Horu Posted April 7, 2011 Report Share Posted April 7, 2011 I can't check them out yet. I'm participating in this project from my cell. Link to comment
Tempest of Reach Posted April 7, 2011 Report Share Posted April 7, 2011 [color="#4169e1"]Really? I never noticed that archtype before... [/color] Link to comment
.Rai Posted April 7, 2011 Report Share Posted April 7, 2011 He's not yet got images so it's only on his SubYVD and SubWiki. That's why you've probably never noticed. Link to comment
Aesirson Posted April 7, 2011 Report Share Posted April 7, 2011 I totally screwed the rules on the boss monster now. Updated my [url=http://forum.yugiohcardmaker.net/topic/244874-yu-gi-oh-official-created-card-game-yu-gi-oh-occg/page__view__findpost__p__5111432]post of cards[/url]. Go take a look please. Link to comment
-Griffin Posted April 7, 2011 Report Share Posted April 7, 2011 Well, can you put the Traps after the Spells, and the cover card with the other monsters? Also, what's up with that 2000/2000 level 2? I'm guessing you forgot to change stats after copying Elemention. Link to comment
Cody Frost Posted April 7, 2011 Report Share Posted April 7, 2011 I feel like I'm the important FIRE card creator for this XD As for the generic FIRE Synchros, I'm sure I can make like 5 of them today. I'll try to submit them later on along with some other Generic Synchros. Link to comment
Horu Posted April 7, 2011 Report Share Posted April 7, 2011 On base I usually make 10 cards per day. So my weekly base is usually 70 cards. Link to comment
-Griffin Posted April 7, 2011 Report Share Posted April 7, 2011 5 FIRE Synchros is probably too much for Set 0. 3? Link to comment
Horu Posted April 7, 2011 Report Share Posted April 7, 2011 5 FIRE Synchros should be good as long as they are different themes. Link to comment
Aesirson Posted April 7, 2011 Report Share Posted April 7, 2011 That card does nothing but prevents you from summoning a monster. Pretty bad imho. (It's probably a typo, though.) Link to comment
-Griffin Posted April 7, 2011 Report Share Posted April 7, 2011 @above: Impressive, you responded to a post deleted within three seconds of being posted. [IMG]http://img51.imageshack.us/img51/4479/unledy.png[/IMG] So yeah. I liked the idea of playable generic revival that worked against Slippery Slope. I see this being pretty commonplace, so I'd like it if we all agreed on the nuances of this card. Link to comment
Aesirson Posted April 7, 2011 Report Share Posted April 7, 2011 I'm that awesome. I understood what the effect would really be, and I like its Genericness. Link to comment
-Griffin Posted April 7, 2011 Report Share Posted April 7, 2011 Just noticed how well it works with: [IMG]http://img23.imageshack.us/img23/7623/unledex.png[/IMG] And that the names of them make it sound like some Bible reference. Amusing, no? :3 Link to comment
Cody Frost Posted April 8, 2011 Report Share Posted April 8, 2011 Okay, some plese post these for me. Something is wrong with my computer or I'm doing something wrong because the cards don't appear as they should on the tiddly space. Here are the codes and all pictures have already been placed on Tiddly Space (least I managed to do that...) [spoiler=Codes and Tags] | !<<image Burning Flare Dragon.png>> | !Burning Flare Dragon | | <<image Fire.png>> | <<image s.png>><<image s.png>> <<image s.png>><<image s.png>> <<image s.png>><<image s.png>> <<image s.png>><<image s.png>> | | <<image Dragon.png>> | Dragon/Synchro/Effect | | //''ATK:'' <br> 2600 <br> ''DEF:” 1800// | 1 Tuner monster + 1 or more non-Tuner monster Once per turn, you can remove 1 FIRE or Dragon-Type monster from your Graveyard to destroy 1 card on the field. | [[Synchro Monsters]] [[Effect Monsters]] Fire [[Level 8]] Dragon [[Set 0]] | !<<image Emperor Zerozian.png>> | !Emperor Zerozian | | <<image Water.png>> | <<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>> | | <<image Aqua.png>> | Aqua/Synchro/Effect | | //''ATK:'' <br> 2500 <br> ''DEF:” 1400// | 1 Tuner monster + 1 or more non-Tuner monsters When this card is Synchro Summoned, no card effects can be activated until the End Phase of this turn. | [[Synchro Monsters]] [[Effect Monsters]] Water [[Level 7]] Aqua [[Set 0]] | !<<image Magma Dragmored.png>> | !'Magma Dragmored | | <<image Fire.png>> | <<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>> | | <<image Zombie.png>> | Zombie/Synchro/Tuner | | //''ATK:'' <br> 1200 <br> ''DEF:” 1000// | 1 Tuner monster + 1 or more non-Tuner monsters Once per turn, you can remove the top card of your Deck from play to Special Summon 1 level 4 or lower monster from your Graveyard. This card gains ATK and DEF equal to half the original ATK and DEF of monsters Special Summoned by this effect. Monsters Special Summoned by this effect cannot be used for the Synchro Summon of a Synchro Monster the turn they are Summoned. | [[Synchro Monsters]] [[Effect Monsters]] Fire [[Level 6]] Zombie [[Set 0]] [[Tuner Monsters]] | !<<image Gux the Infernal Chariot.png>> | !Gux the Infernal Chariot | | <<image Fire.png>> | <<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>> | | <<image Pyro.png>> | Pyro/Synchro/Effect | | //''ATK:'' <br> 2800 <br> ''DEF:” 1800// | 1 FIRE Tuner monster + 1 or more non-Tuner monsters When this card battles a Defense Position monsters whose DEF is less than the ATK of this card inflict the difference as damage to your opponent’s Life Points. Once per turn, you can remove from play 1 FIRE monster from your Graveyard to inflict damage to your opponent equal to half the removed from play monster’s original ATK. | [[Effect Damage]] [[Synchro Monsters]] [[Effect Monsters]] Fire [[Level 8]] Pyro [[Set 0]] | !<<image Junk Fastgun.png>> | !Junk Fastgun | | <<image Earth.png>> | <<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>> | | <<image Warrior.png>> | Warrior/Synchro/Effect | | //''ATK:'' <br> 2200 <br> ''DEF:” 1700// | 1 Tuner monster + 1 or more non-Tuner monsters If this card is Synchro Summoned using a Machine or Warrior-Type monster, destroy 1 card on the field. While this card is face-up on the field. Once per turn, you can add 1 Machine or Warrior-Type monster from your Deck to your hand. | [[Synchro Monsters]] [[Effect Monsters]] Earth [[Level 7]] Warrior [[Set 0]] [/spoiler] 6 Generic Synchro Monsters at your service. Link to comment
-DOOM Posted April 8, 2011 Report Share Posted April 8, 2011 [quote name='Cody Frost' timestamp='1302227663' post='5121953'] Okay, some plese post these for me. Something is wrong with my computer or I'm doing something wrong because the cards don't appear as they should on the tiddly space. Here are the codes and all pictures have already been placed on Tiddly Space (least I managed to do that...) [spoiler=Codes and Tags] | !<<image Burning Flare Dragon.png>> | !Burning Flare Dragon | | <<image Fire.png>> | <<image s.png>><<image s.png>> <<image s.png>><<image s.png>> <<image s.png>><<image s.png>> <<image s.png>><<image s.png>> | | <<image Dragon.png>> | Dragon/Synchro/Effect | | //''ATK:'' <br> 2600 <br> ''DEF:” 1800// | 1 Tuner monster + 1 or more non-Tuner monster Once per turn, you can remove 1 FIRE or Dragon-Type monster from your Graveyard to destroy 1 card on the field. When this card is removed from the field, you can Special Summon 1 removed from play non-Synchro FIRE or Dragon-Type monster. The monster Summoned by this effect gains 500 ATK and DEF. | [[Synchro Monsters]] [[Effect Monsters]] Fire [[Level 8]] Dragon [[Set 0]] | !<<image Emperor Zerozian.png>> | !Emperor Zerozian | | <<image Water.png>> | <<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>> | | <<image Aqua.png>> | Aqua/Synchro/Effect | | //''ATK:'' <br> 2500 <br> ''DEF:” 1400// | 1 Tuner monster + 1 or more non-Tuner monsters When this card is Synchro Summoned, no card effects can be activated until the End Phase of this turn. If this card is in your Graveyard, you can remove this card from play to negate the effect of 1 card on the field and destroy it. | [[Synchro Monsters]] [[Effect Monsters]] Water [[Level 7]] Aqua [[Set 0]] | !<<image Magma Dragmored.png>> | !'Magma Dragmored | | <<image Fire.png>> | <<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>> | | <<image Zombie.png>> | Zombie/Synchro/Tuner | | //''ATK:'' <br> 1200 <br> ''DEF:” 1000// | 1 Tuner monster + 1 or more non-Tuner monsters Once per turn, you can remove the top card of your Deck from play to Special Summon 1 level 4 or lower monster from your Graveyard. This card gains ATK and DEF equal to half the original ATK and DEF of monsters Special Summoned by this effect. Monsters Special Summoned by this effect cannot be used for the Synchro Summon of a Synchro Monster the turn they are Summoned. | [[Synchro Monsters]] [[Effect Monsters]] Fire [[Level 6]] Zombie [[Set 0]] [[Tuner Monsters]] | !<<image Gux the Infernal Chariot.png>> | !Gux the Infernal Chariot | | <<image Fire.png>> | <<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>> | | <<image Pyro.png>> | Pyro/Synchro/Effect | | //''ATK:'' <br> 2800 <br> ''DEF:” 1800// | 1 FIRE Tuner monster + 1 or more non-Tuner monsters When this card battles a Defense Position monsters whose DEF is less than the ATK of this card inflict the difference as damage to your opponent’s Life Points. Once per turn, you can remove from play 1 FIRE monster from your Graveyard to inflict damage to your opponent equal to half the removed from play monster’s original ATK. | [[Effect Damage]] [[Synchro Monsters]] [[Effect Monsters]] Fire [[Level 8]] Pyro [[Set 0]] | !<<image Junk Fastgun.png>> | !Junk Fastgun | | <<image Earth.png>> | <<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>> | | <<image Warrior.png>> | Warrior/Synchro/Effect | | //''ATK:'' <br> 2700 <br> ''DEF:” 1700// | 1 Tuner monster + 1 or more non-Tuner monsters If this card is Synchro Summoned using a Machine or Warrior-Type monster, destroy up to 1 card on the field. While this card is face-up on the field, Machine and Warrior-Type monsters you control cannot be destroyed by card effects. | [[Synchro Monsters]] [[Effect Monsters]] Earth [[Level 7]] Warrior [[Set 0]] | !<<image Oro the Flare>> | !Oro the Flare | | <<image Fire.png>> | <<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>> | | <<image Machine.png>> | Machine/Synchro/Effect | | //''ATK:'' <br> 3000 <br> ''DEF:” 2500// | 1 Tuner monster + 2 or more non-Tuner monsters If this card battles a non-Machine-Type monster, destroy that monster with this card’s effect without applying damage calculations. If this card destroys a monster using this effect, inflict 800 points of damage to your opponent’s life points. | [[Effect Damage]] [[Synchro Monsters]] [[Effect Monsters]] Fire [[Level 9]] Machine [[Set 0]] [/spoiler] 6 Generic Synchro Monsters at your service. [/quote] Cody, could you please save the monster card images as .gif and not as .png? It will become important when we start implementing our cards into YVD. |Realm of Neptune||SET0|Spell Card|Spell||Field|||Both players can Tribute Summon WATER monsters with 1 less Tribute than required. When a WATER monster on the field is destroyed, the owner of that monster draws 1 card. When this card is sent to the Graveyard, add 1 non-WATER monster from your Deck to your hand.| Srsly? Can we discuss this card please? Link to comment
-Griffin Posted April 8, 2011 Report Share Posted April 8, 2011 It gives you stupid amounts of floaters for less than they should cost, and is a floater. No. Edit: And Cody, try saving them as .gif images without spaces in the names. Link to comment
Aesirson Posted April 8, 2011 Report Share Posted April 8, 2011 Okay, I'll change Realm of Neptune. Only what should I change its effect to? Link to comment
-Griffin Posted April 8, 2011 Report Share Posted April 8, 2011 As the card designer, I think it'd be rude to take the choice of what you change it to away from you. Just try not to make it give so much safe advantage. Link to comment
-Griffin Posted April 8, 2011 Report Share Posted April 8, 2011 Alright. I'd at least be up for letting this test, now. Link to comment
-DOOM Posted April 8, 2011 Report Share Posted April 8, 2011 [quote name='Cody Frost' timestamp='1302227663' post='5121953'] Okay, some plese post these for me. Something is wrong with my computer or I'm doing something wrong because the cards don't appear as they should on the tiddly space. Here are the codes and all pictures have already been placed on Tiddly Space (least I managed to do that...) [spoiler=Codes and Tags] | !<<image Burning Flare Dragon.png>> | !Burning Flare Dragon | | <<image Fire.png>> | <<image s.png>><<image s.png>> <<image s.png>><<image s.png>> <<image s.png>><<image s.png>> <<image s.png>><<image s.png>> | | <<image Dragon.png>> | Dragon/Synchro/Effect | | //''ATK:'' <br> 2600 <br> ''DEF:” 1800// | 1 Tuner monster + 1 or more non-Tuner monster Once per turn, you can remove 1 FIRE or Dragon-Type monster from your Graveyard to destroy 1 card on the field. When this card is removed from the field, you can Special Summon 1 removed from play non-Synchro FIRE or Dragon-Type monster. The monster Summoned by this effect gains 500 ATK and DEF. | [[Synchro Monsters]] [[Effect Monsters]] Fire [[Level 8]] Dragon [[Set 0]] | !<<image Emperor Zerozian.png>> | !Emperor Zerozian | | <<image Water.png>> | <<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>> | | <<image Aqua.png>> | Aqua/Synchro/Effect | | //''ATK:'' <br> 2500 <br> ''DEF:” 1400// | 1 Tuner monster + 1 or more non-Tuner monsters When this card is Synchro Summoned, no card effects can be activated until the End Phase of this turn. If this card is in your Graveyard, you can remove this card from play to negate the effect of 1 card on the field and destroy it. | [[Synchro Monsters]] [[Effect Monsters]] Water [[Level 7]] Aqua [[Set 0]] | !<<image Magma Dragmored.png>> | !'Magma Dragmored | | <<image Fire.png>> | <<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>> | | <<image Zombie.png>> | Zombie/Synchro/Tuner | | //''ATK:'' <br> 1200 <br> ''DEF:” 1000// | 1 Tuner monster + 1 or more non-Tuner monsters Once per turn, you can remove the top card of your Deck from play to Special Summon 1 level 4 or lower monster from your Graveyard. This card gains ATK and DEF equal to half the original ATK and DEF of monsters Special Summoned by this effect. Monsters Special Summoned by this effect cannot be used for the Synchro Summon of a Synchro Monster the turn they are Summoned. | [[Synchro Monsters]] [[Effect Monsters]] Fire [[Level 6]] Zombie [[Set 0]] [[Tuner Monsters]] | !<<image Gux the Infernal Chariot.png>> | !Gux the Infernal Chariot | | <<image Fire.png>> | <<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>> | | <<image Pyro.png>> | Pyro/Synchro/Effect | | //''ATK:'' <br> 2800 <br> ''DEF:” 1800// | 1 FIRE Tuner monster + 1 or more non-Tuner monsters When this card battles a Defense Position monsters whose DEF is less than the ATK of this card inflict the difference as damage to your opponent’s Life Points. Once per turn, you can remove from play 1 FIRE monster from your Graveyard to inflict damage to your opponent equal to half the removed from play monster’s original ATK. | [[Effect Damage]] [[Synchro Monsters]] [[Effect Monsters]] Fire [[Level 8]] Pyro [[Set 0]] | !<<image Junk Fastgun.png>> | !Junk Fastgun | | <<image Earth.png>> | <<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>> | | <<image Warrior.png>> | Warrior/Synchro/Effect | | //''ATK:'' <br> 2700 <br> ''DEF:” 1700// | 1 Tuner monster + 1 or more non-Tuner monsters If this card is Synchro Summoned using a Machine or Warrior-Type monster, destroy up to 1 card on the field. While this card is face-up on the field, Machine and Warrior-Type monsters you control cannot be destroyed by card effects. | [[Synchro Monsters]] [[Effect Monsters]] Earth [[Level 7]] Warrior [[Set 0]] | !<<image Oro the Flare>> | !Oro the Flare | | <<image Fire.png>> | <<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>><<image s.png>> | | <<image Machine.png>> | Machine/Synchro/Effect | | //''ATK:'' <br> 3000 <br> ''DEF:” 2500// | 1 Tuner monster + 2 or more non-Tuner monsters If this card battles a non-Machine-Type monster, destroy that monster with this card’s effect without applying damage calculations. If this card destroys a monster using this effect, inflict 800 points of damage to your opponent’s life points. | [[Effect Damage]] [[Synchro Monsters]] [[Effect Monsters]] Fire [[Level 9]] Machine [[Set 0]] [/spoiler] 6 Generic Synchro Monsters at your service. [/quote] Burning Flare Dragon 1 Tuner monster + 1 or more non-Tuner monster Once per turn, you can remove 1 FIRE or Dragon-Type monster from your Graveyard to destroy 1 card on the field. When this card is removed from the field, you can Special Summon 1 removed from play non-Synchro FIRE or Dragon-Type monster. The monster Summoned by this effect gains 500 ATK and DEF. [b]Feels like an too easy +1 to me. No restrictions and incredible easy to Summon. Generics schouldn't be that good.[/b] Emperor Zerozian 1 Tuner monster + 1 or more non-Tuner monsters When this card is Synchro Summoned, no card effects can be activated until the End Phase of this turn. If this card is in your Graveyard, you can remove this card from play to negate the effect of 1 card on the field and destroy it. [b]Again, too much for a generic IMO. 1 of the effects would probably be enough. [/b] Junk Fastgun 1 Tuner monster + 1 or more non-Tuner monsters If this card is Synchro Summoned using a Machine or Warrior-Type monster, destroy up to 1 card on the field. While this card is face-up on the field, Machine and Warrior-Type monsters you control cannot be destroyed by card effects. [b]This is almost ridiculous. Destroy 1 on Summoning, beatstick AND cannot be destroyed by card effects? No.[/b] Link to comment
.Rai Posted April 8, 2011 Report Share Posted April 8, 2011 Have you got .gif versions of the pictures? Would help a lot. Link to comment
Cody Frost Posted April 8, 2011 Report Share Posted April 8, 2011 Pictures up! Sry about the .png pics >.< Guess I forgot to save them right... As for the Synchros, edited. Fast Gun is no longer a beater (at 2200 ATK), Dragon can no longer Special Summon, and Zero can no longer negate from the Grave. It's a good thing I make these cards OPed, that way they can be prompt for fixes. I have a very hard time finding the thin line between a "Broken" card and a good card. Also, Furiance has been Edited. He can no longer Summon Tuner Monsters by his effect therefore eliminating the possibilities of Instant Synchro Summons Link to comment
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