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White Mage Healing Deck


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I had made some of these with images in my thread, but I don't really get any opinions on balance regarding to decks there, so I want to see if I can get some opinions here about them as I want to be able to play with these someday and want to make sure they are balanced.

White Mage LIGHT Level 1
Spellcaster / Effect
Increase your Life Points by 800 during each of your Standby Phases.
600 / 1500

White Wizard of Fynn LIGHT Level 3
Spellcaster / Effect
When this card is Summoned you can pay 500 Life Points to add 1 Monster card from your Graveyard to your hand. Each time that you gain Life Points increase this card's DEF by 400.
600 / 1400

Rosa the White Mage LIGHT Level 3
Spellcaster / Effect
If you control a "Cecil the Paladin" Increase this card's DEF by 500. Once during your turn you can discard 1 card in your hand to Special Summon 1 monster with an ATK of 2000 or less from your Graveyard.
1000 / 1600

After: Rosa the White Mage LIGHT Level 3
Spellcaster / Effect
If you control a "Cecil the Paladin" this card cannot be destroyed. Once during your turn you can destroy 1 DARK or Zombie monster on the field.
1000 / 1600

Porom the White Mage LIGHT Level 2
Spellcaster / Effect
Once during your turn if you gain Life Points while this card is face-up on the field you can select 1 monster you control. The selected monster can attack twice this turn.
400 / 1300

After: Porom the White Mage LIGHT Level 3
Spellcaster / Effect
When this card is Summoned you can Special Summon 1 "After: Palom the Black Mage" from your Deck. Once per turn you can discard 1 card in your hand to increase your Life Points by 1200.
600 / 1450

Cecil the Paladin LIGHT Level 4
Warrior / Effect
If you control a "Rosa the White Mage" or "After: Rosa the White Mage" increase this card's ATK by 400. When this card attacks a DARK monster increase this card's ATK by 400.
1900 / 1700

Horned Blue Hair LIGHT Level 1
Spellcaster / Summoner
When this card is face-up on the field you can pay 500 Life Points to Special Summon 1 "Fenrir", "Carbuncle", "Phoenix", or "Madeen" from your Deck or hand once per turn. When this card is removed from the field the Summon monster(s) Summoned by this card are destroyed. This monster cannot attack while you control a Summon monster. Each time that you gain Life Points you can destroy 1 Spell or Trap card on the field.
500 / 1600

Summoner Princess Level 4
Spellcaster / Summoner
When this card is face-up on the field you can pay 500 Life Points to Special Summon 1 "Ramuh", "Ifrit", "Atomos", "Bahamut", "Odin" or "Ark" from your Deck or hand once per turn. When this card is removed from the field the Summon monster(s) Summoned by this card are destroyed. This monster cannot attack while you control a Summon monster. If your Life Points are 6000 or more you can decrease it by 1500 to Normal Summon up to 2 LIGHT Spellcaster monsters from your hand.
800 / 1500

Summoner of the Fayth LIGHT Level 3
Spellcaster / Summoner
When this card is face-up on the field you can pay 500 Life Points to Special Summon 1 "Valefore", "Shiva", "Ixion", "Bahamut", or "Yojimbo" from your Deck or hand once per turn. When this card is removed from the field the Summon monster(s) Summoned by this card are destroyed. This monster cannot attack while you control a Summon monster. Each time that you gain Life Points you can remove from play 2 cards in either player's Graveyard.
700 / 1500

White Monk Prishe LIGHT Level 4
Spellcaster / Effect
This card is also a Warrior-Type. Each time that you gain Life Points you can add 1 Fist Counter to this card (max 5). Increase this card's ATK by 100 for each Fist Counter on this card. You can remove Fist Counters to use the following effects:
. 2 increase your Life Points by 200 for each Spell card in your graveyard.
. 4 Increase the ATK of 1 monster you control by 1000.
1750 / 1200

White Hare LIGHT Level 2
Beast / Effect
This card cannot be attacked if you control another LIGHT monster. Each time that you gain Life Points you can negate the effect of 1 face-up Effect monster on the field.
300 / 700

Curaga
Spell
Activate one of the following effects:
. Increase your Life Points by 1200.
. Decrease the ATK and DEF of 1 Zombie-Type monster by 800.

Curaja
Spell
Activate one of the following effects:
. Discard 1 card in your hand. Increase your Life Points by 2000.
. Decrease the ATK and DEF of all face-up Zombie-Type monsters by 800.

Life
Spell
Activate one of the following effects:
. Special Summon 1 Non-Zombie monster from your Graveyard and decrease the monster's ATK and DEF by 200.
. Destroy 1 Zombie monster on the field

Full-Life
Spell
Activate one of the following effects:
. Special Summon 1 Non-Zombie monster from either player's Graveyard.
. Remove from play 1 Zombie monster on the field.

Wishing for Fortune
Trap Continuous
Once per turn if you gain Life Points you can draw 1 card.

White Robe
Spell Equip
A monster equipped with this card becomes a LIGHT Spellcaster monster and gains the following effect: As long as this card remains face-up on the field increase your Life Points bu 300 during each of your Standby Phases.

Healing Rod
Spell Equip
This card can only be equipped to a Spellcaster-Type monster. When a monster equipped with this card destroys an Attack Position monster as a result of battle your opponent gains Life Points instead of losing.

Guardian Mog
Trap Counter
When a "Horned Blue Hair" you control is targeted by an opponent's Spell, Trap, or Monster Effect negate the activation of the effect and destroy the card.

White Mage Citadel
Field
You can only activate this card if there are 4 or more LIGHT Spellcaster monsters face-up on the field. Pay 500 Life Points. Each time that a player gains Life Points each player can Special Summon 1 LIGHT Spellcaster monster from their Graveyard.


The Deck

[U]Monsters[/U]
White Mage x2
White Monk Prishe x2
Summoner of the Fayth x2
White Wizard of Fynn
Horned Blue Hair x3
Summoner Princess x2
After: Porom the White Mage
Porom the White Mage x2
After: Rosa the White Mage x3
Cecil the Paladin x2

[U]Spells[/U]
Gold Sarcophagus x2
Life x2
White Mage Citadel x2
Terraforming
Curaga
Curaja
Full-Life
White Robe
Mystical Space Typhoon

[U]Traps[/U]
Dark Bribe x2
Wishing for Fortune x2
Aegis of Gaia
Seven Tools of the Bandit x2
Solemn Wishes
Divine Wrath
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