Premier Alexander Romanov Posted June 5, 2011 Report Share Posted June 5, 2011 Meklord Fodder Tilda (Machine Imperial Divine Material Tilde) DARK/Machine/Synchro/1/3000/0 This monster cannot be Synchro Summoned. You may Special Summon this monster onto your opponent's side of the field by destroying 1 "Meklord" monster on your side of the field. This monster cannot declare an attack unless you have a "Meklord Emperor" monster on your side of the field. Tilda is what a Meklord player should do if your opponent gets wise and either protects his Synchros or doesn't Synchro anything. By blowing up a "Meklord" monster (and probably summoning a "Meklord Emperor" in the process), you can provide a "Meklord Emperor" with a tasty +3000 ATK bonus. The final effect is just for Granel, in case you need to Special Summon Tilda as a beatstick, but it also prevents your opponent from using Tilda conventionally. Meklord Titan Solidus (Machine Imperial Divine Giant Solidus) DARK/Machine/Synchro/12/5000/5000 1 Tuner monster + 1 or more non-Tuner non-"Meklord" monsters + 1 or more non-Tuner "Meklord" monsters When your opponent is about to Synchro Summon a Synchro Monster, you may negate the Synchro Summon of your opponent's Synchro Monster, and Synchro Summon this monster instead using Synchro Material Monsters from both sides of the field. Once per turn, you may select 1 Synchro Monster in your opponent's Extra Deck and Special Summon it onto your opponent's side of the field. (Any Synchro Monster Special Summoned by this monster's effect is treated as if it were Synchro Summoned). Basically, the first effect works like this: Say your opponent is about to Synchro Summon "Stardust Dragon" using "Junk Synchron", "Quillbolt Hedgehog", and "Keyman the Key Warrior" bumped up to LV3, and you have "Meklord Army of Wisel" on your side of the field. You can then negate the Synchro Summon of "Stardust Dragon" and Synchro Summon "Meklord Titan Solidus" using "Junk Synchron", "Quillbolt Hedgehog", "Keyman the Key Warrior", and "Meklord Army of Wisel". Solidus is supposed to punish your opponent for Synchro Summoning, though its rather precise summoning requirements prevent it from being summoned easily. However, it can drag out Synchro Monsters from your opponent's Extra Deck for other "Meklords" to exploit. Please feel free to comment, rate, and correct my OCG. Link to comment
lugia61617 Posted June 5, 2011 Report Share Posted June 5, 2011 Wow. I'm really impressed, Codename. Few people can pull off making a balanced level 12 like you have, and the "Fodder" idea really works. Well done, but then, I expect nothing less from you! Link to comment
Mysty Posted June 5, 2011 Report Share Posted June 5, 2011 Tilda might cause you to miss a timing on Meklord Emperors. I'd suggest you make the destroying and summoning happen at the same time. I'm pretty sure you can't stop them from "about to go into a Synchro", since negating Symchro Summons still sends the material and the Synchro Monster to the Graveyard. The best you could do is use the monster's effect at Bottomless Trap Hole timing, before they can Synchro Summon. However, that timing happens before you even learn that they want to Synchro Summon. Otherwise, the card won't work because you aren't able to interact with your opponent. Also, you still need to list its materials. You need to determine how many Tuners and at least how many non-Tuners must be used. Link to comment
Premier Alexander Romanov Posted June 5, 2011 Author Report Share Posted June 5, 2011 Sorry! I put the materials in. And how about this? When your opponent Synchro Summons, you can return the Synchro Monster, then Special Summon the Synchro Materials, allowing you to then Synchro Summon Solidus? Link to comment
Mysty Posted June 5, 2011 Report Share Posted June 5, 2011 [quote name='Codename: Lady' timestamp='1307294937' post='5257100'] Sorry! I put the materials in. And how about this? When your opponent Synchro Summons, you can return the Synchro Monster, then Special Summon the Synchro Materials, allowing you to then Synchro Summon Solidus? [/quote] That could work. Due note it's not EXACTLY the same (since level modifications won't be applied anymore) but the effect itself looks like it has good wording (until Problem-Solving Card Text takes over). I notice you added the restriction of not being able to summon it if both you and your opponent are running pure Meklords. Interesting. Link to comment
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