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[Finished]FINISHED Retrain that Vanilla #8


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[quote name='se15fy' timestamp='1307465207' post='5263766']
is it to late for me to enter?
[/quote]
Sorry but it is. Join Retrain that Vanilla #9.

I am sorry everybody but I am only half-way done with judging and now I need to go to work. I received a lot of really good entries from a ton of members so I want to make sure I don't rush through any of them and give them the proper judging they deserve.
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[spoiler=TCG warrior]
[img]http://img813.imageshack.us/img813/1876/268846.jpg[/img]
Once per turn, if this card would be destroyed by an opponent's card effect, it is not destroyed. Once per turn if this card would be destroyed by battle, it is not destroyed. When this card declares an attack, change the battle positions of all monsters your opponent controls. If this card destroys an opponent's monster by battle, you can place it underneath this card instead of sending it to the Graveyard. This card gains 300 ATK for each card underneath this card. If this card would return to the owners hand or be banished, you can send 1 card underneath this card to the graveyard instead.
[/spoiler]
I really love the "MYSTERY EDITION". Evading destruction by battle and card effect once per turn for each is a bit too powerful for a level 4 even if it has a crappy ATK. Then it alao randomly changes all the opponent's battle position too. I wish you just made it equip to it instead of making it a pseudo-exceed with the place under effect. That just brings new confusing mechanics into the picture. I like the idea behind it but overall I think it just has too much and is too good.

[spoiler=Daft Punk]
[img]http://i1219.photobucket.com/albums/dd429/Insanitous/Souleater.jpg[/img]
2 Level 4 monsters
This card gains the Attribute of both the monsters used for this card's Exceed Summon. This card gains ATK and DEF for every Exceed Material Monster on it x600. Once per turn, you can add 1 face-up monster you control to this card as an Exceed Material Monster. At the end of your turn, remove 1 Exceed Material Monster from this card. If this card has no Exceed Material Monsters, destroy it.
[/spoiler]
Hmm gaining Attributes is interesting but then feels like it should also gain the attributes of the cards it adds to it. Plus an exceed monster that can adds materials to itself, not seen yet for I'm sure some the support can be used cheeply with it. The ATK feels a bit high but I guess you do have to do a lot of work for all that. Overall not too bad.

[spoiler=AngryBird]
[img]http://img703.imageshack.us/img703/8185/317901c.jpg[/img]
2 Level 4 Monsters
Once per turn, you can detach 1 Xyz Material Monster from this card to banish up to 2 Fish-Type monsters in your Graveyard to have this card gain 600 ATK for each monster that was banished, until the end of your opponent's next turn. If this card is destroyed while there is no Xyz Material Monster on this card, you can inflict 1200 damage to both players.
[/spoiler]
Hmm I really don't have much to say about this one. The ATK-increase is very balanced. The burn effect takes a bit to get too but well worth. A very perfect entry!

[spoiler=Tristan T. Taylor]
[img]http://i1105.photobucket.com/albums/h359/HoundsOfAnubis/Contest%20entries/RTV-Souleater.png[/img]
[/spoiler]
Being any number of cards makes it way too powerful. Would have been more balanced if it was like a max of 5 but an increase of 300. A nice idea but the current version just seems a bit broken.

[spoiler=Qu@ke]
[img]http://img689.imageshack.us/img689/7359/416778.jpg[/img]
Once per turn, during your Main Phase 1, you can flip this card int Face-Down Defense Position. When this card is flipped Face-Up you can Banish 1 card on the Field. For each card that was Banished by this cards effect, the owner of that card must take 700 points of damage to their Life Points. If this card is destroyed while in Face-Down Defense Position you can Special Summon 1 "Souleater" from your Hand or Deck in Face-Down Defense Position; you must pay 500 Life Points to activate this effect.
[/spoiler]
Ehh the idea is a good one but there are little things that are bothersome. The 700 damage sounds like it counts how many times you did it before which would be a nightmare. Otherwise it wouldn't be too bad. Though even with taking 700 damage that probably isn't enough of a cost for being able to banish a card a lot! Probably would have been better if it was only on a flip-summon and not a Snowman-Eater effect.

[spoiler=Lord Panda]
[img]http://img717.imageshack.us/img717/8592/271312.jpg[/img]
[/spoiler]
Your opponent draws 3 cards seem very random. If anything it should only be 2 like Gift of Greed or else mill decks would love this thing. 3000 ATK is a bit high but so is 4 monsters sometimes. Plus it is all or nothing so it isn't horribly unbalanced when compared to Bazoo.

[spoiler=Cody Frost]
[img]http://img687.imageshack.us/img687/1830/67897.jpg[/img]
Once per turn, you can Special Summon 1 level 4 or lower Normal Monster from your Deck. If you activate thie effect, you can Normal Summon 1 level 4 or lower Normal Monster in addition to your Normal Summon or Set this turn. If this card is banished from your Graveyard, add 1 level 4 or lower Normal Monster from your Deck to your hand.
[/spoiler]
Even being strictly limited to normal monsters the effect is a little crazy. Anything that summons from the deck is sought after and this is at a quick speed. But then the additional summon too! I take it that this card sets up an exceed with 3 materials or just Trishula. Oh also if it gets banished from your grave you can search for another monster. The idea is niffty but just way too abusive in its current form.

[spoiler=Archelaus]
[img]http://img29.imageshack.us/img29/7034/120154.jpg[/img]
This card cannot be Normal Summoned or Set. You can Special Summon this card from your hand or Graveyard by banishing 1 monster in your Graveyard. If you do, return this card to your Deck when it is removed from the field. When this card is returned to the Deck this way, you can banish up to 3 cards in either players Graveyard.
[/spoiler]
I like it. Pretty simple yet balanced all while remaining flavorful.

[spoiler=Insanious]
[img]http://img683.imageshack.us/img683/610/299673.jpg[/img]
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 3 face-up Spell Cards to the Graveyard. This card cannot be destroyed by battle. Every time this card attacks or is attacked, this card gains 300 ATK. Any monster that this card attacks loses 300 ATK. Every time this card destroys a monster by battle, randomly remove 1 card in your opponents deck from play. This card gains 500 ATK for every card removed from play by this cards effect. If this card is destroyed by a card effect, the controler of this card takes damage equal to this cards ATK.
[/spoiler]
It gains 300 ATK each time it battles but also gains 500 ATK when it destroys a monster. Seems like it be easy to confuse and mix up its effect. Plus if it attacks but doesn't kill something that monster loses 300 ATK. I like the idea you had but I feel the effect is a bit too long and should have been simplified down.

[spoiler=dom_i_nik]
[img]http://img402.imageshack.us/img402/4397/105902.jpg[/img]
[/spoiler]
The revealing seems like a really weird activation for that effect. The rest of it is ok but not to really go on.

[spoiler=snyperfox2003]
[img]http://img710.imageshack.us/img710/8465/145789.jpg[/img]
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. When this card inflicts Battle Damage to your opponent, you can Banish one Monster Card from their Graveyard.
[img]http://img863.imageshack.us/img863/8465/145789.jpg[/img]
Each time a card(s) is Banished you can add 1 card that includes "Spirit" in its text from your Graveyard to your hand. When a monster(s) return from the field to the owner's hand Special Summon 1 "Spirit Token" (Zombie-Type/DARK/Level 4/ATK 1000/DEF 1000).
[img]http://img541.imageshack.us/img541/8543/145789k.jpg[/img]
[img]http://img59.imageshack.us/img59/8465/145789.jpg[/img]
[/spoiler]
Hmm it is rare to see someone take full advantage of all the support cards. I like the spirit effect mixed with banishing. The spirit support cards are really cool too.

[spoiler=氷結界の龍 トリシューラ ]
[url="http://i1239.photobucket.com/albums/ff501/stereo023/Souleater.jpg"]Huge_Image[/url]
This card's Attribute is also treated as WATER. You can banish 1 face-up Fish-Type monster you control to Special Summon this card from your hand or Graveyard. This card gains ATK and DEF equal to half that monster's ATK and DEF. It also gains that monster's effect(s) while face-up on the field. You can only control 1 face-up "Souleater". You cannot Special Summon other monsters during the turn you Special Summon this card with this effect.
[/spoiler]
Can only control 1 and cannot special summon the rest of the turn are very needed drawbacks for such a powerful card. It is quite balanced and fits the flavor well. Very good!

[spoiler=+Whambulance]
[img]http://img838.imageshack.us/img838/6915/273399q.jpg[/img]
[/spoiler]
It equips and the changes its ATK/DEF to 100-600. Ether have a set number or if you have dice roll then make it a bigger difference. There is a reason no one plays Graceful Dice, because we have Rush Recklessly. With this card we have Darkworld Shackles.

[spoiler=Winners]
1: Archelaus
2: AngryBird
3: 氷結界の龍 トリシューラ
[/spoiler]

Since it is late in the week I think I will start Retrain that Vanillia #9 on Monday. So enjoy a short break.
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