Toffee. Posted June 8, 2011 Report Share Posted June 8, 2011 Great Mecha King Hurricane V -WIND- Lvl6 [Machine/Effect] You can discard 1 monster card to Special Summon this card from your hand. If you control a face-up "Great Mecha King" or "Machine King" monster, you can Normal Summon this card from your hand without Tributes. While this card is face-up on the field, your Opponent cannot use this card as a Fusion Material monster. When this card is Summoned, you can select any number of "Great Mecha King" and/or "Machine King" monsters you control, and add "Great Mecha King" and/or "Machine King" monsters from your deck to your hand equal to the number of selected monsters. During this turn, the selected monsters cannot attack. 2000ATK / 2000DEF Great Mecha King Diamond Sword L -LIGHT- Lvl6 [Machine/Effect] You can discard 1 monster card to Special Summon this card from your hand. If you control a face-up "Great Mecha King" or "Machine King" monster, you can Normal Summon this card from your hand without Tributes. While this card is face-up on the field, your Opponent cannot use this card as a Fusion Material monster. If a "Great Mecha King" or "Machine King" monster you control attacks, the Opponent cannot activate Spell, or Trap cards until the end of the Damage Step. At that time, the Opponent cannot activate any monster effects from his/her hand. 2000ATK / 2000DEF Great Mecha King Overdrive Hero J -FIRE- Lvl6 [Machine/Effect] You can discard 1 monster card to Special Summon this card from your hand. If you control a face-up "Great Mecha King" or "Machine King" monster, you can Normal Summon this card from your hand without Tributes. While this card is face-up on the field, your Opponent cannot use this card as a Fusion Material monster. "Great Mecha King" and "Machine King" monsters on your side of the field inflict piercing damage. If this card is destroyed by your Opponent's card(either by battle or card effect), draw 1 card. 2000ATK / 2000DEF Great Mecha King Rush Delta B -WATER- Lvl6 [Machine/Effect] You can discard 1 monster card to Special Summon this card from your hand. If you control a face-up "Great Mecha King" or "Machine King" monster, you can Normal Summon this card from your hand without Tributes. While this card is face-up on the field, your Opponent cannot use this card as a Fusion Material monster. Once per turn you can Special Summon 1 "Machine King" monster from your hand or Graveyard. If you activate this effect, you cannot preform your Battle Phase this turn. 2000ATK / 2000DEF Great Mecha King Arsenal D -EARTH- Lvl6 [Machine/Effect] You can discard 1 monster card to Special Summon this card from your hand. If you control a face-up "Great Mecha King" or "Machine King" monster, you can Normal Summon this card from your hand without Tributes. While this card is face-up on the field, your Opponent cannot use this card as a Fusion Material monster. Increase the ATK and DEF of all "Machine King" monsters on your side of the field by 500 for each "Great Mecha King" monster on your side of the field. Once per turn this card cannot be destroyed as a result of battle. 2000ATK / 2000DEF Great Mecha King Fury Claw M -DARK- Lvl6 [Machine/Effect] You can discard 1 monster card to Special Summon this card from your hand. If you control a face-up "Great Mecha King" or "Machine King" monster, you can Normal Summon this card from your hand without Tributes. While this card is face-up on the field, your Opponent cannot use this card as a Fusion Material monster. You can Normal Summon "Machine King" monsters without Tributes. Each time a "Great Mecha King" monster is Special Summoned, inflict 800 damage to your Opponent. 2000ATK / 2000DEF Ultimate Victory King - Commanding Dragonoid Z -FIRE- Lvl12 [Machine/Fusion/Effect] "Perfect Machine King" + 4 "Great Mecha King" monster. This monster cannot be Special Summoned, except by a Fusion Summon with the above Fusion Material monster. This monster is always treated as a "Great Mecha King" and a "Machine King" monster. Increase the ATK and DEF of this card by 300 for every other Machine-Type monster on the field and in either player's Graveyard. If the Opponent activates the effect of a Spell, Trap, or monster effect, you can Remove from play 2 Machine-Type monsters in your Graveyard to negate the activation and effect of that card and destroy it. 5000ATK / 4500DEF Machine King's Fortress -Field Spell- Once per turn, a player can Normal Summon 1 level 5 or higher Machine-Type monster from their hand, in addition to their Normal Summon or Set. Each time a "Machine King" or "Great Mecha King" monster is Summoned, increase the controller of this card's Lifepoints by 800. Increase the ATK and DEF of all "Machine King" and "Great Mecha King" monsters by 300. Castle of the Kings -Spell- Activate only if you have at least 1 "Great Mecha King" monster in your Graveyard. Pay 1000 Lifepoints. Special Summon 1 "Machine King" monster from your hand or deck. During this turn, you cannot preform your Battle Phase. Perfect Fusion - Absolute Power -Spell- Send from your side of the field to the Graveyard the Fusion Material monsters listed on an "Ultimate Victory King - Commanding Dragonoid Z" in your Extra Deck, and Special Summon that monster(This Special Summon is treated as a Fusion Summon). The activation and effect of this card cannot be negated, and the Summon of that monster cannot be negated. Recycled Armaments -Trap- Remove from play 2 "Great Mecha King" monsters in your Graveyard. Special Summon 1 "Machine King" monster from your hand or Graveyard. Link to comment
Toffee. Posted June 13, 2011 Author Report Share Posted June 13, 2011 Mind if I bump this? Link to comment
Bringerofcake Posted June 13, 2011 Report Share Posted June 13, 2011 OH GOD GREAT MECHAKURIS That could be SO easily done. I like how you made them immune to Heroes for some reason. Link to comment
Toffee. Posted June 14, 2011 Author Report Share Posted June 14, 2011 [quote name='Bringerofcake' timestamp='1307945769' post='5279696'] I like how you made them immune to Heroes for some reason.[/quote] Actually that was a bonus. The main reason for that line of text is because of: [img]http://images3.wikia.nocookie.net/__cb20090814024536/yugioh/images/thumb/0/0c/ChimeratechFortressDragonJUMP-EN-UR-LE.png/300px-ChimeratechFortressDragonJUMP-EN-UR-LE.png[/img] Link to comment
Bringerofcake Posted June 14, 2011 Report Share Posted June 14, 2011 Still, you can run Cerburrel and spam Bureidos like no tomorrow. Link to comment
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