Cloister Posted April 9, 2011 Report Share Posted April 9, 2011 [size="1"]'cause everybody be makin' level ten dragon synchros[/size] [b]Soul Core Dragon[/b] WATER - Level 10 Dragon - Effect - Synchro [i]1 Tuner + 2 or more Level 3 or lower non-Tuner monsters This card cannot be destroyed by card effects. WATER monsters you control cannot be targeted by Spell or Trap Cards. Once per turn, you can look at the 3 top cards of your Deck. For each of those cards that were Monster Cards, place 1 Soul Core Counter on 1 card on the field. Then, shuffle the 3 cards into your Deck. Once per turn, by removing a number of Soul Core Counters from a card on the field, activate 1 of the following effects based on the number of counters removed: -1: Add 1 card in your Graveyard to the top of your Deck. -2: Destroy 1 Spell or Trap Card on the field. -3: Return 1 monster on the field to its owner's hand and inflict 1000 damage to your opponent. -6: Destroy 1 card on your opponent's side of the field. Your opponent discards 2 cards.[/i] ATK 3400 - DEF 2600 Link to comment
Bahamut - Envoy of the End Posted April 10, 2011 Report Share Posted April 10, 2011 Think effect 4 is too much to destroy 3 cards in effect.Wouldn't be too dificult to get four counters. Other than that it's ok, I'm not a big fan of cards with so many effects slammed together. Link to comment
Cloister Posted April 10, 2011 Author Report Share Posted April 10, 2011 Should I change 4 to 6? Link to comment
Bahamut - Envoy of the End Posted April 10, 2011 Report Share Posted April 10, 2011 That might work yes. Link to comment
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