Horu Posted March 26, 2011 Report Share Posted March 26, 2011 This set will revolves around the following: Aliens, Amphibians, Angels, Aquarians, Arachnids and Avions. If you have any questions about anything listed here then please feel free to ask. Also, Aquarians are not to be confused with Mermaids. They are entirely different creatures. Link to comment
-Griffin Posted March 26, 2011 Report Share Posted March 26, 2011 Just a few threads below this, we're planning a new CCG that has backing from a lot of the regulars in this section. You'd probably be better off joining up with that, than being another person in the desert of activity. Link to comment
Horu Posted March 26, 2011 Author Report Share Posted March 26, 2011 I wanna create my own CCG due to the fact I'm creating a card game irl and I am going to continue work on this project for quite a while. Also, I'm putting the set on my website. I also plan to revolve each set around an rpg i wanna create sometime in the future. Besides, I wanna release sets as soon as I see how well they play against the TCG/OCG and this thread is more for requests. I'm gonna work solely on CCG. I'm bored with the TCG/OCG and everyone running the same deck. So joining a group to work on my project is a bad idea. Link to comment
-Griffin Posted March 26, 2011 Report Share Posted March 26, 2011 I don't think you'll see much of the 'same Deck' problem. TCG cards are minimal, and everyone contributing generally cares about balance. Still, I don't think you'll get much support here, but all the luck to you! If I can ever help with anything, feel free to ask. Link to comment
Horu Posted March 26, 2011 Author Report Share Posted March 26, 2011 I may add some of my ideas to your project. But if you have any ideas on support for what I'm currently revolving my set around then feel free to request something you'd like to see. Of course that goes for the entire YCM community. I will gladly add requests to my sets. All I ask for is to simply avoid asking me to make cards that are more broken than The Seal of Orichalcos. A friend of mine was working on a special set that makes vanilla monsters gain effects. I may put some of his cards into my CCG to prevent any chance of broken cards. Link to comment
Horu Posted March 27, 2011 Author Report Share Posted March 27, 2011 Seems this first set is going to have 70 cards. Possibly more, depending on requests. Link to comment
Horu Posted March 27, 2011 Author Report Share Posted March 27, 2011 35 monsters, 21 spells & 14 traps. I will try to make this pretty even. Link to comment
EndlessOcean Posted April 3, 2011 Report Share Posted April 3, 2011 Can't see any cards, but i'd be happy to submit some. Question = is this just like yugioh, if not, what are the rules? Link to comment
Horu Posted April 3, 2011 Author Report Share Posted April 3, 2011 I will be using using yvd and play testing against the TCG cards so same general rules as Yugioh. I will gladly make any cards upon request and release them in any set I happen to working on. Link to comment
EndlessOcean Posted April 3, 2011 Report Share Posted April 3, 2011 Ok, here in an Arachnid:Arachnid-Tempest SpiderEarth/Level 5/Beast/Effect: Once per turn, Arachnids can attack your opponent directly with half their DEF Points.2100/1200 Im assuming spiders would have low DEF. Link to comment
Horu Posted April 3, 2011 Author Report Share Posted April 3, 2011 I would assume the same. And thanks for the request. Link to comment
Horu Posted April 3, 2011 Author Report Share Posted April 3, 2011 EARTH - These creatures either live on or under the surface and use the ground to travel. WIND - These creatures live in high altitude regions and use the air to travel. FIRE - These creatures usually live near a volcano or a powerful source of heat. WATER - These creatures commonly live in or near a body of water. LIGHT - These creatures usually use light as a source of power. DARK - These creatures often use dark powers and travel in the dark. Link to comment
Horu Posted April 3, 2011 Author Report Share Posted April 3, 2011 I should tell you that these cards may or may not appear in a story. Since YVD supports any number for the level, my levels will be 0-12. Level 0 monsters cannot battle. For some cards, the levels will be used as a stage of evolution or as a rank. If you wanna request a certain card than go ahead. I will release it as long as it is relative to what I am currently working on. Link to comment
spid3y Posted April 4, 2011 Report Share Posted April 4, 2011 What, how are you using YVD. Is it custom? Link to comment
Horu Posted April 4, 2011 Author Report Share Posted April 4, 2011 Not using a custom client. YVD has everything I need to work with. I will work on this project for quite a while. I intend to kill the normal yvd set file and replace it with my own in which SCG will face off against YTCG. After this stage, I will release each set I complete. By the time I finish this project, both my story and the first set for my real game should be finished. Link to comment
Horu Posted April 4, 2011 Author Report Share Posted April 4, 2011 YVD 9.1 supports almost every type of card. I just need a way to make certain monsters fall in the Spell/Trap Zone for a general purpose. I want to use YVDX because I think I'll be able to add new set files to the main folder and update them whenever possible. Link to comment
Horu Posted April 4, 2011 Author Report Share Posted April 4, 2011 Aliens: Any creature from another planet. Amphibians: Frogs, Toads, Salamanders, etc. Angels: Any class of angelic being. Aquarians: A race of people that have adapted to an underwater lifestyle. Arachnids: Spiders, Scorpions, etc. Avions: A race of highly intelligent beings that resemble birds. Link to comment
Horu Posted April 6, 2011 Author Report Share Posted April 6, 2011 This thread is for requests. I will post the finished set here also. Request time for this ends April 30th. Link to comment
Horu Posted April 7, 2011 Author Report Share Posted April 7, 2011 Hmm. What ideas can I use for this set..... Link to comment
Horu Posted April 8, 2011 Author Report Share Posted April 8, 2011 Name: Alien Andromeda . Attribute: LIGHT . Level: 7 . Type: Fairy/Spirit/Effect . ATK: 2100 . DEF: 2800 . Lore: This card cannot be Special Summoned except by its own effect. When a(n) "Alien" monster is sent to the Graveyard, Special Summon this card from your Deck. When this card is Special Summoned this way, inflict 2000 damage to both players. Link to comment
Horu Posted April 8, 2011 Author Report Share Posted April 8, 2011 Tired of aliens being set as Reptiles Link to comment
Horu Posted April 9, 2011 Author Report Share Posted April 9, 2011 I'm gonna work on writing my cards for now. I will write any requests down so I remember to include them in the set. Link to comment
Horu Posted April 9, 2011 Author Report Share Posted April 9, 2011 This project is for anyone with a good idea. Link to comment
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