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Structure Deck 26: Master of the Thieves


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inspired by Manjoume Thunder's Idea

[color="#FF8C00"] [b]SD26-JP001[/b] Dark Scorpion - Darien, King of the Thieves(Ultra Rare)
[b]SD26-JP002[/b] Dark Scorpion - Amir the Silent Shadow (Super Rare)
[b]SD26-JP003[/b] Dark Scorpion - Sabina the Weaponer (Super Rare)
[b]SD26-JP004[/b] Dark Scorpion - Don Zaloog
[b]SD26-JP005[/b] Dark Scorpion - Cliff the Trap Remover
[b]SD26-JP006[/b] Dark Scorpion - Meanae the Thorn
[b]SD26-JP007[/b] Dark Scorpion - Chick the Yellow
[b]SD26-JP008[/b] Dark Scorpion - Gorg the Strong
[b]SD26-JP009[/b] Dark Scorpion Burglars
[b]SD26-JP010[/b] Dark Crusader
[b]SD26-JP011[/b] Dark General Freed
[b]SD26-JP012[/b] Armageddon Knight
[b]SD26-JP013[/b] Dark Blade
[b]SD26-JP014[/b] The Inmortal Bushi
[b]SD26-JP015[/b] Strike Ninja
[b]SD26-JP016[/b] Getsu Fuhma
[b]SD26-JP017[/b] Greenkappa
[b]SD26-JP018[/b] Necro Garnda
[b]SD26-JP019[/b] Dark Armed Dragon[/color]
[color="#008000"][b]SD26-JP020[/b] Allure of Darkness
[b]SD26-JP021[/b] Dark Eruption
[b]SD26-JP022[/b] Gold Sarcophagus
[b]SD26-JP023[/b] Reinforcement of the Army
[b]SD26-JP024[/b] Burden of the Mighty
[b]SD26-JP025[/b] Enemy Controller
[b]SD26-JP026[/b] Shrink
[b]SD26-JP027[/b] The Warrior Returning Alive x2
[b]SD26-JP028[/b] Timidity
[b]SD26-JP029[/b] Sword of Dragon's Soul
[b]SD26-JP030[/b] Dark Scorpion Surprise Attack
[b]SD26-JP031[/b] Mustering of the Dark Scorpions[/color]
[color="#800080"][b]SD26-JP032[/b] Escape from the Dark Dimension
[b]SD26-JP033[/b] Needle Wall
[b]SD26-JP034[/b] Mirror Force
[b]SD26-JP035[/b] Dark Scorpion's Ambush
[b]SD26-JP036[/b] Hidden Soldier
[b]SD26-JP037[/b] Dark Scorpion Combination
[b]SD26-JP038[/b] Trap Dustshoot
[b]SD26-JP039[/b] Fiendish Chain[/color]

[b]New Cards:[/b]
[color="#FF8C00"][b]Dark Scorpion - Darien, King of the Thieves
DARK/Level 7/Warior-Effect
ATK:2500/DEF:1200[/b]
If your opponent was inflicted battle damage this turn, you can Special Summon this card from your hand or Graveyard at the end of the Battle Phase. You can only control 1 "Dark Scorpion - Darien, King of the Thieves" at the same time. When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects:
● Special Summon 1 "Dark Scorpion" monster from your Graveyard, in face-up Defense position. Except "Dark Scorpion - Darien, King of the Thieves".
● Select 1 face-up "Dark Scorpion" monster you control, until the End Phase, you can activate one of that monster's effect as this card effect.

[b]Dark Scorpion - Amir the Silent Shadow
DARK/Level 3/Warior-Effect
ATK:1000/DEF:1000[/b]
When 1 "Dark Scorpion" monster you control battles a monster you can send this card from your hand to the Graveyard and actvate one of the following:
● Increase the attack of a "Dark Scorpion" monster you control by 1000.
● Change the Battle Position of a Defense position monster battling a "Dark Scorpion" monster you control. Flip Effects are not actiavted at this time.

[b]Dark Scorpion - Sabina the Weaponer
DARK/Level 4/Warior-Effect
ATK:1700/DEF:1300[/b]
When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects:
● If this card destroyed a monster and sent it to the Graveyard, draw 1 card and change this card to Defense Position.
● "Dark Scorpion" monsters you control gain 500 ATK until the End Phase.[/color]

[color="#008000"][b]Dark Scorpion Surprise Attack
Quick Play Spell Card[/b]
Actvate when 1 "Dark Scorpion" monster inflicts Battle Damage to your opponent. Special Summon 1 Level 4 or lower "Dark Scorpion" monster from your hand or Graveyard.[/color]

[color="#800080"][b]Dark Scorpion's Ambush
Counter Trap Card[/b]
Activate only when your opponent activates a Spell Card, Trap Card, or Effect Monster's effect, if you control a face-up Attack Position "Dark Scorpion" monster. Negate the activation and destroy that card, then return 1 "Dark Scorpion" monster you control to your hand.[/color]

=3
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[quote name='marcher boyz' timestamp='1306434713' post='5233342']
It turns any direct attacker into a potential +3. A potential +3 that totals 7500 ATK. That's TeleDAD/ Frog FTK/ Gateway 6sam sacky.
[/quote]

at the end of the Battle Phase...but I got your point..one the more then one of those at the same time...was figuring that caluse was needed...
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[quote name='marcher boyz' timestamp='1306442560' post='5233567']
I didn't mean in an otk sense. I meant in the WTF A +3 THAT DOES SOMETHING ARGH I'M PLAYING POKEMON sacky.
[/quote]

??????????????
OK...you didn't have to tell it in such a stupid way you know...also...effect is like that to match most of the SD bosses that pretty much are as much asspully as this...althought this card is pretty much a random beatstick outside of DSs

[quote name='marcher boyz' timestamp='1306442560' post='5233567']
k, everything's fine, saber hole is sort of bad tho.
[/quote]

meh call it your "Strategy of the Dark" of the Deck
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[quote name='marcher boyz' timestamp='1306444237' post='5233644']
It's a 2500 plus of a random beatstick. That's splashable. But w/e, it's balanced now.
[/quote]

Ok! =3

[quote name='marcher boyz' timestamp='1306444237' post='5233644']
Eh, what about a barrier-like card instead of just saber hole?
[/quote]

something like, Infernity Barrier...that activates...when...mmmm...you control a Dark Scorpion and no other Spells and traps? Would that work?
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