Mutant Monster RAEG-HAPYP Posted February 2, 2008 Report Share Posted February 2, 2008 Elemental Hero CybertronLevel 8EarthATK 3000 DEF 2000Warrior/Effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is destroyed by a card effect, draw 2 cards. Alavora, Lord of DarknessLevel 12DarkATK ? DEF 0Fiend/Fusion/Effect: "The Wicked Avatar"+"The Wicked Dreadroot"+"The Wicked Eraser". This card cannot be special summoned except by fusion summon. This card's attack are the combined attack of "The Wicked Avatar" and "The Wicked Eraser". This card cannot attack unless there is at least 5 Dark monsters in the graveyard. If this card destroys a monster as a result of battle, place 1 wicked counter on this card. If there are 10 wicked counters on this card, you win the duel. Yubel's ServantLevel 4DarkATK 1000 DEf 1000Fiend/Effect: When this card is destroyed as a result of battle and sent to the graveyard, you can pay 500 life points to special summon 1 "Yubel" from your hand or deck. Elemental Hero GoldenstarLevel 12LightATK 5000 DEF 5000Warrior/Effect: The fusion material monsters for this card can be any 5 Elemental Hero monsters. This card cannot be special summoned except by fusion summoned. When this card is removed from the field, special summon 1 level 4 Elemental Hero monster from your hand. Galaxy RobotLevel 8FireATK 2800 DEF 1500Machine: A powerful robot that was created to explore other galaxies. Galaxy CreatorLevel 4FireATK 1700 DEF 2000Warrior/Effect: When this card is destroyed and sent to the graveyard, add 1 "Galaxy Armor" to your hand from your deck. Galaxy ArmorLevel 5FireATK 2000 DEF 2500Machine: A indestructible armor made to give any monster extreme power. Armored Galaxy RobotLevel 9FireATK 3800 DEF 2500Machine/Fusion/Effect: Galaxy Robot+Galaxy Armor. This card can only be special summoned from the fusion deck by sending the fusion material monsters to the graveyard. When this card is summoned, add 1 Machine type monster with 1500 or less attack from your graveyard to your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Elemental Hero CyclonaLevel 6WindATK 2500 DEF 1400Warrior/Fusion/Effect: "Elemental Hero Avian"+"Elemental Hero Stratos". This card cannot be special summoned except by fusion summon. When this card is removed from the field, add 1"Miracle Fusion" to your hand from your deck. Destiny Hero Ultimate SurvivorLevel 10DarkATK 0 DEF 0Warrior/Effect: This card can only be special summoned by the effects of "Destiny Doom". This card gains 500 attack for every spell and trap card in your graveyard(excluding Destiny Doon and field spell cards) Destiny Hero DarkfireLevel 4DarkATK 1900 DEF 1700Warrior/Effect: When this card is destroyed as a result of battle and sent to the graveyard, inflict 1000 points of damage to your opponet. Cyber Fiend DragonLevel 6DarkATK 2500 DEF 1700Machine: This monster was created in an attempt to create a monster more powerful that the Cyberdark Dragon but somthhing happend and it wasn't as strong as it was supposed to be. Cyber Chaos DragonLevel 10DarkATK 0 DEF 2000Machine/Fusion/Effect: "Cyberdark Dragon"+"Cyber Fiend Dragon". This card cannot be special summoned except by fusion summon. The attack of this card is the combined attack of the fusion material monsters used to fusion summoned this card. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. During your main phase, you can pay 1100 life points to remove this card from play to special summon 1 "Cyber End Dragon" from your fusion deck. Cyber End Dragon cannot attack that turn. Massive MeteorNormal Spell cardEffect: Destroy all Dinosaur Type monsters on the field. You cannot attack the turn you activate this card. Dimension Hero FusionNormal Spell CardEffect: Pay 1000 life points. You can special summon 1 Elemental Hero fusion monster from your fusion deck, ignoring the summoning conditions, if the fusion material monsters are removed from play. Destiny DoomContinous Spell cardEffect: When this card is destroyed, pay 800 life points to special summon 1 "Destiny Hero Ultimate Survivor" from your hand, deck or graveyard. A Hero's DutyNormal Spell Card.Effect: Special Summon 1 Elemental Hero monster from your hand. A Hero's RevengeNormal Trap CardEffect: You can only activate this card when an Elemental Hero fusion monster is destroyed and sent to the graveyard. Pay 1000 life points to destroy all cards on the field. Frost SlicerLevel 4WaterATK: 1900 DEF 1500Fiend: A vicious being that has slain many monster Link to comment
Jack Witt Posted February 2, 2008 Report Share Posted February 2, 2008 10/10 My favorite is Yubel's Servent Link to comment
Umbra Posted February 3, 2008 Report Share Posted February 3, 2008 Extremely good for first cards. To ease on your typing a little: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. can also be written as:This card inflicts piercing damage. Just so you know. Rating: 9/10. Link to comment
Junk Raver Posted February 3, 2008 Report Share Posted February 3, 2008 Cybertron is a wicked name ^_^ Link to comment
Mutant Monster RAEG-HAPYP Posted February 4, 2008 Author Report Share Posted February 4, 2008 Thanks, I'll make more!!!:D Also, these cards appear in my fanfic Link to comment
Mutant Monster RAEG-HAPYP Posted February 6, 2008 Author Report Share Posted February 6, 2008 Here are some more: Illegal DrawContinuios SpellEffect: Once per turn during your main phase 1, draw 1 card from your deck. Different Dimension TransportNormal SpellEffect: Pay 1000 life points to special summon a monster that has been removed from play to your side of the field. Machine FactroyContinous SpellEffect: Once per turn you can special summon 1 normal machine type monster. Link to comment
Phantom Roxas Posted February 10, 2008 Report Share Posted February 10, 2008 Awesome cards! Good to see a Wicked God Fusion Link to comment
Donquixote Doflamingo Posted February 10, 2008 Report Share Posted February 10, 2008 wow 10/10! Link to comment
Mutant Monster RAEG-HAPYP Posted February 10, 2008 Author Report Share Posted February 10, 2008 Here's some more Gem of HeartsNormal trapEffect: Activate only when a "Rainbow Dragon" is destroyed. Special summon 1 "Crystal Guardian" from your hand or deck. Crystal GuardianLevel 10LightATK 4000 DEF 2000Warrior/Effect: This card can only be special summoned by the effects of "Gem of Hearts". Increase the ATK of all Crystal Beast monsters on your side of the field by 400. Once per turn, You can send all "Crystal Beast" monster you control to the Graveyard; this card gains 1000 ATK for each card sent until the end of your turn. Link to comment
Zeppeli Gyro Supreme Posted February 10, 2008 Report Share Posted February 10, 2008 Quite a few of the cards are overpowered, and you have a few OCG errors here and there, but the cards are really nice. Keep on keeping on. xP Link to comment
Mutant Monster RAEG-HAPYP Posted February 21, 2008 Author Report Share Posted February 21, 2008 More... Dark Terror RitualRitual SpellEfffect: This card is used to Ritual Summon "Vordak the Terror". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more. Vordak the TerrorLevel 8DarkATK 3000 DEF 2100Fiend/Effect: This card can only be Ritual Summoned with the Ritual Spell Card, "Dark Terror Ritual". Link to comment
kingdom hearts man95 Posted February 21, 2008 Report Share Posted February 21, 2008 inf/10 to good were not worthy. Link to comment
Mutant Monster RAEG-HAPYP Posted February 22, 2008 Author Report Share Posted February 22, 2008 More:D:)8) Crystal Beast Diamond DemonLevel 6FireATK 2500 DEF 1800Fiend/Effect: This card's attribute is also treated as DARK. This card is unaffected by trap cards. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. Dark TsuanmiNormal TrapEffect: You can only activate this card when your opponet declares an attack. Destory the attacking monster and all monsters on the field with the same attribute as the destoryed monster. Link to comment
Mutant Monster RAEG-HAPYP Posted March 1, 2008 Author Report Share Posted March 1, 2008 Also I'm trying to making these cards on the card maker Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.