Ultamis Posted February 6, 2008 Report Share Posted February 6, 2008 My first post.YAYMonsters:19 Level 7+:10Megarock Dragon:3Exxod,Master of the Guard:3Valkyrion the Magna Warrior:3Dark Magician Of Chaos:1 Level 5-6:1Jinzo:1 Level 1-4:8Gigantes:3The Rock Spirit:3Neo-Spacian Grand Mole:1Snipe Hunter:1 Spells:19Trade In:3Monster Gate:3Reasoning:3Monster Reincarnation:3Spell Reproduction:3Brain Control:1Magical Stone Excavation:1Heavy Storm:1Scapegoat:1 Traps:2Mirror Force:1Torrential Tribute:1 *waits* Link to comment Share on other sites More sharing options...
Azuh Posted February 6, 2008 Report Share Posted February 6, 2008 how can you summon Exxod without a "Guardian" monster make syure you look over a deck before posting it Link to comment Share on other sites More sharing options...
Ultamis Posted February 6, 2008 Author Report Share Posted February 6, 2008 Well,that paid off quick... Link to comment Share on other sites More sharing options...
Azuh Posted February 6, 2008 Report Share Posted February 6, 2008 lol exxod is a good card but the best way to use it is to have more Flipped monsters such as Medusa Worm XD Link to comment Share on other sites More sharing options...
Ultamis Posted February 6, 2008 Author Report Share Posted February 6, 2008 Are you going to ban me if I try to explain what your doing wrong? Link to comment Share on other sites More sharing options...
Azuh Posted February 6, 2008 Report Share Posted February 6, 2008 no why? Link to comment Share on other sites More sharing options...
Smoov Op Posted February 6, 2008 Report Share Posted February 6, 2008 Nice concept Ultamis. I'll have to try it out though, since it doesn't seem too reliable. How long till you think it'll hit them? Link to comment Share on other sites More sharing options...
Ultamis Posted February 6, 2008 Author Report Share Posted February 6, 2008 Because that other guy got banned for disagreeing with the people in here. 1.Your looking at the deck name too much2.You arent looking at the deck as a whole3.(alternate to 2)Your not very good with rulings. This deck is an OTK deck that revolves around reasoning/monster gate to drop rock monsters into the grave to be removed for megarock dragon.Reasoning and monster gate pass over exxod,valkyrion,megarock,gigantes,and the rock spirit and continue to look for a suitable monster.If megarock is sent to the grave,I can use monster reincarnation to get it back.Spell reproduction and magical stone recycle reasoning/gate and can pull back milled reincarnations.Drawing into exxod or valkyrion can be fixed with snipe hunter,trade in,or monster reincarnation.I can even use gigantes/rock spirit in a pinch to either defend myself of to tribute for monster gate. Link to comment Share on other sites More sharing options...
Ultamis Posted February 6, 2008 Author Report Share Posted February 6, 2008 @SmoovI can usually win on my first attacking turn.There is a mistype by the way,the brain control is meant to be a card destruction. Link to comment Share on other sites More sharing options...
Azuh Posted February 6, 2008 Report Share Posted February 6, 2008 Because that other guy got banned for disagreeing with the people in here. 1.Your looking at the deck name too much2.You arent looking at the deck as a whole3.(alternate to 2)Your not very good with rulings. This deck is an OTK deck that revolves around reasoning/monster gate to drop rock monsters into the grave to be removed for megarock dragon.Reasoning and monster gate pass over exxod' date='valkyrion,megarock,gigantes,and the rock spirit and continue to look for a suitable monster.If megarock is sent to the grave,I can use monster reincarnation to get it back.Spell reproduction and magical stone recycle reasoning/gate and can pull back milled reincarnations.Drawing into exxod or valkyrion can be fixed with snipe hunter,trade in,or monster reincarnation.I can even use gigantes/rock spirit in a pinch to either defend myself of to tribute for monster gate.[/quote'] i am looking at the deck as a whole... but i still dotn see the point in have Exxod ad or Valkyrion in here... they can be a dead draw... there are other rock monsters that are seemingly better... that can fit into this deck and can actually be useful except for discard food if you let me get a word in... remove Valkyrion and Exxod... and add monsters that can be useful in such a situation Link to comment Share on other sites More sharing options...
Ultamis Posted February 6, 2008 Author Report Share Posted February 6, 2008 Do you have yugioh world championship 2008 azuh? Link to comment Share on other sites More sharing options...
Azuh Posted February 6, 2008 Report Share Posted February 6, 2008 nope... dont have a DS which is a bummer >. Link to comment Share on other sites More sharing options...
Ultamis Posted February 6, 2008 Author Report Share Posted February 6, 2008 Then I cant show you that the deck works.You keep thinking that this deck will allow games to go longer then a few turns.Its an OTK deck,and like all OTK decks it has its on days and its off days.If it draws a monster gate/reasoning in the first 2-3 turns,I will most likely win,while on the other hand,not drawing those will mean I will most likely lose.I COULD take out the exxods and valkyrions but then I would have to take out the trade ins.I would then add in what rock monsters?Fossil tusker? Link to comment Share on other sites More sharing options...
Azuh Posted February 6, 2008 Report Share Posted February 6, 2008 Fossil TuskersMine GolemsSand MothsLegendary Jujitsu MastersMedusa Worms theres plenty but it aint my deck... so its really up to you Link to comment Share on other sites More sharing options...
Smoov Op Posted February 6, 2008 Report Share Posted February 6, 2008 It's an OTK, so the nomis are good. Trade-In bait, fodder for MSE or Reincarnation, or simply play Card Destruction. The ways to get rid of the useless nomis is not the problem here. Can you guess what the real problem is? Link to comment Share on other sites More sharing options...
Ultamis Posted February 6, 2008 Author Report Share Posted February 6, 2008 Instead of me guessing what you think the problem is,just tell me. Changes made to the deck,check them before posting. Link to comment Share on other sites More sharing options...
M.Hats Posted February 6, 2008 Report Share Posted February 6, 2008 What the hell man, Smoov Op don't ask people to guess what the problem with the deck is, it's patronizing. Also If you put this deck up it's for critique not to get told 'wow thats such a great idea'. So if you want critique explain how the deck is meant to be used and some of the combos in it. Why it is successful and explain any strategies people could miss. If you can tell us problems with the deck tell us, we don't wanna tell you a bunch of problems we can see with the deck (there are always problems in any deck) only to have you respond by saying, 'oh you miss the point'.Lose the attitude - Well,that paid off quick...Are you going to ban me if I try to explain what your doing wrong?Those where easily explained questions from him, he wasn't rude at all. You are just being childish if you respond off topic remarks such as those in your own thread. I get that you use Monster Gate, etc. to fuel the graveyard for the RFG summons namely Megarock Dragon, thats cool and personally i think that with this earth deck it works a lot better then that Metal Zoa Red eyes metal deck that was mentioned earlier. But guess what I can tell you that this deck is flawed you have to many Nomis, it means that its hard for you to get cards on the field at the start of the duel. Personally I don't see the point in having Exxod and Valkyrion both. You could have Ultimate Tyranno and Ancient Gear Golemn. If you use either of those you aren't relying solely on high attack but also have a strong potential special summon with wicked abilities. Ancient Gear Golemn takes away the dangers of spells and traps so if you got rid of 3 Exxod or 3 Valkyrion you wouldn't need to worry about the dangers of spells and traps when Megarock Dragon gets his ATK. Whereas Ultimate Tyranno serves to clear the field of monsters. Before you say that's silly, think about it you have Neo Spacian Grand Mole and Snipe Hunter these both break Monster Gate and Reasoning, so yes keep the number of normal summons low, but look at other options as well Link to comment Share on other sites More sharing options...
tonisanoob Posted February 6, 2008 Report Share Posted February 6, 2008 hmmm why not side deck exxod and vakyrion Link to comment Share on other sites More sharing options...
Ultamis Posted February 6, 2008 Author Report Share Posted February 6, 2008 The reason I have an attitude is because,from what I have read on these forums,the people that sign up here dont understand the first thing about deck building,you included. Ultimate Tyranno How does this help my deck in any way?He stops reasoning/gate,hes not a rock type monster,and he does absolutly nothing aside from attacking. Ancient Gear Golem I ask again,how does this help aside from being trade in bait.He stops reasoning/gate,hes not a rock,and all he does is ATTACK Neo-Spacian Grand Mole and Snipe Hunter these both break Monster Gate and Reasoning You know what else they do?They clear the way for Megarock Dragon,Which is the focus of the whole deck I dont see the point of having Exxod and Valkyrion both Well lets see;Rock type monster?CHECKSkipped by reasoning/gate?CHECKTrade-In bait?CHECKThree out of three.They both get perfect scores. I can take critiques,but only if they are useful."Guess whats wrong with your deck" isnt useful,and if you dont see the point of the deck then you have no use in critiquing it. *Waits for his ban,the mods dont like good players* Link to comment Share on other sites More sharing options...
M.Hats Posted February 6, 2008 Report Share Posted February 6, 2008 Look I can see the point in ever card in your deck, what I'm saying is that you can try other options, A monster gate reasoning deck relying solely on Megarock Dragon isn't as Risky as one that Has a couple of big monsters in it. Just to prove I know the points of all your cards, I'm going to try and say what each card is for. Megarock Dragon:3These are the trump card of the deck, Megarock dragon removes all the earth monsters sent to the graveyard by Monster Gate and Reasoning, as well as any other ways. Exxod,Master of the Guard:3Valkyrion the Magna Warrior:3These are automatically discarded earth monsters from Reasoning and Monster Gate. Otherwise Deadweight as there aren’t any cards for getting them out. Dark Magician Of Chaos:1This is special summoned by Monster Gate and Reasoning but when this happens you get Monster Gate or Reasoning back, useful. Jinzo:1… It’s Jinzo, stops traps and all. I’m guessing that’s the main reason he is there, so when you get Megarock Dragon out he isn’t killed by a trap. Gigantes:3The Rock Spirit:3Both get discarded by Monster Gate and Reasoning. If you have to you can summon either, Gigantes is good for clearing spells and traps from the field. Neo-Spacian Grand Mole:1Snipe Hunter:1I guess you see these as Staples or Something. Neo-Spacian Grand Mole is… ok, stops some attack against you and can clear the field a bit. Snipe Hunter is also ok, can clear the field but the feed from your hand isn’t always a good thing. Sure you can get rid of some earth monsters from your hand for a chance at destroying one of their monsters. You do need level 4 or lower normal summons so these are pretty good as initial fodder. Trade In:3Increase the hand is always good, you have 7 monsters that are LV 8, so it can be worth it, would be better if it was more of a sure thing, but acceptable. Monster Gate:3Reasoning:3… Mentioned over and over, I just want to clear up this isn’t a new strategy and has been used before. Hell I thought of it when I first got monster gate then looked around the internet and found others had been using it long before me :P Monster Reincarnation:3Get back Megarock, and potentially fuel the graveyard a little more. Spell Reproduction:3Get back Monster Gate and Reasoning. Card Destruction:1Fuel and draw Magical Stone Excavation:1Get back Monster Gate and Reasoning. Heavy Storm:1Clear Traps and Spells. Scapegoat:1Add some cover so ideally you don't die. Now if you still think It's ok to insult my intelligence at that of the forumn maybe you should be banned, personally I would rather have you say something like "Ok, you understand, or just explain anything i missed". You don't need to take my advice on the monsters it was merely a suggestion. I have 2008 and I used your deck in it several times before posting, then I added Ultimate Tyranno and Ancient Gear Golemn and tried again. Personally I preferred the second way. I only took 1 Exxod out and 1 Valkyrion and replaced them with those 2 but it made the deck safer as I had 5 monsters that would come out from monster gate. 3 of those of which where high attack so that I could defend against the enemy. Also I could clear their field with Ultimate Tyranno so that megarock could get a shot in, and I could attack with Ancient Gear Golemn and be sure he doesn't die from Mirror Force, Sakuretsu Armour and so on so that when I had a defense while getting Megarock, and afterwards I cleared the spells with heavy storm, or sniper hunter so that they didn't have a field of monsters or any spells to kill Megarock. Even just Ultimate Tyranno would make this deck safer and more inclined to win on a regular basis. It is a OTK deck and I like that but you can make a OTK deck more efficient with cards that stray from its overall goal a bit. Nothing justifies an attitude on a forum, lead by example and show you have the maturity to raise points free of emotion and listen to critique. I merely offered some examples of how I would go about changing the deck, which I assumed would be looked at as you put the deck online for what I thought would be advice. I agree that being asked by someone "Do you know what is the problem?" was ridiculous, and I said so, so don't act like you are somehow justified in saying everyone is picking on you. Because I most certainly am not, I like the idea behind this deck but it is not executed quite right in my opinion as getting the first monsters into the graveyard and getting monsters on the field at the start is difficult. But to counteract this by putting 4 star monsters in you destroy the entire deck, so i suggested that monsters that do come out from Reasoning and Monster Gate should be tough enough so that you are better protected. Now if you are ready to explain things to people and look at peoples critique without saying rude things or being arrogant thinking that your deck is perfect please continue otherwise be sure to hell I will be one of the first to report you as it is just irritating. No deck is ever perfect they always have flaws dependent on the deck you are versing. ***EditAlso Neo-Spacian Grand Mole only takes care of 1 monster per turn, Ultimate Tyrano can kill 5. Snipe Hunter Kills your hand FOR A CHANCE to kill a card, his better then Neo-Spacian in this situation, but still a little lacking compared to what he could do that other cards may not do. Link to comment Share on other sites More sharing options...
tonisanoob Posted February 6, 2008 Report Share Posted February 6, 2008 ^--- uuuum yhea what he said XD Link to comment Share on other sites More sharing options...
Ultamis Posted February 6, 2008 Author Report Share Posted February 6, 2008 Ok,you have 2008.Do you have Wi-Fi?If you do,load up any of your decks and play against me. Its great that you understand what the cards do and how they interact with each other,but until you play the deck(which you have) AND played against it,you wont know how the deck "works".Im not sure how to describe it,I guess the best way to say is this "You can copy the deck and hear it stratagies,but until you play against the creator of the deck,you wont know how it was meant to be used". Did you play against actual people on line with it,or just the AI? The reason I wouldnt consider running golem or tyranno is because,as I said,the serve no real purpose.Golem is alot worse then tyranno though,as if reasoning/gate hit him,not only does it stop the milling,you cant special summon golem either. Scapegoat does protect me,but it also gives me gate fodder. Link to comment Share on other sites More sharing options...
M.Hats Posted February 6, 2008 Report Share Posted February 6, 2008 Well I'm glad you have taken my critique less personally this time. Unfortunately I don't have Wi-Fi, I'm planning to get it in the future. This does mean that when I was using your deck I had to use it against the AI which we all know to be somewhat retarded at times :P (I will try and get Wi-Fi coz i really want to verse some people, I will PM you when I get it if you want). I agree Golem was not nearly as good as Tyrano, the rock alternative to Tyrano for clearing their monsters is Guardian Sphinx, the bonus here is if you want you can actually field Exxod every now and then it also is a rock type (again this is just another option I'm providing). I know it breaks the flow of MG and Reasoning, and that it takes at least a turn to use but it is still a pretty nifty a card. I know what you mean regarding -"You can copy the deck and hear it stratagies,but until you play against the creator of the deck,you wont know how it was meant to be used" I don't know the cards as well as you, and don't use the deck type as often as you so I wouldn't know how to bring out the combos more, or how to get them to be more effective. e.g. I occasionally used Megarock to early when I first played the deck. The main problem I had was some times I played I drew nothing but blank draws for the first turn or two. This is very dangerous, unfortunately there aren't any real ways around this that don't screw up MG and Reasoning. I see that you really want to focus on the OTK more than anything else, as such there aren't that many changes I can offer, as you have thought through the deck quite a bit. However I doubt you will get many ideas you will like to 'fix' this deck up. Sure there are numerous other plays to mix with this, like soul absorption (as a bit of a silly one) etc. but most of which will either change the form of play, they wont necessarily ruin the deck or make it weaker but it wont play in the same way. I personally would say that if you still want alternatives for the deck, leave the topic open if you are content with your deck as is, and don't want any more suggestions (I doubt you will get any more as the way you have the deck is rather limited for changes) ask a mod to close the thread. I prefer this OTK then Cyber Dragon OTK, which are popular and much less orignal. p.s. If I was versing you I would probably use my OTK remove from play deck. It also got a bit of a rough go by the forum people, in terms of missing the points behind it. Its a fun deck to play with some interesting ways of winning.NecrofaithI am fairly happy with it as it is a bit more reliable then some OTK decks. However it does still have a fair few bad days. Please comment any points you think could use improving, as you seem to have a sound idea of deck construction, and I don't really get enough critique on my decks. Link to comment Share on other sites More sharing options...
M.Hats Posted February 6, 2008 Report Share Posted February 6, 2008 Sorry for the double post, I thought I might as well mention it as it is handy in this deck and I think it would improve the deck without ruining the style of play. Dark World Dealings - :D draw a card and then discard 1. It helps with the initial problem of not being able to start by summoning as you can put a rock monster in the graveyard for Gigantes or The Rock Spirit to bust out, and improves the odds on getting Monster Gate and Reasoning as well as Megarock. Hand Collapse - could be good also (same idea behind it). Perhaps to a lesser degree as its requirements are higher, so you might not always be able to use it. However given the large number of non-summonable monsters in most situations it might not matter to much or infact could be a better option. So tell me if you like those ideas. Link to comment Share on other sites More sharing options...
Slash Posted February 6, 2008 Report Share Posted February 6, 2008 hmmm, it's not that bad of a deck but it could be improved, but sorry I cant help you with improving it since I'am not good at that, so 6.5/10 Link to comment Share on other sites More sharing options...
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