Resident Fascist Posted May 24, 2011 Report Share Posted May 24, 2011 [quote name='Wikipedia']A superboss is a type of boss most commonly found in Role-playing video games. They are considered optional enemies (i.e. the boss plays a very small, if any, role in the game's main plot and the player is not required to fight the boss to complete the main game), although not all optional bosses are superbosses. They are generally much more powerful than the bosses encountered as part of the main game's plot or quest (typically having significantly more health and higher stats than the game's final boss), and often the player is required to complete a sidequest (or the entire game) to gain access to the superboss battle. Some superbosses will take the place of the final boss if certain requirements are met. This is common in fighting games, including Reptile in Mortal Kombat and Akuma in Super Street Fighter II Turbo. Superbosses are intended to give the player a challenge, to demonstrate mastery of the game. The most well-known examples appear in the Final Fantasy series of games, and include the Ruby and Emerald Weapons in Final Fantasy VII, Ultima Weapon and Omega Weapon in Final Fantasy VIII, Ozma in Final Fantasy IX, Nemesis and Penance in Final Fantasy X, Omega Mark XII and Yiazmat in Final Fantasy XII and Vercingetorix in Final Fantasy XIII. Sephiroth, Final Fantasy VII's main villain, appears as an optional boss in Kingdom Hearts and Kingdom Hearts II. Other examples of superbosses include Crawmerax the Invincible in the third Borderlands DLC, the King Statue in Mother 3, Deadbeard in Golden Sun, The Dark Genie in Dark Chronicle, Bonetail in Paper Mario: The Thousand-Year Door, Culex in Super Mario RPG: Legend of the Seven Stars and The Velvet Room Siblings (Elizabeth, Margaret, and Theo) in Persona 3 and Persona 4. Some superbosses can also yield special items or skills that cannot be found any other way that can give a player a significant advantage during playthrough of the rest of the game, such as added experience or a superpowered weapon. The Ultima Weapon from Final Fantasy VIII is an example of this; players can draw the Eden summon monster from Ultima Weapon, which is the game's most powerful summon. Neither this summon nor the fight itself is required to complete the game, but getting them makes the game significantly easier than if the player goes without it. Another example is Dragon Quest VI's superboss Dark Dream, which if defeated quickly enough will then defeat the final boss Mortamor on the player's behalf. This is of little practical use, however, as simply defeating Mortamor is much easier than defeating Dark Dream.[/quote] Do you love superbosses or hate them? I love them myself. Link to comment Share on other sites More sharing options...
Lonk Posted May 24, 2011 Report Share Posted May 24, 2011 For once in VG history, Paper Mario TTYD was the very first game whose Final Boss was definitely harder than the Superboss (or debatable at most). Link to comment Share on other sites More sharing options...
Spoon Posted May 24, 2011 Report Share Posted May 24, 2011 Haven't beaten many of them to be honest, don't have enough dedication to go that far for most games. The only one I [i]have[/i] beaten and actually considered a challenge was Freya, from Star Ocean: Till the End of Time. Ozma (FF IX) and Sephiroth (KH II version) seriously don't count, they're hardly worth mentioning if you're prepared. This extra bit of satisfaction you can squeeze out of a game with a superboss feels a lot like an accomplishment. I'm usually not one to look out for those challenges, but if you find them, and if you're able and willing to take them on, they can be really enjoyable. But you can also take it too far. Yiazmat (FF XII) has a total HP count of 50 million! You can only deal 9999 with one hit... go figure how long it takes to beat this beast. Still, I always like it if they're there, just for the fun of it. And if you truely love a game, you're going for this extra challenge, no ifs or buts. Link to comment Share on other sites More sharing options...
~NOiSE~ Posted May 25, 2011 Report Share Posted May 25, 2011 Personal triumphs include Omega Weapon and Ultima Weapon from [i]Final Fantasy X[/i], as well as Brachioraidos and Zeromus EG from [i]Final Fantasy IV[/i]. I've also beaten all the [i]Kingdom Hearts[/i] superbosses, Kurt Zisa and Phantom being the most prominent. Sephiroth was kinda hard too. I can't remember any others right now. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted May 25, 2011 Report Share Posted May 25, 2011 Superbosses are definately fun goals to shoot for as additional challenges, to prove your own freakin awesomeness. Can't think of that many I've actually beaten... hmmmmmm... Incredibly frustrated yet highly addictive challenges, but would never go to extreme lengths you have to go to in order to stand against Penance or Yaizmat. Link to comment Share on other sites More sharing options...
Spoon Posted May 25, 2011 Report Share Posted May 25, 2011 [quote name='Bahamut ZERO' timestamp='1306291837' post='5230203'] Incredibly frustrated yet highly addictive challenges, but would never go to extreme lengths you have to go to in order to stand against [b]Penance[/b] or Yaizmat.[/quote] Unless you have the "I Win" button... If Final Fantasy X was a childrens card game, Yojinbo would've been the Legendary Six Samurai of the game... how suprisingly appropriate Another unimaginable brutal challenge was the Secret Dungeon of Star Ocean - The Last Hope... it was the only reason I never actually tried to beat the Eternal Queen in that game. Seriously, you had to walk 20 stories down the road without the possibility to save or return and heal/stock up on items. This alone takes about 3 to 4 hours. Then you have to face the boss: If you die, everything was a shot in the blue, and you have to start all over again. If you manage to do it, you can choose to go [i]another[/i] 20 floors down just to face the same boss again, with 2 more wings and harder than ever. This can be repeated a total of (I think it was) 4 times, so that you fought the Eternal Queen 5 times before you actually beat the last superboss of the game... That's a time dedication of at [i]least[/i] 10 - 15 hours, just for one boss... insane, just insane Edit: That reminds me that I read a Wiki article about one of the most notorious superbosses ever created... give it a read if you can stand it [url="http://finalfantasy.wikia.com/wiki/Absolute_Virtue"]Absolute Virtue (Final Fantasy XI)[/url] Link to comment Share on other sites More sharing options...
Toffee. Posted May 25, 2011 Report Share Posted May 25, 2011 Sho from Gotcha Force is a bit of a Superboss. [i]Especially[/i] the first time you encounter him, as his entire team is loaded with stuff that's stronger then what you can usually use. (Unless you have played through the game a few times and have some good Borgs at that point) Link to comment Share on other sites More sharing options...
.Nu-13 Posted May 25, 2011 Report Share Posted May 25, 2011 Do the bosses who you fight in Sonic games when you get all 7 Chaos Emerald count as superbosses? Link to comment Share on other sites More sharing options...
Resident Fascist Posted May 25, 2011 Author Report Share Posted May 25, 2011 [quote name='Klavier Gavin' timestamp='1306339046' post='5230901'] Do the bosses who you fight in Sonic games when you get all 7 Chaos Emerald count as superbosses? [/quote] No. Oh, Penance is easy. Dark Yojombo is actually harder. Link to comment Share on other sites More sharing options...
.Nu-13 Posted May 25, 2011 Report Share Posted May 25, 2011 [quote name='Invalid Arguement' timestamp='1306344770' post='5231000'] No. [/quote] Why? They fit the definition Link to comment Share on other sites More sharing options...
Lonk Posted May 25, 2011 Report Share Posted May 25, 2011 [quote name='Klavier Gavin' timestamp='1306353996' post='5231358'] Why? They fit the definition [/quote] They actually fit more of the True Final Boss. In Sonic Heroes, you beat Egg Emperor as the Final Boss. However, he's just only a pseudo-final boss. The real final boss, Mechanical Nightmare, can only be accessed by getting the 7 Chaos Emeralds. Superbosses play very little (if any at all) in the story (They are meant to challenge the player) while those Sonic bosses are just the True Final Bosses (Like Zero-Two if you collect all the Crystal Shards. He's more easier than Miracle Matter). I would also like to note that Abyssion and Niflheim are very difficult superboss battles if you encounter them. Link to comment Share on other sites More sharing options...
evilhorus Posted May 26, 2011 Report Share Posted May 26, 2011 Would Lord Vorselon in Ratchet and Clank: A Crack in time be considered a Super Boss? If so, I love them. Link to comment Share on other sites More sharing options...
Akira Posted May 26, 2011 Report Share Posted May 26, 2011 Street Fighter IV got it all wrong. Seth is stupidly hard after the first round due to his cheap fighting technique, whereas Akuma (the supposed superboss) is easier IMO because he fights properly. Link to comment Share on other sites More sharing options...
Kizzi Posted June 4, 2011 Report Share Posted June 4, 2011 Would the end of Cave Story count, or not? It has been a while since I've played but I don't think I ever managed to defeat him in the end. Link to comment Share on other sites More sharing options...
Tourmaline Posted June 4, 2011 Report Share Posted June 4, 2011 [quote name='ZeroChill' timestamp='1306359667' post='5231693'] I would also like to note that Abyssion and Niflheim are very difficult superboss battles if you encounter them. [/quote] Absolutely. Have you faced Abyssion on mania mode? He teleports around the stage at a barely reactable speed. He can tank all your melee and magic attacks without flinching. He can nearly KO any character with one combo, which is impoosible to dodge if you're hit once. He has over twice Mithos' HP. He can cast spells more powerful than Genis at rapid speeds. Oh, did I mention he also knows Meteor Storm? He can cast it very quickly when he's near death. I had a file where it was my brother and I in a team. We were like one of those impenetrable team things. We get to Abyssion on mania mode. He kills everybody with about 50k HP remaining and we have no items. I actually won that last 50k of his as a lone, worn out Lloyd. Duke's optional form in ToV is also a decent challenge. He can spam his Hi-Ougi and leave everybody at 1 HP just because he wants to. Link to comment Share on other sites More sharing options...
UltimaSeekerX Posted June 27, 2011 Report Share Posted June 27, 2011 I like superbosses...they help you master a game and sometimes they make up for the final boss of the game. An example of this would be FF XII: the final boss is rather easy (for what I've seen) and with proper level and equipment it becomes a joke, but Yiazmat do offer a challenge, a great one (I still can't believe how astronomical his life is) and I want to defeat him, even if it tooks me 4 hours. Superbosses I have defeated: Iron Giant from FF III DS (it took me 5 tries), Culex (I didn't knew about superbosses the first time I defeated him so I was like WTF??), the Dustflier and Data Roxas Bug Version. Link to comment Share on other sites More sharing options...
MarbleZone Posted June 27, 2011 Report Share Posted June 27, 2011 FFVII's Emerald Weapon was awesome to prepare and fight against. Felt like I could take on the world after beating it, so I went to try Ruby Weapon. God, the humiliation. FFIX's Ozma could've been much more fun if I didn't figure out how to get Freya's Dragon Crest to hit for 9999. Then it became kinda anti-climatic. Never had the patience to hunt for FFVIII's Omega Weapon, but I heard it's a tough challenge - which I have a hard time believing, considering Meltdown+Aura+Renzokuken means there [i]are no [/i]challenges. Link to comment Share on other sites More sharing options...
Grunt Issun Posted June 27, 2011 Report Share Posted June 27, 2011 [quote name='ZeroChill' timestamp='1306273083' post='5229656'] For once in VG history, Paper Mario TTYD was the very first game whose Final Boss was definitely harder than the Superboss (or debatable at most). [/quote] HAHA! I laugh at this most foolish statement, as Shadow Queen Peach was a piece of cake, and I've never beaten bonetail, despite trying 3 times so far. Link to comment Share on other sites More sharing options...
Lonk Posted June 27, 2011 Report Share Posted June 27, 2011 [quote name='~N~' timestamp='1309198770' post='5314931'] HAHA! I laugh at this most foolish statement, as Shadow Queen Peach was a piece of cake, and I've never beaten bonetail, despite trying 3 times so far. [/quote] Bonetail is only difficult because of the 1st 99 floors. Shadow Queen is hard because she uses multiple attacks a turn. Link to comment Share on other sites More sharing options...
Grunt Issun Posted June 28, 2011 Report Share Posted June 28, 2011 Yeah, but I still died on bonetail when I started with full health, and I beat the Shadow Queen on my first try. Link to comment Share on other sites More sharing options...
Lonk Posted June 28, 2011 Report Share Posted June 28, 2011 [quote name='~N~' timestamp='1309219206' post='5315672'] Yeah, but I still died on bonetail when I started with full health, and I beat the Shadow Queen on my first try. [/quote] Like I said, it's very debatable which is harder. 50/50 both sides have their arguments and counter-arguments. It's actually the first debate regarding if the Final Boss is truly harder than the Superboss and vice-versa. That is enough to make history. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted June 28, 2011 Report Share Posted June 28, 2011 Square Enix is the undisputed master of these. I consider Sephiroth's status as this in Kingdom Hearts I and II as an example of the latter's ease compared to the former. I've beaten Sephiroth on Proud in II, but I have [i]never[/i] beaten him in I. The only superbosses I've managed to defeat in that game are Kurt Zisa and the Ice Titan, but I've gotten close to defeating the Phantom Heartless. And don't even get me started on Vanitas' Remnant. [quote name='Cyber Eltanin' timestamp='1306440050' post='5233498'] Would Lord Vorselon in Ratchet and Clank: A Crack in time be considered a Super Boss? If so, I love them. [/quote] That fight was [i]pathetic[/i], but yes. Link to comment Share on other sites More sharing options...
Greiga Posted June 28, 2011 Report Share Posted June 28, 2011 I hate Vanitas's Lingering whatever and Mysterious Figure from BBS, and Anti-Riku from 358 Days mission mode. Then slightly less harder is Black Rabite from Seiken Densetsu 3. Link to comment Share on other sites More sharing options...
Resident Fascist Posted June 28, 2011 Author Report Share Posted June 28, 2011 [quote name='The big SATURN' timestamp='1309254965' post='5316476'] I hate Vanitas's Lingering whatever and Mysterious Figure from BBS, and [u]Anti-Riku from 358 Days mission mode.[/u] [/quote] Vanitas's Lingering Sentiment Mysterious figure is pretty hard. Reminds me of the Xemnas fight from KH:FM. Anti-Riku is easy, though Link to comment Share on other sites More sharing options...
Cloister Posted June 28, 2011 Report Share Posted June 28, 2011 Is there any Superboss in a SMG game? Link to comment Share on other sites More sharing options...
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