~British Soul~ Posted March 25, 2011 Report Share Posted March 25, 2011 With Exceed monsters coming out, i thought about making a new set of monsters called "Switch Monsters". [b]Switch Monsters:[/b] - Type/Switch (ie. Dragon/Switch) - They have an Orange frame like effect monsters and Spirit monsters and reside in the main deck. - They have a level so cards like Gravity Bind [b]will[/b] work on them. [b]How Switch Summoning Works:[/b] - You return 1 Monster you control to your deck, to Switch Summon the Switch Monster from you hand. This is classed as a Special Summon. - Some Switch Monsters require a certain level of monster, whilst others may require 2 monsters. - When a Switch Monster is Switch Summoned, they get their effects. The Switch Monsters however [b]can[/b] also be Normal Summoned, but they [b]Won't[/b] get their effects if summoned this way. - If a Switch Monster is destroyed (by battle or card effect) then you can add a level 4 or lower monster from your deck to your hand - If you use a Switch monster for a Switch Summon (i.e return the Switch Monster to your deck to Switch Summon a new Switch monster) when the new Switch monster is destroyed (by battle or card effect then you can Special summon a level 4 or lower monster from your deck. A Switch Monster summoned this way [b]does[/b] get their effects. I will do support for these cards, but for now here are a few Switch Idol EARTH/*1/Rock/Effect If this card is Used for a Switch Summon, Draw 1 card. 500/500 Voltic Maiden LIGHT/*4/Thunder/Switch This card can be Switch Summoned by returning 1 monster you control to your Deck. All LIGHT monsters you control are unaffected by the effect(s) of Trap Cards. 1800/900 Bellflame Appentice FIRE/*3/Pyro/Switch This card can be Switch Summoned by returning 1 monster you control to your Deck. When this card is Switch Summoned you can send 1 "FIRE" monster from your Deck to the Graveyard, to inflict 600 Damage to your Opponent. 1500/1100 Ancient Gear Gadjiltron Mech EARTH/*4/Machine/Switch This card can be Switch Summoned by returning 1 monster you control to your Deck. When this card is Destroyed, you can add 1 "Gadget" monster from your deck to your hand 1300/1600 Gargantua Golem EARTH/*2/Rock/Switch This card can be Switch Summoned by returning 1 monster you control to your Deck. Any monster that Battles with this card is returned to their owners Hand at the end of the Damage Step. 1000/1800 Switch Draw Spell Discard 1 Switch Monster to draw 2 cards. more to come too as well as more support Link to comment
spid3y Posted March 25, 2011 Report Share Posted March 25, 2011 It kind of sound like tagging out from G.B. (Gladiator Beasts) But it sound cool. I might start making some. Link to comment
wiithepeople Posted March 26, 2011 Report Share Posted March 26, 2011 This feels a lot like my Reverse Summon Mechanic. Very nice! But if you want to work on some new stuff with me, I have a few ideas. Like this one: Spring Synchron WATER/*3/Machine/Switch This card can only be Switch Summoned by returning 1 Tuner monster you control to your Deck. When this card is Switch Summoned, it is treated as a Tuner monster, and you can increase or decrease this card's Level by 1. Link to comment
CNo.101 S.H. Death Knight Posted March 26, 2011 Report Share Posted March 26, 2011 this pretty good, i felt the last part of special summoning a level 4 or less monster to the field, as level 4 is number that prefixed, i was thinking something along the line like special summon a monster whose level is equal or less of the destroyed switch monster. as far i know that condition like tuner, synchro and exceed doesn't consist of set number of their own, as they follow by the set numbers of monster's rules and limit. for level 4 or less monsters is more like you allow a special summon of a monster that can be normal summoned within level restriction of normal summon's rule than to apply set amount of level. it just that synchro, tuner and others are just sub-rules along to the main rules of monster. Link to comment
~British Soul~ Posted March 26, 2011 Author Report Share Posted March 26, 2011 @wii: that's a good idea you have there, i like that monster @Y&A: the thing is, the summoning of a monster with a level lower than the switch monster is good to some extent, but since i have a level 2 and level 3 switch monsters, it'd be a bit restrictive, so what i [b]might[/b] do is change it to [b]SS any Switch Monster[/b], instead of SS any level 4 or lower monster. Also most searchers have the ability of only SS or Adding a level 4 or lower monster, and if i had a for example a level 8 Switch Monster that was summoned by returning a Switch Monster and it was destroyed then SS a level 8 or lower monster would be a broken effect. here's a new support card guys Switch Merchant DARK/*4/Spellcater/Effect You can discard this card to the Graveyard to add 1 Switch Monster from your Deck to your Hand. 1500/1000 Link to comment
Horu Posted March 26, 2011 Report Share Posted March 26, 2011 The idea of Switch monsters is good. I may make a few to experiment with gameplay. I'm retired from dueling until I make my first CCG set or YVD X is released. But I will be sure to give your idea a try. Link to comment
CNo.101 S.H. Death Knight Posted March 26, 2011 Report Share Posted March 26, 2011 [quote name='super-star-silver' timestamp='1301142672' post='5097488'] @wii: that's a good idea you have there, i like that monster @Y&A: the thing is, the summoning of a monster with a level lower than the switch monster is good to some extent, but since i have a level 2 and level 3 switch monsters, it'd be a bit restrictive, so what i [b]might[/b] do is change it to [b]SS any Switch Monster[/b], instead of SS any level 4 or lower monster. Also most searchers have the ability of only SS or Adding a level 4 or lower monster, and if i had a for example a level 8 Switch Monster that was summoned by returning a Switch Monster and it was destroyed then SS a level 8 or lower monster would be a broken effect. here's a new support card guys Switch Merchant DARK/*4/Spellcater/Effect You can discard this card to the Graveyard to add 1 Switch Monster from your Deck to your Hand. 1500/1000 [/quote] yes i agree with that actually so what you can do instead for using switch monster for switch summon purpose, after it was destroy, special summon a monster equal or less of the destroy monster's level from the deck but treat the special summon with the normal summon clause. so level 4 and lower will be freebie but level 5 and higher have to follow the normal summon procedure. since they're from your deck which is a little broken itself because you can choose any monster at all so you should restrict it with the normal summon clause. what do you think? Link to comment
Horu Posted March 26, 2011 Report Share Posted March 26, 2011 Y&A: That is actually a very good idea. Link to comment
CNo.101 S.H. Death Knight Posted March 26, 2011 Report Share Posted March 26, 2011 [quote name='Horu' timestamp='1301181407' post='5098815'] Y&A: That is actually a very good idea. [/quote] aw you making me blushed man xD. i was thinking it would be a nice reversal for a change in normally Normal summon been separated from special summon clause for long time so a nice change for it a special summon treated along with normal summon clause. Link to comment
Horu Posted March 26, 2011 Report Share Posted March 26, 2011 That would a nice twist. Also, with that clause, you may want an effect that limits the number of Switch monsters you can have on the field or how many can be destroyed during the turn. Link to comment
~British Soul~ Posted March 31, 2011 Author Report Share Posted March 31, 2011 [quote name='Yusei & Akiza' timestamp='1301176710' post='5098621'] yes i agree with that actually so what you can do instead for using switch monster for switch summon purpose, after it was destroy, special summon a monster equal or less of the destroy monster's level from the deck but treat the special summon with the normal summon clause. so level 4 and lower will be freebie but [b]level 5 and higher have to follow the normal summon procedure.[/b] since they're from your deck which is a little broken itself because you can choose any monster at all so you should restrict it with the normal summon clause. what do you think? [/quote] @bolded: no just no, if i have a level 8 switch monster destroyed, and i want to summon a level 6 for example, i do NOT want to tribute a monster to summon it, and i don't want to treat the SS as a NS either @Horu: i don't want want to restrict the number of Switch Monsters i control or how many i can have destroyed in a turn, it was a good idea thugh Link to comment
Horu Posted April 6, 2011 Report Share Posted April 6, 2011 We should continue this brainstorm Link to comment
~British Soul~ Posted April 24, 2011 Author Report Share Posted April 24, 2011 brainstorm? i think not i have a level specific Switch monster ready Hope Knight LIGHT/*4/Warrior/Switch This card can be Switch Summoned by returning 1 level 4 monster you control to your Deck. Once per turn, if this card would be attacked you can discard a LIGHT monster to negate the Attack 2000/1100 also i have more rulings to Switch monsters - If a Switch monster is used as a fusion material, or synchro material, when the fusion or synchro monster is sent to the graveyard you can Special Summon a Switch monster from your deck that is the same level of the monster you used as a material, in this case the monster [b]will[/b] get their effect Link to comment
AsterikcAde Posted April 24, 2011 Report Share Posted April 24, 2011 So the mechanic is similar to the Glad Tag for the Gladiator Beasts huh? Link to comment
~British Soul~ Posted April 24, 2011 Author Report Share Posted April 24, 2011 in a sense it is a bit, i was thinking of doing the switch summon to the hand instead of the deck though Link to comment
Horu Posted April 24, 2011 Report Share Posted April 24, 2011 These would be quite useful in a Stardust deck. Nothing beats getting 2 free monsters. Link to comment
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