n8thegr8 Posted April 29, 2011 Report Share Posted April 29, 2011 RULES all YCM rules apply 1st to post is challenger if u vote u must give a reason why u voted the way u did no written cards GUIDELINES Make a Synchro for an existing Arch-Type CHALLENGER dtwrules CARD A [IMG]http://i51.tinypic.com/21m4sv5.jpg[/IMG] CARD B [img]http://i1034.photobucket.com/albums/a425/dtwrules/has.jpg[/img] 1 tuner + 1 non tuner monster You can select a tuner your opponent controls as synchro material if the tuner is in Face up defense position. This monster gains 500 ATK for each of your opponents monsters in Face up Defense Position. Please PM me the card when you get it instead of posting it here to avoid favoritism Link to comment Share on other sites More sharing options...
вєgσттєη ιηѕαηιту Posted April 29, 2011 Report Share Posted April 29, 2011 i challenge you but what if the arch type has no tuners? nvm you could use tuners from another arch to make them work... ok i accept Link to comment Share on other sites More sharing options...
n8thegr8 Posted April 29, 2011 Author Report Share Posted April 29, 2011 alright ur on. I will post the cards when you PM me yours. Link to comment Share on other sites More sharing options...
n8thegr8 Posted April 30, 2011 Author Report Share Posted April 30, 2011 CARDS READY FOR VOTING!!!! Link to comment Share on other sites More sharing options...
вєgσттєη ιηѕαηιту Posted April 30, 2011 Report Share Posted April 30, 2011 I cant read Card B effect, please post Link to comment Share on other sites More sharing options...
Kato_Zenamara Posted May 1, 2011 Report Share Posted May 1, 2011 I vote Card B. IMO, they both have some OP aspects, but Heavy Armor Spider is simply better. Giving it 500 ATK for every defense position monster your opponent has, while it already has 2400, is a bit much, but I love the poetic justice in it. They put the cards in defense so you won't deal damage with your whopper ATK, but that in turn causes the ATK to increase. The first effect is just icing on the cake. Reptilliane Dragon isn't terribly bad, but it reduces the ATK of all monsters to 0, regardless of what it is. I could have gone through the trouble of summoning a Red Nova Dragon or Rainbow Dragon, and then get my trump cards reduced to nothing more than fodder. And then you just get free reign over the field from there. The last effect kinda seems like an ultimate defense, too. No matter what position its in, its safe from harm. Seems kinda like a trump to me. Link to comment Share on other sites More sharing options...
вєgσттєη ιηѕαηιту Posted May 1, 2011 Report Share Posted May 1, 2011 Thank you for the vote!! 0A - 1B Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted May 1, 2011 Report Share Posted May 1, 2011 [quote name='Kato_Zenamara' timestamp='1304211282' post='5180368'] I vote Card B. IMO, they both have some OP aspects, but Heavy Armor Spider is simply better. Giving it 500 ATK for every defense position monster your opponent has, while it already has 2400, is a bit much, but I love the poetic justice in it. They put the cards in defense so you won't deal damage with your whopper ATK, but that in turn causes the ATK to increase. The first effect is just icing on the cake. Reptilliane Dragon isn't terribly bad, but it reduces the ATK of all monsters to 0, regardless of what it is. I could have gone through the trouble of summoning a Red Nova Dragon or Rainbow Dragon, and then get my trump cards reduced to nothing more than fodder. And then you just get free reign over the field from there. The last effect kinda seems like an ultimate defense, too. No matter what position its in, its safe from harm. Seems kinda like a trump to me. [/quote] It seems that we have different views on the cards. The decrease of ATK may not be a bad thing. I have not looked up this Arch before, but I think that the 0 ATK might be a good thing. The switching to Defense Position when attack keeps it on the field for way too long. That card doesn't seem to have a weakness. Heavy Armor Spider has serious OCG flaws from the look of it. Since no one bothered to post the lore, I cannot fix it. Besides, the ATK increase on it plus its effect that makes monsters go into Defense Position really ruins it. With all that said, Card A gmv. Link to comment Share on other sites More sharing options...
вєgσттєη ιηѕαηιту Posted May 1, 2011 Report Share Posted May 1, 2011 Thank you for the vote! 1A - 1B Keep the votes coming! Link to comment Share on other sites More sharing options...
♠Decietful King♠ Posted May 1, 2011 Report Share Posted May 1, 2011 Okay for some reasons stated above, Card A gets my vote simply because it fits the Reptilline Archetype to the teeth but I do think its DEF is a little high, Also the Special Summon cost is not very adequate. Card B has some glaring OCG errors and is highly OP'ed. Simply because for each defense position monster it gets 500 ATK and it switches all cards to defense position when its summoned. So with fairy meteor crush you can wipe out the opponent. Link to comment Share on other sites More sharing options...
n8thegr8 Posted May 2, 2011 Author Report Share Posted May 2, 2011 VOTE Link to comment Share on other sites More sharing options...
n8thegr8 Posted May 4, 2011 Author Report Share Posted May 4, 2011 VOTE!!! Link to comment Share on other sites More sharing options...
n8thegr8 Posted May 6, 2011 Author Report Share Posted May 6, 2011 2A-1B Link to comment Share on other sites More sharing options...
n8thegr8 Posted May 8, 2011 Author Report Share Posted May 8, 2011 VOTE! Link to comment Share on other sites More sharing options...
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