged-Beast

Effect

ATK: 1200 / DEF: 0

When this card is summoned, Banish 1 monster in your Deck. When this card leaves the field, add that monster to your hand. It cannot activate its effects while this card is in the Graveyard.

 

Dark Matter Sol

Level 5 / Dark / Fairy

Effect

ATK: 1800 / DEF: 1200

Increase this card’s ATK by 200 for every “Dark Matter” card in your Graveyard. If this card is summoned by the effect of “Dark Matter Splatter Plant” it gains the following effect.

-Once per turn, when this card destroys a monster by battle, destroy 1 Spell or Trap Card your opponent controls.

 

Dark Matter Sho Ma

Level 6 / Dark / Fiend

Synchro / Effect

ATK: 2400 / DEF: 1400

1 Tuner + 1 or more “Dark Matter” monsters

When this card is Synchro Summoned, Banish 1 card in both players’ Graveyards. Once per turn, you can add 1 Banished “Dark Matter” monster to your hand. If you control “Dark Matter Splatter Plant” you can add 2 “Dark Matter” monsters instead.

 

 

 

I plan on expanding this set, hopefully making it viable in the meta game without being broken. It's not looking like that now, but I would like to think Rob En would see some use.

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Guest Kyng of Ice

1) Could you tell me the one error? I think I know it, but I want you to confirm it...

2) It doesn't matter. =D

3) What's this "Style Dept."?

 

1) (WIND/Lv. 4/ATK 0/DEF 2000) Missing Monster Type...

2) Ok

3) Well, if students have problems even making their set, you can offer ideas and help with pic suggestions, etc.

 

 

Anyhoo! To all students. I have decided that if you are to enter, you must also post a card. Depending on how I judge it, you'll be ranked. That includes our current student and everyone else.

 

So, Matheus Mariano II, Daemon, Kazooie & shadowserpent, ENTRY CARDS ARE REQUIRED TO FIT THE FORMAT.

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I'd like to be a teacher here, if I may. Here's an example card.

 

145730.jpg

 

While this card is face-up on the field, destroyed monsters are banished instead of being sent to the Graveyard. This card gains 200 ATK for every unoccupied card zone on the field. This card cannot attack directly. When this card is destroyed, you can banish 1 Fiend-Type monster in your hand to place this card on the top of your Deck.

 

BTW, "banish" is the new OCG for "remove from play".

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