Nathanael D. Striker Posted August 23, 2011 Author Report Share Posted August 23, 2011 [quote name='Nagi Sanzenin' timestamp='1314140151' post='5464399'] Chicken tastes good. That's how good it tastes [/quote] Your name change has been noted. Your sig gave it away. Link to comment Share on other sites More sharing options...
Nicο Posted August 23, 2011 Report Share Posted August 23, 2011 That's why I put my sig like that. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 24, 2011 Author Report Share Posted August 24, 2011 [quote name='Nagi Sanzenin' timestamp='1314142786' post='5464486'] That's why I put my sig like that. [/quote] I have no use for that system since every username I've had here, except 1 (War Torn), had Striker involved. Link to comment Share on other sites More sharing options...
Nicο Posted August 24, 2011 Report Share Posted August 24, 2011 I know, if it's too different then you would have to use it, but you won't if you only want a small change, because people who know you will know it's you most of the time. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 24, 2011 Author Report Share Posted August 24, 2011 [quote name='Nagi Sanzenin' timestamp='1314145124' post='5464577'] I know, if it's too different then you would have to use it, but you won't if you only want a small change, because people who know you will know it's you most of the time. [/quote] Yea. Striker9211 --> War Torn --> Striker --> Mr. Striker --> ??? Link to comment Share on other sites More sharing options...
Nicο Posted August 24, 2011 Report Share Posted August 24, 2011 Mine are all completely different. What now? Link to comment Share on other sites More sharing options...
Mr.WHAM Posted August 24, 2011 Report Share Posted August 24, 2011 Death Strike. And I've proudly only have had 1 name. Link to comment Share on other sites More sharing options...
Simping For Hina Posted August 24, 2011 Report Share Posted August 24, 2011 Magical Fiend of Death > DeathlyFiend of YMC > Daemon Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 24, 2011 Author Report Share Posted August 24, 2011 [quote name='Daemon' timestamp='1314147788' post='5464686'] Magical Fiend of Death > DeathlyFiend of YMC > Daemon [/quote] A Fiend theme. Not too random. Link to comment Share on other sites More sharing options...
Mr.WHAM Posted August 24, 2011 Report Share Posted August 24, 2011 I do have to agree... But I have a card making question: Is it evil and wrong for an whole Set to be bsed around changing your opponent's card names to a completely different name? Link to comment Share on other sites More sharing options...
Simping For Hina Posted August 24, 2011 Report Share Posted August 24, 2011 [quote name='Mr. Striker' timestamp='1314148079' post='5464706'] A Fiend theme. Not too random. [/quote] Not random at all actually. It is the same idea. Magical Fiend of Death. Based on my Spellcaster-Fiend Burn. DeathlyFiend Of YMC. Based on my Fiend-Burn and a misspelling of YCM. Daemon. The term "fiend" in the OCG.[quote name='Mr.WHAM' timestamp='1314148306' post='5464718'] I do have to agree... But I have a card making question: Is it evil and wrong for an whole Set to be based around changing your opponent's card names to a completely different name? [/quote] I don't see a point in it. Describe the purpose. Link to comment Share on other sites More sharing options...
Mr.WHAM Posted August 24, 2011 Report Share Posted August 24, 2011 Well I made an achetype of monsters that do 3 things: Self Bounce Negate & banish Summons/Set cards Change card names. The third part would work like this: Say you have Crystl beasts on the field. I change all there names so that they are now call "P.R.E.Y. Token" instead. Any card that would effect a card by that name wouldn't be able to be used. And its supposed to change the name until a set amount of time has passed. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 24, 2011 Author Report Share Posted August 24, 2011 I don't see a problem with it, as long as it is balanced. Link to comment Share on other sites More sharing options...
Simping For Hina Posted August 24, 2011 Report Share Posted August 24, 2011 Neither do I, but stills seems convoluted. Striker, did you check out my new images? They are nice, apparently. Link to comment Share on other sites More sharing options...
Mr.WHAM Posted August 24, 2011 Report Share Posted August 24, 2011 [spoiler=I'll show you convulted...] [img]http://img12.imageshack.us/img12/3396/142273.jpg[/img] [spoiler=effect] 1 "S.K.O.R.P" Tuner Monster + 1 or more Non-Tuner Monsters When a "S.K.O.R.P." monster is summoned or activates its effect, you can draw 1 card or gain 1000 Lifepoints. When this card would be returned to the Extra Deck, banish it instead. During your Endphase, return this card to field in the same position. Once this effect is activated, gain Lifepoints equal to the number of banished cards x200. [/spoiler] [img]http://img855.imageshack.us/img855/3396/142273.jpg[/img] [spoiler=Effect] 1 "S.K.O.R.P" Tuner Monster + 2 Non-Tuner Monsters When this card is Synchro Summoned, banish two cards on your opponent's side of the field. You can negate the activation Set cards and destroy them. When this is bounced, banish it instead. Return this card on your Endphase. When this happens, you can remove all cards in your opponent's hand. They gain 1000 Lifepoints for each card removed. [/spoiler] [img]http://img69.imageshack.us/img69/3396/142273.jpg[/img] [spoiler=Effect]1 "S.K.O.R.P" Tuner Monster + 2 or more Non-Tuner Monsters When a "S.K.O.R.P." monster is Summoned, place 1 Counter on a card you control. When a card is summoned, you can remove one counter to negate its summon. When this card is returned to the hand, banish it. Return it to the field during the Endphase. Then, treat all face-up monsters your opponent controls as 'P.R.E.Y Token' until their second End Phase after this effect activates.[/spoiler] [img]http://img30.imageshack.us/img30/3396/142273.jpg[/img] [spoiler=Effect]1 "S.K.O.R.P" Tuner Monster + 2 Non-Tuner "S.K.O.R.P" Monsters This card can attack your opponent equal to the number of "S.K.O.R.P" monsters you control, except this card. You can halve this card's ATK to attack your opponent directly once. When this card would be returned to the Extra Deck, banish it instead. During your Endphase, Special Summon this card to field in the same position. When this card is returned to field, return all other cards to their owner's hands.[/spoiler] [/spoiler] I have various ways of supporting there effects and the deck was originally incredibly slow. I chnged two cards to help speed it up but not much so. Also I didn't find images well because its hard to find metal attack scorpion images... but the deck is based around those. I think i'll have it up in A THREAD SOON. Link to comment Share on other sites More sharing options...
The D.M. Posted August 24, 2011 Report Share Posted August 24, 2011 Yknow since we're all talking about name changes i just thought i'd All of you Link to comment Share on other sites More sharing options...
·Toot Posted August 24, 2011 Report Share Posted August 24, 2011 [quote name='Mr.WHAM' timestamp='1314149887' post='5464839'] [spoiler=I'll show you convulted...] [img]http://img12.imageshack.us/img12/3396/142273.jpg[/img] [spoiler=effect] 1 "S.K.O.R.P" Tuner Monster + 1 or more Non-Tuner Monsters When a "S.K.O.R.P." monster is summoned or activates its effect, you can draw 1 card or gain 1000 Lifepoints. When this card would be returned to the Extra Deck, banish it instead. During your Endphase, return this card to field in the same position. Once this effect is activated, gain Lifepoints equal to the number of banished cards x200. [/spoiler] [img]http://img855.imageshack.us/img855/3396/142273.jpg[/img] [spoiler=Effect] 1 "S.K.O.R.P" Tuner Monster + 2 Non-Tuner Monsters When this card is Synchro Summoned, banish two cards on your opponent's side of the field. You can negate the activation Set cards and destroy them. When this is bounced, banish it instead. Return this card on your Endphase. When this happens, you can remove all cards in your opponent's hand. They gain 1000 Lifepoints for each card removed. [/spoiler] [img]http://img69.imageshack.us/img69/3396/142273.jpg[/img] [spoiler=Effect]1 "S.K.O.R.P" Tuner Monster + 2 or more Non-Tuner Monsters When a "S.K.O.R.P." monster is Summoned, place 1 Counter on a card you control. When a card is summoned, you can remove one counter to negate its summon. When this card is returned to the hand, banish it. Return it to the field during the Endphase. Then, treat all face-up monsters your opponent controls as 'P.R.E.Y Token' until their second End Phase after this effect activates.[/spoiler] [img]http://img30.imageshack.us/img30/3396/142273.jpg[/img] [spoiler=Effect]1 "S.K.O.R.P" Tuner Monster + 2 Non-Tuner "S.K.O.R.P" Monsters This card can attack your opponent equal to the number of "S.K.O.R.P" monsters you control, except this card. You can halve this card's ATK to attack your opponent directly once. When this card would be returned to the Extra Deck, banish it instead. During your Endphase, Special Summon this card to field in the same position. When this card is returned to field, return all other cards to their owner's hands.[/spoiler] [/spoiler] I have various ways of supporting there effects and the deck was originally incredibly slow. I chnged two cards to help speed it up but not much so. Also I didn't find images well because its hard to find metal attack scorpion images... but the deck is based around those. I think i'll have it up in A THREAD SOON. [/quote] This seems kewl so far, its only gonna be synchros? Link to comment Share on other sites More sharing options...
Nicο Posted August 24, 2011 Report Share Posted August 24, 2011 [quote name='Nexev The Supreme Party' timestamp='1314211851' post='5465893'] Yknow since we're all talking about name changes i just thought i'd All of you [/quote] We weren't anymore, and you make no sense at all. I was going to say finish your sentences, but I get it, you changed your name. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 24, 2011 Author Report Share Posted August 24, 2011 I'm fine with multiple topics. Helps keep the club active. Also... http://www.youtube.com/watch?v=l3w2MTXBebg Link to comment Share on other sites More sharing options...
Mr.WHAM Posted August 25, 2011 Report Share Posted August 25, 2011 Nah lols I have the whole set made already. those are just some cards in it. I'll post up the field spell later. [spoiler= Later] [img]http://img707.imageshack.us/img707/3396/142273.jpg[/img] [spoiler=Effect] Once per turn, when a Machine-Type monster is summoned, you gain 1 additional Normal Summon or Set. Non Machine-Type monsters can only be Special Summoned twice per turn. Once per turn, the controller of a Machine-Type monster can pay 800 Lifepoints to return all monsters on they control to their hand. When this card is removed from the field, the controller of this card selects 1 monster in both player's Graveyard. Special Summon the monster in your opponent's Graveyard to their side of the field. That monster's effect is now treated as the selected monster's in your Graveyard either card is removed from play. [/spoiler] [/spoiler] Link to comment Share on other sites More sharing options...
Nicο Posted August 25, 2011 Report Share Posted August 25, 2011 Cool Machine spam. @Striker: Your photo does not look natural. Link to comment Share on other sites More sharing options...
Simping For Hina Posted August 25, 2011 Report Share Posted August 25, 2011 I hate Striker's photo, seems...like a TCG Section choice. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 25, 2011 Author Report Share Posted August 25, 2011 [i]Once per turn, when a Machine-Type monster is Summoned: You can Normal Summon or Set 1 extra monster. Non Machine-Type monsters can only be Special Summoned twice per turn. Once per turn: The controller of a Machine-Type monster can pay 800 Life Points to return all monsters they control to their hand. When this card leaves the field: The controller of this card selects 1 monster in both player's Graveyard. Special Summon the monster in your opponent's Graveyard to their side of the field. That monster's effect is now treated as the selected monster's effect.[/i] Too much jibber jabber. The last part made no sense. @Nagi: But I liek the face. Link to comment Share on other sites More sharing options...
Nicο Posted August 25, 2011 Report Share Posted August 25, 2011 What Daemon said-ish. Link to comment Share on other sites More sharing options...
Mr.WHAM Posted August 25, 2011 Report Share Posted August 25, 2011 [spoiler=Cause I want you too feel the Burn][img]http://img62.imageshack.us/img62/3396/142273.jpg[/img][/spoiler] That's the reason for the last part. Generally it'd work when that card is taken out of the field, I synch with that moster & choose any monster in your grave yard. You can take 900 every turn. if it stays like that for 9 turns, thats game. A very Sneaky game. Link to comment Share on other sites More sharing options...
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