EndlessOcean Posted March 23, 2011 Report Share Posted March 23, 2011 Please rate. Exodian Servant Earth Level 1 Spellcaster/Effect Lore: As long as this card is face-up on the field, the ATK of all face-up monsters on your side of the field become 0. 100/200 Exodian Priest Earth Level 1 Spellcaster/Effect Lore: Once per turn, you can destroy 1 face-up spell card to make 1 face-up "Exodian" monster's ATK become 0. Once per turn, if this cards ATK is 0, you can send 1 card from your hand to the graveyard to draw 1 card. 100/200 Exodian Housemaid Earth Level 1 Spellcaster/Effect Lore: If there are 2 or more monsters with 0 ATK on the field, you can special summon this card. Once per turn, if this card's ATK is 0, you can return 1 card from your hand to the top of the deck to add 1 card from your graveyard to your hand. Eodian Butler Earth Level 2 Spellcaster/Tuner Lore: If there are no "Exodian" cards on the field, you can Special Summon this card. Once per turn, if this card's ATK is 0, you can Special Summon 1 "Exodian" monster from your hand. Exodian Housemaster Earth Level 1 Spellcaster/Effect Lore: If there are 2 "Exodian" monsters on the field, you can remove from play this card and 1 "Exodian" monster on the field to draw 2 cards. Once per turn, if this card's ATK is 0, you can remove from play 1 card on the field to draw 1 card. Exodian Underground City Spell Card Field Lore: Once per turn you can select 1 monster you control. That monster's ATK becomes 0 until the End Phase. Every time an "Exodian" monster is summoned, place 1 "Phase" Counter on this card. You can remove 2 "Phase" counters from this card to select 1 Phase (Except the Battle Phase). During your next turn, you can conduct that Phase twice. Need new cards, any ideas? Edit: added Exodian housemaid Edit: Exodian Underground City Edit: Exodian Housemaster. Edit: Exodian Butler Link to comment
Inexplicable Madness Posted March 23, 2011 Report Share Posted March 23, 2011 It's a good idea actually... I'll give it a 9/10 It's hard to see exactly what your strategy is... perhaps post some more cards? Link to comment
Ieyasu Tokugawa Posted March 23, 2011 Report Share Posted March 23, 2011 The second effects of the 2 monsters need to be once per turn, otherwise it's either infinite draw or infinite Graveyard recovery. Link to comment
EndlessOcean Posted March 23, 2011 Author Report Share Posted March 23, 2011 Didn't notice that, thanks! Link to comment
spid3y Posted March 23, 2011 Report Share Posted March 23, 2011 I think the strategy is to get more cards in you hand, using Exodian Servant to make all the other support cards 0 so you can active their effect. And uses Exodian Underground City to maybe perform the Draw Phase twice. Link to comment
I am Fate. Embrace me. Posted March 23, 2011 Report Share Posted March 23, 2011 Is it FUN to steal my ideas?! Link to comment
EndlessOcean Posted March 23, 2011 Author Report Share Posted March 23, 2011 What do you mean? Link to comment
EndlessOcean Posted March 23, 2011 Author Report Share Posted March 23, 2011 New card: Exodian Housemaster. Link to comment
EndlessOcean Posted March 24, 2011 Author Report Share Posted March 24, 2011 New Card: Exodian Butler. Link to comment
Bahamut - Envoy of the End Posted March 24, 2011 Report Share Posted March 24, 2011 Lul at the people who haven't twigged onto Exodia support yet. And what an interesting way of doing it, by ATK manipulation. [quote name='Psychic Almighty' timestamp='1300839389' post='5090356'] Please rate. Exodian Servant Earth Level 1 Spellcaster/Effect Lore: As long as this card is face-up on the field, the ATK of all face-up monsters on your side of the field become 0. 100/200 [b]Simple, seemingly a horrendous effect on its own but powerful in combination.[/b] Exodian Priest Earth Level 1 Spellcaster/Effect Lore: Once per turn, you can destroy 1 face-up spell card to make 1 face-up "Exodian" monster's ATK become 0. Once per turn, if this cards ATK is 0, you can send 1 card from your hand to the graveyard to draw 1 card. 100/200 [b]Makes you sacrifice something like 'Swords' or 'Level Limit Area B' to activate (great if you can get rid of an opponents annoying Spell to power itself), but then gives you a solid draw engine.[/b] Exodian Housemaid Earth Level 1 Spellcaster/Effect Lore: If there are 2 or more monsters with 0 ATK on the field, you can special summon this card. Once per turn, if this card's ATK is 0, you can return 1 card from your hand to the top of the deck to add 1 card from your graveyard to your hand. [b]Aimed at recovering pieces searched for by 'Foolish Burial' and the like, fattening your deck is an annoying cost to do so.[/b] Exodian Butler Earth Level 2 Spellcaster/Tuner Lore: If there are no "Exodian" cards on the field, you can Special Summon this card. Once per turn, if this card's ATK is 0, you can Special Summon 1 "Exodian" monster from your hand. [b]Potential summon 3 monsters from hand in one turn for a Synchro summon. Need to see 'Exodian' synchro monster really.[/b] Exodian Housemaster Earth Level 1 Spellcaster/Effect Lore: If there are 2 "Exodian" monsters on the field, you can remove from play this card and 1 "Exodian" monster on the field to draw 2 cards. Once per turn, if this card's ATK is 0, you can remove from play 1 card on the field to draw 1 card. [b]Remove from where?[/b] Exodian Underground City Spell Card Field Lore: Once per turn you can select 1 monster you control. That monster's ATK becomes 0 until the End Phase. Every time an "Exodian" monster is summoned, place 1 "Phase" Counter on this card. You can remove 2 "Phase" counters from this card to select 1 Phase (Except the Battle Phase). During your next turn, you can conduct that Phase twice. [b]Two draws is nice, and well made actually.[/b] [/quote] Rep for an interesting concept and well thought out cards. Link to comment
EndlessOcean Posted March 24, 2011 Author Report Share Posted March 24, 2011 [quote]Remove from where?[/quote] The field. and thanks for the +Rep! Link to comment
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