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Heliosands


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[color="#FF8C00"][b]
Heliosand Prince[/b][/color]
*5
LIGHT
Warrior/Effect
ATK 2100
DEF 1500
Effect: You can Special Summon this card by flipping 1 "Heliosand" monster you control into face-down Defense Position. You can only control 1 "Heliosand Prince."

[color="#FF8C00"][b]
Heliosand Warrior[/b][/color]
*4
LIGHT
Warrior/Effect
ATK 1800
DEF 1500
FLIP: Send the 1 face-up monster your opponent controls that has the highest ATK to the Graveyard. (If it's a tie, you get to choose.)

[color="#FF8C00"][b]
Heliosand Lustrous[/b][/color]
*4
LIGHT
Warrior/Effect
ATK 1700
DEF 1500
Effect: If you control a face-down Defense Position monster, you can Special Summon this card from you hand. While there is a face-down Defense Position monster(s) on your side of the field, no player can select this card as an attack target. Once per turn, you can flip 1 face-up "Heliosand" monsters into face-down Defense Position.

[color="#FF8C00"][b]
Heliosand Sorceress[/b][/color]
*4
LIGHT
Spellcaster/Effect
ATK 1400
DEF 1000
FLIP: Return 1 face-up monster on the field to the owner's hand.

[color="#FF8C00"][b]Heliosand Scorpion[/b][/color]
*4
LIGHT
Insect/Effect
ATK 1500
DEF 1800
FLIP: Select 1 Level 4 or lower "Heliosand" monster from your Deck (other than "Heliosand Scorpion") and Special Summon it in face-up Defense Position.

[color="#FF8C00"][b]Heliosand Dancer[/b][/color]
*2
LIGHT
Fairy/Tuner
ATK 1000
DEF 1000
FLIP: Select 1 Level 4 or lower "Heliosand" monster from your Graveyard and Special Summon in face-up Defense Position.

[color="#C0C0C0"][b]Heliosand Deity[/b][/color]
*10
LIGHT
Fairy/Synchro/Effect
ATK 3400
DEF 2000
1 Tuner + 1 or more non-Tuner "Heliosand" monsters
Effect: This card gains 300 ATK for each face-down monster on the field. When this card destroys a Defense Position monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK or DEF of the destroyed monster, whichever is higher. When this card is destroyed by battle, select up to 2 Level 4 or lower "Heliosand" monsters from your Deck and Special Summon them in face-down Defense Position.

[color="#00FF00"][b]
Light of the Desert[/b][/color]
Spell Card
Select and add 1 "Heliosand" monster from your Deck to your hand.

[color="#00FF00"][b]Heliosand Palace in the Desert[/b][/color]
Field Spell
When a monster is Normal or Special Summoned to your opponent's side of the field, select and activate one of the following effects.
● Flip 1 face-up "Heliosand" monster you control into face-down Defense Position.
● Flip 1 face-down "Heliosand" monster you control into face-up Attack Position.

[color="#FF00FF"][b]Sands of Heliosand[/b][/color]
Trap Card
Remove from play 1 "Heliosand" monster from your Graveyard. Send all Special Summoned monsters on the field to the Graveyard.

[b][color="#FF00FF"]Sandstorm Camouflage[/color][/b]
Trap Card
Flip all "Heliosand" monsters into face-down Defense Position.
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