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LOCK | Very quick contest | LOCK


Cloister

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Hey!

 

This will be a very quick contest. It ends tomorrow when I wake up. Yup, that's right. The next time I log in to YCM, I will start judging the cards so be sure you post your card before that.

 

Rules:

It's free to join and all members can join.

Post the card in this thread.

You can post a written card.

I'll choose the card I find the coolest, most creative & original, etc. as the winner.

 

There will be 1 winner only.

Winner gets 200 points.

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I join

 

My card:

 

133082m.jpg

As long as this card remains face-up on the field, all Pyro-Type monsters you controls gain 500 ATK. You can discard 1 Pyro-Type monster to inflict 800 damage to your opponent. When a Pyro-Type monster you control is destroyed, send the top card from your Deck to your Graveyard. If the sent card was a Level 4 or lower Pyro-Type monster, you can pay 500 Life Points to Special Summon that card during the End Phase.

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I'm in! :D

 

[spoiler=Titan Lord of Ice]180134d.jpg

 

LORE: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sacrificing one WATER monster on the field and removing two WATER monsters in your graveyard from play. This card is not affected by traps and spells. When your opponent activates a monster's effect, you may pay 800 life points to negate it. If you do, this card can not attack this turn.

 

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I'm in

 

185876.jpg

Lore:

Once per turn, you can place 1 Deadly Counter on this card for every card in your hand. This card gains 100 ATK for every Deadly Counter on it. When this card is removed from the field, send cards equal to the number of Deadly Counters on this card from the top of your deck to the graveyard.

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here is a card

242084v.jpg

[spoiler=Lore]This card can only be equipped to a Machine-Type monster. That monster gains 1000 ATK and loses 1000 DEF until the End Phase. The monster equipped with this card can attack all monsters your opponent controls. During your End Phase, destroy all face-up monsters you control.

 

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358743y.jpg

 

haha, better put this in a sychro deck. speedy fast summon!!

 

358743e.jpg

 

Morphing jar+ Morphing jar #2

You can fusion summon this card with out "polymerization". You can fusion summon this card by sending the aboving fusion material to the grave from your hand or field. When this card is fusion summoned, discard any number of cards and draw the same amount of cards. Also, return all monster on your opponent's side of the field to their owner's deck. Once per turn, you can roll a six-sided dice, send cards from the top of your opponent's deck to the graveyard equal to the result x2. This card will not be destroy by any effect.

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Guest Hounds of Anubis

Well, may as well.

 

[spoiler=Entry]

388937.jpg

 

[spoiler=Lore]1 Tuner + 1 or more non-Tuner monsters

If your opponent controls a face-up "Stardust Dragon" you can Synchro Summon this monster with 1 Tuner and 1 non-Tuner whose total levels equal 6 or higher. You can Tribute this card to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that negates a card on the field, and destroy that card. This effect can only be negated by Trap cards. If you negate an effect this way, you can Special Summon this card from your Graveyard during the End Phase.

 

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might as well

 

[spoiler=my card]

365966.jpg

LORE

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 2 DARK monsters while you have exactly 1 Field Spell Card in your Graveyard. This card cannot be destroyed by battle while you have a Field Spell Card in your Graveyard. Each time a DARK monster you control is destroyed and sent from the field to the Graveyard, increase this card's ATK by half of the original ATK of the destroyed monster. When this card is destroyed, you can move this card to your Field Spell Card Zone and treat it as a Field Spell Card with the following effect:

• All Level 4 or lower DARK monsters you control cannot be destroyed by battle once per turn.

 

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here is my card

 

212550.jpg

 

The original ATK of this card becomes the number of "Skull Servants" and "Queen of the Skull Servants" face-up on your side of the field X 1000. During your main pahase, you can send any number of "Skull Servants" from your side of the field to the Graveyard to Special Summon one "King of the Skull Servants" to your side of the field from your hand or Deck. While this card is in your Graveyard, it is treated as "King of the Skull Servants".

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Its free so why not? Heres my card:

225556.jpg

LORE:

As long as this card remains face-up on the field, other monsters with less ATK than this card cannot change their battle positions or attack. As long as this card remains face-up on the field, all Equip Spell and Field Spell cards' effects are negated

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Well, it can't hurt to try...

 

99600.jpg

 

Lore:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WATER monster you control. While you control another WATER monster, this card cannot be selected as an attack target. When your opponent declares an attack on a monster you control, you can remove from play 1 WATER monster from your Graveyard to change the Battle Position of the attacking monster. You can Tribute this card to take control of 1 monster that's Battle Postition has been changed by this card's effect.

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I'll make an attempt.

 

SeaDragonoftheDepths.jpg

 

When this card is Normal Summoned, Special Summon 1 WIND monster that is removed from play. Once per turn, you can remove a number of WIND monsters in your Graveyard from play to increase or decrease the level of this monster by the number of monsters removed. When this card is sent from the field to the Graveyard, return 1 of your removed from play monsters to the bottom of your Deck.

 

Went off of the new WIND fish monsters of Zexal

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