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[Finished]LOCK | Very Quick Contest #4 | LOCK


Cloister

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[b]Hey![/b]

Here's another very quick contest. As always, it ends the next time I log in to YCM. I will then start judging the cards so be sure you post your card before that.

[center][b]Rules:[/b]
It's free to join and all members can join.
Just post the card in this thread, [u]no entry fee[/u].
You can post a written card.
I'll choose the card I find the coolest, most creative & original, etc. as the winner. Overall, my favorite card.
I will post a list of the top 5 cards after the winner is selected.

There will be 1 winner only.
Winner gets 200 points.
[/center]
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I'm in!

[spoiler=DK's Entry!][img]http://img263.imageshack.us/img263/8916/180134.jpg[/img]

LORE: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sacrificing one WATER monster on the field and removing two WATER monsters in your graveyard from play. This card is not affected by traps and spells. When your opponent activates a monster's effect, you may pay 800 life points to negate it. If you do, this card can not attack this turn.[/spoiler]
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[center][img]http://img823.imageshack.us/img823/8186/377922t.jpg[/img]

Lore - Once per turn, while this card is in your hand, you can show it to your opponent to add 1 Target Counter (MAX 3) to a face-up monster. If a monster has 3 Target Counters on it, destroy that monster.[/center]
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I'd like to join, if I may.

[center][img]http://img807.imageshack.us/img807/539/145730.jpg[/img]

[spoiler=Lore][b]If you remove the monster used in this card's Tribute Summon from play, all damage inflicted by this card is doubled until the End Phase. This card can attack all face-up Attack Position monsters your opponent controls. When this card declares and attack or is selected as an attack target by a monster your opponent controls, you can send the top card on your Deck to the Graveyard to increase this card's ATK and DEF by 500 until the end of the Battle Phase. This card cannot attack directly.[/b][/spoiler][/center]
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Here's mine

[img]http://img7.imageshack.us/img7/3483/42378e.jpg[/img]
Lore
[color="#696969"]This card cannot be destroyed in battle. At the end of each Draw Phase, your opponent must send the monster with the most ATK, to the bottom of his/her Deck. At the end of your End Phase you must send the monster with the most ATK, to the bottom of your Deck. If this card is sent to the bottom of your Deck by "Reset Wanderer - Cavonis Realm" ' s effect, Summon 2 "Reset Wanderer" monsters, besides "Reset Wanderer - Cavonis Realm", from your hand to the field.[/color]

It's a part of an upcoming set.
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[center]Looks fun, Tom. I'll join! :)
[spoiler=Entry]
[img]http://img9.imageshack.us/img9/1860/atlantisr.jpg[/img]

[i][b]Lore:
Once per turn, either player can pay 1000 Life Points to allow a Level 2 or lower monster to attack directly this turn. Once per turn, you can Tribute a WATER monster you control to increase the ATK of a Level 2 or lower WATER monster you control by half of the Tributed monster's ATK. You can send this card to the Graveyard as a Tribute for the Tribute Summon of a WATER monster.[/b][/i]
[/spoiler][/center]

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Soldado de la Unidad de la Luz
*****
LIGHT
Warrior / Effect
ATK: 2000
DEF: 1500
[spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 LIGHT monster from play. Once per turn, you can discard 1 card from your hand to Special Summon 1 Level 4 or lower non-Tuner LIGHT monster from your Graveyard. When this card attacks while there is another LIGHT monster on your side of the field, randomly discard 1 card from your opponent's hand. When this card is destroyed by the effect of a Spell or Trap card your opponent controls, you can Special Summon "Soldada de la Unidad de la Oscuridad" from your hand, Deck, or Graveyard.[/spoiler]

[spoiler=Supplement]
Soldada de la Unidad de la Oscuridad
*****
DARK
Warrior / Effect
ATK: 2200
DEF: 1300
[spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 DARK monster from play. Once per turn, you can remove 1 LIGHT monster from play to Special Summon 1 Level 4 or lower non-Tuner DARK monster from your Graveyard. When this card attacks a monster in Defense Position, send the top card from your opponent's Deck to the Graveyard. When this card is destroyed by the effect of a monster your opponent controls, you can Special Summon Soldado de la Unidad de la Luz" from your hand, Deck or Graveyard.[/spoiler][/spoiler]
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[right]I join, tredje gången gilt, som man säger här i Sverige.

[img]http://img856.imageshack.us/img856/1472/133082u.jpg[/img]
You can Normal Summon this card without Tribute if you "Zombie World" is on the field. This card is unaffected by the effect of "Zombie World". As long as this card is face-up on the field, your opponent cannot Special Summon any Zombie-Type monsters from the Graveyard. As long as "Zombie World" is face-up on the field, this card cannot be destroyed. Your opponent's Zombie-Type monsters have their effects negated. When "Zombie World" is destroyed, inflict damage equal to the number of cards in your Graveyard x 100. This cards effect cannot be negated. You can Tribute 1 Zombie-Type monster you control to destroy 1 monster your opponent controls equal to or less than the Level of the Tributed monster. Spell or Trap Cards you control cannot be negated.[/right]
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ill join but i havent made a card in a while so i might not bee good
[img]http://img641.imageshack.us/img641/7865/13005r.jpg[/img]
[spoiler=card effect]
As long as this card remains face up on the field any time a face up non-dark attribute monster on the field is destroyed by battle and sent to the graveyard the owner takes 500 damage to there life points. If a dark attribute monster you control is destroyed by battle and sent to the graveyard you may Special Summon one lv4 or lower dark monster from your respective deck[/spoiler]
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Ill join
[spoiler=My Card][img]http://img806.imageshack.us/img806/7984/363365d.jpg[/img][spoiler=Lore]If this card is equipped to a FIRE monster, decrease its ATK by 500 and increase its DEF by 1000. If this card is equipped to a WATER monster, increase both the ATK and DEF by 500. While you control 1 face-up "Daggers of the Ice Queen" on the field, Field Spells cannot be activated. This card can only be equipped to a non-Tuner Warrior card.[/spoiler][/spoiler]
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