Jump to content

Yugioh: The 2nd WRGP [Started/Not Accepting/OCC]


Recommended Posts

  • Replies 1.3k
  • Created
  • Last Reply

[quote name='Dementuo' timestamp='1304835056' post='5195378']
@ED: Pretty Much

@Zextra: And yet, the plot devices in 5D's are actually worth summoning. And easy to summon.
[/quote]
Yes...Now imagine if the real life SQD did require 5 Synchro monsters... :P

Link to comment
Share on other sites

Life stream doesn't have the decrease level thing in tcg, I believe. You'd need 4 star blasts and a lot of life points.
Problem 1: you can only have 3 of each card.
Problem 2: anime version of SQD is only worth summoning if your opponent has 5 monsters on the field to be perfectly honest. I wouldn't use star blasts to lower levels by that much in tcg
Link to comment
Share on other sites

[quote name='AngryBird' timestamp='1304835226' post='5195382']
until codename: lady says what counter trap i should use
hint: only a counter trap can counter counter trap unless royal decree is activated before a counter trap is activated or my body is a shield
[/quote]
I'm not sure why you would need a Counter Trap - it you're trying to negate a Speed Spell that's aiming to destroy your face-down Counter Trap, what's the point of paying a cost to negate it?

Also, I really hope that this RP won't have RP'ers that make cards up at the last minute just to prevent losing...
Link to comment
Share on other sites

That is way to hard i would say make it be 2 Synchro Tuners and 2 Synchro monsters

So it technically goes like this

Synchro (= 1 synchro monster)
Accel (= 2 synchro monster, 1 Synchro Tuner + 1 synchro monster)
Delta (= 3 synchro monster, 1 Synchro Tuner + 2 synchro monster)
? (= 4 synchro monster, 1 Synchro Tuner + 3 synchro monster)
Limit Over (= 5 synchro monster, 1 Synchro Tuner + 4 synchro monster)

ED yours dosen't really fit into the pattern
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...