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Unwilling monsters


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Unwilling Citizen
Earth/Level 4/Beast/Effect/500/0
Lore: This card cannot be Special Summoned. If there are no face-up cards on your side of the field apart from this card, this card gains the following Effect: For every monster on your opponents side of the field, this card gains 700 ATK and DEF points. If this card is removed from the field, Summon 1 "Unwilling" monster from your hand (This is treated as a normal summon).

Unwilling Hero
Dark/Level 4/Beast/Effect/700/0
Lore: This card cannot be Special Summoned. If there are no face-up cards on your side of the field apart from this card, this card gains the following Effect: For Every Spell/Trap card on your opponents side of the field, this card gains 600 ATK and DEF points. If there is a face-up field spell, this card gains 500 ATK points. When this card is destroyed, add one monster on the field to the owners hand.

More to come.
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Too weak. Your opponent needs three monsters out before Citizen even matches a Cydra, and even then it imposes limits on what else you can play and can't be Special Summoned and is easy to play around and doesn't have any other effects outside of its stats. A similar problem holds for Hero.

Give them other useful abilities or make them not start at 0/0 or something, because as it stands they've got major costs and no real benefits.
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For Hero: When this card successfully destroys a monster as a result of battle, inflict damage to your opponent equal to the Level Stars of the destroyed monster x200. Battle Damage is not applied.

Also with that, you can put the Atk/Def gain up to 800.
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