Sorin Markov Posted April 11, 2011 Report Share Posted April 11, 2011 [spoiler=Units][spoiler=Card 1][img]http://img90.imageshack.us/img90/5011/100775.jpg[/img][spoiler=cards lore] If this card battles a monster, destroy that monster at the end of the Damage Step. When this card destroys a monster successfully, gain 200 Life Points.[/spoiler][/spoiler][spoiler=Card 2][img]http://img683.imageshack.us/img683/3049/100775i.jpg[/img][spoiler=Cards lore]If you activate this card, you cannot Summon other monsters this turn. Special Summon 4 "Vampire Bat Tokens" (Zombie-Type/DARK/Level 2/ATK 500/DEF 500) in Defense Position. The "Vampire Bat Token" cannot be used as a Tribute for a Tribute Summon (or Set).[/spoiler][/spoiler][/spoiler] Link to comment Share on other sites More sharing options...
Lexadin Posted April 11, 2011 Author Report Share Posted April 11, 2011 All cards accepted. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted April 11, 2011 Report Share Posted April 11, 2011 [quote name='Lexadin' timestamp='1302531644' post='5130660'] All cards accepted. [/quote] Question: Can we do a trap that summons tokens? Just feels... more... right for what I'm going for. Can be done as QPS but would be 'only activate during opponent's turn', which defies the point? Link to comment Share on other sites More sharing options...
Lexadin Posted April 11, 2011 Author Report Share Posted April 11, 2011 [quote name='Bahamut ZERO' timestamp='1302533799' post='5130700'] Question: Can we do a trap that summons tokens? Just feels... more... right for what I'm going for. Can be done as QPS but would be 'only activate during opponent's turn', which defies the point? [/quote] Rather not. I specifically chose for either a (QP) Spell Card or a Trap (monster) this turn. But do remember that QP Spells can also be activated during your opps turn. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted April 11, 2011 Report Share Posted April 11, 2011 [center][spoiler=Entries][img]http://img703.imageshack.us/img703/7669/388937.jpg[/img] [spoiler=Lore]If you control a face-up "Dormant Forest" monster you can Normal Summon this card without a Tribute. Once per turn you can remove 1 card in your Graveyard to look at 1 face-down Spell or Trap card on your opponent's side of the field. If the revealed card is a Trap card, select 1 monster your opponent controls and destroy it and this monster cannot attack this turn. If the revealed card is a Spell card, discard 1 random card.[/spoiler] [img]http://img864.imageshack.us/img864/1295/388937k.jpg[/img] [spoiler=Lore]This card can only be activated during a turn when a "Dormant Forest" monster you control is destroyed by a card controlled by your opponent (by a card effect or in battle). Special Summon 2 "Dormant Forest Tokens" (Spellcaster-Type/EARTH/Level 3/ATK 1000/DEF 1000). Each token Summoned by this effect can be Tributed to increase the ATK of 1 "Dormant Forest" monster on the field by 1000 until the End Phase.[/spoiler][/spoiler][/center] Link to comment Share on other sites More sharing options...
Lexadin Posted April 11, 2011 Author Report Share Posted April 11, 2011 Cards accepted. Link to comment Share on other sites More sharing options...
115darc Posted April 11, 2011 Report Share Posted April 11, 2011 round 2 cards ready [spoiler=1st][img]http://img822.imageshack.us/img822/959/384716x.jpg[/img] 1 "Dementia" Tuner + 1 or more non-Tuner DARK monsters. When this card is synchro summoned if 2 or more of your "Dementia" monsters are removed from play, remove from play 1 card on your opponents side of the field. One per turn you can equip 1 "Dementia" monster in your hand to this card, only 1 monster can be equipped to this card at a time. If this card would be destoyed, you can destroy the equipped monster instead. image from budda's archive. i do have a tuner for this card but it doesnt fit either rounds conditions[/spoiler] [spoiler=2nd][img]http://img683.imageshack.us/img683/953/384716v.jpg[/img] After activation, Special Summon this card; it is treated as an Effect Monster Card (Fiend-Type/DARK/Level 4/ATK 1800/DEF 0). (This card is still treated as a Trap Card.) If this card battles with an opponents monster and it is not destroyed, it is removed from play. This face-up card is Set in its Spell & Trap Card Zone during your opponent's End Phase. image by jazin kay[/spoiler] Link to comment Share on other sites More sharing options...
Dwarven King Posted April 11, 2011 Report Share Posted April 11, 2011 Out the first round? Dang! I even had some pictures rendered for more cards. Ah well. Good luck to those that remain! Link to comment Share on other sites More sharing options...
Squirrel Girl Posted April 12, 2011 Report Share Posted April 12, 2011 [center]Here's my entry cards [spoiler=Card 1] [img]http://img62.imageshack.us/img62/1472/133082u.jpg[/img] This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by it's own effect. When a "Dark Ninja" monster you control is destroyed, you can Special Summon this card from your hand or Deck. Once per turn, you can destroy 1 "Dark Ninja" monster you control to decrease the ATK of a monster your opponent controls by 500 and it's Level by 1. All "Dark Ninja" monsters you control gains 200 ATK. When a "Dark Ninja" monster is destroyed by battle, destroy all Spell and Trap Cards on your opponent's side of the field. When this card is destroyed, destroy all cards on the field. [/spoiler] [spoiler=Card 2] [img]http://img847.imageshack.us/img847/3537/133082d.jpg[/img] This card can only be activated when a Level 8 or higher "Dark Ninja" monster you control is selected as an attack target. When this card is activated, you can negate the attack of a monster your opponent controls to Special Summon 2 "Time Ninja Tokens" (Warrior-Type/DARK/Level 10/ATK 3000/DEF 3000) in face-up Attack Position. As long as a "Time Ninja Token", your opponent cannot attack a "Dark Ninja" monster. The "Time Ninja Tokens" cannot be used as Tributes for a Tribute Summon except for the Summon of a "Dark Ninja" monster. When a "Time Ninja Token" is destroyed by battle, inflict 800 damage to your opponent. [/spoiler] [/center] Link to comment Share on other sites More sharing options...
Cloister Posted April 12, 2011 Report Share Posted April 12, 2011 [center][spoiler=Card 1] [img]http://img820.imageshack.us/img820/1040/47839he.jpg[/img] This card is also treated as a Machine-Type monster. If this card is Tribute Summoned by Tributing a "Juggermech" monster, you can discard 1 card to return 1 monster on the field to its owner's hand. When this card is removed from the field, your opponent must remove from play 3 monsters with different Attributes from their Deck. If they cannot, you can Special Summon this card from your Graveyard if you have another "Juggermech" monster in your Graveyard. This card cannot attack during the turn it was Summoned this way. [/spoiler] [spoiler=Card 2] [img]http://img718.imageshack.us/img718/4759/47839o.jpg[/img] Activate only when a "Juggermech" monster is destroyed by battle. Special Summon 1 "Juggermech Chick Token" (Machine-Type/LIGHT/Level 1/ATK 0/DEF 0) and 1 "Juggermech Evolution Token" (Machine-Type/DARK/Level 4/ATK 0/DEF 0) in face-up Defense Position. If both those Tokens are used as Material Monsters or Tributed for the Summoning of a monster, you can add 1 "Juggermech" monster from your Graveyard to your hand. [/spoiler][/center] Once again, the pics are made by Hp Doom. Link to comment Share on other sites More sharing options...
AsterikcAde Posted April 12, 2011 Report Share Posted April 12, 2011 I'll show you why the Leonist race is the superior candidate to be the race of WARLORDS!!!! [img]http://img585.imageshack.us/img585/9032/70725e.jpg[/img] [spoiler=Card's Lore]This card cannot be Normal Summoned or Set. If you have 2 or more face up "Leonist" monsters on your side of the field, you may Special Summon this card from your Hand. When you summon this card, destroy a card on your Opponent's side of the Field for each face up "Leonist" monster you control. After you declared an attack with 2 or more "Leonist" monsters during your Battle Phase, increase this card's ATK by 500 for each "Leonist" monster that attacked before this card until the End Phase of your turn.[/spoiler] [img]http://img703.imageshack.us/img703/9550/70725c.jpg[/img] Link to comment Share on other sites More sharing options...
Daft Punk Posted April 12, 2011 Report Share Posted April 12, 2011 [img]http://img824.imageshack.us/img824/6435/377922.jpg[/img] Lore - After activation, Special Summon this card; it is treated as an Effect Monster Card (Fiend-Type/DARK/Level 8/ATK 0/DEF 3000). Once per turn, when a monster is destroyed, you can discard 1 card from your hand. Until the End Phase, this card's name is treated as that monster's name, and it gains that monster's effect(s). (This card is still treated as a Trap Card.) [img]http://img52.imageshack.us/img52/6969/377922y.jpg[/img] Lore - Once per turn, you can remove this card from play to destroy 1 face-up cards on the field. If you do, you can Special Summon this card during your next Standby Phase. If this card is Special Summoned this way, you can discard 1 card from your hand to increase this card's ATK by 500 until the End Phase of your opponent's next turn. Credit to HP Doom for both of the card's images. Link to comment Share on other sites More sharing options...
Goodnight Posted April 12, 2011 Report Share Posted April 12, 2011 [spoiler=Stuffs][img]http://img820.imageshack.us/img820/5403/146927z.jpg[/img] This card cannot be Summoned unless you have 2 or more "The Order" monsters in your Graveyard. This card cannot attack if your opponent has no cards in his hand. When you declare an attack with this card, you must select 1 card in your opponent's hand and look at it. If it is a Spell Card, send it to the Graveyard and you can select 1 card on your opponent's side of the field and destroy it. If it is not a Spell Card, decrease this card's ATK by half. [img]http://img851.imageshack.us/img851/8324/146927v.jpg[/img] This card cannot be activated unless you control a face-up "The Order" monster. This card can only be activated when chained to an opponent's Spell Card (excluding Ritual, Field, and Equip Spell Cards). Special Summon 1 "Golem Token" (Rock-Type/EARTH/Level 1/ATK 0/DEF 2500) to your side of the field. The "Golem Token" summoned by this card's effect gains the effect of the Spell Card this card was chained to, but can only use that effect once per turn. [/spoiler] Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted April 13, 2011 Report Share Posted April 13, 2011 My entries, not happy with the pics, but Photobucket is currently down. [center] [img]http://img508.imageshack.us/img508/9580/258150e.jpg[/img] Discard 2 cards to activate this card. 'Blackhand' monsters you control that are in face-up Defence Position cannot be selected as an attack target. If the only monsters you control are 'Blackhand' monsters in face-up Defence Position, your opponent can attack you directly. Once per turn, during your Standby Phase, you can Tribute 1 'Blackhand' monster you control to activate one of the following effects: - Destroy 1 card on your opponents side of the field. - Randomly select and discard 1 card in your opponents hand. [img]http://img705.imageshack.us/img705/484/258150xb.jpg[/img] You can only activate this card when your opponents monster attacks a 'Blackhand' monster. Special Summon 2 'Black Decoy' Tokens (DARK, Fiend, Level 1, ATK 0, DEF 0) to your side of the field in Defence Position. While they exist on the field, your opponent can only select 'Black Decoy' Tokens as an attack target. When a 'Black Decoy' token is destroyed, inflict 300 points of damage to your opponents Life Points. [/center] Link to comment Share on other sites More sharing options...
Lexadin Posted April 13, 2011 Author Report Share Posted April 13, 2011 All accepted. And remember Matt, that you can edit your card till the end date. The wait's for Talos now. Link to comment Share on other sites More sharing options...
AsterikcAde Posted April 13, 2011 Report Share Posted April 13, 2011 [quote name='Lexadin' timestamp='1302714122' post='5135517'] All accepted. And remember Matt, that you can edit your card till the end date. The wait's for Talos now. [/quote] I read his status comment yesterday and Talos said that he won't be on for a while, I don't know how long he's going to be absent from YCM, hopefully not too long... Link to comment Share on other sites More sharing options...
Lexadin Posted April 13, 2011 Author Report Share Posted April 13, 2011 Mhh, that is problematic. Anyway, I'll give him till the end date. If he couldn't make it, I'll have to let him get killed by the other troops. But he could've told me so himself. Link to comment Share on other sites More sharing options...
Ren✧ Posted April 14, 2011 Report Share Posted April 14, 2011 [img]http://img541.imageshack.us/img541/8818/266107.jpg[/img] When this card is activated, Special Summon 2 "Flashfire Tokens" (Pyro-Type/FIRE/Level 2/ ATK 500/ DEF 500). Then inflict damage to your opponent equal to the number of "Flashfire Tokens" on your side of the field x300. During the End Phase of the turn this card is activated, if you control only Token Monsters you can add 1 "Book of Flashfire" from your Deck to your hand. Here is my entry....*whew*...I was afraid I wasn't going to get it in in time....oh wait there is another card to be made...*makes card* [img]http://img823.imageshack.us/img823/4395/266107a.jpg[/img] You cannot Normal Summon or Set this turn if you Special Summon this card. If you have not Special Summoned yet this turn, you can Special Summon this card from your hand, by Tributing 1 FIRE monster on your side of the field. Then select and destroy 1 monster on your opponent's side of the field with ATK points equal to or less than the ATK of the Tributed monster. If this card is destroyed as a result of battle and it was Special Summoned, you can Special Summon 1 "Lion Token" (Beast-Type/FIRE/ Level 1/ 100 ATK/100 DEF) 1 "Goat Token" (Beast-Type/ FIRE/ Level 1/100 ATK//100 DEF) and 1 "Snake Token" (Reptile-Type/FIRE/ Level 1/100 ATK/100 ATK) to your side of the field(Tokens Special Summoned by this card's effect cannot be used as Synchro Material Monsters). If this card is in your Graveyard, during each of your End Phases both players take damage equal to the amount of Tokens on your side of the field that were Special Summoned by this card x400. Link to comment Share on other sites More sharing options...
Lexadin Posted April 14, 2011 Author Report Share Posted April 14, 2011 Excelent I'll start judging. Link to comment Share on other sites More sharing options...
Lexadin Posted April 14, 2011 Author Report Share Posted April 14, 2011 Here are the results. [spoiler=Results] Note: Card 1 is the removing card and Card 2 is the Token/Trap Monster Card. Note2: You can only get or not get the full points for forfilling the reqs. [spoiler=Psychic Almighty] [b]Card 1[/b] OCG: 7.8/10 Ballance: 8.3/10 Playability: 8.6/10 Does it fit the Req: 10 Originality: 3.3/5 Apearance: 3.8/5 Total: 8.4/10 [b]Card 2[/b] OCG: 8/10 Ballance: 7.2/10 Playability: 7.5/10 Does it fit the Req: 10 Originality: 1.8/5 Apearance: 3.6/5 Total: 7.6/10 [b]TOTAL[/b]: 8/10 [/spoiler] [spoiler=Sorin Markov] [b]Card 1[/b] OCG: 9.4/10 Ballance: 8/10 Playability: 7.2/10 Does it fit the Req: 10 Originality: 2.4/5 Apearance: 2.1/5 Total: 7.8/10 [b]Card 2[/b] OCG: 9.2/10 Ballance: 7/10 Playability: 9/10 Does it fit the Req: 0 Originality: 1.9/5 Apearance: 3.4/5 Total: 6.1/10 [b]TOTAL[/b]: 7/10 [/spoiler] [spoiler=Hounds of Anubis] [b]Card 1[/b] OCG: 9.1/10 Ballance: 9.8/10 Playability: 9.5/10 Does it fit the Req: 10 Originality: 4.2/5 Apearance: 4.5/5 Total: 9.4/10 [b]Card 2[/b] OCG: 9.4/10 Ballance: 9.2/10 Playability: 9.6/10 Does it fit the Req: 10 Originality: 4.2/5 Apearance: 5/5 Total: 9.5/10 [b]TOTAL[/b]: 9.5/10 [/spoiler] [spoiler=LightningCloud] [b]Card 1[/b] OCG: 9/10 Ballance: 7.4/10 Playability: 8.8/10 Does it fit the Req: 10 Originality: 3.7/5 Apearance: 3.4/5 Total: 8.5/10 [b]Card 2[/b] OCG: 9.1/10 Ballance: 8.7/10 Playability: 7.9/10 Does it fit the Req: 10 Originality: 3.2/5 Apearance: 4.2/5 Total: 8.6/10 [b]TOTAL[/b]: 8.6/10 [/spoiler] [spoiler=115darc] [b]Card 1[/b] OCG: 8.9/10 Ballance: 8.7/10 Playability: 9/10 Does it fit the Req: 10 Originality: 4/5 Apearance: 4.5/5 Total: 9/10 [b]Card 2[/b] OCG: 8.1/10 Ballance: 7.7/10 Playability: 9/10 Does it fit the Req: 10 Originality: 4/5 Apearance: 3.7/5 Total: 8.5/10 [b]TOTAL[/b]: 8.8/10 [/spoiler] [spoiler=Rio.] [b]Card 1[/b] OCG: 9.9/10 Ballance: 6.5/10 Playability: 9/10 Does it fit the Req: 10 Originality: 3.5/5 Apearance: 3/5 Total: 8.4/10 [b]Card 2[/b] OCG: 8/10 Ballance: 6.5/10 Playability: 8/10 Does it fit the Req: 10 Originality: 3.5/5 Apearance: 4.5/5 Total: 8.1/10 [b]TOTAL[/b]: 8.3/10 [/spoiler] [spoiler=Tom.] [b]Card 1[/b] OCG: 9.5/10 Ballance: 8.9/10 Playability: 9.1/10 Does it fit the Req: 10 Originality: 4.3/5 Apearance: 5/5 Total: 9.4/10 [b]Card 2[/b] OCG: 10/10 Ballance: 9/10 Playability: 9/10 Does it fit the Req: 10 Originality: 5/5 Apearance: 3.7/5 Total: 9.3/10 [b]TOTAL[/b]: 9.4/10 [/spoiler] [spoiler=AsterikcAde] [b]Card 1[/b] OCG: 8.4/10 Ballance: 8.7/10 Playability: 9/10 Does it fit the Req: 10 Originality: 4.5/5 Apearance: 3/5 Total: 8.7/10 [b]Card 2[/b] OCG: 6.9/10 Ballance: 7.5/10 Playability: 8/10 Does it fit the Req: 10 Originality: 3.5/5 Apearance: 4/5 Total: 8/10 [b]TOTAL[/b]: 8.4/10 [/spoiler] [spoiler=The Wicked One] [b]Card 1[/b] OCG: 9.9/10 Ballance: 8/10 Playability: 9.2/10 Does it fit the Req: 10 Originality: 3.2/5 Apearance: 4/5 Total: 8.7/10 [b]Card 2[/b] OCG: 10/10 Ballance: 8.5/10 Playability: 9/10 Does it fit the Req: 10 Originality: 4/5 Apearance: 4/5 Total: 9.1/10 [b]TOTAL[/b]: 8.9/10 [/spoiler] [spoiler=Goodnight] [b]Card 1[/b] OCG: 9/10 Ballance: 8.2/10 Playability: 8/10 Does it fit the Req: 10 Originality: 4.2/5 Apearance: 3.5/5 Total: 8.6/10 [b]Card 2[/b] OCG: 9.1/10 Ballance: 8.8/10 Playability: 8/10 Does it fit the Req: 10 Originality: 5/5 Apearance: 4/5 Total: 9/10 [b]TOTAL[/b]: 8.8/10 [/spoiler] [spoiler=Bahamut ZERO] [b]Card 1[/b] OCG: 9.3/10 Ballance: 7.6/10 Playability: 9.3/10 Does it fit the Req: 10 Originality: 4/5 Apearance: 4/5 Total: 8.8/10 [b]Card 2[/b] OCG: 7.7/10 Ballance: 8.7/10 Playability: 9/10 Does it fit the Req: 10 Originality: 3/5 Apearance: 3.7/5 Total: 8.4/10 [b]TOTAL[/b]: 8.6/10 [/spoiler] [spoiler=Talos the Wind Ninja] [b]Card 1[/b] OCG: 9.1/10 Ballance: 8.2/10 Playability: 8.7/10 Does it fit the Req: 10 Originality: 4.7/5 Apearance: 4.5/5 Total: 9/10 [b]Card 2[/b] OCG: 9.5/10 Ballance: 6/10 Playability: 9/10 Does it fit the Req: 0 Originality: 3/5 Apearance: 4.5/5 Total: 6.4/10 [b]TOTAL[/b]: 7.7/10 [/spoiler] [/spoiler] [b]Warlords Sorin Markov, Talos and Psychic Almighty have fallen in battle.[/b] Link to comment Share on other sites More sharing options...
115darc Posted April 14, 2011 Report Share Posted April 14, 2011 i can't believe it, im actually doing ok. i had to check the results twice before i trusted my own eyes Link to comment Share on other sites More sharing options...
Lexadin Posted April 14, 2011 Author Report Share Posted April 14, 2011 As long as you keep to the requirements you'll gain the full 10 points, which can really give your score a boost. The contestants that where eliminated didn't fully meet these requirements, and therefor got low scores. You followed the requirements and got a decent score, sounds fair to me. Link to comment Share on other sites More sharing options...
Squirrel Girl Posted April 14, 2011 Report Share Posted April 14, 2011 I knew my cards wasn't good, but I'm still in this. Will do better next time. EDIT: What do you mean by "recycle" Link to comment Share on other sites More sharing options...
Lexadin Posted April 14, 2011 Author Report Share Posted April 14, 2011 [quote name='Rio.' timestamp='1302801350' post='5137824'] I knew my cards wasn't good, but I'm still in this. Will do better next time. EDIT: What do you mean by "recycle" [/quote] Re-using the card. Like returning it to your hand, field, Deck or just using the effect of that card. Link to comment Share on other sites More sharing options...
AsterikcAde Posted April 14, 2011 Report Share Posted April 14, 2011 Woo! Made this round as well! Hopefully my Leonist Soldiers come out on top in this war! I'll turn in my cards when I can Lex, as with everyone, I am too busy with life... Link to comment Share on other sites More sharing options...
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