Azuh Posted June 5, 2011 Report Share Posted June 5, 2011 [b]Evil HERO King Haou[/b] [DARK/Fiend/Effect/Level 6] You can Normal Summon this card without Tributing. If you do, this card is sent to the Graveyard during the End Phase. When this card is Normal Summoned, you can add 1 "Dark Fusion" or "Dark Calling" from your Deck to your hand. Once per turn, you can send 1 Normal "Elemental HERO" Monster from your Deck to your Graveyard to have this card name is treated as that monster's name until the End Phase. [ATK: 2000 / DEF: 0] [b]Elemental HERO Yukiman[/b] [LIGHT/Warrior/Gemini/Level 4] This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● Once per turn, Send Fusion Material Monsters that are listed on a "HERO" Fusion Monster Card from your hand or your side of the field to the Graveyard, and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon) [ATK: 1800 / DEF: 200] [b]Destiny HERO Phoenixguy[/b] [DARK/Warrior/Effect/Level 3] During either player's turn, you can discard this card to the Graveyard to Special Summon 1 "Destiny HERO" monster from your Graveyard in face-up Defense Position. [ATK: 600 / DEF: 300] [b]Ojamanjoume[/b] [LIGHT/Beast/Effect/Level 2] During your End Phases, draw card(s) equal to the number of "Ojama" monsters (except "Ojamanjoume") you control. [ATK: 0 / DEF: 1000] [b]Blackwing - Crow the Selfless[/b] [DARK/Winged-Beast/Tuner/Level 2] When a face-up "Blackwing" monster you control would be destroyed by a card effect, negate that effect and Special Summon this card from your hand. If this card would be destroyed by battle and sent to the Graveyard, select 1 "Blackwing" monster you control and you can add 1 "Blackwing" monster from your Deck to your hand that has less ATK than that monster. [ATK: 200 / DEF: 500] [b]Yusei Synchron[/b] [WIND/Machine/Tuner/Level 1] When this card is Normal Summoned, select 1 face-up monster your opponent controls. If you Synchro Summon using this card this turn, you can use the selected monster as a Synchro Material Monster. You can substitute this card for any 1 "Synchron" Tuner for a Synchro Summon. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a "Synchron" monster as a Tuner Monster. Each player can only use the effect of "Yusei Synchron" once per Duel. [ATK: 100 / DEF: 100] [b]Archfiend King Jack[/b] [DARK/Fiend/Tuner/Level 8] If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. When this card is Summoned, select 1 DARK Fiend-Type monster in your Graveyard and Special Summon it. Decrease this card's Level by the Level of that monster. If the Synchro Monster that used this card as a Synchro Material Monster attacks a Defense Position monster, inflict Piercing Battle Damage to your opponent. [ATK: 2000 / DEF: 2000] Link to comment
Giga Hand Posted June 6, 2011 Report Share Posted June 6, 2011 These must have been fun to make. King Haou seems to be something to assist with Evil HERO fusions. They need it, great card, and can be used in a Neos deck. Yukiman YOU STOLE MY IDEA I was going to make a card like that. Therefore I think this card is cool. Should be FIRE, though, I don't think Nova Master can be summoned easily in Omni Heroes, but I don't know the deck well enough. Phoenixguy seems... well, I don't know the D-HEROES well enough, I can't really say. I guess it can be used to wall with Defender without plussing your opponent. Ojamanjoume has an awesome name, I think Ojamas are good at getting on the field, but suck anyway, this card is great support. OCG is a bit off though, "...equal to the number of "Ojama" monsters you control, except "Ojamanjoume"." would be correct. Crow the Selfless's OCG seems vague, I can't tell if it protects itself from destruction by battle or not. Either way, seems overpowered... it's a Blackwing alright Yusei Synchron is unquestionably overpowered. There are enough Synchro targets for most of what your opponent throws at you, since this is level 1 it's not at all restrictive. If they go level 4 I can summon Junk Warrior, level 5 Turbo Warrior, level 6 Junk Archer, level 7 Junk Destroyer. And you can use your own monsters for the Synchro Summon. Archfiend King Jack, again, seems overpowered. Can abuse Sangan, and makes for easy Synchro Summons of level 8 monsters. I say restrict what it can synchro summon, and of course make sure it includes RDA. Link to comment
Bahamut - Envoy of the End Posted June 7, 2011 Report Share Posted June 7, 2011 Pretty much the same as above comments. Fun concept but some of them are overpowered. As much as Phoenixguy's concept is cool, D-Hero's have enough revival support. But hey, Phoenix = revival so can't really complain. Yukiman very powerful... but it's a gemini... but gemini have loads of support... but putting that support in a fusion deck... (can't decide) King Haou is too convenient by searching from the deck. Make it discard from hand instead. See above for the rest. Link to comment
Giga Hand Posted June 7, 2011 Report Share Posted June 7, 2011 [quote name='Bahamut ZERO' timestamp='1307463714' post='5263694'] King Haou is too convenient by searching from the deck. Make it discard from hand instead. [/quote] Dark Fusion already targets cards in hand as fusion materials. Link to comment
Darkest Hour Posted June 9, 2011 Report Share Posted June 9, 2011 Mai needs one. and so does Weevil and Keith. Link to comment
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