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Please Lock !


kingdom01

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conditions:
- 1 monster and 1 trap/spell card
- prize: +1 rep and 10 points
- whoever gets 3 votes first wins


[spoiler=Kingdom's cards]
[img]http://img52.imageshack.us/img52/8198/82157.jpg[/img]

[img]http://img861.imageshack.us/img861/8198/82157.jpg[/img]

Lore: You can only Special Summon this card if you have less than 500 Life Points. If this card is Summoned otherwise, its effects are negated and it is treated as a Normal Monster. When this card is Summoned, draw 3 cards then banish 2 of them, if you drew atleast 2 Monster Cards, place 5 Counters on this card. Once per turn, you can sacrifice 1 Counter on this card to prevent the destruction of a card on your side of the field and destroy a random card in the opposite field. If this card has no Counters on it, banish it. Ther can only be 1 "Angel Warrior" on the field.[/spoiler]

[spoiler=Prima's cards]
[img]http://i54.tinypic.com/b6vtif.png[/img]

Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 DARK and 1 LIGHT Monster you control. When this card is successfully Summoned, destroy 1 Spell or Trap Card your opponent contols. Once per turn, by removing 1 Warrior-Type monster in your Graveyard from play, this card cannot be destroyed by battle until your next turn.

[img]http://i51.tinypic.com/2vcjaza.png[/img][/spoiler]
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Here are my cards. I think we are ready! :D

[IMG]http://i54.tinypic.com/b6vtif.png[/IMG]

Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 DARK and 1 LIGHT Monster you control. When this card is successfully Summoned, destroy 1 Spell or Trap Card your opponent contols. Once per turn, by removing 1 Warrior-Type monster in your Graveyard from play, this card cannot be destroyed by battle until your next turn.

[IMG]http://i51.tinypic.com/2vcjaza.png[/IMG]

Lore: Activate while you control 1 Warrior-Type monster. As long as, this card remains on the field, when a Warrior-Type monster you control, would be destroyed by battle, it is not destroyed. (Damage calculation applied normally.)

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