Guest CDDRodrigo Posted April 30, 2011 Report Share Posted April 30, 2011 Because they are AWESOME. Dark Junk WarriorWarrior/EffectDARK/5*/ATK 2300 DEF 1300This card cannot be Normal Summoned or Set. You can Special Summon this card if you have 3 or more DARK monsters in your Graveyard. This card gains 200 ATK for each DARK monster in your Graveyard. Dark Stardust DragonDragon/EffectDARK/8*/ATK 2500 DEF 2000This card cannot be Special Summoned. Once per turn, you can remove from play 1 DARK monster from your Graveyard to negate the activation of a Spell/Trap/Effect monster's effect and destroy it. Dark BrionacSea Serpent/EffectDARK/6*/ATK 2300 DEF 1400This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having exactly 6 DARK monsters in your Graveyard. Once per turn, you can remove from play any number of DARK monsters from your Graveyard to return the same number of cards from the field to the hand. Dark CoelacanthFish/EffectDARK/7*/ATK 2800 DEF 2200This card cannot be Special Summoned. When this card is Normal Summoned, you can discard 1 DARK monster to special summon as many of your DARK monsters that are removed from play as possible. Dark GadjiltronMachine/EffectDARK/8*/ATK 3000 DEF 2000This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by it's own effect. When a DARK monster you control is removed from the field, you can remove from play 2 DARK monsters from your Graveyard to Special Summon this card from your hand or Graveyard. Dark Tool DragonMachine/EffectDARK/7*/ATK 2300 DEF 2500Once per turn, you can send 1 DARK monster from your deck to the Graveyard. If this card would be destroyed, you can remove from play 2 DARK monsters instead. Dark Bamboo ShootPlant/EffectDARK/5*/ATK 2000 DEF 2000If this card is Tribute Summoned by tributing a DARK monster, it gains the following effect:-You can negate the activation and effect of a Spell/Trap card by removing from play 1 DARK monster from your Graveyard. Dark Saber FaultrollWarrior/EffectDARK/6*/ATK 2400 DEF 1800This card cannot be Normal Summoned or Set. If you control 2 or more Level 6 or higher DARK monsters, you can Special Summon this card from your hand. Once per turn, you can Special Summon 1 Level 6 or lower DARK monster from your Graveyard. Dark Trident DragionDragon/EffectDARK/10*/ATK 3000 DEF 2800This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 7 DARK monsters from your Graveyard. Once per turn, you can remove from play up to 2 DARK monsters from your Graveyard. This card gains an additional attack this turn for each card removed by this effect. Link to comment
Guest Zetsubou Black Posted April 30, 2011 Report Share Posted April 30, 2011 Junk: I like it. Fits the original nicely =3 Stardust: Niiice. I feel like regular negation does not do it just, but just destruction would be too little, and infinite just destruction would be broken xD Brio: Fits the original to a tee. Nicely done =3 Big Fish: Yup, that's Big Fish xD Gadiltron: DAAAARKTOWN Overall, they seem playable, and good =3 NOt sure what criticisms to give. Link to comment
Guest CDDRodrigo Posted April 30, 2011 Report Share Posted April 30, 2011 Thanks Black. Added two more. Link to comment
ZeroBreaker Posted May 1, 2011 Report Share Posted May 1, 2011 Junk : Simply a very nice counterpart Stardust : Very nice. Even though it has Quasar's effect, the cost makes it really tempting with the fishy. =3 Brionac : Its just seriously one of the best dark monster I have ever seen XD Fishy : Seriously epic! =D Fear the fish!!! XP Gear Dragy : Its fast summon is scary but if he kept his original's ability to lock trap and spell, it would be the scariest Dark monster I personally love. XD Tool : A really nice version of Armageddon knight :P Bamboo : Hm....Its pretty good..but the original seems to be stronger since the opponent cannot activate any spell and traps. ^^; Overall, the Dark monsters are impressive XD Link to comment
{Galvantula} Posted May 1, 2011 Report Share Posted May 1, 2011 Awesome cards, but here's a correction for faultroll: Dark Saber FaultrollWarrior/EffectDARK/6*/ATK 2400 DEF 1800This card cannot be Normal Summoned or Set. If you control 2 or more Level 6 or more higher DARK monsters, you can Special Summon this card from your hand. Once per turn, you can Special Summon 1 Level 6 or lower DARK monster from your Graveyard. Overall these cards seem fitting to their counterparts, keep it up. Link to comment
Toffee. Posted May 1, 2011 Report Share Posted May 1, 2011 Actually, you could put Stardust's effect back to unlimited use, just, you should limit him to only negate card effects that would destroy a DARK monster.Well, IMO at least... Link to comment
Guest REDRUM Posted May 2, 2011 Report Share Posted May 2, 2011 Actually, you could put Stardust's effect back to unlimited use, just, you should limit him to only negate card effects that would destroy a DARK monster.Well, IMO at least... Nah, then it would be too strange and unrelated to Stardust, because he can negate a card that destroys anything. But thanks anyway. Link to comment
ZeroBreaker Posted October 18, 2011 Report Share Posted October 18, 2011 Saber: Sounds very fun to play in a Dark World Deck, Very nice! Dragion: Very much more playable than the original, I would love to play it in my Blackwing deck. Link to comment
Bringerofcake Posted October 18, 2011 Report Share Posted October 18, 2011 I feel like Faultroll creates too many slippery slope plays to be balanced especially considering how the Dark Counterparts work. Link to comment
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