Toffee. Posted May 4, 2011 Report Share Posted May 4, 2011 Minnion Galv Spider -WIND- Lvl3 [Insect/Effect] This card's type is also treated as Thunder. When this face-up card is destroyed, you can send 1 Insect-Type monster from your deck to your Graveyard and add 1 "Spider" monster from your deck to your hand. 800ATK / 500DEF Galv Spider - Mite -WIND- Lvl3 [Insect/Effect] This card's type is also treated as Thunder. If you Normal Summon an Insect-Type monster, or the Opponent sets a monster, you can Special Summon this card from your hand. When this card is Special Summoned, while you control another Insect-Type monster, you can destroy 1 card on the field. 1300ATK / 500DEF Galv Spider - Jaws -WIND- Lvl3 [Insect/Effect] This card's type is also treated as Thunder. When this card is Summoned, and the Opponent controls a Defense Position monster, you can add 1 Insect-Type monster from your deck to your hand. 500ATK / 500DEF Galv Spider - Legs -WIND- Lvl4 [Insect/Effect] This card's type is also treated as Thunder. Once per turn, while you control another Insect-Type monster, you can destroy 1 Defense Position monster on the field and add 1 Insect-Type monster from your deck to your hand. 1600ATK / 500DEF Galv Spider - Arachna -WIND- Lvl4 [Insect/Effect] This card's type is also treated as Thunder. Once per turn you can Remove from play 1 Insect-Type monster in your Graveyard to add 1 Insect-Type monster from your deck to your hand with the DEF as the Removed monster. During the turn you activated this effect, this card cannot attack this turn. 1700ATK / 500DEF Galv Spider - Daddy -WIND- Lvl4 [Insect/Effect] This card's type is also treated as Thunder. While you control a "Galv Spider - Mother", you can Special Summon this card from your hand. Defense Position monsters on your Opponent's side of the field cannot change there battle position. You can only control 1 "Galv Spider - Daddy". 1800ATK / 500DEF Galv Spider - Mother -WIND- Lvl4 [Insect/Effect] This card's type is also treated as Thunder. While you control a "Galv Spider - Daddy", you can Special Summon this card from your hand. Once per turn you can change all attack-position monsters your Opponent controls to Defense Position. If an Insect-Type monster destroys an Opponent's Defense Position monster as a result of battle, draw 1 card. You can only control 1 "Galv Spider - Mother". 1800ATK / 500DEF Galv Spider - Emperor -WIND- Lvl6 [Insect/Effect] This card's type is also treated as Thunder. By Removing from play 2 "Spider" monsters in your Graveyard with different names, you can Special Summon this card from your hand. While you control another Insect-Type monster, your Opponent cannot activate the effect(s) of Trap cards during the Battle Phase. Once per turn you can send 1 card on the field to the Graveyard. If you activate this effect, this card cannot attack this turn and this card's effect is negated until the End Phase. 2000ATK / 500DEF Lightning Web -Trap- Activate only if you control a face-up Insect-Type monster, while you have at least 3 Insect-Type monsters in your Graveyard. Destroy 1 card on the field. At that time, if you control a Thunder-Type monster, inflict 1000 damage to your Opponent. Thunder Fang -Quick-Play Spell- Remove from play 1 "Galv Spider" monster in your Graveyard. Destroy 1 Defense Position monster on the field and add 1 Insect-Type monster from your deck to your hand. Gravity Net -Continuous Spell- If the only monsters on your Opponent's side of the field are Defense Position monsters, all Insect-Type monsters you control gain 800 ATK. Each time an Insect-Type monster destroys an Opponent's monster by battle, inflict 800 damage to your Opponent. If this card is removed from the field by a card effect controlled by your Opponent, draw 1 card. Link to comment
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