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FF Fan

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Tonight I tested my custom zombie set with Sheodon. None of the variations could stand up to any of his decks, probably due to bad deck building from me. Same goes for my custom token deck.

I dueled my Martial Arts Masters against his Penguin deck and it looks like Vargas is op. With a Fabul Temple on the field that has at least 1 counter on it, he can return up to 2 cards to my opponent's hand each turn.Sheodon's Blizzard Penguin was found to be op when coupled with Great Emperor Penguin. These are the modified cards below.


|Martial Arts Master Vargas|41|FFVI|Warrior/Effect|Wind|4||1600|1600|When this card is Summoned you can Special Summon 1 "Martial Arts Master Duncan" from your hand. When this card is Normal Summoned you can place 1 Fist Counter on this card (max 2). You can remove 1 Fist Counter from this card to return 1 card on the field to the owner's hand (a Field Spell Card cannot be returned by this effect).|


Ursula is being changed to this to fit better with other MAMs.

|Martial Arts Master Ursula|231|FFDC|Warrior/Effect|Light|4||1700|1600|You can Special Summon this card (from your hand) if you control a "Martial Arts Master Yang". When a card your opponent controls is destroyed place 1 Fist Counter on this card (max 4). You can remove Fist Counters from this card for the following effects: * 1 Toss a coin: * Heads: This card gains 400 ATK during the Damage Step only. * Tails: When this card attacks a monster it is destroyed at the start of the Damage Step without damage calculation. * 3: This turn this card can attack each monster your opponent controls.|


|Blizzard Penguin|011|FRFP|Aqua/Effect|WATER|8||3000|2700|Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Aqua-Type monster. Each time a "Penguin" monster is flipped face-up: return 1 card on your opponent's side of the field to its owner's hand. When this card leaves the field: Special Summon up to 2 "Penguin" monster from your Graveyard in face-down Defense Position.|

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  • 2 weeks later...

Alright, for those of you who haven't seen, we've set up a deal with Seattleite's DP. A slightly modified set file (fewer TCG cards) is over there as well under Optional Set Files. Your opponent does NOT need the file, but you both will have to have Version 14 of DP, which is linked from that topic.

FF Fan, I'm curious how we're going to take our cards from here to the DP topic's set file. Will we test here and send the new file over when it's all squared away, or just send them over and let artificial selection take care of it?

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You're talking about with future sets? We can test either on our YVD or JD or use the DP. I'm not sure how it's going to go on in the future. I just wanted us to branch out as much as we can so we can get regular opponents at least every week.

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[quote name='FF Fan' timestamp='1340310877' post='5960535']
You're talking about with future sets? We can test either on our YVD or JD or use the DP. I'm not sure how it's going to go on in the future. I just wanted us to branch out as much as we can so we can get regular opponents at least every week.
[/quote]

I understand, and it was smart on your part. I'm just thinking we'll need a definite process for giving a new set to DP. Personally, I'd prefer to test them privately, between other NCCG members and decks. We might also want to invite DP players to give their opinions on our cards as a way to improve.

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  • 3 weeks later...

FF and I dueled a bit today, and I pulled out the Anons since I haven't been using them much lately. I've noticed, more prominently than before, that the various LP costs of some cards are waay too much to be effective. Also, I have a few effects to add, if you'd approve them.

I'm also removing the past ruling that Raidfag Tokens don't count as "Anons" for Anonymous Raid. Since it's only 200 more damage, it's sort of a silly ruling to keep.

LP fixes:
USI only takes 500 in the initial effect, and adds "the Collective" immediately upon activation. It also loses the effect where it takes 300 LP if I have "the Collective" and fewer than 5 Anons.

"The Collective" only takes 50 per Anon at the End Phase.

Spoiler Alert has no cost. Its effect is already sketchy at best.

Series of Tubes deals 250 per Level and Rank. (Since I'm changing Legion to an Xyz.)

Effect Changes:
I'd like to make Longcat immune to removal if I Tribute 5 Anons for his Summon.

I'd like to add the following line to each Anon's effect:

During your Main Phase, you can discard this card to add 1 "Anonymous, the Autonomous Internet Collective" or 1 "Internet Memetic - A Series of Tubes" from your Deck or Graveyard to your hand.

I'd like to change Legion to an Xyz. This is its code:
|Anonymous, We Are Legion|015|ANON|Warrior/Xyz/Fusion/Effect|DARK|5||?|0|2 or more Level 1 "Anon" monsters; This card's ATK is equal to that of the Overlaid monster with the highest ATK. When this card would be removed from the field, detach 1 Xyz Material from this card and it loses 500 ATK instead. Once per turn, you can detach 1 Xyz Material from this card to shuffle 1 "Anon" monster from your Graveyard or Banished Zone into your Deck. This card cannot be destroyed by card effects while you control another "Anon" monster. When this card is destroyed by battle, you can add 2 "Anon" monsters from your Graveyard to your hand.|

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If you only want to download one, get JustDuel. As for nothing happening, I'm not sure what to do about that. This is the fix FF Fan posted on the DN topic from someone running Vista:

"Yeah you might need to create a profile that can allow you to run as an administrator, or your computer might have a problem with the MSI installer. In the latter case, run the Microsoft Fix It that's on [url="http://support.microsoft.com/kb/971187"]this page[/url], uninstall the program, restart your computer, and re-install."

Since he just has the program on the front page, this is the JustDuel installer: [url="http://www.mediafire.com/?jyobj0qf83j400g"]http://www.mediafire...jyobj0qf83j400g[/url]

Then you need to get the set, put it in the same folder as JD (yes, that means replacing the file that comes with it), and that's all that's necessary. If none of that helps, I don't know what to tell you. Nothing's perfect.

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[quote name='Nu-Mou Knight' timestamp='1342029796' post='5974327']
If you only want to download one, get JustDuel. As for nothing happening, I'm not sure what to do about that. This is the fix FF Fan posted on the DN topic from someone running Vista:

"Yeah you might need to create a profile that can allow you to run as an administrator, or your computer might have a problem with the MSI installer. In the latter case, run the Microsoft Fix It that's on [url="http://support.microsoft.com/kb/971187"]this page[/url], uninstall the program, restart your computer, and re-install."

Since he just has the program on the front page, this is the JustDuel installer: [url="http://www.mediafire.com/?jyobj0qf83j400g"]http://www.mediafire...jyobj0qf83j400g[/url]

Then you need to get the set, put it in the same folder as JD (yes, that means replacing the file that comes with it), and that's all that's necessary. If none of that helps, I don't know what to tell you. Nothing's perfect.
[/quote]
A little more [s]cuz[/s] help, did download it just nothing happened i don't even know where it is, help.

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Yeah the Microsoft Fix-It fixzed that problem for me, so I don't know what it could be. Yeah you can post your stuff. Sorry for not seeing this post earlier. I've been busy lately. Yeah you can post your submission and since you've been around for so long and know how to code the submissions properly you can post as many as you want.

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[quote name='FF Fan' timestamp='1342576506' post='5981501']
Yeah the Microsoft Fix-It fixzed that problem for me, so I don't know what it could be. Yeah you can post your stuff. Sorry for not seeing this post earlier. I've been busy lately. Yeah you can post your submission and since you've been around for so long and know how to code the submissions properly you can post as many as you want.
[/quote]

Alright, cool. Ignore the first part of my post on DN then. You might want to take a look over the Makonoids in [url='http://forum.yugiohcardmaker.net/topic/285748-makonoids-and-other-assorted-ffvii-cards/']this topic[/url].

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[spoiler=New Cards]
|AnonOps Type-A|029|ANON|Fiend/Effect|DARK|4||1900|0|This card can only be Normal Summoned while "Anonymous, the Autonomous Internet Collective" is face-up on the field. This card cannot be sent to the Graveyard by card effects. This card inflicts no Battle Damage to your opponent's Life Points. When this card is destroyed by battle, you can destroy all "Anon" monsters on the field and 1 "Anonymous, the Autonomous Internet Collective" on the field to Special Summon 2 'Raidfag Tokens" (Warrior-Type/DARK/Level 1/ATK 0/DEF 0) to your side of the field. (You take no Battle Damage from battles involving "Raidfag Tokens".)|
|AnonOps Type-B|030|ANON|Fiend/Effect|DARK|1||0|0|This card can only be Summoned while you control "Anonymous, the Autonomous Internet Collective". This card cannot be destroyed by battle. During your End Phase, you can pay 1000 Life Points to return all "Anon" monsters you control to your hand. You can then Banish this card in your hand to send all "Anon" monsters in your hand to the Graveyard.|
|The WEAPONS' Awakening|001|NMFF|Trap Card|Trap|||||Activate only when 4 or more monsters are removed from the field by a card effect. Both players add 1 Level 8 or lower monster from their Deck to their hand.|
|War Preparations|002|NMFF|Trap Card|Trap||Counter|||Activate only when a Level 7 or higher monster is Summoned. Add 1 Equip Spell Card or 1 Quick-Play Spell Card from your Deck to your hand. The added card cannot be activated during this turn.|
|Indie Proof|021|MMZ|Spell Card|Spell||Equip|||Equip only to a DARK, LIGHT, or Warrior-Type monster you control. The equipped monster gains 1000 ATK and DEF, but its effect is negated while equipped with this card. The equipped monster loses 100 ATK and DEF for each card in your hand and that you control. Once per turn, the equipped monster is not destroyed by an opponent's attack or Monster effect.|
|EM Apollo Flame|014|MMZ|Spellcaster/Effect|FIRE|7||2700|2300|This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by Banishing 2 Level 4 or higher FIRE monsters in your Graveyard and Tributing 1 Level 5 or higher FIRE monster you control. This card's Type is also treated as Pyro. Once per turn, this card cannot be destroyed by battle or by the effect of an opponent's Spell or Trap Card. When this card destroys an EARTH monster by battle, you can destroy 1 Spell or Trap Card on the field OR draw 1 card. While you have 4 or more FIRE monsters in your Graveyard and/or Banished Zone, you can inflict 800 points of Effect Damage to your opponent's Life Points during your Standby Phase.|
|Battle Program-Boo Hat|000|MMZ|Trap Card|Trap|||||Activate only when your opponent's monster declares an attack and you control 2 or fewer monster. Negate the attack and draw 1 card. If your targeted monster is an "EM" or NetNavi monster, you can destroy the attacking monster OR draw 2 cards.|
|Battle Program-Break Sabre|000|MMZ|Spell Card|Spell||Equip|||Equip only to a Level 4 or higher monster. The equipped monster gains 500 ATK during battle with a Defense Position monster. The equipped monster inflicts Piercing Battle Damage. 1 monster can only be equipped with 2 "Battle Program" Equip Spell Cards at a time.|
|Internet Memetic-The Bel-Air|028|ANON|Trap Card|Trap||Counter|||Activate only when an opponent's card effect would remove a card you control from the field. Negate the card effect and destroy it. If the card effect would have returned the card to the hand, flip it face-down. If the card effect would have sent the card to the Graveyard or Banished Zone, return it to your hand.|
|Battle Program-Fokx-Fu|006|MMZ|Trap Card|Trap|||||Activate only when a Level 4 or lower monster you control is targeted for an attack. Negate the attack and destroy the attacking monster. Your targeted monster cannot be targeted by Monster Effects while it remains in its current Battle Position.|
|Andromeda LV 8|022|MMZ|Machine/Effect|DARK|8||2900|2600|This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the hand by Banishing 2 or more DARK monsters you control and sending 1 Level 5 or higher monster from your hand to the Graveyard. This card's Type is also treated as Fiend. This card cannot be targeted by your opponent's Spell and Trap Cards. Once per turn, you can discard 1 Monster Card to destroy 1 monster your opponent controls of the same Level as the discarded monster. When this card is sent to the Graveyard, pay 1000 Life Points and Banish it in your Graveyard to Special Summon 1 "Andromeda LV 10" from your hand or Deck.|
|Andromeda LV 10|023|MMZ|Machine/Effect|DARK|8||3400|3000|This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the hand or Deck by paying 2000 Life Points and Banishing 4 or more DARK monsters in your Graveyard or by the effect of "Andromeda LV 8". This card's Type is also treated as Fiend. This card cannot be removed from the field by card effects. This card gains 100 ATK and DEF for each Level 4 or higher DARK monster in your Banished Zone. Once per turn, send 1 monster you control or in your hand to the Graveyard. If you cannot, return this card to your hand and lose 1000 Life Points.|
|EM Being-Sirius|024|MMZ|Spellcaster/Gemini/Effect|DARK|7||2000|2600|This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have its original ATK become 3000 and be treated as an Effect Monster while on the field or in the hand with this effect: *This card's Type is also treated as Fiend. This card is unaffected by Trap Cards and Monster Effects while in Attack Position. This card gains 200 ATK for each DARK monster in your Banished Zone. Once per turn, you can send 1 DARK monster in your Banished Zone to your Graveyard to destroy 1 Level 5 or lower monster. This card inflicts Piercing Batle Damage. When a Level 4 or lower monster declares an attack, you can pay 400 Life Points to negate the attack.|
|Battle Program-Power Song|009|MMZ|Spell Card|Spell||Continuous|||If you draw a Spell Card during your Draw Phase, you can reveal it to draw 1 card during your Standby Phase.|
|Frequency Shift|025|MMZ|Spell Card|Spell||Quick-Play|||Select and activate 1 of the following effects: *Negate the attack of 1 monster that targets an "EM" monster you control. *Add 1 "EM Being" monster from your Deck to your hand. The added monster cannot be Summoned during this turn.|
|Anon Haxxor|031|ANON|Warrior/Effect|DARK|1||0|0|This card can only be Summoned while you control "Anonymous, the Autonomous Internet Collective". Players take no Battle Damage from battles involving this card. During your Main Phase, you can discard this card to add 1 "Anonymous, the Autonomous Internet Collective" or 1 "Internet Memetic - A Series of Tubes" from your Deck or Graveyard to your hand. This card gains 500 ATK for each "Anon" monster you control. "Anon" monsters you control gain 400 ATK while you control this card. Twice per turn, you can pay 500 Life Points to negate 1 card effect and destroy the card. When this card is destroyed by battle, you can pay 600 Life Points to add 1 "Anonymous Raid" from your Deck or Graveyard to your hand and Special Summon 1 "Raidfag Token" (Warrior-Type/DARK/Level 1/ATK 0/DEF 0) to your side of the field (You take no Battle Damage from battles involving "Raidfag Tokens").|
|Anon Type-G|032|ANON|Warrior/Effect|DARK|1||500|1500|This card can only be Summoned while you control "Anonymous - The Autonomous Internet Collective". Players take no Battle Damage from battles involving this card. During your Main Phase, you can discard this card to add 1 "Anonymous, the Autonomous Internet Collective" or 1 "Internet Memetic - A Series of Tubes" from your Deck or Graveyard to your hand. This card gains 500 ATK and 100 DEF for each "Anon" monster you control. Once per turn, when your opponent activates a card effect, you can negate the card effect and switch this card to Defense Position. When this Attack Position card is destroyed by battle, you can Special Summon 1"Internet Memetic - White Knight" from your hand or Graveyard.|
|Raptor Jesus - Messiah of Anonymous|033|ANON|Reptile/Effect|DIVINE|10||?|?|This card cannot be Special Summoned or Set. This card can only be Normal Summoned by Tributing 3 or more "Anon" monsters you control and destroying all cards you control. This card's ATK and DEF is equal to the total number of "Anon" monsters Tributed for this card's Normal Summon x1000. This card's Summoning cannot be negated and this card cannot be sent to the Graveyard or returned to the hand by card effects. When this card destroys a monster by battle, your opponent recieves no Battle Damage and loses 1000 Life Points instead. When this card is removed from the field, you can select up to 3 "Anon" monsters in your Graveyard and add them to your hand.|
|Antenora, Treasonous Makonoid|018|NMFF|Fiend/Effect|DARK|3||1500|1500|When this card is discarded by a card effect, destroy 1 monster on the field and you can Special Summon this monster from your Graveyard in Defense Position. If the destroyed monster was a monster you control, Special Summon this card in Attack Position instead and it gains 400 ATK. This card cannot change its Battle Position if Special Summoned by this effect.|
|Caina, Infidelic Makonoid|019|NMFF|Fiend/Effect|DARK|2||1000|1000|When this card is discarded by a card effect, return 1 Monster Card and 1 Spell or Trap Card you control to your hand to draw 2 cards. The returned cards cannot be discarded or placed on the field during this turn.|
|Fine, Makonoid Guardian|020|NMFF|Fiend/Effect|DARK|2||900|1000|When this card is discarded by a card effect, destroy 1 Spell or Trap Card on the field and 1 monster you control gains 1000 ATK until the End Phase. If this card is sent to the Graveyard as a Synchro Material Monster, monsters your opponent controls lose 500 ATK and DEF until your opponent's next End Phase.|
|Judecca, Deceptive Makonoid|021|NMFF|Fiend/Effect|DARK|4||1700|1000|When this card is discarded by a card effect, select 1 card on the field. The selected card cannot change its current position and cannot be flipped face-up. If the selected card is a card you control, you can discard 1 card OR draw 1 card.|
|Lucifero, Evil King of the Makonoids|022|NMFF|Fiend/Effect|DARK|5||2100|1400|When this card is discarded by a card effect, destroy 1 card on the field and add 1 "Makonoid" monster from your Deck to your hand. When this card is destroyed, gain Life Points equal to half the ATK of 1 monster your opponent controls and place 1 "Makonoid" monster from your Graveyard on top of your Deck.|
|Ptolomea, Makonoid Knight|023|NMFF|Fiend/Effect|DARK|6||2400|1700|When this card is discarded by a card effect, destroy 1 face-up Level 6 or lower monster and Special Summon this card from your Graveyard. This card cannot attack during the turn where it is Special Summoned by this effect.|
|Purgatorio, Makonoid of Redemption|024|NMFF|Fiend/Effect|4||1900|1200|When this card is discarded by a card effect, you can Special Summon it and 1 other "Makonoid" Monster from your Graveyard. Neither monster can attack during the turn where this effect was activated. When this card inflicts Battle Damage to your opponent's Life Points, you can discard 1 card.|
|Basic Makonoid|025|NMFF|Fiend/Effect|3||1400|1200|When this card is discarded by a card effect, discard 1 card.|
|Experiment N121 - Makonoid|026|NMFF|Fiend/Effect|4||1500|1000|This card can attack twice during the same Battle Phase. If this card is discarded to the Graveyard by a card effect, Special Summon it from your Graveyard and immediately perform a Synchro Summon with "Experiment N121 - Makonoid" as the only Tuner monster. If this card is sent to the Graveyard as a Synchro Material Monster for the Synchro Summon of a "Mako" Synchro Monster, the Synchro Monster gains 300 ATK and DEF.|
|Experiment N116 - Mako Claw|027|NMFF|Fiend/Effect|5||2200|1400|1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can shuffle 1 card from your Graveyard into your Deck and discard 1 card. This card cannot declare an attack during a turn where you activate this effect.|
|The Lifestream's Blessing|028|NMFF|Spell Card|Spell||Quick-Play|||Both players draw 2 cards, then discard 2 cards. If a player discarded 1 or more Monster Cards, their effects can be negated by that player to have monsters that player controls gain 300 ATK during this turn.|
|The Lifestream's Curse|029|NMFF|Spell Card|Spell||Field|||Monsters gain 100 ATK for each Monster Card in their controller's Graveyard. During the Standby Phase, the turn player discards 1 card and draws 1 card. If the drawn card is a Monster Card, it can be revealed and sent to the Graveyard.|
|Energy Reconstitution|030|NMFF|Spell Card|Spell|||||Send a number of cards in your hand or that you control to the Graveyard. Draw 1 card for each card sent to the Graveyard by this effect.|
|Deathblow|031|NMFF|Spell Card|Spell|||||Select 1 monster you control. Destroy 1 monster on the field whose DEF is lower than your selected monster's ATK. Your selected monster's effects are negated during this turn.|
|Cloaked Rescue|032|NMFF|Trap Card|Trap||Counter|||Activate only when a Level 3 or lower Attack Position monster you control is targeted for an attack or destroyed by a card effect. Return the targeted or destroyed monster to your hand. You can then Banish it Special Summon 1 "Vincent Valentine" from your Deck or hand. The attacking monster can declare another attack during this turn's Battle Phase.|
|Vincent Valentine|033|NMFF|Spellcaster/Effect|WIND|5||2200|1400|This card can only be Special Summoned by the effect of "Cloaked Rescue". This card cannot attack until your next End Phase after its Special Summoning. You can reveal 1 Spell or Trap Card in your hand and shuffle it into your Deck to negate the effect of a card of the same Card Type and shuffle it into your opponent's Deck.|
|Soul Reclamation|034|NMFF|Trap Card|Trap|||||Activate only when a monster with 1500 or more ATK is Summoned. (Except Flip Summon.) Discard 1 card to send it to the Graveyard, then draw 1 card.|[/spoiler]

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I don't really see anything that looks like it might be too op except for Anon Haxxor and maybe Jesus. With both him and G on the field it can create a def that's quite scary and Haxxor is level 1 too so he's really easy to get out.

|Raptor Jesus - Messiah of Anonymous|033|ANON|Reptile/Effect|DIVINE|10||?|?|This card cannot be Special Summoned or Set. This card can only be Normal Summoned by Tributing 3 or more "Anon" monsters you control and destroying all cards you control. This card's ATK and DEF is equal to the total number of "Anon" monsters Tributed for this card's Normal Summon x1000. This card's Summoning cannot be negated and this card cannot be sent to the Graveyard or returned to the hand by card effects. When this card destroys a monster by battle, your opponent recieves no Battle Damage and loses 1000 Life Points instead. When this card is removed from the field, you can select up to 3 "Anon" monsters in your Graveyard and add them to your hand.|

from raptor's eff here does the 1000 eff damage always inflicts when it destroys a monster by battle or only a battle that would cause battle damage? His eff seems to have a lot of pluses it can't be sent to the grave or returned to the hand by card effs and if it leaves the field another way you get 3 of your monsters back. You do however destroy any spells and traps you had at the time of its summon, which if you're playing well would probably only be a field spell and the internet collective.

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