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Galv Spiders


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Minnion Galv Spider -WIND-
Lvl3
[Insect/Effect]
This card's type is also treated as Thunder. When this face-up card is destroyed, you can send 1 Insect-Type monster from your deck to your Graveyard and add 1 "Spider" monster from your deck to your hand.
800ATK / 500DEF

Galv Spider - Mite -WIND-
Lvl3
[Insect/Effect]
This card's type is also treated as Thunder. If you Normal Summon an Insect-Type monster, or the Opponent sets a monster, you can Special Summon this card from your hand. When this card is Special Summoned, while you control another Insect-Type monster, you can destroy 1 card on the field.
1300ATK / 500DEF

Galv Spider - Jaws -WIND-
Lvl3
[Insect/Effect]
This card's type is also treated as Thunder. When this card is Summoned, and the Opponent controls a Defense Position monster, you can add 1 Insect-Type monster from your deck to your hand.
500ATK / 500DEF

Galv Spider - Legs -WIND-
Lvl4
[Insect/Effect]
This card's type is also treated as Thunder. Once per turn, while you control another Insect-Type monster, you can destroy 1 Defense Position monster on the field and add 1 Insect-Type monster from your deck to your hand.
1600ATK / 500DEF

Galv Spider - Arachna -WIND-
Lvl4
[Insect/Effect]
This card's type is also treated as Thunder. Once per turn you can Remove from play 1 Insect-Type monster in your Graveyard to add 1 Insect-Type monster from your deck to your hand with the DEF as the Removed monster. During the turn you activated this effect, this card cannot attack this turn.
1700ATK / 500DEF

Galv Spider - Daddy -WIND-
Lvl4
[Insect/Effect]
This card's type is also treated as Thunder. While you control a "Galv Spider - Mother", you can Special Summon this card from your hand. Defense Position monsters on your Opponent's side of the field cannot change there battle position. You can only control 1 "Galv Spider - Daddy".
1800ATK / 500DEF

Galv Spider - Mother -WIND-
Lvl4
[Insect/Effect]
This card's type is also treated as Thunder. While you control a "Galv Spider - Daddy", you can Special Summon this card from your hand. Once per turn you can change all attack-position monsters your Opponent controls to Defense Position. If an Insect-Type monster destroys an Opponent's Defense Position monster as a result of battle, draw 1 card. You can only control 1 "Galv Spider - Mother".
1800ATK / 500DEF

Galv Spider - Emperor -WIND-
Lvl6
[Insect/Effect]
This card's type is also treated as Thunder. By Removing from play 2 "Spider" monsters in your Graveyard with different names, you can Special Summon this card from your hand. While you control another Insect-Type monster, your Opponent cannot activate the effect(s) of Trap cards during the Battle Phase. Once per turn you can send 1 card on the field to the Graveyard. If you activate this effect, this card cannot attack this turn and this card's effect is negated until the End Phase.
2000ATK / 500DEF

Lightning Web -Trap-
Activate only if you control a face-up Insect-Type monster, while you have at least 3 Insect-Type monsters in your Graveyard. Destroy 1 card on the field. At that time, if you control a Thunder-Type monster, inflict 1000 damage to your Opponent.

Thunder Fang -Quick-Play Spell-
Remove from play 1 "Galv Spider" monster in your Graveyard. Destroy 1 Defense Position monster on the field and add 1 Insect-Type monster from your deck to your hand.

Gravity Net -Continuous Spell-
If the only monsters on your Opponent's side of the field are Defense Position monsters, all Insect-Type monsters you control gain 800 ATK. Each time an Insect-Type monster destroys an Opponent's monster by battle, inflict 800 damage to your Opponent. If this card is removed from the field by a card effect controlled by your Opponent, draw 1 card.
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