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Avatar Arena Delta


Chiri Tsukikawa

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[center][b]Commander Tim is Leader upon his return. I'm only Leader when he's not here. (this is stated again in the credit) Mizuki Hoshimigaki is the co-Leader.[/b]

[spoiler=Names meaning]
-Avatar Arena V.2 = V stands for version
-Avatar Arena III = III is the roman numeral for 3
-Avatar Arena Delta = Delta is the fourth Greek letter[/spoiler]
[spoiler=Wins]Green Team=2
Orange Team=3

Normal Matches:
1st Round=Orange Team
2nd Round=Green Team

Sudden Death Matches:
3rd Round=Draw

Timed Matches:
4th Round=Draw

All Out Matches:
5th Round=Draw

Timed All Out Mathes:
6th Round=Mizuki Hoshimigaki
7th Round=~Articuno~, Kuroko Shirai

Events:
Easter Event (1st)=Draw
Kristeel Event (2nd)=Byakuya Kuchiki, Cody Frost, Chaos Sonic
[/spoiler]

[spoiler=Ability Classifications]
Physical

These attacks/powers rely on the user to get close to the opponent and deliver a strong attack/attacks. While the may be the most vulnerable they also are powerful and pack a punch.
(Ex. A fighter relies on up close attacks and if you had this power you would be a physical user.)

Range/artillery

These attacks are best used from far away. While the may not be good at hand to hand combat range users can deal damage from far away, while not as powerful as physical fighters they leave less vulnerable spots. (Ex. If you used a bow and arrow you would be a range user.)

Magic/Alchemy

Magic users rely mainly on long distance beam or projectile like attacks, they are very skillful but not as good at hand to hand combat as they are at range. They have many different classes of magic but most mainly battle from afar and will not use any weapons except for a wand or an other magical item. (Ex. If i was a warlock i would be an alchemist.)

Elemental

In the following Spoilers are the elements and thier abillities, they can be any of the above, they also can have natural side effects as burning or freezing. (Ex. A person who could control sand is considered an elemental type user or an experimentalist. Note: Increasing velocity, power,speed etc. To set a body part on fire or to add an element to it due to the environment does not count as an elemental attack. Ex. If you kicked so fast your foot was on fire it is still physical not elemental.)
[spoiler=Earth]Earth is the solid Element. Using Rocks, Builers, Sand and even the Ground itself for its Attacks. Though slow they can really pack a punch and/or create giant walls to defend themselfs.[/spoiler]
[spoiler=Fire]
Fire is the offensive Element, using its fiery power to burn or melt thier opponent away. it can rage to a fiery storm or a Wall of Fire, but ussually used for the offence.[/spoiler]
[spoiler=Water]Water's the ungraspable Element, using its continuous streams of water to slowly degrade your opponent or drown it. Really effective against Mechanical opponents, causing rust or short circuits.[/spoiler]
[spoiler=Wind]Wind is the speedy Element, using its control of air currents to litteraly run as the wind. Delivering hit after hit, though not strong, it remains is a force to recon with. Some Wind users even can create twisters or hurricanes, though rarely seen.[/spoiler]
[spoiler=Ice]Ice is the restricting Element, using icy gusts and rapid freeze attacks to restrict your opponent from attacking then finishing them with huge creatures or weapons created from thier ice.[/spoiler]
[spoiler=Lightning]Lightning is the charging Element also know as energy, though unstable, if used well it can be used for Beams Rays and charge attacks and pack an enormous punch. However this takes a lot of control and it can even turn against its owner.[/spoiler]
[spoiler=Darkness]Darkness is the consentrated Element, waiting for an opponent to show thier weak spots before attacking them, hard. With few stealthy attacks, this might be the ultimate assassination Element.[/spoiler]
[spoiler=Light]Light is the spreaded Element, using its flashy and wide ranged attacks to give your opponent no way to escape. Though not very powerfull, it can hardly be dodged making it an excelent element for Ranged attacks.[/spoiler]

Creature/Beast

Creature/beast fighters may summon or turn into creatures or beasts. They usually excel at speed and power, and sometimes even defence, but rarely use any range attacks. They may have well developed senses and foresight but lack when it comes to anything that isn't natural (Ex. If i could turn into a bear I would be a beast/creature.)

Mechanical

Mechanical foes are quite intersting as they come in 2 different versions, The Mastermind and The Einzelganger. Mastermind's use an armada of Robots to do thier bidding. Thier Armies might be though, but they themself are weak. Einzelgangers are singel Robotic Fighters often with wide arranges of weapens, often ruthless and with an immumety to pain, this does not mean they can't be destroyed, just that they don't feel the pain of attacks. (Ex. If i had a mecha suit I would be a mechanical brawler.)

Luck

Luck users take very risky moves on a daily basis. Usually they won't use them until the odds are tipped in their favour. Luck users can turn outrageously strong or very vulnerably depending on a fip of a coin or the roll of a die. (Ex. If I used a mighty blast 50 % of the time I would depend on luck.)

Mixed

While not a true class by itself, some fighters may be a mix of 2,3 maybe even 4 classes all in one!
See my App.[/spoiler]
[spoiler=My app.]
[spoiler=App.]Name: Eclair Martinozzi
Name of Avatar: Lutecia Alpine
Power(s): Summoning (Knight [url="http://nanoha.wikia.com/index.php?title=Garyu&image=x44213-jpg"]Garyu[/url], Humanoid Bug [url="http://nanoha.wikia.com/index.php?title=Hakutenou&image=Hakutenou-jpg"]Hakutenou[/url], [url="http://img716.imageshack.us/img716/5402/lutecia24.jpg"]Insect Platoon[/url], [url="http://nanoha.wikia.com/index.php?title=Jiraiou&image=AlchemicChain-jpg"]Jiraiou[/url] beetles), Healing, Shielding
Physical Properties: Human
Class: Magic/Alchemy
Team: Orange
[/spoiler]
[spoiler=App.]Name: Eclair Martinozzi
Name of Avatar: [url="http://nanoha.wikia.com/wiki/Hayate_Yagami"]Hayate Yagami[/url]
Power(s): Magic attacks ----------------- POW! & spells (charge for strongest attacks), shielding
Physical Properties: Human
Class: Magic/Alchemy, Range, Light, Ice
Team: Orange
[/spoiler]
[spoiler=App.]Name: Eclair Martinozzi
Name of Avatar: Material-S
Power(s): Basic ranged spell: Pyro Shooter, Heavy ranged spell: Blast Fire, Bind/capture spell: Rubellite, Full Drive Mode attack: Luciferion Breaker, Shielding
Lucirerion is Meterial-S's intelligent device
Physical Properties: Human (Clone of Nanoha)
Class: Magic/Alchemy, Physical, Range, Fire[/spoiler]
[spoiler=Previous app.]Name: Eclair Martinozzi
Name of Avatar: Syaoran
Power(s): Highly skilled martial artist, Expert archeologist (although I don't know how that would help in here), Skilled Swordsman, Excellent use of magic, spells, barriers, and detection, Rayearth Fire Kudan
Physical Properties: Human
Class: Physical, Magic/Alchemy, Creature/Beast, Fire
[/spoiler]
[spoiler=App.]Name: Eclair Martinozzi
Name of Avatar: [url="http://nanoha.wikia.com/wiki/Vita"]Vita[/url]
Power(s): [url="http://nanoha.wikia.com/wiki/Vita#Spells"]Vita's spells[/url]
Physical Properties: Can take more attacks than a regular human
Class: Magic/Alchemy, Physical, Range[/spoiler]
[spoiler=App.]Name: Eclair Martinozzi
Name of Avatar (optional): [url="http://hayatenogotoku.wikia.com/wiki/Athena_Tennousu"]Athena Tennousu[/url]
Power(s): Can summon the spirit King Midas (even though she's not possessed anymore), has a butler named [url="http://hayatenogotoku.wikia.com/wiki/Machina"]Machina[/url]
Physical Properties: Can wield a sword, human
Class: Physical, Darkness, Creature/Beast
Team: Orange
[/spoiler]
[spoiler=App.]Name: Eclair Martinozzi
Name of Avatar: Fate Testarossa
Power(s): [url="http://nanoha.wikia.com/wiki/Fate_Testarossa#Spells"]Fate's spells[/url]
Physical Properties: Human clone
Class: Magic/Alchemy, Physical, Range, Lightning
[/spoiler]
[spoiler=App.]Name: Eclair Martinozzi
Name of Avatar: Touma Kamijou
Power(s): [url="http://toarumajutsunoindex.wikia.com/wiki/Kamijou_Touma#Imagine_Breaker"]Imagine Breaker[/url]
Physical Properties: Human, has stronger punches
Class: Physical[/spoiler]
[spoiler=App.]Name: Eclair Martinozzi
Name of Avatar (optional): Mikoto Misaka
Power(s): [url="http://toarumajutsunoindex.wikia.com/wiki/Mikoto_Misaka#Abilities"]Mikoto Misaka's Abilities[/url]
Physical Properties: Human/Esper
Class: Physical, Range, Magic/Alchemy, Lightning
Team: Orange[/spoiler]
[spoiler=App.]Name: Eclair Martinozzi
Name of Avatar (optional): Motoharu Tsuchimikado
Power(s): His ability allows him to repair damage done to his body (let's say while he has time, when he's not being attacked), he can revive 5 to 6 more times but I'll only use this ability once per round (however, I could at any time fail to revive myself and lose), Tracking Magic, Magic Spell (It doesn't have a name. It takes a little bit of time, and when the spell is completed a stream of light rushes forth from the casting location to the target location), Hand to hand combat
Physical Properties: Human, because of his esper ability he cannot avoid the extreme pain caused when casting magic (avoids casting it except in the most desperate of situations)
Class: Physical, Magic/Alchemy
Team: Orange[/spoiler]
[spoiler=Current app.]Name: Eclair Martinozzi
Name of Avatar (optional): Eclair Martinozzi
Power(s): [url="http://dogdays.wikia.com/wiki/Emblem_Arts"]Emblem Arts[/url] ([url="http://dogdays.wikia.com/wiki/Skycracking_Cross"]Skycracking Cross[/url], with Shinku [url="http://dogdays.wikia.com/wiki/Skycracking_Double_Cross"]Skycracking Double Cross[/url])
Physical Properties: While not in the countries in [url="http://dogdays.wikia.com/wiki/Flognarde"]Flognarde[/url], she can be injured, etc.
Class: Physical, Magic/Alchemy
Team: Orange[/spoiler]
[/spoiler]
APP
Name: Your name
Name of Avatar (optional):
Power(s): All Special Powers you might have (including negative powers/Weaknesses).
Physical Properties: All physical powers that you might have (including negative powers/Weaknesses).
Class: The combination of classes as described above.
Team: The team you're in for events. (Does not aply for existing members).

Teams

[spoiler=Green Team]
[spoiler=Active][spoiler=~Articuno~]Name: Articuno (Feel free to call me Art or Arti)
Name of Avatar (optional):Articuno
Power(s): [url="http://bulbapedia.bulbagarden.net/wiki/Articuno_(Pok%C3%A9mon)"]See here[/url]
Physical Properties: Flying, bird attacks (Beak,talons), Ice attacks, whatever other moves that Articuno can use.
Class: Ice, Wind, Creature/Beast[/spoiler]
[spoiler=Unownguy][spoiler=Previous app.]Name: Unownguy
Avatar Name: Xavier Tekka

Powers: Technopathy. Controls various gadgetry to attack the opponent. Uses a Freeze Ray (Ice), Force Shield, Minor Teleportation Engine, and two mechanical arms on his back. Can construct additional gadgets, just not in the middle of combat, and can only carry so much.

Physical Properties: Mechanical arms wired into his back, which are much stronger than him. Force Shield can block some hits, but doesn't last too long. Freeze Ray can... freeze, but only has 5 shots, and can miss. Can only teleport up to 20 feet.

Class: Physical/Range(Ice)

Team: Green Team[/spoiler]
[spoiler=Current app.]Name: Unownguy
Name of Avatar: Steve From Minecraft
Power(s): Ability to create blocks at will, and limited power to destroy existing blocks. Also can use tools.
Tools: Lava Bucket, Water Bucket, Diamond Sword, Iron Shovel, Iron Pickaxe, Iron Chestplate, Porkchops x4, Crafting Table, Furnace.
Physical Properties: Has increased stamina from the armor, but it can break. Can eat Porkchops for health increase. Otherwise has the same health as an average human.
Class: Physical/Alchemy[/spoiler][/spoiler]
[spoiler=Cody Frost][spoiler=Current app.]Name: Cody Frost
Name of Avatar: Avatar Kuo (Pic is from Avatar Kuruk)
Powers/Equipment: Mastery over the four elements (WATER, EARTH, FIRE, AIR) and Avatar State (Where I'm able to call upon the knowledge and experience of all the past Avatars for incredibly powerful techniques). Avatar State can be combined with spiritual creatures but only under certain circumstances. (That ability will probably go unused, but you never know). Other types of bending include lightning (the blue flame), blood bending (only when it's an actual full moon occurring in real life), vine bending (AKA, bending the plants), metal bending (exactly what it means).
Physical Properties: Human
Class: Elemental: Water/Earth/Fire/Air/Lightning/Ice
Team: Green[/spoiler]
[spoiler=Previous app.]Name: Cody Frost
Name of Avatar: Chance “T-Bone” Furlong
Powers/Equipment: Turbokat Triad-Thruster Jet Plane, Extreme Piloting Skills, Claw Gauntlet (with all the gizmos inside :3), missiles, Flight Ejector Seats, and Cyclotron Motorbike - Needs a co-pilot for the main attacks as I can only take off my hands off the steering for so long. Turbokat can only sustain up to 6 hits before it HAS to land for repairs.
Physical Properties: Human (except looks like a kat)
Class: Mixed - Mechanical/Range/Artillery/Physical
Team: Green[/spoiler]
[/spoiler]
[spoiler=Chaos Sonic][spoiler=Previous app.]Name: Chaos Sonic
Name of Avatar: Jaden Yuki/Yuki Judai(all three of them)
Powers/Equipment: Silfer Red Duel Disk, E-Hero deck, the spirit of Yubel and the Supreme King.
Physical Properties: Human
Class: idk for this one....I guess Physical
Team: Green[/spoiler]
[spoiler=Current app.]Name: Chaos Sonic
Name of Avatar: Jake "Razor" Clawson
Powers/Equipment: Turbokat Triad-Thruster Jet Plane, Extreme Piloting Skills, Claw Gauntlet (with all the gizmos inside :3), missiles, Flight Ejector Seats, and Cyclotron Motorbike, Able to be Co-Pilot.
Physical Properties: Human (except looks like a kat)
Class: Mixed - Mechanical/Range/Artillery/Physical
Team: Green[/spoiler]
[/spoiler][/spoiler]
[spoiler=Inactive][spoiler=BloodBlader]
Power(s): - Blood control - Fire Manipulation - Dragon Head Cannon (A charged beam using own blood to create a dragon head.) - Dragon Fist (An explosive punch that may harm himself) - 5 point pentagram of 25 swords (A high power charging move) - One Move Copy (copies any one move from a show or comic once a round, but can continue to use that move. Meaning only copying once a round.) – power shift(changes to other power sets)
Physical Properties: - super strength - super speed - master swordsmanship
Class: Mixed [Physical, Elemental (Fire), Magic/Alchemy

Power shift forms:

Soul Reaper form
Swords name: aka doragon shikon (bloody dragon Fang)
Swords power: copy the form and powers of others by calling there names
Sword release: “Bleed With Me aka doragon shikon”
[/spoiler]
[spoiler=Loki Scudo]Name: Loki Scudo
Power(s): Shaft of Light-A powerful light-based spell fired from my bow that blinds anyone who so much as glances at it.
Meditation-This erases any emotion in order to become more accurate when attacking.
Spirit summoning-Summons a spirit that inhabits an element(earth,air, fire, water) and takes control of it in order to attack and defend. It is very painful and difficult to summon these, since they do not wish to be contained in a body, and they cannot obey complex comands.It is easyer to force them into a more free-flowing substance.
Physical Properties: Elf-Is faster, stronger, more agile and more graceful than most humans, and has high stamina. Has an increased sense of smell, touch, sight and hearing.
Elven Rage-A magic fueled rage that increase strength and speed tenfold, as well as increases pain tolerance to incredible level.
Class: Range, Magic
Team: Green
[/spoiler]
[spoiler=White Archaic Dæmon]
APP
Name: White Archaic Dæmon
Name of Avatar (optional):
Power(s): 1: I can control all that is white. 2nd (Weakness): All other Colors drain my 1st Power.
3rd: The ability to transform into Dante at any given time with everything equipped. 4th (Weakness): Dante Morphing Power lasts for about 30 minutes and takes a day to recharge. 5th: Turn Anything into something beautiful and Nice. 6th (Weakness): Takes 3 Days to recharge Beatifying Powers-->#5 Powers.
Physical Properties: Duel Wield Swords, Ninja Stars and Boomerangs. Can't Swim. Can't Cary guns without using Dante Power. Can't Climb or move obstacles Fast. Can run Faster then 100 mph, but not faster. (including negative powers/Weaknesses).
Class: Not Sure....
Team: Green Team.
[/spoiler]
[spoiler=Mako109]
Name: Mako109
Name of Character: HOUND (One of thousands of existing HOUNDS. In other words, the character you control in the game)
Power(s): Several types of Weaponry, including Missiles, Machine Guns, and Snipers. Only negative feature is that some weapons have slow reloading time.
Physical Properties: A limited Melee attack. Heavy, Heavy, Heavy duty armor.
Class: Range/Artillery, Mechanical
Team: Green
Other info, since you decided to exclude this: I am a HOUND, and large Mech ranging from 3 to 5 stories tall. They have no arms or hands, only weapons. They come with a ton of powerful weaponry, and have extremely tough armor. But they are slow. Very slow. They are not very agile, not capable of moving in a motion other than normal walking. Some may have jump jets, which will only take you about 2 stories in the air, and they won't last for very long. I will include a video of them in action if you would like to see their combat style. [/spoiler]
[spoiler=Insanious]
APP
Name: Insanious
Name of Avatar (optional): No.17 Revise Dragon
Power(s): Summoning (No.17 Revise Dragon, Assault Dog, Summoned Skull, Burning Skull) Furious Blows (Punching and kicking Really fast), and Shielding
Physical Properties: Normal looking Human with Enhanced Strength.
Class: Creature/Beast/Physical
Team: Green
[/spoiler][/spoiler]
[spoiler=Other][spoiler=Chaos Bakugan]Name: Chaos Bakugan
Name of Avatar (optional): Helios
Power(s):
Missile Blast: Targets up to 7 enemies at once, but is random if it targets more than one
Laser Shot: A powerful, accurate attack. Mirrors can reflect it and cause it to hit another target.
FARBAS: Instead of attacking, repairs damage. Defenses are halved while this power is being used.
Physical Properties: Can detect things otherwise invisible. Can use rockets to fly and attack in almost any direction.
Class: Range/Artillery
Team: Green[/spoiler]
[/spoiler][/spoiler]
[spoiler=Orange Team]
[spoiler=Active][spoiler=Eclair Martinozzi]Name: Eclair Martinozzi
Name of Avatar (optional): Eclair Martinozzi
Power(s): [url="http://dogdays.wikia.com/wiki/Emblem_Arts"]Emblem Arts[/url] ([url="http://dogdays.wikia.com/wiki/Skycracking_Cross"]Skycracking Cross[/url], with Shinku [url="http://dogdays.wikia.com/wiki/Skycracking_Double_Cross"]Skycracking Double Cross[/url])
Physical Properties: While not in the countries in [url="http://dogdays.wikia.com/wiki/Flognarde"]Flognarde[/url], she can be injured, etc.
Class: Physical, Magic/Alchemy
Team: Orange[/spoiler]
[spoiler=Mizuki Hoshimigaki]
[spoiler=Current app.]Name of Avatar (optional): Lina Inverse
Power(s): Here (Contains the Spell + The Phrase I say to use it. P.s the first spell ain't have a name. Its just a spell that activates the charms that she has on her hands to boost the power of her spells)
Physical Properties: I am also very strong on close-range. I can get mad pretty easily. I also have a small blade.
Class: Physical (not that much) Range/artillery Magic/Alchemy. Elemental (all elements since I can use spell of different attributes)
[/spoiler]
[spoiler=Previous app.]Name of Avatar: Puella Magi - Madoka Kaname
Power(s): I can shoot magical arrows and beams. But to use my magic I must sacrifice my soul and store it on my Power Gem and make a small and balanced wish which Athena must approve so it doesn't end up being OP (wish like: Healing someone, being temporally more powerful, etc)
Physical Properties: Close range sucks for me and I have my soul is stored in my Power Gem. Technically my body has no soul.
Class: Range, Magic, Light, Dark. (You'll understand why Dark once you see the anime)
[/spoiler]
[spoiler=App.]APP
Name of Avatar (optional): Akira Kogami
Power(s): I am quite scary and I can beat anyone up. When someone gets something good and I don't well lets just say I go crazt
Physical Properties: Human Psycho
Class: Physical Lucky Earth Dark[/spoiler]
[spoiler=App.]
Name of Avatar (optional): Sakura Kinomoto
Power(s): The power to summon any of the 53 Sakura Cards to assist me on my battles. Also I have the ability to fire a couple of beams, and light magic balls
Physical Properties: Good at anything that relates to P.E that means that she is very skilled. Weakness: When it comes with fighting at close-range, not very good
Class: Range Magic All Elements but main focus is Light Creature/Beast[/spoiler]
[spoiler=App.]Name: Mizuki Hoshimigaki
Powers: Mild-Childa and Belka Dark Magic
Physical Properties: Dark Agressive Armor which reduces Magic Damage and Close Range damage that I take and Tome of the underworld, Darkness Summoner (my intelligent device).
My weakness is Close Range.
Class: Range, Magic, Darkness.
Team: Orange Team.
[/spoiler][/spoiler]
[spoiler=Lexadin][spoiler=Current app.]Name of Avatar: Venax Leftar, Emperor of Kristeel
Power(s): - Kristeel Sovereignty (All Kristeel Creatures must listen to me and are under my full control.)
- Emprire of Kristeel (When entering the Arena, it transforms into a Crystalized area with a huge throne at the far end, which negates all area tranportation. Teleportation is still possible.)
- Kristeel Call (Uses magic to either fuse excisting Kristeel Creatures with one and other OR to create a new Kristeel Creature from the remains of 2 fallen creatures.)
- Kristeel Hurricane (Create a thunderstorm of white lightning and rain of razor sharp crystals.)
- Levitation.
- Master Swordsmanship
Physical Properties: - Human
- Above human strength.
Class: Magic/Alchemy, Light, Earth, Lightning, Darkness
Team: Orange[/spoiler]
[spoiler=Previous app.]Name of Avatar (optional): Lexadin of Kristeel (so still Lex)
Power(s): - Black Lightning (Shoots darkness charged lightning from the handpalms at foe(s).)
- Kristeel Peaks (Uses magic to create large Crystal spikes that shoot up out of the ground.)
- Finsternis (Replaces my wings with wings of Darkness, allowing to inflict damage to my foe when they come in contact and increases my speed, however I lose my abillity to block attacks and lose them when I'm very damaged.)
- Shadow Meteor (Lounches a large and powerfull sphere of darkness at the foe, it however takes time to recharge and is inacurate.)
- Kristeel Rain (I fly high up into the sky and flap with my wings, shooting an array of small but sharp crystals in the directing I'm aiming at.)
Physical Properties: - 2 Crystal imbedded Wings (which allows flight and can be used as a shield for Magic & Ranged attacks, but is weak to Physical attacks).
- Human.
Class: Magic/Alchemy, Darkness
Team: Orange [/spoiler]
[spoiler=App.]Power(s): Black Plasma Blades (2 large blades that use Dark Energy to create a Dark Plasma, making it more easy to cut trough things), Plasma Throw (showers my opponent with Dark Plasma from my blades, it however also lowers the strenght of my Blades for a while), Static Shock (gives an electrical shock through my tentacles).
Physical Properties: 6 armored legs, Tentacles, heavy armor around my shoulders, head and back. This limits my arm movement.
Class: Mechanical (Einzelganger), Physical, Darkness, Energy
Team: Orange[/spoiler]
[/spoiler]
[spoiler=Kuroko Shirai][spoiler=Current app.]Name: Kurko Shirai
Name of Avatar (optional): Caro Ru Lushe (Call me Caro in the Avatar Arena )
Power(s): Caro Ru Luche Dragon Summoning, she use Wrought Iron Summon to Alchemic Chain... thats pretty much all right? Well she can heal, and we should have a healer on each team. No more, no less.
Physical Properties: I'm pretty sure she's weak physically... Has the spell Protection for a barrier.
Class: Magic/Alchemy
Team: Green[/spoiler]
[spoiler=App.]Name: Kuroko Shirai
Name of Avatar : Teana Lanster
Power(s): Magic attacks, illusionist (Since I can use Starlight Breaker too, as said in nanoha.wikia.com, I need time to charge my strongest attack too)
Physical Properties: - Dagger Blade
Class: Magic/Alchemy.
Team: Green[/spoiler]
[spoiler=App.]Name: Kuroko Shirai
Name of Avatar (optional): Kuroko Shirai
Power(s): Abilities
Teleport Level 4

Physical Properties: It seems like I am very athletic, even though I can teleport anywhere
http://toarumajutsunoindex.wikia.com/wiki/Shirai_Kuroko (Abilities Section)
On her my thighs, she I secures a pair of black straps where she I stores the metal spikes used to secure criminals.
Class: Physical (Martial Arts abilities), Magic/Alchemy (Teleportation)
Team: Orange Team [/spoiler]
[spoiler=Previous app.]Name: Kuroko Shirai
Name of Avatar (optional): Aria H. Kanzaki
Power(s): Human
Physical Properties: Human, She can wield two guns or two swords at the same time, earning the title of a "Quadra" (the guns are M1911 pistols and the swords are called Kodachi)
Class: Physical, Range/Artilery
Team: Orange[/spoiler]
[/spoiler]
[spoiler=~{Rochster}~]
[spoiler=App.]Name: ~{Rochster}~
Name of Avatar (optional): Rochster
Power(s): Distortion of the world (like changing the playing field, although not to anyone's advantage, just changes turf) and a series of black hole moves (not with the real power of one) Big splash damage
Physical Properties: Human, part roach. Weak against light
Class: Dark / magic
Team: Orange[/spoiler]
[spoiler=Previous app.]Name: ~{Rochster}~
Name of Avatar (optional): Rochster
Power(s): Distortion of the world (like changing the playing field, although not to anyone's advantage, just changes turf) and a series of black hole moves (not with the real power of one) Big splash damage
Can do Flash Step And 2 forms of Bankai
Zanpakutou: Shikai - Kuro Ana - A Wide sword with a hole in the middle. All of my forms have some sort of hole in the sword with the ability to absorb or deflect any Reiatsu-based attack (Example: Kamehameha)
Type of hole: Absorbs
Bankai - Kuro Rippa - Same length as Shikai, but wider and bigger hole. As it goes up, the sword gets small spines.
Type of hole: Deflect
Second Bankai - Kuro Hocho - Same as Bankai, except it has curved blades at the front. Hole is actually like a smaller version of this sword. Warps swords, too.
Type of hole: Deflect
Physical Properties: Human, part roach. Weak against light
Class: Dark / magic
Team: Orange[/spoiler]
[spoiler=Current app.]Name: ~{Rochster}~
Name of Avatar (optional): Rochster
Power(s): Distortion of the world (like changing the playing field, although not to anyone's advantage, just changes turf) and a series of black hole moves (not with the real power of one) With some of them having big splash damage.
[spoiler='Powers']-BH (Black Hole) Cannon: A blast of energy that comes out of my hand.
-BH Overload: 2x as strong as cannon, but drains a very small portion of my power.
-BH Fist: I punch the air and a small wave of energy comes out. Can be used at a rapid rate.
-BH Spellbook: Drains some energy, but can use moves without energy exumption and can combine 2 moves together to make a better one, but uses energy.
-BH Spirit Bomb: A giant sphere of energy is charged on my hands and gets bigger and bigger. The more I charge it, the stronger. Big splash damage.
-BH Rain of Destruction: Sky turns pitch black and spheres of energy get rained the whole field at a very fast rate. They will explode on contact, even for me. When all of the spheres are destroyed, the sky turns a dark grey that is seeable in, but a little dark.[/spoiler]
[spoiler='Forms'][b]Overload state:[/b] When field is dark, my power doubles. When the field once again gets light, my power is returned to normal and then cut in half.
[b]True form:[/b] Can only be used after overload state's bad side effects have effected me. A giant egg shaped sphere of energy appears behind me. It then gets absorbed into my body. Makes my strength a lot stronger. Sword gets longer and my powers have some gravitational pull to them and hurt a lot more. [b]Incantation: Dim the light sky. Give me strength. Judge my opponent and me. If I can't control you, destroy me. If I can, give me your power so I can destroy my foe. I call upon the power of the true black holes!!![/b][/spoiler]

Can do Flash Step And 2 forms of Bankai
Zanpakutou: Shikai - Kuro Ana - A Wide sword with a hole in the middle. All of my forms have some sort of hole in the sword with the ability to absorb or deflect any Reiatsu-based attack (Example: Kamehameha)
Type of hole: Absorbs
Bankai - Kuro Rippa - Same length as Shikai, but wider and bigger hole. As it goes up, the sword gets small spines.
Type of hole: Deflect
Second Bankai - Kuro Hocho - Same as Bankai, except it has curved blades at the front. Hole is actually like a smaller version of this sword. Warps swords, too.
Type of hole: Deflect & Warp
Physical Properties: Human, part roach. Sword mastery. Roach part does not show, it just gives me some risistance to burns and radioactive stuff. It also gives me some speed and dodging ability. Weak against light
Class: Dark / magic / Warrior
Team: Orange[/spoiler]
[/spoiler]
[spoiler=Byakuya Kuchiki][spoiler=Current app.]Name: Byakuya Kuchiki
Name of Avatar (optional): Ulquiorra Schiffer
Power(s): All Special Powers you might have (including negative powers/Weaknesses). http://bleach.wikia....Ulquiorra_Cifer
Physical Properties: All physical powers that you might have (including negative powers/Weaknesses). Explained in post, but I have excellent swordsmanship.
Class: 4th Espada of Aizen's army
Team: Orange.[/spoiler]
[spoiler=Previous app.]Name: Byakuya Kuchiki
Name of Avatar (optional): Captain Kuchiki
Power(s): http://bleach.wikia....Byakuya_Kuchiki (If you skip down to powers and abilities, it has everything)
Physical Properties: Follow in Link, but I do have excellent swordsmanship
Class: Captain Class.
Team: Orange Team.[/spoiler]
[/spoiler][/spoiler]
[spoiler=Inactive][spoiler=kevin9846]
Name: kevin9846(my freinds call me kev
Name of Avatar (optional):Steve or whatever you want to call it/him
Power(s): can breath fire, realy big,turn into a fireball(speical move),sharp claws,weaknesses:water,heroes
Physical Properties: fireballs,flamethrower,turn into fireball(speical move),water(weakness)
Class:Fire,Creature/Beast,Physical,Range/artillery,luckish,mixed
Team: Orange[/spoiler][/spoiler]
[spoiler=Other][spoiler=Funky99]Name: Funky99
Name of Avatar (optional):Zebukku
Power(s): Can shoot up to 5 arrows at once, turn invisible, shoot lightning
Physical Properties: Have an unlimited ammount of lightning arrows, duel uzis in pocket, bag with unlimited space, indestructible bow
Class: Range/artillery, Darkness, Lightning, Magic
Team: Green[/spoiler][/spoiler]
[/spoiler]

[spoiler=Rules]1 - No shoop da whoops as it gets boring to hear " I SHOOP DA WHOOP YOU!"

2 - Before you are accepted to play the game you must clearly post which team your on and what your powers are.

3 - You may pm me when there is no fighting going on. (before or after a fight is done) if you want to change your ability. (I don't have to accept your new ability.)

4 - Be reasonable no overpowered effects, like attacks don't effect me or i destroy this arena.

5 - Base the ability on your avatar, if you had a fish avatar you would not make it breath flames.

6 - Post what team you would like to be on, but to balance it out, i may have to switch you.

7 - No trying to change the rules, if you help me with improvements on this game, I MAY take your ideas into account.

8 - There is no switching teams, without my permission. Please pm me if you wish to change teams.

9 - No swearing, this sort of game can easily lead to flame wars if the rules are not laid out carefully.

10 - No 1-hit KO moves allowed! No exceptions!

11 - If you do not post in this thread for 3 months strait we will remove you from the team roster.

12 - Eclair Martinozzi and Mizuki Hoshimigaki are the leaders in this thread. What we say goes. Please no arguing.

13 - Concerning the last rule. Please express your opinion. We will always take REASONABLE comments and suggestions into account.

14 - Concerning the rule concerning the rule before it. Bring all ideas onto pm and do not spam the thread!!!!! Pm me.

15 - No God-Moding!!!!!!!!!!!!!!!! We won't use our Arena Leader's powers inside a battle, and I will only use them to break up a fight or something like that.(Ex. Abusing your powers to an insane limit.)

16 - Try to use as best grammar and wording possible. (Makes it easier for the others to understand you.)

17 - Don't pester me if i'm not on to add or edit something on the main-page. (I'm probably doing something outside of YCM)

18 - (disregard this rule until the Max event is over) As of now this is the new thread, please do not use/bump the old thread any longer.

19-[/spoiler]

[spoiler=Credit]
Commander Tim - Founder and maker and captain of Green Team. - Currently Inactive, but on return he regains his old position.
Eclair Martinozzi - New-Leader
Lexadin - Old Co-Leader
Mizuki Hoshimigaki - New Co-Leader
Horologia- Originally came up with the idea a.k.a True founder[/spoiler]
[hr]
[spoiler=Member Card Center]
If you want one, make one yourself and PM me or get one from someone's shop and PM me it. There will be no shop here seeing as it is in the Games section.

[spoiler=Mizuki Hoshimigaki][spoiler=Small cards][img]http://img403.imageshack.us/img403/4334/danieladevila.jpg[/img][img]http://img816.imageshack.us/img816/627/247584.jpg[/img][/spoiler]
[spoiler='Template itself is huge' card (Template by Zextra)][img]http://img35.imageshack.us/img35/9990/madoka25.png[/img][/spoiler]
[/spoiler]
[spoiler=Eclair Martinozzi][img]http://img820.imageshack.us/img820/7237/100274s.jpg[/img][img]http://img29.imageshack.us/img29/7878/100274.jpg[/img][img]http://img715.imageshack.us/img715/125/136009.jpg[/img][img]http://img97.imageshack.us/img97/7878/100274.jpg[/img][/spoiler]
[spoiler=StarS 4][img]http://img88.imageshack.us/img88/1328/136009a.jpg[/img][img]http://img576.imageshack.us/img576/2340/136009f.jpg[/img][/spoiler]
[spoiler=Master White (Template credit goes to Deathly Fiend of YMC)][img]http://img860.imageshack.us/img860/4570/mastersalliancemasterwh.jpg[/img][/spoiler]
[spoiler=Lexadin (Img from Pixiv.)][img]http://img535.imageshack.us/img535/5746/20638u.jpg[/img][/spoiler]

[spoiler=Lore][spoiler=White Devil Daniela - The Mage Killer]1 Fiend-Type Tuner + 1 or more non-Tuner monsters.
This card cannot be destroyed by battle (damage calculation is applied normally). When this card is sent to the Graveyard by the effect of a monster, Spell Card, or Trap Card you can Special Summon it but with its ATK and DEF decreased by 400 until you next Draw Phase. If this card is Special Summoned this way, return all your monsters from your Graveyard to your Deck. You gain 300 Life Points for each monster returned to your Deck. Also, when this card destroys a monster by battle it is removed from the play instead.[/quote][/spoiler]
[spoiler=Sakura Kinomoto - The Master Of The Clow]This monster can only be Ritual Summoned with the Ritual Spell Card, "The Final Judgement".Once per turn, you can Special Summon a monster with "Clow Card" in its name with its ATK increased by 300 from your Deck or Graveyard .As long as this card remains face-up on the field, "Clow Card" monsters are treated as "Sakura Card" monsters while they're face-up on the field.As long as there is a face-up "Sakura Card" monster on the field, this card cannot be selected as an Attack Target.Also, each time a Spell or Trap Card is activated, place 1 "Star Counter" (max. 4) on this card.You can remove 4 "Star Counters" from this card to Special Summon a "Sakura Moon Gurardian - Yue The Judge/Original Form" from your Extra Deck.[/spoiler]
[spoiler=Wolkenritter Vita]If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation. While you control a "Hayate Yagami" card and this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.[/spoiler]
[spoiler=Hayate Yagami]This card gains 600 ATK for every card you control with "Wolkenritter" in it's card name. You can tribute 1 "Wolkenritter Zafira" you control. If you do, your opponent cannot declare an attack for 3 turns. You can tribute 1 "Wolkenritter Vita" and 1 "Wolkenritter Signum" you control to destroy all cards your opponent controls. You can tribute 1 "Wolkenritter Shamal" you control to gain 500 Life Points for every monster in your graveyard.[/spoiler]
[spoiler=Lutecia Alpine]When ths card is face-up on your side of the field, you can Ritual Summon "Powerful Insect Garyu", "Humanoid Bug Hakutenou", Large Beetle Jiraio", or "Insect Platton" with their summoning conditions. Once per turn, if this card would be destroyed as a result of battle, it is not destroyed.[/spoiler]
[spoiler=Material-S]This card can attack regardless of any effects. Once per turn, you can negate 1 of your opponent's attacks if this card declared an attack during your last turn.[/spoiler]
[spoiler=Teana Lanster]Once per turn, during your Main Phase 1, you can tribute 1 monster. If this effect is activated, this card can attack all monsters your opponent controls once each during this turn. While you control this face-up card, your opponent cannot select a Spellcaster-Type monster as an attack target. If you control 2 or more face-up Spellcaster-Type monsters, your opponent cannot select this card as an attack target. [/spoiler]
[spoiler=Caro Ru Lushe]While this card is face-up on your side of the field, you can Ritual Summon "The Black Flame Dragon, Voltaire" and "The Silver Flying Dragon, Friedrich" with their summoning requirments. Once per turn, if this card would be destroyed by battle, it is not destroyed.[/spoiler]
[spoiler=Master's Alliance - Master White]This card can only be Summoned by removing from play 3 "Master's Alliance" monsters you control. While this card is face-up on the field or in your Graveyard, treat all Exceed Monsters Ranks as Levels. When this card destroys an monster and sends it to the Graveyard, draw 1 card. If the monster is removed from play by a card effect, draw 2 cards.[/spoiler]
[spoiler=Lexadin of Kristeel]You can Special Summon this card by Releasing 2 "Kristeel" cards you control. This card is unaffected by the effects of Monster and Spell Cards. You can discard 1 Continuous Trap Card to inflict damage to your opponent equal to this card's original ATK. This card cannot attack the turn you activated this effect.[/spoiler]
[/spoiler]
[/spoiler]
[hr]
Special Events

[spoiler=Special Events]As of now every once in a while (Usually on holidays) we will have event character battles. If there are big gaps between holidays/special events we will have back-round battles where a random character/characters from 1 members avatar theme will be fought. (Ex. A pokemon avatar could lead to pikachu being summoned and fought.)
There are different types of battles: Normal: Where the character fights alone against the enemy.
Waves: Where a certain number of minions must be defeated (to get to a boss)
Mecha: Where the boss uses some form of giant organism or robot to fight you.
Note: I may come up with other ideas and these will be listed as other.

Other:
-Several Bosses: Where a team fights against two or more bosses at once

Previous S.E. Character: Kristeel Army

[b]CURRENT S.E. Character: None[/b]

Battle Style:
Release Date:
End Date:

Next upcoming character:

Battle Style:
Release Date:
End Date:
[/spoiler]
[spoiler=List of Previous S.E. Characters] [spoiler=Bunnies][img]http://img716.imageshack.us/img716/4530/100274z.jpg[/img][img]http://img12.imageshack.us/img12/7878/100274.jpg[/img]

[img]http://img193.imageshack.us/img193/7878/100274.jpg[/img][img]http://img824.imageshack.us/img824/3513/100274n.jpg[/img][/spoiler]
[spoiler=Kristeel Army][spoiler=My event powers]Name of Avatar:
Power(s): - Kristeel Sovereignty (All Kristeel Creatures must listen to me and are under my full control.)
- Emprire of Kristeel (When entering the Arena, it transforms into a Crystalized area with a huge throne at the far end, which negates all area tranportation. Teleportation is still possible.)
- Kristeel Hurricane (Create a thunderstorm of white lightning and rain of razor sharp crystals.)
- Levitation.
- Master Swordsmanship
Physical Properties: - Human
- Above human strength.
-Railgun (Mikoto Misaka's Railgun)
Class: Magic/Alchemy, Light, Earth, Lightning, Darkness
Team: Army of Kristeel[/spoiler]
[spoiler=Lexadin's event powers]
Using an app form.

Name of Avatar: Venax Leftar, Emperor of Kristeel
Power(s): - Kristeel Sovereignty (All Kristeel Creatures must listen to me and are under my full control.)
- Emprire of Kristeel (When entering the Arena, it transforms into a Crystalized area with a huge throne at the far end, which negates all area tranportation. Teleportation is still possible.)
- Kristeel Call (Uses magic to either fuse excisting Kristeel Creatures with one and other OR to create a new Kristeel Creature from the remains of 2 fallen creatures.)
- Kristeel Hurricane (Create a thunderstorm of white lightning and rain of razor sharp crystals.)
- Levitation.
- Master Swordsmanship
Physical Properties: - Human
- Above human strength.
Class: Magic/Alchemy, Light, Earth, Lightning, Darkness
Team: Army of Kristeel
[/spoiler]

And these powers are only for this event. But say it when you find them to be too OP.

[spoiler=Kristeel Creatures]

Img: http://imageshack.us/photo/my-images/109/9587240.jpg/
Name: Kristeel Guardian
Power(s): - Regeneration (of everything except the head).
Physical Properties: - Enormous strength.
- Rock-hard body.
- Razorsharp Fangs and Claws.
- Quite slow.
Class: Beast/Creature, Physical, Earth
Team: Army of Kristeel

(My personal guards.)

Img: http://imageshack.us/photo/my-images/703/21jt7rbbyhpdoom.png/
Name: Kristeel Beacon
Power(s): - Levitation.
- Kristeel Empowerment (boosts both the physical strength as the magical strengths of other Kristeel Creatures.
Physical Properties: - Fragile. Can easily break.
- Cannot move. It can only levitate.
Class: Magic/Alchemy, Light
Team: Army of Kristeel

(More like strategical support.)

Img: http://imageshack.us/photo/my-images/602/49214778.png/
Name: Kristeel Worm
Power(s): - Dig through crystal.
Physical Properties: - Razorsharp crystal spikes cover its body.
- Razorsharp crystal fangs.
Class: Beast/Creature, Physical, Earth
Team: Army of Kristeel

(These are humansize and there are quite some of them.)

Img: http://imageshack.us/photo/my-images/704/fddfgdfgsdfsag.jpg/
Name: Kristeel Entity
Power(s): - Diviny Retribution (Fires an powerfull ray of light from the sky. Inflicting Light damage.)
- Light Barrier (Does what it says.)
Physical Properties: - Below human strength.
- Flight.
Class: Magic/Alchemy, Light
Team: Army of Kristeel

(Some magical reinforments.)

Img: http://imageshack.us/photo/my-images/525/9017611.jpg/
Name: Kristeel Nightmare
Power(s): - Master Swordsmanship.
- 4 arms.
- Illusions (It casts an illusion that tricks an opponent into seeing things that are not there. It cannot attack with other attacks while using this.)
Physical Properties: - Above human strength.
- Above human speed.
Class: Physical, Darkness
Team: Army of Kristeel

(Some Ground support.)

Img: http://imageshack.us/photo/my-images/15/9446018.jpg/
Name: Kristeel Falcon
Power(s): - Kristeel Projectile (Shoots a large crystal at the target. Which explodes on contact.)
Physical Properties: - Flight.
-Razorsharp Talons and fangs.
Class: Beast/Creature, Range/Artillery
Team: Army of Kristeel

(Human sized air support.)
[/spoiler]
[size="4"][url="http://ycm.wikia.com/wiki/Kristeel"]Kristeel cards! Made by Lexadin, of course. ^_^ [/url][/size][/spoiler]
[/spoiler]
[spoiler=Special Event Hints/rules][i]A hint/rule will go up every couple of days hinting for what you will have to prepare for[/i]

Event rules:
[/spoiler]
[hr]
[spoiler=Tournament Info]

Current 1-on-1 Tournament: Held by Athena Tennousu

End date of contest & End Date of Registration: Registration begins July 9th and ends July 11th

Current Tag Team Tournament: None

End date of contest & End Date of Registration: None

Next Tournament:
None


Roster:
-[s]Athena Tennousu[/s]
-Mizuki Hoshimigaki
-Cody Frost
-Byakuya Kuchiki
-~Articuno~
-Chaos Bakugan
-~{Rochster}~
-Unownguy

Match-Ups:
Cody Frost vs. ???
Mizuki Hoshimigaki vs. ~Articuno~
Byakuya Kuchiki vs. Chaos Bakugan
~{Rochster}~ vs. Unownguy
[/spoiler][/center]

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Name: Vermillion of Dark Magic
Power(s): i have the power to attack with dark magic and to makes sheilds and to destroy poeple body from the inside darkness inside people. my range of dark magic is very far but i suck at close ange. Physical damage is very effective to me. As well i can go into the shadows but i can't attack or be attacked in the shadows....
Physical Properties: Dark Magic
Class: Magic/Alchemy
Team: Orange :D

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Name: StarS 4
Name of Avatar : Teana Lanster
Power(s): Magic attacks, illusionist (Since I can use Starlight Breaker too, as used in Vivid, I need time to charge my strongest attack too)
Physical Properties: - Dagger Blade :)
Class: Magic/Alchemy.
Team: Orange
no one likes the green team. :mellow:

Also, Hayate needs time to charge her strangest attacks, like most people.

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[quote name='V4.' timestamp='1298751055' post='5036586']
Ok So i have dark magic basicly and i can't kill people but ya...I don't like the color green o.O it reminds me of Little people at nite walking around hiding there pot of gold o.O
[/quote]


I lol'd xD Finally more people that like mages! God I hate warriors and dragons I just do. 95% of the YCM members prefer dragon and warriors rather than Magicians etc
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[quote name='Wolkenritter Vita' timestamp='1298845208' post='5039408']
Anytime
[/quote]

Vita can you change my powers to just:

Powers: Mild-Childa and Belka Dark Magic
Physical Properties: Dark Agressive Armor which reduces Magic Damage and Close Range damage that I take and Tome of the underworld, Darkness Summoner (my intelligent device).
My weakness is Close Range.

To make it more simple. Leave the class and all the other stuff the same pls
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I'll set up illusions of me and Lutecia and have all my illusions and me ready a Starlight Breaker Phantom Strike (being Shift "Phantom Strike" to attack numerous opponents.) to attack both the opponents when it charges. I also walk around a bit with my clones so you can't tell whose who.
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[quote name='White Devil Daniela' timestamp='1298850345' post='5039682']
Loads cartilage and uses a Round Shield. My hand takes kind of damage. After that I trap Garyu with my Quick Bind. Then I transform Dark Summoner to Slaying Form and slay Garyu
[/quote]
But he's not dead.

[quote name='White Devil Daniela' timestamp='1298850971' post='5039705']
Hahahaha you think thats gonna work!

DARKNESS SHOOTER! *shoots 14 darkness balls. all of them hit all the clones until I finally find the real one*

To prevent any last minute moves! Bind! *traps Lutecia and Teana in binds*
[/quote]
But the real ones were hiding so you didn't find them. I summon Lu-chan's insect platoon and Teana makes a hiding illusion do the same thing, there only being one iilusion left.
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[quote name='Wolkenritter Vita' timestamp='1298851763' post='5039749']
But he's not dead.


But the real ones were hiding so you didn't find them. I summon Lu-chan's insect platoon and Teana makes a hiding illusion do the same thing, there only being one iilusion left.
[/quote]


Shoots illusion. Uses area search. Found ya real Teana! I am tired of you clones so for now.. Struggle Bind! Now you cant use illusion as long as you are captured in my bind. *proof that is true, go watch Nanoha A's when Chrono uses it* Now Lutecia.. who should I defeat first. Your summons. Now SHOOT! A darkness ball that was hiding all along comes out of nowhere and kills Garyu since he was weak cause I slaved him.
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