shelds9 Posted May 31, 2011 Report Share Posted May 31, 2011 Sorry, but I can't do this. I'll have to drop out... Keep the points. Link to comment Share on other sites More sharing options...
Daft Punk Posted June 1, 2011 Report Share Posted June 1, 2011 Is this still open? I would love to join. Points sent. Link to comment Share on other sites More sharing options...
Boss Z Posted June 1, 2011 Author Report Share Posted June 1, 2011 @Klavier, I'm pretty sure that would make you a lil' Bias'd @Shelds9, are you sure?? @Punk, accepted Link to comment Share on other sites More sharing options...
Taylor Mane Posted June 1, 2011 Report Share Posted June 1, 2011 Joining! Link to comment Share on other sites More sharing options...
Boss Z Posted June 1, 2011 Author Report Share Posted June 1, 2011 How can you possibly have 25 points? Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 1, 2011 Report Share Posted June 1, 2011 [quote name='Boss Z' timestamp='1306891187' post='5245547'] @Klavier, I'm pretty sure that would make you a lil' Bias'd [/quote] I won't judge my own cards :/ Link to comment Share on other sites More sharing options...
Master Hyperion Posted June 1, 2011 Report Share Posted June 1, 2011 I'll join. Will make the cards later. Link to comment Share on other sites More sharing options...
Boss Z Posted June 1, 2011 Author Report Share Posted June 1, 2011 [quote name='Klavier Gavin' timestamp='1306919641' post='5246079'] I won't judge my own cards :/ [/quote] Then how do we get your 3rd score? [quote name='Dark Armed Duelist' timestamp='1306920452' post='5246089'] I'll join. Will make the cards later. [/quote] Accepted Link to comment Share on other sites More sharing options...
marcher boyz Posted June 1, 2011 Report Share Posted June 1, 2011 [quote name='Boss Z' timestamp='1306953679' post='5246715'] Then how do we get your 3rd score?[/quote] Just double the score YOU give him, then add the other judge's score. Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 1, 2011 Report Share Posted June 1, 2011 [quote name='marcher boyz' timestamp='1306954571' post='5246757'] Just double the score YOU give him, then add the other judge's score. [/quote] This Link to comment Share on other sites More sharing options...
marcher boyz Posted June 1, 2011 Report Share Posted June 1, 2011 Try comparing average card rates amongst the judges to make sure he's not being biased, btw. There's something shifty there. Link to comment Share on other sites More sharing options...
Boss Z Posted June 1, 2011 Author Report Share Posted June 1, 2011 Okay... You'll be the 3rd Judge I guess...We be now ready for [size="4"]Round One[/size] to Truly [size="3"]Begin[/size] Link to comment Share on other sites More sharing options...
marcher boyz Posted June 1, 2011 Report Share Posted June 1, 2011 I just noticed I'm not on the list of participants. Link to comment Share on other sites More sharing options...
VoicesOfChaos Posted June 3, 2011 Report Share Posted June 3, 2011 [spoiler=Entry] Iron Chain Warden EARTH/Beast-Warrior/5 2000/1600 You can only control 1 Iron Chain Warden. When the top card of your opponent's deck is sent to the graveyard you may special summon this card from your hand. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard. When this face-up card you control is targeted by an opponent's Effect Monster's effect, inflict 1000 damage to your opponent. Iron Chain Guard EARTH/Rock/4 100/2000 When this card is face-up during your standby phase, send the top card of your opponent's deck to the graveyard. Iron Chain Enforcer EARTH/Thunder/3 1200/1200 When this card is switched to defense position, send the top card of your opponent's deck to the graveyard. When this card is switched to attack position, inflict 300 damage to your opponent. Prison of Chains Spell/Field Once per turn when an Iron Chain monster you control is destroyed by battle or a card effect and sent to the graveyard you can add 1 Iron Chain monster from your deck to your hand. When this card is destroyed and sent to the graveyard you can special summon 1 Iron Chain monster from your graveyard. Chained Discipline Trap/Counter Activate only when your opponent's monster declares an attack, negate that attack and then send the top card of your opponent's deck to the graveyard. [/spoiler] Link to comment Share on other sites More sharing options...
Master Hyperion Posted June 3, 2011 Report Share Posted June 3, 2011 [spoiler="round 1 entry"] [spoiler="Amazoness Titan"] [img]http://img4.imageshack.us/img4/946/1204o.jpg[/img] If you control 2 or more "Amazoness" monsters, you can Special Summon this card from your hand. All "Amazoness" monsters you control gain 100 ATK for each banished "Amazoness" monster. Once per turn, you can banish 1 "Amazoness" monster you control to gain Life Points equal to its ATK. Any monster this card destroys by battle are banished instead of being sent to the Graveyard. When this card destroys a monster by battle, inflict damage to your opponent equal to the ATK of the destroyed monster and gain Life Points equal to the ATK of the destroyed monster. When this card leaves the field, Special Summon 1 of your banished "Amazoness" monsters. [/spoiler] [spoiler="Amazoness Belly Dancer"] [img]http://img705.imageshack.us/img705/5881/1204k.jpg[/img] When this card is Normal or Special Summoned, you can add 1 "Amazoness" Spell/Trap card from your Deck to your hand. When you Normal or Special Summon this card while you control 2 other "Amazoness" monsters, you can add 1 "Amazoness Titan" to your hand instead. [/spoiler] [spoiler="Amazoness Generation Spear"] [img]http://img198.imageshack.us/img198/9061/1204n.jpg[/img] Equip only to a "Amazoness" monster. The equipped monster gains 600 ATK. If this face-up card is sent to the Graveyard, add 1 Level 4 or lower "Amazoness" monster from your Deck to your hand. [/spoiler] [spoiler="Amazoness Living Temple"] [img]http://img812.imageshack.us/img812/4766/1204z.jpg[/img] Activate only when you control no monsters and you have 3 or more "Amazoness" monsters in your Graveyard. Special Summon 1 Level 4 or lower "Amazoness" monster from your Deck. Then, return 3 "Amazoness" monsters from your Graveyard to your Deck. [/spoiler] [spoiler="Counter Ambush"] [img]http://img827.imageshack.us/img827/5720/1204w.jpg[/img] Activate only when 1 or more "Amazoness" monster(s) you control would be destroyed by a card effect. Negate the effect of that card and destroy it. Afterwards, destroy 1 card on the field. [/spoiler] [/spoiler] Link to comment Share on other sites More sharing options...
Daft Punk Posted June 3, 2011 Report Share Posted June 3, 2011 [center] [spoiler=Enter] [spoiler=D.D. Angel] [img]http://img18.imageshack.us/img18/6435/377922.jpg[/img] When this card is Summoned, Banish 1 card in either player's Graveyard. This card gains one the following effects based on what card you Banished. * Spell: Once per turn, you can Banish 3 cards in either player's Graveyard. * Trap: Once per turn, you can Banish 1 face-up Spell or Trap card. * Monster: Monsters this card destroys by battle are Banished instead of going to the Graveyard. [/spoiler] [spoiler=D.D. Block] [img]http://img37.imageshack.us/img37/2678/377922x.jpg[/img] You can only activate this card when your opponent Special Summons a monster. Banish 2 cards from your hand. Negate the Special Summoned, and end your opponent's turn. You cannot enter your Draw Phase or your Battle Phase in your next turn. [/spoiler] [spoiler=Devour!] [img]http://img689.imageshack.us/img689/5333/377922h.jpg[/img] Banish 1 card from your hand. Banish 1 face-up monster on the field. The owner of the Banished monster draws 1 card. If the Banished card was an Xyz monster, Banish the Xyz Material Monsters on it. [/spoiler] [spoiler=D.D. Mistress] [img]http://img215.imageshack.us/img215/7247/377922e.jpg[/img] Any card this card destroys by battle is Banished instead of being sent to the Graveyard. Every time a monster is Banished by this card's effect, you can Banish cards in either players Graveyard equal to half the level of the Banished monster (Round down if the Banished monster has an odd level number). [/spoiler] [spoiler=Different Dimension Dragon] [img]http://img33.imageshack.us/img33/5333/377922h.jpg[/img] This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by Banishing 5 cards from your Graveyard and Banishing 2 face-up monster you control. Any card that would be sent to the Graveyard is Banished instead. Once per turn, you can Banish 1 card from your hand or Graveyard to Banish 1 card in your opponent's hand. If you do, this card cannot declare an attack this turn. [/spoiler] [/spoiler] [/center] Link to comment Share on other sites More sharing options...
marcher boyz Posted June 3, 2011 Report Share Posted June 3, 2011 [spoiler='entry'][spoiler='Geometric Geo Golem'][img]http://img690.imageshack.us/img690/8135/419924s.jpg[/img][/spoiler] [spoiler='Geo Gemgoyle'][img]http://img39.imageshack.us/img39/2347/419924x.jpg[/img][/spoiler] [spoiler='Geovocator'][img]http://img405.imageshack.us/img405/497/419924.jpg[/img][/spoiler] [spoiler='Rockblock'][img]http://img853.imageshack.us/img853/497/419924.jpg[/img][/spoiler] [spoiler='Petrify'][img]http://img269.imageshack.us/img269/4262/419924n.jpg[/img][/spoiler][/spoiler] Link to comment Share on other sites More sharing options...
Boss Z Posted June 3, 2011 Author Report Share Posted June 3, 2011 Are the "Geo" Monsters a Real Archtype?? I believe not... [color="#FFFFFF"]but I could be wrong...[/color] Or do you want to consider it part of a "Theme" - representing Rock-Type Link to comment Share on other sites More sharing options...
marcher boyz Posted June 3, 2011 Report Share Posted June 3, 2011 [quote name='Boss Z' timestamp='1307126952' post='5251404'] Are the "Geo" Monsters a Real Archtype?? I believe not... [color="#FFFFFF"]but I could be wrong...[/color] Or do you want to consider it part of a "Theme" - representing Rock-Type [/quote] no. 2 Link to comment Share on other sites More sharing options...
Boss Z Posted June 3, 2011 Author Report Share Posted June 3, 2011 [quote name='marcher boyz' timestamp='1307128795' post='5251463'] no. 2 [/quote] Okay, good to know Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted June 4, 2011 Report Share Posted June 4, 2011 Will be entering. Think I'll do a psychic structure deck. Cards coming sometime later today or Monday. Link to comment Share on other sites More sharing options...
Boss Z Posted June 5, 2011 Author Report Share Posted June 5, 2011 Bahamut ZERO, Accepted... Not accepting anymore players Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted June 8, 2011 Report Share Posted June 8, 2011 Is there any sort of deadline for round one? Because I've made four of my five cards, just finding pictures that suit psychics incredibly frustrating. Maybe a deadline will give me a kick up the behind needed to get into gear. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted June 9, 2011 Report Share Posted June 9, 2011 Ok, WC will have to do. I don't have the time to scower the internet for pictures. [spoiler=Cards for R1] PHSD-001[b] D.D. Axon Kicker[/b] [color="#FF8C00"]U.Rare[/color] [b][color="#00FF00"]WIND[/color][/b] Psychic/Effect ******** 2500 / 2300 This card cannot be Special Summoned, except by returning 3 of your removed from play Psychic-Type monsters to your Deck. Your opponent cannot activate Spell or Trap cards during the turn this card is successfully summoned by this effect. Once per turn, you can pay 1000 Life Points to Special Summon 1 Psychic-Type monster that is removed from play. A monster summoned by this effect has it's Level reduced to 1, and its effect negated. If this card is removed from the field, remove from play all cards summoned by this effect. PHSD-002 [b]D.D. Psycho Drifter[/b] [color="#C0C0C0"]S.Rare[/color] [b][color="#4B0082"]DARK[/color][/b] Psychic/Tuner ** 800 / 800 When this card is removed from play, Special Summon it and take 800 damage (this is not optional). The effect of 'D.D. Psycho Drifter' can only be used once a duel. PHSD-003 [b]Firebrand Psychic[/b] [b][color="#FF0000"]FIRE[/color][/b] Psychic/Effect ** 1000/400 Once per turn, you can remove 1 Psychic-Type monster in your hand from play to inflict 500 damage to both players PHSD-019 [b]Foolish Banishment[/b] [color="#C0C0C0"]S.Rare[/color] [b][color="#4169E1"]SPELL[/color][/b] Select 1 card in your Deck and remove it from play. PHSD-029 [b]Super Psycho Assault[/b] [b][color="#800080"]TRAP[/color][/b] Pay 3000 Life Points. Special Summon as many of your removed from play Psychic-Type monsters as possible. Monsters summoned by this effect cannot be used for a Tribute or Synchro Summon. During the End Phase, remove from play all monsters that were Special Summoned by this effect. [/spoiler] Link to comment Share on other sites More sharing options...
Boss Z Posted June 13, 2011 Author Report Share Posted June 13, 2011 I'm not sure if everyone has their round1 entry in yet, but can we please get 'em done?? I'd like to have this first round done soonplease put the cards in a Spoiler, it was asked in the OP Link to comment Share on other sites More sharing options...
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