slice n dice Posted February 4, 2008 Report Share Posted February 4, 2008 This is a contest to create a new game mechanic, (example in real TCG - gemini), and a card (or cards) using this mechanic. Three prize places are up for grabs; First place 3 Rep, Second Place 2 Rep, Third Place 1 Rep.CONTEST RULES:1. It must be a NEW MECHANIC2. The card(s) must be new, not a remake of existing cards3. Marking system is as follows:40% Creativity of Mechanic30% Creativity of Card(s)10% Image10% OCG (extremely poor OCG entries will recieve substantial markdowns)Have Fun!:D Link to comment Share on other sites More sharing options...
Abstract [Atrocity] Posted February 5, 2008 Report Share Posted February 5, 2008 OK, here's my newest creation. Hope you like it... (and you can only give out a total of 6 reps per contest) Rules for the "Factory Graveyard"The "Factory Graveyard" is put into play when you activate"Factory Floor 3 - Entrance". All Machine-Type monsters you own that go to the Graveyard are placed on top of"Factory Floor 3 - Entrance". They do not count as being in your Regular Graveyard, so "Premature Burial" and "Pot of Avarice" do not work on them. That also meansyour opponent cannot target them with whatever cardthey will use. They also use synergy to take down your opponent easily, providing another way to play. Althoughcards involving the Factory Graveyard do not say "yourfactory graveyard", they always target cards in yourFactory Graveyard and not both player's. This was dueto my fault, making these cards for a fanfic, where theywould be the only ones in the world :P [align=center]Effect:This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand when you have 10 or more different Machine-Type monsters in the "Factory Graveyard" and have activated a "Factory Floor 0 - Novaspace" in the current Duel. Negate the effects of all Monster cards your opponent controls while this card is face-up. During each End Phase, Remove from play 1 Monster from the "Factory Graveyard". When you have Removed from play 10 Monsters with this effect, you win the Duel.Effect:After activation, treat this card as the "Factory Graveyard". Whenever a Machine-Type monster you own is sent to the Graveyard, place it on top of this card. (It counts as being in the the "Factory Graveyard".) When there are 2 or more Monsters in the "Factory Graveyard" and a Monster is sent to the "Factory Graveyard", select 1 "Factory Floor 2 - Assembly Line" from your hand, Deck or Graveyard and activate it. When activated this way, it is placed below this card on the same Spell/Trap Zone as this card, and it does not count towards the Spell/Trap Zone card limit.Effect:By showing this card in your hand to your opponent, return it to the bottom of your Deck and draw 1 card. This card cannot be placed on the field, except by the effect "Factory Floor 3 - Entrance". While this card is active, your opponent cannot select a "Factory Floor 3 - Entrance" as a target for his/her Monster, Spell or Trap Cards. When there are 6 or more Monsters in the "Factory Graveyard" and a monster you control is sent to the "Factory Graveyard", you can activate 1 "Factory Floor 1 - Liquid Metal Plant" from your hand, Deck or Graveyard. When activated in this way, it is placed below this card, and it does not count towards your Spell/Trap Zone card limit.Effect for Novaspace:Activate only if "Factory Floor 3 - Entrance" and "Factory Floor 2 - Assembly Line" wre both face-up on the field at the same time in the current Duel, and were destroyed at the same time. Activate 1 "Factory Floor 3 - Entrance" and a "Factory Floor 2- Assembly Line" from your Graveyard, ignoring the Activation requirements. Then, move a numbers Machine-Type Monsters from your Graveyard to the "Factory Graveyard" equal to half of the amount of Machine-Type Monsters in your Graveyard during this card's activation. Effect:When this card is Tribute Summoned or Special Summoned, you can destroy all Spell and Trap Cards you control. If you destroy a "Factory Floor" card with this effect, draw 1 card. When this card is sent from the Field to the Graveyard, select 1 "Factory Floor 0 - Novaspace" in your Deck and add it to your hand. You cannot activate a "Factory Floor - Novaspace" until your 3rd Main Phase after this effect is acitvated. If you move this card from the Graveyard to the "Factory Graveyard" with a card effect, select up to 3 Machine-Type monsters in the Graveyard and move them to the "Factory Graveyard".[/align] Link to comment Share on other sites More sharing options...
Parting Shot Posted February 5, 2008 Report Share Posted February 5, 2008 i don't have as many cards yet b/c i'm still working on the set. here's what i have so far: i'm currently working on spell and trap cards, so i'll post any i finish b4 the contest ends. EDIT: just in case your wondering, here's how the effects work (this is a direct quote from another thread): "their effects may seem confusing, so let me explain. "right-side up" refers to the normal position of a face-up attack position monster (as shown above). "upside-down" refers to rotating the card 180 degrees so it looks like this:and is upside-down to you (but right-side up to your opponent). when they say "the player that this card is right-side up for", it means you (if it's in the normal position) or your opponent (if it's in the upside-down position). basically, whoever can read the text normally can use the effect." EDIT: updated cards to include the "Rotator" type.EDIT2: added Forced Rotation spell card Link to comment Share on other sites More sharing options...
Kei-kun Posted February 5, 2008 Report Share Posted February 5, 2008 Oh, so it looks like I'm up against the Factory. This should be fun! ^^ Here's mine! Spell Chapter Set: Main Card: Link to comment Share on other sites More sharing options...
Alordzynix Posted February 5, 2008 Report Share Posted February 5, 2008 I introduce a new sub-type the Kudde (= Dutch word for Herd)They have no effect if they are alone on the field but as the herd groes they can an additional effect. Link to comment Share on other sites More sharing options...
slice n dice Posted February 5, 2008 Author Report Share Posted February 5, 2008 Kei-Kun and Alordzynix, I cannot see your pics. Love the factory cards and rotation is a brilliantly original concept.NOTE: especially for the rotation cards, put something in the effect - i.e. beast/rotation/effect etc. Link to comment Share on other sites More sharing options...
Junk Raver Posted February 5, 2008 Report Share Posted February 5, 2008 Kei-Kun and Alordzynix' date=' I cannot see your pics. Love the factory cards and [b']rotation is a brilliantly original concept[/b].NOTE: especially for the rotation cards, put something in the effect - i.e. beast/rotation/effect etc. Not really Ever hear of God Kaze's old turn summon cards? They were the first to introduce Rotation and they did so, in a very remarkable way heres an example card ^_^ Ingenious ^_^ But the factory cards are good nonetheless ^_^ They also contain very nice pictures and show a large amount of effort ^_^ Link to comment Share on other sites More sharing options...
Alordzynix Posted February 5, 2008 Report Share Posted February 5, 2008 weird I can see all cards just fine. Link to comment Share on other sites More sharing options...
Junk Raver Posted February 5, 2008 Report Share Posted February 5, 2008 weird I can see all cards just fine. So can i lol and your cards are ace Alord ^_^ Link to comment Share on other sites More sharing options...
slice n dice Posted February 6, 2008 Author Report Share Posted February 6, 2008 Switched computers and can see now. Kudde OCG is bad, but nice idea. What was that about rotation not being original? The spell chapters are VERY, VERY good, in fact, I'm considering printing and decking them, but it's going to be very close. More entries welcome. Link to comment Share on other sites More sharing options...
Junk Raver Posted February 6, 2008 Report Share Posted February 6, 2008 Switched computers and can see now. Kudde OCG is bad' date=' but nice idea. What was that about rotation not being original? The spell chapters are VERY, VERY good, in fact, I'm considering printing and decking them, but it's going to be very close. More entries welcome.[/quote'] You said it was original, original is usually refered to as something unique. Rotation has been used before in God Kaze's cards, therefore its not original therefore your initial statement was incorrect lol ^_^ thats what i ment by it ^_^ Link to comment Share on other sites More sharing options...
Parting Shot Posted February 6, 2008 Report Share Posted February 6, 2008 Switched computers and can see now. Kudde OCG is bad' date=' but nice idea. What was that about rotation not being original? The spell chapters are VERY, VERY good, in fact, I'm considering printing and decking them, but it's going to be very close. More entries welcome.[/quote'] You said it was original, original is usually refered to as something unique. Rotation has been used before in God Kaze's cards, therefore its not original therefore your initial statement was incorrect lol ^_^ thats what i ment by it ^_^ the idea may not be completely original, but i'm pretty sure i put a new "spin" on it with my cards and their effects. i actually drew more inspiration from Sartorius' arcana force cards from the GX tv show than from God Kaze's cards (considering i didn't even know those existed when i was making mine) Link to comment Share on other sites More sharing options...
Guest Ixigo Posted February 6, 2008 Report Share Posted February 6, 2008 Uh, Dj-Osiris... Rotation effect was first introduced by the writers of Yu-Gi-Oh!, in Yu-Gi-Oh! GX Season Two, in the Arcana Force deck. God Kaze just implemented them differently, as did browarod. That's what originality is all about. As for me, I might enter if I have time. When is the deadline? Link to comment Share on other sites More sharing options...
Junk Raver Posted February 6, 2008 Report Share Posted February 6, 2008 Uh' date=' Dj-Osiris... Rotation effect was first introduced by the writers of Yu-Gi-Oh!, in Yu-Gi-Oh! GX Season Two, in the Arcana Force deck. God Kaze just implemented them differently, as did browarod. That's what originality is all about. As for me, I might enter if I have time. When is the deadline?[/quote'] Yes i know that, and the arcanas are so annoying, its like an Uber 50/50 chance with them I based my goths on them tho, as there card layout is nice ^_^ And btw, im in no way insulting Brow's cards, infact i said this on a post on here; 'ut the factory cards are good nonetheless ^_^ They also contain very nice pictures and show a large amount of effort ^_^ ' so you can like all stop now lol I was merely trying to show that rotation isnt original, as you said, its been done before. Brows cards are original, but not the rotation itself, and afterall, slice did say; 'rotation is a brilliantly original concept' ^_^ Link to comment Share on other sites More sharing options...
Parting Shot Posted February 6, 2008 Report Share Posted February 6, 2008 As for me' date=' I might enter if I have time. When is the deadline?[/quote'] i don't think there is a deadline yet. at least, i haven't seen one.... And btw' date=' im in no way insulting Brow's cards, infact i said this on a post on here; 'ut the factory cards are good nonetheless ^_^ They also contain very nice pictures and show a large amount of effort ^_^ ' so you can like all stop now lol I was merely trying to show that rotation isnt original, as you said, its been done before. Brows cards are original, but not the rotation itself, and afterall, slice did say; 'rotation is a brilliantly original concept' ^_^[/quote'] for the record, i agree with you that rotation itself isn't original. i never claimed that it was (i don't think). i am sorry if anything i said was negative or mean, i didn't intend to step on anyone's toes. EDIT- and the spell and trap cards i am working on will help it not be as much of a 50-50 chance. they will help the player with the rotation cards to have the beneficial effects pointed at them and the harmful ones at their opponent. so, hopefully, they won't be as annoying as the arcana force cards. Link to comment Share on other sites More sharing options...
Junk Raver Posted February 6, 2008 Report Share Posted February 6, 2008 Oh no Browarod lol Your Uber fine ^_^ its not you im aiming it at, its Slice lol ^_^ Its slices comment not yours ^_^ So dont worry your Uber mint! ^_^ Link to comment Share on other sites More sharing options...
Parting Shot Posted February 6, 2008 Report Share Posted February 6, 2008 Oh no Browarod lol Your Uber fine ^_^ its not you im aiming it at' date=' its Slice lol ^_^ Its slices comment not yours ^_^ So dont worry your Uber mint! ^_^[/quote'] i'm not entirely sure what uber mint means, but thanks! btw, what's your opinion on slice's suggestion to put "rotation" as a type like "toon" or "spirit"? i was originally not going to go that direction, but it might be easier to refer to rotation monsters by type rather than by card name. what do you think? Link to comment Share on other sites More sharing options...
Junk Raver Posted February 6, 2008 Report Share Posted February 6, 2008 Oh no Browarod lol Your Uber fine ^_^ its not you im aiming it at' date=' its Slice lol ^_^ Its slices comment not yours ^_^ So dont worry your Uber mint! ^_^[/quote'] i'm not entirely sure what uber mint means, but thanks! btw, what's your opinion on slice's suggestion to put "rotation" as a type like "toon" or "spirit"? i was originally not going to go that direction, but it might be easier to refer to rotation monsters by type rather than by card name. what do you think? Im not sure, if you did, i would find another word to use instead, maybe 'Rotator' etc., as 'Rotation' is the movement, not a being. But it may look good also, Uber = Really Really so, Uber Mint, means really really mint ^_^ and Mint = Great ^_^ ^_^ Link to comment Share on other sites More sharing options...
Parting Shot Posted February 6, 2008 Report Share Posted February 6, 2008 ok, thx. i will experiment with it and update my original post if i do change them. haha, ok. :-) Link to comment Share on other sites More sharing options...
sythcaris Posted February 6, 2008 Report Share Posted February 6, 2008 Kei-Kun and Alordzynix' date=' I cannot see your pics. Love the factory cards and [b']rotation is a brilliantly original concept[/b].NOTE: especially for the rotation cards, put something in the effect - i.e. beast/rotation/effect etc. Not really Ever hear of God Kaze's old turn summon cards? They were the first to introduce Rotation and they did so, in a very remarkable way heres an example card ^_^ Ingenious ^_^ But the factory cards are good nonetheless ^_^ They also contain very nice pictures and show a large amount of effort ^_^ the idea for god kazes card comes from magic the gatghering, its not his besides the arcana cards from gx rotated Link to comment Share on other sites More sharing options...
Parting Shot Posted February 6, 2008 Report Share Posted February 6, 2008 the idea for god kazes card comes from magic the gatghering' date=' its not his besides the arcana cards from gx rotated[/quote'] syth, i think we already established, and moved beyond the fact that rotation was introduced with the arcana force cards. we probably shouldn't clutter up the thread anymore unless it's directly related to entering and/or submitting for the contest. Link to comment Share on other sites More sharing options...
Junk Raver Posted February 6, 2008 Report Share Posted February 6, 2008 the idea for god kazes card comes from magic the gatghering' date=' its not his besides the arcana cards from gx rotated[/quote'] syth, i think we already established, and moved beyond the fact that rotation was introduced with the arcana force cards. we probably shouldn't clutter up the thread anymore unless it's directly related to entering and/or submitting for the contest. I totally agree, syth its settled and over, dont try and continue it, its just spam lol Now, for an upspammy post, I may enter this contest, if i have time lol so Possible entry reserved ^_^ Link to comment Share on other sites More sharing options...
Parting Shot Posted February 7, 2008 Report Share Posted February 7, 2008 Now' date=' for an upspammy post, I may enter this contest, if i have time lol so Possible entry reserved ^_^[/quote'] i think you meant "uNspammy" ;-) and i think it would be awesome if you joined also. also, in relation to my submission for the contest, i have updated my original post since i added the "Rotator" type to the cards and needed to update the images posted here. i probably won't get any spell or trap cards posted, since i have to rework them now to go off the type and not the card name. but i'm planning on making a set of them, so they will be posted eventually. ^_^ EDIT: i was wrong, i did get 1 spell finished already. it's been appended to my original post. Link to comment Share on other sites More sharing options...
SHINI [THE CHAOS] Posted February 8, 2008 Report Share Posted February 8, 2008 I think Kei-Kun should definite win this. Spell Contents and Chapters are brilliant! Link to comment Share on other sites More sharing options...
slice n dice Posted February 10, 2008 Author Report Share Posted February 10, 2008 It's going to go down to the wire. Current favourites are the Factory and Spell Chapter sets. Link to comment Share on other sites More sharing options...
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