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#[i]n[/i] Mechs


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Hello, guys. Time for some of my card skills finaly. These may be a bit Overpowered, so if I must nerf them, so be it.

[spoiler=#1 Mechs (19 cards so far)]
[spoiler=Monsters]
[spoiler=Effect Monsters]
#1 Mech; Nitxo
EARTH/2/Machine/Effect
Whilst this card remains face-up on your side of thei field, it cannot be destroyed. When this card is Set or fliped face down, this card is destroyed. Once per turn, you can allow one of your Monsters to attack directly by paying 100 Life Points equal to the Monster's level.
ATK:700/DEF:700
En000

#1 Mech; Buzzio
EARTH/2/Machine/Effect
Whilst this card remains face-up on your side of thei field, it cannot be destroyed. When this card is Set or fliped face down, this card is destroyed. If you control another "#1 Mech", it can gain 200 ATK equal to its level.
ATK:500/DEF:750
En001

#1 Mech; Necrosio
DARK/1/Machine/Effect
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying 100 Life Points for each card on your side of the Field that contains "#1 Mech" in its name. Whilst this card remains face-up on your side of thei field, it cannot be destroyed. When this card is fliped face down, this card is destroyed unless by its own effect. Once per turn, you can flip this card face down by paying 100 Life Points. Whist this card is face down, your Opponent loses 100 Life Points for each card on their side of the Field. If this card is destroyed whist face down, you can pay 100 Life Points in order to Special Summon 1 "#1 Mech; Leachios" and place "Necrois Mech Counters" equal to the level of the Monster that destroyed this card.
ATK;0/DEF;0
En002

#1 Mech; Leachios
DARK/1/Machine/Union
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the Effect of "#1 Mech; Necrosio". This card cannot be placed on your side of the Field unless the equiped Monster is destroyed. When this card is Summoned, or returns to your side of the Field, equip it to one of your Opponent's Monsters. Every turn, this card gains "Necrois Mech Counters" equal to the level of the Monster that this card is equiped with. For every "Necrois Mech Counter" on this card, your Opponent loses 50 Life Points and the Equiped monster loses 50 ATK and DEF. The equiped monster cannot attack or be destroyed by card effect. If the Equiped card loses all its ATK and DEF, the Equiped card is destroyed. (Only one Union monster may be equiped to a single monster at one time.)
ATK;0/DEF;0
En003

#1 Mech; Recorio
EARTH/1/Machine/Effect
Whilst this card remains face-up on your side of thei field, it cannot be destroyed. When this card is Set or fliped face down, this card is destroyed. Once per turn, you can see one card in your Opponent's hand.
ATK:100/DEF:350
En004

#1 Mech; Reconix
EARTH/2/Machine/Effect
Whilst this card remains face-up on your side of thei field, it cannot be destroyed. When this card is Set or fliped face down, this card is destroyed. When this card is destroyed, you can see all of your Opponent's in their hand.
ATK:1000/DEF:0
En006

#1 Mech: Spinios
EARTH/3/Machine/Effect
Whilst this card remains face-up on your side of thei field, it cannot be destroyed. When this card is Set or fliped face down, this card is destroyed. If this card attacks a face up Defence Position, and this card's ATK is higher than the attacked monster's DEF, this card causes peircing damage.
ATK:1750/DEF:200
En007

#1 Mech: Pyrio
FIRE/2/Machine/Effect
Whilst this card remains face-up on your side of thei field, it cannot be destroyed. When this card is Set or fliped face down, this card is destroyed. If this card destroys a monster in battle, the Opponent loses 500 Life Points.
ATK:550/DEF:300
En008

#1 Mech: Ragio
EARTH/4/Machine/Effect
Whilst this card remains face-up on your side of thei field, it cannot be destroyed. When this card is Set or fliped face down, this card is destroyed. This card can attack twice.
ATK:1900/DEF:450
En009
[/spoiler]
[spoiler=Tuners]
#1 Mech; Synthio
EARTH/1/Machine/Tuner(Effect)
Whilst this card remains face-up on your side of thei field, it cannot be destroyed. When this card is Set or fliped face down, this card is destroyed. You take no battle damage from this card.
ATK;0/DEF;0
En005
[/spoiler]
[spoiler=Fusion, Syncro and Ritual]
#1 Mech: Dronious
EARTH/6/Machine/Fusion/Effect
[#1 Mech; Buzzio] + [#1 Mech; Reconix] or [#1 Mech; Recorio]
Whilst this card remains face-up on your side of thei field, it cannot be destroyed. When this card is fliped face down, this card is destroyed. Every turn, you can see every card in your Opponent's hand. Whilst this card is face up on your side of the field, you can directly attack you Opponent. If you do this, this card cannot conduc an attack during your next turn. When this card is destroyed by battle, activate on of the following effects:
-Pay 500 Life Points to Special Summon this card in face up Attack Position.
-Have one of your monsters gain 200 ATK equal to its level.
-Look at every card in your Opponent's hand and make your Opponent discard 1 card.
ATK:2000/DEF:500
En010

#1 Mech; Pyrospeedio (NEW!!!)
FIRE/6/Machine/Fusion/Effect
[#1 Mech; Nitxo] + [#1 Mech; Pyrio]
Whilst this card remains face-up on your side of thei field, it cannot be destroyed. When this card is Set or fliped face down, this card is destroyed. Every turn, your Opponent loses 700 Life Points for every monster this card destroys. During the Battle phase, you can either attack normaly OR half this card's ATK (rounding up) and then this card can attack twice.
ATK:2200/DEF:DEF900
En011

#1 Mech; Sycroticois (NEW!!!)
LIGHT/3/Machine/Syncro/Effect
[#1 Mech; Synthio] + 1 or more non-Tuner "#1 Mech"s
Whilst this card remains face-up on your side of thei field, it cannot be destroyed. When this card is Set or fliped face down, this card is destroyed. When you activate any spell or trap card that specificaly targets "#1 Mech", You can destroy one of your Opponent's monsters.
En012

#1 Mech; Flairios (NEW!!!)
FIRE/7/Machine/Fusion/Effect
2x [#1 Mech; Pyrio]
Whilst this card remains face-up on your side of thei field, it cannot be destroyed. When this card is Set or fliped face down, this card is destroyed. Every time this card destroys a Monster in the battle phase, flip a coin. If you call it right, you cause direct damage to your Opponent's Life Points equal to the destroyed monster's ATK. If you call it wrong, you cause 500 points of direct damage to your Opponent's Life Points. If this card is targeted by a monster effect, negate the effect. At the end of every turn, your Opponent loses 100 Life Points equal to the number of cards on your Oppopnent's side of the field.
ATK:2500/DEF:100
En013

#1 Mech; Euphoricas (NEW!!!)
LIGHT/4/Machine/Syncro/Effect
[#1 Mech; Synthio] + 1 or more non-Tuner "#1 Mech"s
Whilst this card remains face-up on your side of thei field, it cannot be destroyed. When this card is Set or fliped face down, this card is destroyed. Once per game, you can tribute this card and pay 1000 Life Points to have every "#1 Mech" on your side of the field have their ATK doubled until you next Main-Phase 1. This effect cannot be negated.
ATK:1600/DEF:1500
En014
[/spoiler]
[/spoiler]
[spoiler=Spells]
Re-Wired Circuitry (NEW!!!)
Spell
All spell, trap or effect monsters that have an effect that targets any Machine-Type monster you control are negated and destroyed.
En015

#1 Gattling Gun (NEW!!!)
Spell/Equip
This card can only be equiped to a "#1 Mech". During the Battle Phase, roll a die. The number rolled is the number of extra attacks, which count as having 500 ATK, can be made separatly. If you roll a 6, roll the die again. If you roll a 1, destroy this card. If one of the attacks is made against a monster with a stronger ATK or DEF than 500, no battle damage is caused, and the equiped card is not destroyed.
En016

#1 Sniper Rifle (NEW!!!)
Spell/Equip
This card can only be equiped to a "#1 Mech". During the Battle Phase, the equiped card can make a separate attack, that counts as having an ATK of 1000, directly at the Opponent. This attack cannot be stopped. Afterwards, roll a die. On the roll of a 2,3,4 or 5, nothing happens. On the roll of a 6, a second attack can be made. On the roll of a 1, destroy this card.
En017

#1 Revival Package (NEW!!!)
Spell/Continuous
Whilst this card is on the field, all "#1 Mech"'s cannot be destroyed by battle.
En018
[/spoiler]
[spoiler=Traps]
#1 Defence Mechanism; Gattling Platform (NEW!!!)(NEED HELP WITH WORDING)
Trap/Continuous
When this card is activated, you must sacrafice a "#1 Mech". If you cannot, this card is destroyed at the end of the turn. Every one of your Opponent's Battle Phases, roll a die. The number rolled is the amount of ATK, times by 500, that the Opponent's monster who attacks first loses. If the Opponent's monster's ATK is reduced to 0, that monster counts as being destroyed by battle and your Opponent loses Life Points equal to the difference between the score of this card and the ATK of the destroyed monster.
En019
[/spoiler]
[/spoiler]

Next Week: Remainder of Traps to post, + the #2 Mechs revial themselves...
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