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Finished now, please move and/or lock.


CrazyKev

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Okay, here we go!

 

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Treat the Special Summon of this card as a Normal Summon.. If there is another monster on your side of the field with "Casadity" in it, this card gains the following effect:

· If this card is destroyed by battle, Special Summon 2 "Casadity Tokens" (Aqua / Casadity-type/WATER/Level 4/ATK 1200/DEF 300) in Attack position during your next Standby Phase.

 

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Treat the Special Summon of this card as a Normal Summon. If there is another monster on your side of the field with "Casadity" in it, this card gains the following effect:

· This card cannot be destroyed in battle. When this card is in face- up Defense position, destroy this card. If there is another Casadity-Type monster on your side of the field, all Battle Damage to this card's owner is 0.

 

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Treat the Special Summon of this card as a Normal Summon. If there is another monster on your side of the field with "Casadity" in it, this card gains the following effect:

· Each time this card inflicts Battle Damage to your opponent's Life Points, put 1 Spell Counter on this card (max. 3). By Tributing 3 Spell Counters on it, select 1 Casadity-Type monster from your Graveyard or Deck and add it to your hand.

 

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Treat the Special Summon of this card as a Normal Summon. If there is another monster on your side of the field with "Casadity" in it, this card gains the following effect:

· The Attribute of this card is also treated as FIRE. This card cannot attack unless there is another Casdadity-Type monster on your side of the field. Select 1 Casadity-Type monster on your side of the field. By tributing this face-up card, the selected monster can attack twice in the same Battle Phase for this turn only.

 

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Treat the Special Summon of this card as a Normal Summon. If there is another monster on your side of the field with "Casadity" in it, this card gains the following effect:

· Decrease the ATK of this card by any amount to increase the ATK of a Casadity-Type monster on the field by the same amount. Each time this effect is used, your opponent gains 200 Life Points.

 

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Treat the Special Summon of this card as a Normal Summon. If there is another monster on your side of the field with "Casadity" in it, this card gains the following effect:

· During each of your Standby Phases, you can select any amount of Casadity-Type monsters on your side of the field. Increase your Life Points by 500 for each selected monster. The selected monsters cannot attack this turn.

 

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Treat the Special Summon of this card as a Normal Summon. If there is another monster on your side of the field with "Casadity" in it, this card gains the following effect:

· This card cannot attack unless there is another Casadity-Type monster on your side of the field. When this card attacks or is attacked, you can double this card's ATK and DEF until the end of this turn.

 

casaditymakersprincessxj5.jpg

Treat the Special Summon of this card as a Normal Summon. If there is another monster on your side of the field with "Casadity" in it, this card gains the following effect:

· If "Casaditymaker" is on your side of the field, this card gains 500 ATK and DEF. If this card is attacked, you can redirect the target to another Casadity-Type monster on your side of the field.

 

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Treat the Special Summon of this card as a Normal Summon. If there is another monster on your side of the field with "Casadity" in it, this card gains the following effect:

· When this card is destroyed in battle, inflict damage to your opponent's Life Points equal to the Level of the monster that destroyed this card x300.

 

theshycasaditymakerlj0.jpg

Treat the Special Summon of this card as a Normal Summon. If there is another monster on your side of the field with "Casadity" in it, this card gains the following effect:

· If this card is destroyed as a result of battle, the monster that attacked this card cannot attack for 3 of his/her Standby Phases. If this card is attacked and not destroyed, increase your Life Points by 700.

 

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Treat the Special Summon of this card as a Normal Summon. If there is another monster on your side of the field with "Casadity" in it, this card gains the following effect:

· If this card is destroyed in battle, select 1 Casadity-Type monster from your hand and Special Summon it during the end of this turn. During each of your opponent's Standby Phases, decrease the selected monster's ATK by 300.

 

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Treat the Special Summon of this card as a Normal Summon. If there is another monster on your side of the field with "Casadity" in it, this card gains the following effect:

· You can increase the ATK of all Casadity-Type monsters for each Casadity-Type monster there are in your Graveyard x100. If you do this, this card's ATK and DEF become 0.

 

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Treat the Special Summon of this card as a Normal Summon. If there is another monster on your side of the field with "Casadity" in it, this card gains the following effect:

· By Tributing this face-up card, you can increase your Life Points by 300 for each Casadity-Type monster in your Graveyard. If this card attacks, decrease the attacked monster's ATK and DEF by 200 only during your Battle Phase.

 

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Treat the Special Summon of this card as a Normal Summon. If there is another monster on your side of the field with "Casadity" in it, this card gains the following effect:

· The Attribute of this card is also treated as WIND. If this card inflicts battle damage to your opponent's Life Points, your opponent must discard 1 card from his/her hand. If the discarded card was a monster, inflict 200 points of damage to your opponent's Life Points. If the discarded card was a Spell or Trap card, increase your Life Points by 200.

 

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Treat the Special Summon of this card as a Normal Summon. If there is another monster on your side of the field with "Casadity" in it, this card gains the following effect:

· This card's name is treated as "Casaditymaker's Mistress". As long as this card remains in face-up Defense Position on your side of the field, draw 1 card from your deck during each of your Standby Phases.

 

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If you have no Casadity-Type monsters on your side of the field during your Standby Phase, you can Special Summon 1 Level 4 or lower Casadity-Type monster from your hand. This is treated as a Special Summon. If this card is destroyed and sent to the Graveyard, discard 1 card from your hand.

 

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This card can only be activated if you have 3 or more Casadity-Type monsters on your side of the field. Select 2 Monster card zones on your side of the field. These zones cannot be used. These Monster card zones are treated as Casadity-Type monster. These monsters cannot be attack or destroyed as long as this card remains face-up on the field.

 

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This card can only be equipped to a Casadity-Type monster. If another Casadity-Type monster is destroyed, you can equip it to the monster equipped with this card. If the monster equipped with this card is destroyed, inflict 500 points of damage to your opponent's Life Points for each card equipped to the monster this card is equipped to excluding this card x500.

 

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Activate this card when a Casadity-Type monster is sent to the Graveyard. Remove the monster from play. After 2 of your Standby Phases have passed, add the selected card to your hand.

 

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This card can only be activated if you have "Casaditymaker" and "Casaditymaker's Princess" on your side of the field. Increase both monsters ATK and DEF by 700 for this turn only. Both monster are unaffected by the effects of monster, Spell, and Trap cards for this turn only. If you inflict Battle Damage to your opponent's Life Points with one of the selected monsters, add 1 Casadity-Type monster removed from play or in your Graveyard to your hand.

 

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This card can only be activated if one of your Casadity-Type monsters is attacked. Remove the monster from play and redirect the attack to your opponent's Life Points. The monster removed from play is Special Summoned during your next Standby Phase.

 

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This card can only be activated when your opponent destroys a monster a result of battle. Decrease the attacking monster's ATK by the destroyed monster's ATK after Damage Step.

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Weren't these cards posted somewhere? I cannot accept cards previously made before the contest. It is totally unacceptable. Sorry' date=' but rules are rules. Although I do like the pics...

[/quote']

 

The first post says they can be old or new cards. So you can post anything you want.

 

BTW, entry reserved, I will have my cards up with in 24 hours most likely.

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Alright, here are my cards. Credit is given on the post in realistic (posted them after I posted them here)

[align=center][i do not own the artwork used for my cards. I only

use them as a means of increasing the overall quality and effect of my work. I do not claim ownership of them.][/align]

If there is not a link given for the image to a card, then I do not know where I got the picture from

 

DR001 - Veleria, 1st Ward Dimensionalist

DR-001-1.jpg

DR-002.jpg[/center]

DR-003.jpg[/center]

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DR-010.jpg[/center]

p><p>[center][img]<a href=http://i242.photobucket.com/albums/ff39/XazraelWithWings/DR%20set/DR-011.jpg' alt='DR-011.jpg'>[/center]

p><p>[center]This card cannot be Normal Summoned or Set. This card can only be Special Summoned while removed from play, by sending 3 monsters with "2nd Ward" in their name that are removed from play to the Graveyard, with their effects negated.  While this card is face-up on the field, when an opponent

[/i][/b]

DR012 - 2nd Ward Dimension - Living Energy

DR012 - 2nd Ward Dimension - Living Energy

p><p>[center]If this card is drawn by a card effect, remove this card from play, and draw a card. While this card is face-up, during each of your Standby Phases, you can gain Life Points equal to this card

[/i][/b]

DR013 - Future Dimension Draw

DR013 - Future Dimension Draw

p><p>[center]You can only activate this card when your opponent

[/i][/b]

DR014 - Kakira, 3rd Ward Dimensionalist

DR014 - Kakira, 3rd Ward Dimensionalist

DR-015.jpg[/center]

p><p>[center][img]<a href=http://i242.photobucket.com/albums/ff39/XazraelWithWings/DR%20set/DR-016.jpg' alt='DR-016.jpg'>[/center]

p><p>[center][img]<a href=http://i242.photobucket.com/albums/ff39/XazraelWithWings/DR%20set/DR-017.jpg' alt='DR-017.jpg'>[/center]

DR-018.jpg[/center]

DR-019.jpg[/center]

p><p>[center]If this card is drawn by a card effect, you may Normal Summon this card with 1 tribute. When this card is Normal Summoned, you may place this card into your opponent

[/i][/b]

DR020 - Raen, 2nd Ward Dimensionalist

DR020 - Raen, 2nd Ward Dimensionalist

DR-021.jpg[/center]

her opponent

[/i][/b]

DR022 - 1st Ward Dimension - Void Wall

DR022 - 1st Ward Dimension - Void Wall

p><p>[center][img]<a href=http://i242.photobucket.com/albums/ff39/XazraelWithWings/DR%20set/DR-023.jpg' alt='DR-023.jpg'>[/center]

p><p>[center]If this card is drawn by a card effect, Special Summon it to the field. While this card is face-up on the field, when a Dimensionalist card gets removed from play, deal 500 points of damage to your opponent

[/i][/b]

DR024 - Dimensional Cherry

DR024 - Dimensional Cherry

DR-025.jpg[/center]

As long as this remains face-up on the field, all Spell cards are also considered Monster cards.

INFO

This set is based off of removing cards from play and getting effects due to your own cards being there. The main focus of the deck, are the Dimensionalists. There will be about 2 or 3 different dimensionalists of each Ward. Each Ward has a guardian, or "powerful" monster. Remember this is only a preview, you are not supposed to know what these cards do except the one I gave you. Please, if possible, rate on the card in the preview, seperate of the finished card please.

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Can I Join I have a set and ill post it anyway!!!

 

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My Set

Monsters

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Neospacian Mystic Card Text:

Once per turn you can sacrifice one of the following monster for this card to gain the following effect: Wind - Negate the activation of spell card that your opponent activates; Earth - Your opponent cannot target any monsters other than this card that you control; Fire - Tribute this card to inflict 1000 damage to your opponent; WATER - Tribute this card to gain 1000 life points; LIGHT - Increase the attack of this card by 100 for card on your hand; Dark - Destroy all face-up monsters on your opponent's side of the field.

---------------------------------------------------------

Elemental Hero Guardian Neos CArd Text:

"Elemental Hero Neos + Neospacian Mystic"

Summon by Above Cards only.Sacrifice 1 monster on your side of the field and this card gains the following effects: WIND - Negate and destroy all spell cards activated by your opponent; FIRE - Inflict 300 points of damage to your opponent for each spell cards in your graveyard; EARTH - All monsters on your side of the field cannot be destroyed until the next turn; WATER - Gain 800 Life Points for each cards shown face-up on both player side; LIGHT - Increase The Attack of this card by 500 for each monster in your graveyard; DARK - Offer this card as a tribute to destroy all cards on your opponent's side of the field.This card returns to the Fusion Deck during the End Phase. No Fusion Spell Needed

BushidoNeos.jpg

Chevalieer.jpgCavalryNeos.jpg

Nwos.jpgbemidban.jpg

createcar21.jpgcreatecar23.jpg

createcar24.jpgcreatecar25.jpg

createcar26.jpgBurstLadyNX.jpg

NecroNeos.jpgEXAngel.jpg

EXDeceit.jpgEXHar.jpg

 

Spell

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createcar6.jpgcreatecar5.jpg

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createcar12.jpgArtOf6.jpg

NeopsaceEnergy.jpgFalseReincarnation.jpg

Fear.jpg

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