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Yugioh: The Virtual World [Not Started/Accepting]


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ED is Co Host

 

[spoiler=Plot][spoiler=Good Guys]Hello. My name is Aero Kaiba, leader of Kaiba corp. As much as I hate to say this, I am in need of your assistance. Everyone who is receiving this e-mail is supposedly one of the greatest duelists out there in this world. So read on if your duelist enough, stop now is you're scared already.

As you may know, Kaiba corp recently released the virtual pods XI. The newest and most Hi-tech virtual pods of the century. They were meant to be perfect. However I found that someone had removed the initial programme for the pods and replaced it with an improved version of the software Noah Kaiba resided in, the software Yugi, Seto, Mokuba and everyone were trapped in. Obviously now, Noah is no longer the 'controller' there, but someone is. I bet a lot of money that it's the same person that replaced the programs.

Now, this person has locked the system, the only way to switch off the program is from the inside, in the virtual reality. What's worse is the many people which are testing the program are trapped unless you can release them by switching off the program. I can't promise you'll be safe, you may become trapped yourself. But if you are the duelist people say you are, then you will enter the reality!

Aero Kaiba.

[spoiler=Bad Guys]Hello. I am The Dark Commander, Controller of the Virtual Reality System. I am need of your assistance. I need an army to fight for me and I know you can. You will help me and then I will help you by granting you what you want most.

As you may know, Kaiba corp will soon release the virtual pods XI. The newest and most Hi-tech virtual pods of the century. They were meant to be perfect. However I had removed the initial programme for the pods and replaced it with an improved version of the software Noah Kaiba resided in, the software Yugi, Seto, Mokuba and everyone were trapped in. Obviously now, Noah is no longer the 'controller' there, but someone I am. I need people on the inside to make this work so that is where you come in.

Now, I have locked the system, the only way to switch off the program is from the inside, in the virtual reality. I need you to go inside and make sure nobody can turn it off because if they do then I won't accomplish my goals. I can't promise you'll be safe, you may become trapped yourself. But if you are the duelist people say you are, then you will enter the reality!

Dark Commander

 

 

 

[spoiler=Apps][spoiler=Good Guys]General:

Name:

Age:

Personality:

Bio:

Appearance:

Post picture OR fill in description.

Picture (optional):

Description (optional):

Dueling equipment

Deck (max. 3):

Duel Disk/pad:

Duel Runner/board:

Duel Gazer:

Duel Abilities

Deck Master:

Deck Master Ability (must be fair):

[spoiler=Bad Guys]General Info:

Name:

Age:

Personality:

Bio:

Appearance:

What monster do you look like?

Dueling Equipment

Duel Disk/pad:

Duel runner/board:

Duel Gazer:

Deck Master

Deck Master (you are the deck master)

Deck Master Ability (be fair):

 

 

 

[spoiler=Rules]1. This story begins on the day which you enter the Virtual Reality System

2. Inside the System you have two chance's. If you lose a duel you lose one chance and you appear in a random place in the Virtual World. If you win a duel you gain a chance counter

3. I would suggest if you do a Turbo Duel just change all of your spells to speed spells though make sure you give the a appropriate amount of speed counters for the requirement

4. You MUST have a duel runner (50% of the duels in this should be turbo so think about that when you make your deck, though if you are a young kid you can have a Duel Board)

5. All post must be done in THIRD PERSON

6. If you are inactive for 2 days you shall lose the duel that your in so the RP can continue

7. No Short Posting

8. No God-Modding, Power-Plays, Meta-Gaming

9. All YCM Rules Apply

10. My and the Co Hosts word goes

11. Now if you break these rules the warning system is 0-1 that’s cool probably just an accident, 2-3 I will inform you about it and you shouldn't do it again, 4 a 1 day ban, 5 a 1 week ban, 6 your out sorry

 

 

[spoiler=Accepted App's]

 

 

Ok there it is enter the world

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[spoiler=Apps]

[spoiler= Astro Stellar]

General:

Name: Astro Stellar

Age: 18

Personality: Astro confident and friendly, rising to any challenge he comes across. He will calculate the situation quickly and effectivly, so he can find weaknesses and flaws. He's very smart and 'thinks outside the box.' Astro also stands up to what he believes and stands up for friends also.

Bio: Astro Stellar was always a talented duelist, winning many tournaments, competitions and just normal duels. Astro is a descendant of Antinomy, which is where his love for Tech Genus and Synchro comes from. He proved his skill of synchro in the WRGP when he was part of a team named Omegus. He showed Omega accel synchro, a very difficult mechanic, but one he discovered. He joined countless more tournaments, and became very well known worldwide. When he received the letter from Aero, he jumped to the challenge and began preparing.

Appearance:

Post picture OR fill in description.

Picture (optional):

Description (optional):

Dueling equipment

Deck (max. 3): Tech Genus [duh]

Duel Disk/pad: A blue and white duel pad. The initial colour is white but has blue outlines and monster zones.

Duel Runner/board: A much improved Delta Eagle, renamed Omega Eagle mk III. It was made by Astro and it can reach abnormally high speeds. The colour scheme is white, blue and red.

Duel Gazer: Astro's duel gazer is the deep blue vizor on his duel runner helmet. It covers both his eyes and has a silver outline which glows when he synchro summons.

Duel Abilities

Deck Master: TG Hyper Librarian

Deck Master Ability: When you Fusion, Synchro or Exceed Summon, you may draw 1 card.

 

 

______________________

[spoiler= Carmen Celestia]

General:

Name: Carmen Omega-Celestia

Age: 19

Personality: Carmen is secretive and mysterious. Usually he is quite friendly but doesn't reveal anything about his origins unless he deeply trusts them. He's cautious and chooses friends carefully. Carmen tends to be quiet, as he is deeply saddened about his future. However, he's brave and never gives up, protecting his friends at all costs.

Bio: Carmen is one of the best duelists of his time. However, his time is not the same as ours. He comes from an era, thousands upon thousands of years in the future. He was a pro duelist, the 'King of Games'. He collected many cards, harnessed the power of the Crimson Dragon, the Stars and the Fairy Vylons. However, everything changed one day. His time was, the end of the universe. The last era. A supermassive blackhole was created in a split second, taking everything. Entire cities were sucked in. Everything was quickly entering the endless blackhole which would eventually suck the entire universe into. But, Carmen survived. The combined power of all three of his decks managed to transport Carmen to the era when Aero's virtual reality was sabotaged. He quickly became a dueling legend, but kept his origins secret. He had secrets and technology from so far into the future. However, that didn't stop him from agreeing to enter the virtual reality, and save many lives which would otherwise be trapped. Carmen now strives to find a way, any way, to prevent te blackhole from happening. Any way at all possible.

Appearance:

Post picture OR fill in description.

Picture: 29z1w80.jpg

Dueling equipment

Deck (max. 3): Zodiac, Dragons (specialize in all card types; fusion, ritual, synchro [includes signers] and Exceed), Vylon.

Duel Disk/pad: Carmen uses a black and white duel disk. It is nothing special, but contains three deck sized volts at the bottom to hold his decks.

Duel Runner/board: Carmen's duel runner is exactly the same colour as the night sky above it. The stars and moon are showed on it. The mark of the crimson dragon is located on the front of the runner. When a signer is summoned, the appropriate part of the crimson dragon glows. When a zodiac monster is summoned, the stars on the duel runner shape themselves into the zodiac constellation.

Duel Gazer: His duel gazer is white with a black tinted lense. The outline flares to the side.

Duel Abilities

Deck Master:

1. Leo of the Zodiac

2. Shining Destiny Dragon

3. Vylon Delta

Deck Master Ability:

1. Each time a synchro or exceed monster you control is destroyed, flip a coin. If heads, return it to the extra deck.

2.

3. Once per turn, you can select an equip spell in your deck and add it to your hand.

 

 

_________________

[spoiler= Aero Kaiba]

General:

Name: Aero Kaiba

Age: 19

Personality: Aero is much like his ancestor Kaiba. Self-centered, uncaring and arrogant, Aero believes he is the best and superior to all. He intimidates younger duelists, rambling on about being the new King of Games. He rarely duels as part of tournaments, as he "has a company to run" but he also thinks they're a waste of time for his dueling skills. He never backs down from a challenge, and taunts his opponents throughout. He is usually an annoyance and boasts to whole new levels.

Bio: Aero was the heir to kaiba corp. He.began life learning and being educated. Very soon he became a financial expert and was co running kaiba corp with his father. During his spare time, he'd be working on his virtual pods, upgrading his duel runner and disk or dueling. He became known worldwide as a dueling champion, better than Seto kaiba. When his pods were finally completed, he chose many duelists to try them out. He found they had gone wrong so he chose many champion duelists and told them to come to his mansion.

Appearance:

Picture: 2lay14o.jpg

Dueling equipment

Deck (max. 3): Blue Eyes Advanced

Duel Disk/pad: Aero uses a blue, white and turquoise Duel Disk. Each monster card zone has the same symbol as each head of BEUD and they glow when a Blue Eyes Dragon monster is summoned.

Duel Runner/board: The Duel Runner behind Aero in pic.

Duel Gazer: Blue and white, shaped like a dragons head.

Duel Abilities

Deck Master: Paladin of the White Dragon

Deck Master Ability: All Blue-Eyes monsters require 1 less tribute if they are level 7+.

 

 

 

 

My apps will be done after Karate.

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General:

Name: Klaus Nightmare

Age: 17

Personality: Very Supportive. He is gentle and always in good mood and very friendly even to strangers.

Bio: He is the current WRGP Champion. He is the one that replaced Yusei Fudo in the moment. He was respected by others for being a good boy and also a friend to many. After he recieve the email, he knew someone needed help so he joined Aero Kaiba to fulfil his goal in stopping the evil guy that ruined his Virtual Pod XI.

Appearance:

Picture (optional): http://i944.photobucket.com/albums/ad284/shangaradex/real/anime%20guys/human%20guys/anime5.jpg

Dueling equipment

Deck (max. 3): Ground Deck: Psychic RFP Deck

Turbo Deck: Psychic RFP Deck

Duel Disk/pad: Blue Orignal Duel Disk

Duel Runner/board: Blue Ordinary Duel Runner

Duel Gazer: Blue D-Gazer with Yellow Tint

Duel Abilities

Deck Master: Overmind Archfiend, Hyper Psychic Blaster and Naturia Exterio

Deck Master Ability (must be fair): Overmind Archfiend's Mental Barrier: Any Special Summoned monsters that was banished cannot be destroyed by card effects during the turn they are summon.

Hyper Psychic Blaster's Piercing Blaster: All Psychic Monsters gain a pierce effect.

Naturia Exterio's Unbreakable Hide: Your Life Points is unaffected by card effects by your opponent controls.

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Guest Simdoggy

Finished Finally

 

Name: Silke Stellar

Age: 18

Personality: Silke is Astro's twin sister, another decendant of Antinomy, and also uses a Tech Genius deck, though she also uses two other decks at various times. She knows how to Accel and Delta Accel synchro but doesn't know how to go any further then that because she focused on being able to use all three of her decks well instead of being a master at one deck. She is a fairly calm duelist but has psychic powers and when those powers are unleased, she becomes focused on causing pain and destruction, especially against her opponent and doesn't care who she hurts when she does use those powers. She can control those powers to a certain extent, enough to use them to help her, and can use them even in the Virtual World. She enjoys dueling but hides her Venom deck for all but the worst dueling situations as she counts it as her strongest deck.

Bio: Silke grew up with only a single sibling (Astro) and with parents who weren't around most of the time. To stop herself from being lonely, she became friends with her next door neighbour and her friends, though she was kicked out of that group at age 14 when she discovered her psychic powers during a duel and sent her neighbour into a coma when she beat her in that duel. This caused her to resent them and her psychic powers, until she learnt how to control them, with the help of Astro teaching her clear mind and how to Accel and Delta Accel Synchro, though she never learnt past them. She was given her T.G. deck at the same time as her twin Astro, though she was slower to learn how to use it, and to gain her an extra advantage instead, she learnt how to use two more decks, first a Mist Valley deck then a Venom Deck. When she entered the Virtual World, she decided to choose a separate deck master for each deck, so she could get a different advantage for each.

[spoiler=picture]Her but with the hair longer and flowing down her back, and with green eyes instead of brown eyes

anime%25252520emo%25252520girl.jpg

 

Deck (max. 3):

1. Mist Valley (Ground)

2. Venom (Both)

3. Tech Genius (Turbo)

Duel Disk/pad: Energy disk while ground dueling, that looks like the deck and graveyard section of a duel disk when deactivated and has 5 teal coloured energy zones appear as the monster and spell/trap card zones. While turbo dueling she uses the disk on the Delta Eagle II

Duel Runner/board: Delta Eagle II (remade version of Antinomy's duel runner) but still in the same look and colours

Duel Gazer: an implant in her eye that he can turn on or off at will, granting her the ability to watch duels without people realising. To hide that she has it, uses a black visor independant of any helmet that has a purple tint to the glass of the visor.

Deck Master:

1. Mist Valley Apex Avian

2. Venom Swamp (even though it is a field spell)

3. Tech Genius Hyper Librarian

Deck Master Ability (must be fair):

1. Once per turn you can return one Mist Valley monster on your field to your hand to negate the activation and effect of a spell, trap or effect monsters effect.

2. While this card is in the Deck Master Zone, it gains its effect as if it was in the field spell zone. This card isn't destroyed in the Deck Master Zone even if another field spell is activated and it still retains it's effect even if there is another field spell on the field.

3. When a Fusion, Synchro, or Exceed monster is summoned to the field, draw one card.

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Guest Hounds of Anubis

"Bad Guys" app.

 

General Info:

Name: Reginald Von Schroeder

Age: 29

Personality: Reginald is a pompous businessman, and is very arrogant about his decisions. He has a gargantuan hatred for anything related to Kaibacorp. He takes pride in, and enjoys, crushing the weak and making them feel bad. He is not afraid to use physical conduct if necessary to obtain what he wants, no matter who it is who stands in his way.

Bio: Reginald is a descendant of Zigfried Von Schroeder, the former CEO of Schroeder Corp. Much like Zigfried he is set on ruining Kaibacorp, and thus is using this attack on the system to his advantage. He was brought up by the Schroeder family, and is thus very keen on becoming business tycoon more successful than the Kaiba family. It is also the reason for his hatred of Kaibacorp, as he has been raised by Kaiba's arch-rivals.

Appearance:

What monster do you look like? Chaosrider Gustaph

Dueling Equipment

Duel Disk/pad: Sword opens to create a dueling field between the handle and the blade.

Duel runner/board: See: Chaosrider Gustaph

Duel Gazer: Red in colour, nothing special.

Deck Master

Deck Master (you are the deck master) Chaosrider Gustaph.

Deck Master Ability (be fair): Regular duel: Chaosrider monsters gain 300 ATK. (Assuming Custom cards are permitted.)

Turbo duel: Chaosrider monsters gain 300 ATK. Gain 2 Speed Counters each Standby Phase.

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General: High Intelligence and Physical ability for his age and body size

Name: Solo Requiem Salim Deminus Zenthon Delatiseal Farbinalic Darklien Lashinuslious, He goes by Solo

Age: 16

Personality: One of Solo's defining characteristics is an aversion to, if not outright hatred of, the idea of friendship and loyalty - the farthest he will allow any relationship to proceed is to a mimicry of craftsman and tool.

Bio: Solo is the prince and last surviving member of a super advanced race of humans that once lived on earth. His people had been using Synchro Monsters for thousands of years but before the events of 5D's the 3 Emperors of Yilaster destroyed his home with their Machine Emperors, he was placed into stasis and only recently awoke. After seeing the ruins of his country at the bottom of the ocean he collected all the cards he could in the hope of reviving his country. He decided to help Kaiba in his plea for help because it reminds him of what happened to his own empire though he acts as if he is doing it for his own reasons and he might as well be.

[spoiler=Appearance:]Solo.jpg

 

Dueling equipment

Deck (max. 3):

1000 and under

Rage of the Hell Bombers

Infernity to Purgatory

Duel Disk/pad: Same center as normal but the duel slots float around and have the same symbol as on his chest (He is a left duelist so it is on his right arm)

[spoiler=Duel Runner/board:]sinttulo4y.png?t=1306696885

 

Duel Gazer: Same as Rogue's sunglasses

Duel Abilities

Deck Master:

Mu Guardian Totem Le-Mu

Hell Bomber Dragon

Infernity Doom Dragon

Deck Master Ability (must be fair):

You can negate the effect(s) of monsters with 1000 or less attack you control until the End Phase of your turn in order to allow them to attack your opponent directly

When your Opponent destroys a monster you control by battle they must send the same number of cards from their deck to the graveyard as the level of the monster that was destroyed

Your hand is counted as having no cards in it for card effects.

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