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dat Venom support


.Nu-13

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[color="#FF8C00"][b]Vennominon the Venom Prince[/b][/color]
[i]DARK/Reptile - Effect/4/1500/0
This card's name is treated as "Vennominon the King of Poisonous Snakes". When this card is Summoned, you can add 1 "Rise of the Snake Deity" from your Deck or Graveyard to your hand. During either player's turn, you can discard 1 card to destroy this face-up card.[/i]

[color="#FF8C00"][b]Venom Rattlesnake[/b][/color]
[i]EARTH/Reptile - Effect/3/500/0
This card's effect cannot be negated. When this card is Summoned, place 2 Venom Counters on 1 face-up monster your opponent controls. If this card is in your Graveyard during the End Phase, you can remove this card from your Graveyard from play to add 1 "Venom" card from your Deck to your hand.[/i]

[color="#FF8C00"][b]Venom Viper[/b][/color]
[i]DARK/Reptile - Effect/4/1200/200
When this card is Normal Summoned, you can Special Summon 1 "Venom" monster from your Deck whose Level is equal to or lower than the number of Venom Counters on the field.[/i]

[b]Vennominaga the Venom Queen[/b]
[i]DARK/Reptile - Exceed - Effect/6/2400/1000
2 Level 4 Reptile-Type monsters
When this card is Exceed Summoned, you can add up to 3 "Venom" cards from your Deck to your hand. Then, discard 2 cards. Once per turn, you can remove 1 Exceed Material Monster from this card to place 3 Venom Counters on a face-up monster on the field. If this card has no Exceed Material Monsters, destroy it.[/i]

[color="#00FF00"][b]Venom Deity Sanctuary[/b][/color]
[i]Continuous Spell
When this card is activated, remove from play 1 "Venom" moster from your Deck. All face-up "Venom" monsters you control gain ATK equal to the removed monster's ATK. Once while this card is face-up on the field, you can distribute a number of Venom Counters among face-up monsters on the field equal to the removed monster's Level. You can remove 5 Venom Counters from either side of the field and destroy this card to place 1 Hyper-Venom Counter on a face-up card you control.[/i]
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I don't think "Venominon the Venom Prince" needs the destruction effect. A level 4 monster with only 1500 attack and 0 defense won't be around very long anyway.

Besides that, nice support for the archetype.

Venom sanctuary would work well if you're trying to outclass your opponent attack-wise, or if you're using "Venom Burn". And if all goes wrong, you still have "Venom Swamp" as a plan B.
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[quote name='8komma2' timestamp='1304783420' post='5193394']
I don't think "Venominon the Venom Prince" needs the destruction effect. A level 4 monster with only 1500 attack and 0 defense won't be around very long anyway.
[/quote]
Rise of the Snake Deity. If it was destroyed by battle, it wouldn't work. It does with self-destruction.
[quote name='8komma2' timestamp='1304783420' post='5193394']
Venom sanctuary would work well if you're trying to outclass your opponent attack-wise, or if you're using "Venom Burn". And if all goes wrong, you still have "Venom Swamp" as a plan B.
[/quote]
The idea was to obv use this + Venom Swamp for lolBeatdown.
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[quote name='Klavier Gavin' timestamp='1304784105' post='5193416']
Rise of the Snake Deity. If it was destroyed by battle, it wouldn't work. It does with self-destruction.
[/quote]
It does, actually.
Rise of the Snake Deity activates when it is destroyed, it doesn't specify how:
http://yugioh.wikia.com/wiki/Rise_of_the_Snake_Deity

Also, if you make an exceed monster, you should mention the exceed materials used to summon it.
Other than that, it's a good card, as are the other two.
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[quote name='8komma2' timestamp='1305019406' post='5200591']
It does, actually.
Rise of the Snake Deity activates when it is destroyed, it doesn't specify how:
http://yugioh.wikia.com/wiki/Rise_of_the_Snake_Deity
[/quote]
[i]Judge List Rulings
"Rise of the Snake Deity" cannot be activated in the Damage Step.[/i]
So yeah. Forgot the materials for Exceed, adding now
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  • 2 weeks later...
Venom Prince is overpowered. I summon (1), search Rise, set it and use Snake Rain (3). Then I destroy it (4). I spend 4 cards to easily get Vennominaga out with 2500 ATK at the very least. If I draw it and Snake Rain on the first turn, I'm very likely to win. (For the uninitiated, Vennominaga is bar none the most powerul card ever. 500 ATK for all reptiles in the grave, immunity to everything except battle, and auto-revive if it's destroyed. [u][i][b]If.[/b][/i][/u] If that isn't enough it has a victory effect).

Rattlesnake has too little ATK. That goes for all the Venom monsters and is their greatest weakness. I like the search effect, though. I hate having to clog up my deck with field spells and Terraforming, and I love that this can search Venom Swamp. Any reason it's negate-proof?

Viper has a nice searching effect, but that's it.

Queen... this is one of the few Xyz monsters that I've seen that's balanced. Wonderful searching effect, cost (which is an effect, maybe I can run this in Dark Worlds *shot*) beefs up Vennominon/aga, and generates a great supply of counters. Sweet drawback, too. But do venoms really want a Xyz?

Deity Sanctuary is probably the best card I've seen on this site, ever. It covers the venom's weaknesses perfectly, and provides fuel for its own effect. Also maked Vennominaga's win effect not completely pointless.
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