.Nu-13 Posted April 18, 2011 Report Share Posted April 18, 2011 Sure, Geminis are treated as Normals while on the field, but they're only TREATED. It doesn't mean that they can't have effects other than the after-Gemini Summon one. Or it does? [b][color="#FF8C00"]Ghoul Skeleton[/color][/b] [i]WIND/Zombie - Effect/1/0/0 During your Standby Phase, if this card is in your Graveyard, you can Special Summon it. You cannot activate this effect if you control a face-up "Ghoul Skeleton" or you have a monster in your Graveyard that is not a Zombie-Type monster. You can Tribute this card to select 1 face-up Zombie-Type Gemini monster you control. Normal Summon it.[/i] [color="#FF8C00"][b]Ghoul Shaman[/b][/color] [i]WIND/Zombie - Gemini/4/1000/1800 If this card is Normal Summoned, you can Special Summon 1 Level 4 or lower WIND "Ghoul" monster from your Deck or Graveyard and change this card to Defense Position. You cannot conduct your Battle Phase this turn. This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it again to have it be treated as an Effect Monster with this effect: ●If your opponent Special Summons a monster, you can send this card to the Graveyard to negate the Summon and remove the monster from play.[/i] [color="#FF8C00"][b]Ghoul Warrior[/b][/color] [i]WIND/Zombie - Gemini/4/2100/0 If this card is Normal Summoned and you control a face-up WIND "Ghoul" monster, other than "Ghoul Warrior", you can send 1 WIND "Ghoul" monster from your Deck to the Graveyard and draw 1 card. This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it again to have it be treated as an Effect Monster with this effect: ●This card inflicts Piercing Damage.[/i] [color="#FF8C00"][b]Ghoul Souldragon[/b][/color] [i]WIND/Zombie - Gemini/6/2400/500 If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it again to have it be treated as an Effect Monster with this effect: ●Once per turn, you can remove from play 1 WIND "Ghoul" monster from your Graveyard to destroy 1 card on the field.[/i] [color="#00FF00"][b]Twin Funeral[/b][/color] [i]Quick-Play Spell Normal Summon all face-up WIND "Ghoul" Gemini monsters on your side of the field. During the End Phase, send all face-up WIND "Ghoul" monsters you control to the Graveyard and draw 1 card for each. You can activate only 1 "Twin Funeral" per turn.[/i] Link to comment
-DOOM Posted April 18, 2011 Report Share Posted April 18, 2011 Ghoul Skeleton: Bushi for Zombies, I'm actually unable to tell if Zombies can benefit much from that or not... Anyway, effect feels slippery-slope. Add "When you control less monsters than your opponent"? Other than that, solid card. Shaman: Stratos Monk? Not Sure. Too Easy +1 IMO. Gemini effect is fine. Warrior: Srsly? 2100 Beater with possible + 1 effect that thins your Deck? No Go. Reduce ATK or throw out effect. Souldragon: It's a better Cyber Dragon. Too much ATK. Gemini effect is fine oce again. Twin Funeral: -1, unless you have Souldragon, then it can become an +0. Fine I guess. Link to comment
-Griffin Posted April 18, 2011 Report Share Posted April 18, 2011 I'd say that Warrior is the one here with most slope issues - it requires you to already have some field presence before it can do stuff, most likely when you're not in control, although it's zombies and swarm is easy, so I don't consider any of them much of an actual slope issue. They are probably broken though. Especially Monarchdra. Link to comment
.Nu-13 Posted April 18, 2011 Author Report Share Posted April 18, 2011 [quote name='Hp doom' timestamp='1303161692' post='5149387'] Ghoul Skeleton: Bushi for Zombies, I'm actually unable to tell if Zombies can benefit much from that or not... Anyway, effect feels slippery-slope. Add "When you control less monsters than your opponent"? Other than that, solid card. [/quote] Playing this kinda force you to not run Caius, so it's not abusable with Tributing... eh, maybe be a little slippery, will wait for other opinions. [quote name='Hp doom' timestamp='1303161692' post='5149387'] Shaman: Stratos Monk? Not Sure. Too Easy +1 IMO. Gemini effect is fine. [/quote] Add some cost? Maybe RFP from hand? Cuz discarding would only help [quote name='Hp doom' timestamp='1303161692' post='5149387'] Warrior: Srsly? 2100 Beater with possible + 1 effect that thins your Deck? No Go. Reduce ATK or throw out effect. [/quote] Yeah, I overdone it :/ Will reduce the ATK [quote name='Hp doom' timestamp='1303161692' post='5149387'] Souldragon: It's a better Cyber Dragon. Too much ATK. Gemini effect is fine oce again. [/quote] Will reduce the ATK [quote name='Hp doom' timestamp='1303161692' post='5149387'] Twin Funeral: -1, unless you have Souldragon, then it can become an +0. Fine I guess. [/quote] Will become better with further support[quote name='-Griffin' timestamp='1303161982' post='5149414'] They are probably broken though. Especially Monarchdra. [/quote] Yeah, forgot that you can get Dragon's effect immediately :/ Link to comment
Lonk Posted April 18, 2011 Report Share Posted April 18, 2011 I honestly do not like the concept of the cards. I see you wanted to make a Gemini Archtype that can use Zombie support and Divine Wind, but it just felt a bit..........forced. Skeleton: Treeborn Frog for Zombies and can bring out the Effect Monster Effect out of a Gemini monster? Shaman: Obvious 1-turn Exceed + TKRO is obvious. Warrior: Why break the rule of 2000 with a card that has no negative effects whatsoever (In fact, it only has completely beneficial effects)? Souldragon: So it is a bit of a 1-Turn DAD for Ghouls? Twin Funeral: Only card that I truly like out of the bunch. It's a good way to bring out the Ghoul out of the Ghouls. Plus the fact that you draw cards and can SS them with Zombie support cards makes this card pretty solid and original. Not calling them bad, but they either are unoriginally inspired or are just broke BTW, I felt obliged to post because your Status threatened to kill me if I do not rate. Link to comment
.Nu-13 Posted April 18, 2011 Author Report Share Posted April 18, 2011 [quote name='ZeroChill' timestamp='1303162565' post='5149450'] I honestly do not like the concept of the cards. I see you wanted to make a Gemini Archtype that can use Zombie support and Divine Wind, but it just felt a bit..........forced. [/quote] Forgot about Divine Wind while making those :/ [quote name='ZeroChill' timestamp='1303162565' post='5149450'] Warrior: Why break the rule of 2000 with a card that has no negative effects whatsoever (In fact, it only has completely beneficial effects)? [/quote] Yeah, I'll lower its ATK [quote name='ZeroChill' timestamp='1303162565' post='5149450'] BTW, I felt obliged to post because your Status threatened to kill me if I do not rate. [/quote] Link to comment
-Lightray Daedalus- Posted April 18, 2011 Report Share Posted April 18, 2011 [quote name='.Kowalski' timestamp='1303143534' post='5148715'] Sure, Geminis are treated as Normals while on the field, but they're only TREATED. It doesn't mean that they can't have effects other than the after-Gemini Summon one. Or it does? [b][color="#FF8C00"]Ghoul Skeleton[/color][/b] [i]WIND/Zombie - Effect/1/0/0 During your Standby Phase, if this card is in your Graveyard, you can Special Summon it. You cannot activate this effect if you control a face-up "Ghoul Skeleton" or you have a monster in your Graveyard that is not a Zombie-Type monster. You can Tribute this card to select 1 face-up Zombie-Type Gemini monster you control. Normal Summon it.[/i] [b]=0 This card is pro thought potentially Broken Monarch Fodder with Zombie World.[/b] [color="#FF8C00"][b]Ghoul Shaman[/b][/color] [i]WIND/Zombie - Gemini/4/1000/1800 If this card is Normal Summoned, you can Special Summon 1 Level 4 or lower WIND "Ghoul" monster from your [b]Deck or Graveyard[/b] and change this card to Defense Position. You cannot conduct your Battle Phase this turn. This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it again to have it be treated as an Effect Monster with this effect: ●If your opponent Special Summons a monster, you can send this card to the Graveyard to negate the Summon and [b]remove[/b] the monster from play.[/i] [b]Bolded may be a little too much let's see what other things you have there Gemini Effect bolded part also is kinda too powerful overall coz you can just equip this with supervise and get a lot of stupid pluses[/b] [color="#FF8C00"][b]Ghoul Warrior[/b][/color] [i]WIND/Zombie - Gemini/4/2100/0 If this card is Normal Summoned and you control a face-up WIND "Ghoul" monster, other than "Ghoul Warrior", you can send 1 WIND "Ghoul" monster from your Deck to the Graveyard and draw 1 card. This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it again to have it be treated as an Effect Monster with this effect: ●This card inflicts Piercing Damage.[/i] [b]This one is sorta right...XD...maybe give it the GAF clause...and it wil be perfect.[/b] [color="#FF8C00"][b]Ghoul Souldragon[/b][/color] [i]WIND/Zombie - Gemini/6/2400/500 If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it again to have it be treated as an Effect Monster with this effect: ●Once per turn, you can remove from play 1 WIND "Ghoul" monster from your Graveyard to destroy 1 card on the field.[/i] [b]Kinda easy to Summon and still having its effect right away...but Ok otherwise.[/b] [color="#00FF00"][b]Twin Funeral[/b][/color] [i]Quick-Play Spell Normal Summon all face-up WIND "Ghoul" Gemini monsters on your side of the field. During the End Phase, send all face-up WIND "Ghoul" monsters you control to the Graveyard and draw 1 card for each. You can activate only 1 "Twin Funeral" per turn.[/i] [/quote] [b]The Draw part...mmmm maybe make it a set number to avoid ridiculus +5 hand advantage...IDK...[/b] Link to comment
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