Jump to content

Legendary Flame


Recommended Posts

Ok here is a set of cards made for my RP

PS. I haven't made cards in a while so they might not be that good

[spoiler=Monster Card][spoiler=Legendary Flame - Robot of the Flame's]Level 5 Machine/Effect
ATK/2000 DEF/1500
This card can be special summoned when you control no monsters on your side of the field. When it is Destroyed, destroy one Spell or Trap card on your opponents side of the field[/spoiler][spoiler=Legendary Flame - Synchron of Fire]Level 3 Machine/Tuner
Atk/1200 DEF/1000
When this card is summoned special summon one Level Four or below Legendary Flame Monster from your deck. When this card is used to Synchro Summon a synchro monster draw one card from your deck[/spoiler][spoiler=Legendary Flame - Warrior of the Volcano]Level 4 Warrior/Effect
ATK/1600 DEF/1200
When this card is summoned, destroy one Spell and Trap card on your opponents side of the field. If this card is destroyed Special Summon two Legendary Flame - Token's (Level 1/FIRE/Warrior)[/spoiler][spoiler=Legendary Flame - The Fire Creator]Level 4 Spellcaster/Tuner
ATK/1500 DEF/1000
When this card is summoned, you can revive one Level 4 or below When this card is used to synchro summon a synchro monster that card gains 1000 attack points till the End Phase[/spoiler][spoiler=Legendary Flame - Burnt Skull]Level 1 Zombie/Tuner
ATK/400 DEF/400
When this card is summoned, Choose One synchro monster in your extra deck and you can special summon material to summon it. When this card is used to Synchor Summon a Synchro Monster you gain 1000 LP[/spoiler][spoiler=Legendary Flame - Survivor of the Volcano]Level 3 Warrior/Effect
ATK/1000 DEF/2000
When this card is summoned draw 1 card for every card on your side of the field. On the first 2 turns after this card has been summoned this card can not be destroyed[/spoiler][spoiler=Legendary Flame - The Dragon Youngling]Level 1 Dragon/Effect
ATK/600 DEF/200
When there are no cards on your side field you can special summon this card to the field. You can equip this card to another monster and that card gains 1000 attack[/spoiler][spoiler=Legendary Flame - Cursed Flame]Level 1 Pyro/Effect
ATK/200 DEF/1200
When this card is summoned destroy one card on your opponents side of the field[/spoiler][spoiler=Legendary Flame - Burning Knight]Level 1 Warrior/Tuner
Atk/500 Def/500
Once per turn lower you Life Points by 1000 to special summon a monster from your deck. When this card is destroyed your opponent loses 1000 Life Points[/spoiler][spoiler=Legendary Flame - Burnt Healer]Level 3 Warrior/Effect
Atk/1400 Def/1600
When this card is summoned you gain 1000 Life Points. While this card is on the field all battle damage is halved[/spoiler][spoiler=Legendary Flame - The Searing Returner]Level 1 Warrior/Tuner
Atk/500 Def/500
When this card is sent dirrectly from the hand to the Graveyard you can Special Summon this card to the field[/spoiler][spoiler=Legendary Flame - Zombie of Lava]Level 1 Zombie/Effect
Atk/0 Def/1000
By lowering your Life Points by 1000 you can special summon this card to the field[/spoiler][/spoiler]

[spoiler=Synchro Monster Card's][spoiler=Legendary Flame - Sorcerer of Fire]Level 8 Synchro/Warrior/Effect
ATK/2500 DEF/2000
1 Legendary Flame Tuner + 1 or more Legendary Flame non tuner monster's
When this card is summoned destroy one card on your opponent’s side of the field. By lowering this cards attack by 1000 you can negate one attack. If this card is destroyed special summon the tuner used to summon this card[/spoiler] [spoiler=Legendary Flame - Knight of the Lava]Level 12 Synchro/Warrior/Effect
ATK/4000 DEF/3000
1 Legendary Flame Tuner + 1 or more Legendary Flame non tuner monster's
This card can negate the effects of Spells, Traps and Monster Effects by losing 1000 attack points. Once this cards attack hits Zero it is destroyed. Once per turn you can activate one of the following effects, you can Special Summon one Level 4 or below Legendary Flame Monster from your deck and its attack is halved, discarding one Legendary Flame Monster from your hand your opponent takes half of that monsters attack as damage to there Life Points. When this card is destroyed Special Summon one Synchro Monster from your Graveyard [/spoiler][spoiler=Legendary Flame - Formula of Creating Flames]Level 4 Synchro/Warrior/Effect
ATK/1900 DEF/1500
When this card is summoned you can destroy one card on your opponents side of the field. On the first 2 turns after this card has been summoned this card can not be destroyed[/spoiler][spoiler=Legendary Flame - Dragon of the Volcano]Level 12 Synchro/Dragon/Effect
ATK/3500 DEF/3000
1 Legendary Flame Synchro Tuner + 1 or more Legendary Flame Synchro non tuner monster's
When this card is targeted by a Monster Card Effect you can remove it from play. It is summoned at the end phase. Send one card from your hand to your graveyard and this card gains 1000 attack. Once per turn you can choose one Level 4 or lower Legendary Flame monster in your deck and summon it though its effects are negated. When this card is destroyed special summon one of its material to your opponents side of the field and the rest to your side of the field[/spoiler][spoiler=Legendary Flame - Lizard of the Volcano]Level 2 Synchro/Reptile/Effect
ATK/600 DEF/0
Once per turn you can special summon one Level 4 or below monster from the Graveyard. If you use this effect your battle phase is skipped[/spoiler][spoiler= Legendary Flame - Master Burning Swordsman]Level 12 Synchro/Warrior/Effect
Atk/4000 DEF/3000
1 Synchro Tuner + 2 Synchro Non-Tuner Monster's
When any card on the field is Targeted by a Spell or Trap card you can remove this card from play and negate the effect of the card which is targeting it. It is returned to the field at the End Phase. Once per turn you can activate one of the following effects. Lower this cards attack by 1000 and destroy one card on your opponents side of the field. Raise this cards attack by 1000 and discard one Legendary Flame monster from your hand. Discard your whole hand and draw a 5 cards. When this card is destroyed your opponent takes 500 damage for every card in your hand[/spoiler][spoiler= Legendary Flame - Doom of the Burn]Level 2 Synchro/Warrior/Effect
Atk/500 DEF/1000
1 Tuner + 1 Non-Tuner Monster
If this card is special summoned in any other way then Synchro Summoned this card cannot be destroyed on the turn it was summoned. When this card is destroyed, destroy the card which destroyed it[/spoiler][spoiler= Legendary Flame - Flame of Destiny]Level 4 Synchro/Warrior/Effect
Atk/0 DEF/2000
1 Tuner + 1 Non-Tuner Monster
You can discard one Legendary Flame monster from your hand and Special Summon one Level 4 or below monster from your Graveyard. When this card is destroyed you can gain Life Points Equal to one card on your opponents side of the field[/spoiler][spoiler=Legendary Flame - Phoenix of Destiny]Level 12 Synchro/Winged-Beast/Effect
Atk/4500 Def/3000
1 Synchro Tuner + 3 Non Tuner Synchro Monsters
When this card is Targeted by a Spell, Trap or Monster Effect you can remove this card from play and negate the effect of the card which is targeting it. It is returned to the field at the End Phase. Once per turn you can activate one of the following effects. Bring down your Life Points by a certain amount and this cards attack is raised by that amount. Discard a certain amount of Legendary Flame monsters from your hand and you can destroy cards on your side opponents side of the field to that same amount. Discard one Legendary Flame monster from your hand and you gain its attack as Life Points. When this card is destroyed your opponent is inflicted with 2000 points of damage[/spoiler][/spoiler]
Link to comment
  • 1 month later...
Here is my review of the cards effects, because someone needed too as most of these cards are OP'd. Also sorry if I sound a bit arrogant or annoying, that is just the way I sound when I write a review of yugioh cards

[spoiler=effect monsters]
[b]Robot of the Flames[/b] - good first effect, the second one is a bit much though, as he can be summoned in the same way as cyber dragon, has similar attack and destroys a spell or trap when he is destroyed. Remove one of the effects or tone down both and it might be better
[b]Synchron of Fire[/b] - once again a bit too strong, maybe either tone down the summoning effect or get rid of it entirely, other then that, it is fine
[b]Warrior of the Volcano[/b] - instant destruction effect whenever summoned, plus you can special summon 2 weak tokens when it is destroyed, quite a strong card, once again tone down the first effect and maybe stay with only one effect.
[b]The Fire Creator[/b] - this one isn't as bad, though it still is OP'd, it reminds me of a mix of junk synchron and hyper synchron on steroids, it has no limitations on either effect, nor any cost for either. Stay with one effect again and add some limitation to it.
[b]Burnt Skull[/b] - much too strong, the instant he is summoned you can basically get a high level monster to the field with no limitations. And you gain 1000 life points if you do synchro summon with him, an effect very similar to sunny pixie without any limitation at all. Either tone down the first effect and remove the second or remove the first and keep the second to stop this card being OP'd
[b]Survivor of the Volcano[/b] - OP'd much, he can't be destroyed for the first two turns he is on the field and you can draw potentially a lot of cards when he is summoned, either majorly tone down both effects of remove one and tone down the other to stop him being OP'd. His defence is also too high for a level 3 monster, since his attack is 1000 as well, so reduce one of the two of them too.
[b]The Dragon Youngling[/b] - only slightly OP'd, he can't be special summoned easily but if you have him at the start of the duel you can gain a level 4 or lower monster with 2000-3000 ATK. 1000 ATK gain to the monster he is equipped to is too high for a level 1 monster, so lower the attack gain and he should be alright
[b]Cursed Flame[/b] - His defence is too high for a level one but that is the only flaw I can see with him, he is a good balanced monster.
[b]Burning Knight[/b] - His ability is mostly fine, reducing your life by 1000 to summon a monster from your deck is good and balanced but you shouldn't have the extra effect of dealing damage to your opponent when he is destroyed, that is a bit too much with a summoning effect.
[b]Burnt Healer[/b] - He is fine other than his attack and defence, which are slightly too high for a level 3 monster
[b]The Searing Returner[/b] - Congradulations, I can see nothing wrong with this card, he reminds me of the fabled monsters though, which isn't a bad thing.
[b]Zombie of Lava[/b] - Again he is a good card, not OP'd but not UP'd either, he has a good summoning effect and a good payment to use his effect too.[/spoiler]

[spoiler=Synchro monsters]
[b]Sorcerer of Fire[/b] - OP'd, he destroys a card when summoned, can negate a monsters attack by reducing his own attack, and can set up your field for another synchro summon when he is destroyed. One of these effects would have been fine, maybe even two if you left out the third effect, but all three is over the top and OP'd by far.
[b]Knight of the Lava[/b] - His first effect is OP'd on it's own, without even counting the other effects especially as a high attack monster, as he can negate any number of effects per turn by reducing his ATK points, and he isn't limited to only spells and traps either, and he can negate a total of eight effects before being destroyed by the flipside of that effect. If this effect was on a low attack monster it would be more reasonable because that monster would only be able to negate the effects for a short amount of time. The other effect is not as bad, though being able to special summon a monster from your deck every turn without any cost is too big, and if you had a high attack Legendary Flame, you could basically wipe your opponent out in a very short amount of time. This card is even more OP'd then Sorcerer of Fire.
[b]Formula of Creating Flames[/b] - Very similar to Survivor of the Volcano, he can't be destroyed for the first two turns that he is on the field and he can destroy a card when summoned. OP'd still though not as bad as Survivor of the Volcano, so either reduce the strength of the effect or add a cost into his effects for them to activate.
[b]Dragon of the Volcano[/b] - This card would be fine with it's first two effects, the removal and resummoning one and the attack boost one. Both summoning ones are OP'd, the first is similar to your Knights and the second is a slightly toned down version of your Sorcerer's effect. To stop this card from being OP'd either remove them both or remove the material summoning one and add a cost to the effect of the monster summoning one.
[b]Lizard of the Volcano[/b] - Finally, a non OP'd synchro, although his attack is rather high for a level 2 monster, he has a fine effect and a good cost to go with the effect.
[b]Master Burning Swordsman[/b] - I understand that he is a Delta Accel monster but even so, he is very OP'd and would probably be fine with just the removal negation effect and the ATK changing effects, though either the cost of raising his attack should be higher, or the attack gain being a lower amount.
[b]Doom of the Burn[/b] - another OP'd monster, he can't be destroyed the turn he was summoned, unless he was synchro summoned, and he destroys the card that destroys him when he is destroyed, which wouldn't be very useful against something like Raigeki but would be useful if he was destroyed by battle. This one is simple to fix, remove one of the effects and he would be just about fine, though the first effect is slightly OP'd on it's own.
[b]Flame of Destiny[/b] - This one is a fairly good card, I would suggest to make the life point gain into half the attack of one monster on your opponents field but other then that this card is fine, though you could raise his defence a small amount since he has 0 ATK.
[b]Phoenix of Destiny[/b] - This one is fairly good too, maybe change the card destruction effect to one Legendary Flame and one card destroyed if that effect is used and remove the damaging effect when he is destroyed and it will be a good card.[/spoiler]
Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...