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Combo Archetype


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[spoiler=Monsters]
Combo Lancer WIND
****
Warrior / Effect
If a Chain (of 2 or more Links) occured in your Main Phase 1, during battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
1700/1000

Combo Bomb WIND
**
Machine / Effect
If a Chain (of 2 or more Links) occured in your Main Phase 1, destroy 2 cards your opponent controls.
400/300

Combo Beast WIND
***
Beast / Tuner
If a Chain (of 2 or more Links) occured in your Main Phase 1, your opponent cannot activate Spell or Trap cards until thier next turn.
1600/1300

Combo Thief WIND
***
Warrior / Effect
If a Chain (of 2 or more Links) occured in your Main Phase 1, take control of 1 of your Opponent's monsters.
1300/500
[/spoiler]
[spoiler=Spells]
Combo Draw
Countious
You can activate this card at anytime. If a Chain (of 2 or more Links) occured in your Main Phase 1, draw 2 cards.

Combo Slash
Countious
You can activate this card at anytime. If a Chain (of 2 or more Links) occured in your Main Phase 1, destroy 1 monster your Opponent controls.
[/spoiler]
[spoiler=Traps]
Combo Breaker
Counter
If a Chain (of 2 or more Links) occurs, negate all of the effects of the previous Chain Links.
[/spoiler]
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These cards are alright. I mean, some card grammer errors, but overall quite good.
Fixes;
(Combo Theif){If a Chain (of 2 or more Links) occured in your Main Phase 1, take control of 1 [b]of your Opponent's monsters[/b].}
(Combo Slash){You can activate this card at anytime. If a Chain (of 2 or more Links) occured in your Main Phase 1, destroy 1 monster your [b]O[/b]pponent [b]controls[/b]}
(Combo Breaker){If a Chain (of 2 or more Links) occurs, negate all of the [b]effects of the previous Chain Links[/b]}
ALSO; I think there is a card already in the actual card game called "Combo Breaker". I would change the name to something similar.

'part from dat fix, 8/10
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