Jump to content

Fan Fic Fan Cards


Jack Witt

Recommended Posts

I created a fan fic and these are the cards that go with each character, organized by who played them first, other's could have used them but they are organized by who used them first

 

Fan Made Cards Organized by who was the first to use them

 

Oces’ New Cards

 

[Deep Sea Shark~Water/Reptile/Effect~4 Stars~Atk/Def: 1200/1700~This cards DEF cannot be decreased by the effect of a Spell Card]

-----------------------

Jesse’s New Cards

 

[Crystal Converter~Trap Card~Pay half of your life-points and tribute all monsters that have “Crystal Beast” in there name, or a face-up “Rainbow Dragon” on your side of the field, and activate 1 of the following effects:

· If you tributed a “Rainbow Dragon” Special Summon 1 “Rainbow Dark Dragon” or 1 “Rainbow Seal Dragon,” regardless of summoning conditions, from your hand, deck, or graveyard.

· Special Summon either monsters with “D. Crystal Beast” or “A. Crystal Beast” in their name, from your hand, deck, or graveyard, equal to the amount of monsters with “Crystal Beast” in there names, that was sent to the graveyard by this effect, regardless of summoning conditions. The Summoned monsters must have the name of the tributed monsters written somewhere on there cards.]

 

[D. Crystal Beast Sapphire Pegasus~Wind/Winged Beast/Effect~4 Stars~Atk/Def: 1800/1600~This card's name is also treated as "Crystal Beast Sapphire Pegasus". If "The Seal of Orichalcos" is not on the field, destroy this face-up card. This Card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying 500 life-points, or by the effect of a card with “Crystal” or “Gem” in its name. When this card is summoned, you can place 1 "D. Crystal Beast" monster from your hand, Deck, or Graveyard, face up in your Spell & Trap Card Zone; it is treated as a Continuous Spell Card, after this effect is activated, deal 500 life-points worth of damage to your opponent. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. If "The Seal of Orichalcos" is not on the field, destroy this face-up card.]

 

[D. Crystal Beast Ruby Carbuncle~Light/Fairy/Effect~3 Stars~Atk/Def: 300/300~This card's name is also treated as "Crystal Beast Ruby Carbuncle". If "The Seal of Orichalcos" is not on the field, destroy this face-up card. This Card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying 500 life-points, by its own effect, or by the effect of a card with “Crystal” or “Gem” in its name. When this card is in your Spell & Trap Card Zone you can Special Summon it. When this card is Special Summoned, you may Special Summon as many "D. Crystal Beast" cards as possible from your Spell & Trap Card Zone, regardless of summoning conditions. If the above effect is used, deal 500 life-points of damage to your opponent times the amount of monsters summoned by this effect. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.]

 

[D. Crystal Beast Emerald Tortoise~Water/Aqua/Effect~3 Stars~Atk/Def: 600/2000~This card's name is also treated as "Crystal Beast Emerald Tortoise". If "The Seal of Orichalcos" is not on the field, destroy this face-up card. This Card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying 500 life-points, or by the effect of a card with “Crystal” or “Gem” in its name. Once per turn, during your Main Phase, you can change 1 monster on your side of the field that has attacked this turn to face-up Defense Position, and deal 500 life-points of damage to your opponent. If this card is destroyed while in the Monster Card Zone, you may treat it as a Continuous Spell Card and place it face-up in 1 of your Spell & Trap Card Zones.]

 

[D. Crystal Beast Cobalt Eagle~Wind/Winged Beast/Effect~4 Stars~Atk/Def: 1400/800~This card's name is also treated as "Crystal Beast Cobalt Eagle". If this card is on the field but "The Seal of Orichalcos" is not on the field, destroy this card. This Card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying 500 life-points, or by the effect of a card with “Crystal” or “Gem” in its name. Once per turn, you can return 1 face-up "D. Crystal Beast" card you control to the top of its owner's Deck, and deal 500 life-points of damage to your opponent. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.]

 

[D. Crystal Beast Amber Mammoth~Earth/Beast/Effect~4 Stars~Atk/Def: 1700/1600~This card's name is treated as "Crystal Beast Amber Mammoth". If this card is on the field but "The Seal of Orichalcos" is not on the field, destroy this card. This Card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying 500 life-points, or by the effect of a card with “Crystal” or “Gem” in its name. When a face-up "D. Crystal Beast" monster you control is selected as an attack target, you can change the target to this card, and deal 500 life-points of damage to your opponent. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.]

 

[D. Crystal Beast Amethest Cat~Earth/Beast/Effect~4 Stars~Atk/Def: 1200/400~This card's name is treated as "Crystal Beast Amethyst Cat". If this card is on the field but "The Seal of Orichalcos" is not on the field, destroy this card. This Card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying 500 life-points, or by the effect of a card with “Crystal” or “Gem” in its name. This card can attack your opponent directly. When it does so using this effect, any Battle Damage it inflicts to your opponent is halved, and your opponent takes 500 life-points worth of damage. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.]

 

[D. Crystal Beast Topaz Tiger~Earth/Beast/Effect~4 Stars~Atk/Def: 1600/1000~This card's name is also treated as "Crystal Beast Topaz Tiger". If "The Seal of Orichalcos" is not on the field, destroy this card. This Card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying 500 life-points, or by the effect of a card with “Crystal” or “Gem” in its name. If this card attacks an opponent's monster, it gains 400 ATK until the end of the Damage Step, when this effect is activated deal 500 life-points worth of damage to your opponent. If this card is destroyed while in the Monster Card Zone, you can treat it as a Continuous Spell Card and place it face-up in 1 of your Spell & Trap Card Zones.]

 

[Rainbow Seal Dragon~Dark/Dragon/Effect~10 Stars~Atk/Def: 4000/0~This card's name is also treated as "Rainbow Dragon". If "The Seal of Orichalcos" is not on the field, remove this card from play. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except from your hand while you have 7 “ D. Crystal Beast” cards with different names on the field or in your Graveyard. This card cannot activate its effects the turn it is Special Summoned. ● Send all “D. Crystal Beast” monsters you control to the Graveyard; this card gains 1000 ATK for each card sent. You can activate this effect during either player’s turn. ● You can remove from play all “D. Crystal Beast” Monster Cards in your Graveyard to return all cards on the field to their owners’ Decks. ● You can remove from play all “D. Crystal Beast” Monster Cards on your side of the field and deal 500 life-points of damage to your opponent times the amount of monsters removed from play.]

 

[soul Gem~Spell Card~Discard 3 Monsters with “Crystal Beast” in its name from your deck to the graveyard, and destroy all cards on your opponents side of the field.]

 

[Gem of Life~Continuous Spell Card~Every time a “Crystal Beast” Monster is sent to the graveyard by the effect of a card, you gain 1000 life-points times the amount of cards sent.]

--------------------

Quamari’s New Cards

 

[Calling of the Dark Gate~Spell Card~Remove 2 Monsters on your side of the field from play to Special Summon from your deck 1 “Reaper Death Zombie.”]

 

[Reaper Death Zombie~Dark/Fiend/Effect~9 Stars~Atk/Def: 3000/3000~This card cannot be Normal Summoned or Set. This Card can only be Special Summoned by Removing 2 Monsters on your side of the field from play, or by the effect of “Calling of the Dark Gate.” This Card cannot be destroyed by battle. When this card destroys a monster by battle, inflict damage to your opponent’s life-points equal to the attack points of the destroyed monster.]

 

[union Breaker~Spell Card~When this card is activated inflict 1000 life-points of damage to your life-points. Destroy all monsters in the Spell & Trap Card zones, and inflict 500 life-points of damage times the amount of monsters destroyed.]

 

[Masked Dog of Darkness~Dark/Fiend/Effect~4 Stars~Atk/Def: 1600/1400~When this card is sent to the graveyard, add one card with “Archfiend” or “Mask” in its name from your deck to your hand.]

-------------------

Thomas’s New Cards

 

[Fire Coliseum~Continuous Spell Card~When this card is face-up on the field; its controller must pay 500 life-points, every standby phase. If the controller of this card has less than 500 life-points during his/her standby phase he/she loses the duel. Both players must pay 1000 life-points to Normal Summon, Set, or Special Summon non-Fire attribute monsters or Pyro-Type monsters.]

 

[sacrificial Fire-Trap~Counter Trap Card~When your opponent summons a non-Fire Attribute Monster, negate its summoning and deal 1000 life-points of damage to your opponents life-points.]

---------------

Jim’s New Cards

 

[Dino Gun~Trap Card~Negate the attack of a Dinosaur-Type Monster, and cut its ATK in half.]

------------------

Syrus’s New Cards

 

[super Submarineroid~Light/Machine/Fusion/Effect~10 Stars~Atk/Def: 3000/2500~“Jetroid” + “Steamroid” + “Submarineroid” + “Drillroid.” This card can only be summoned by the effect of “Polymerization” or “Power Bond.” This Card can attack your opponent’s life-points directly, if you have no other monsters on your side of the field. This Card cannot declare an attack if you have other monsters on your side of the field. This card cannot be destroyed by battle. This card is unaffected by Trap Cards.]

 

[steam-Jetroid~Fire/Machine/Fusion/Effect~8 Stars~Atk/Def: 2400/2000~“Jetroid” + “Steamroid.” This card can only be summoned by the effect of “Polymerization” or “Power Bond.” When this card is summoned, add 1 Trap Card from your Graveyard, to your hand. Once per turn, you can discard all the Trap Cards in your hand to increase the ATK of this card by 600 for each discarded card.]

------------------------

Hassleberry’s New Cards

 

[Double Dino~Trap Card~Pay 2000 life-points to summon from your deck, 2 Dinosaur-type monsters.]

 

[Dragon Death Fusion~Quick Play Spell Card~Tribute 5 Dragon-Type monsters on your side of the field, and summon from your deck 1 “Super Death Dragon-Zephyr Zero.” If this card is activated on your opponents turn, you may actiavate “Super Death Dragon-Zephyr Zero’s” effect immediately.]

 

[super Death Dragon-Zephyr Zero~Dark/Dragon/Effect~12 Stars~Atk/Def: 5000/4000~This card cannot be Normal Summoned or Set, this card can only be Special Summoned by the effect of “Dragon Death Fusion.” Once per turn you can destroy all cards on the field, except this card, if this effect is used you cannot conduct a Battle Phase for 3 turns. If this card is destroyed by card effect, you mat Special Summon from your Deck 1 “Ultra Death Dragon-Zephyr.”]

 

[ultra Death Dragon-Zephyr~Dark/Dragon/Effect~12 Stars~Atk/Def: 7500/6500~This card cannot be Normal Summoned or Set, this card can only be Special Summoned by the effect of “Super Death Dragon-Zephyr Zero.” Once per turn you can add 2 cards from your deck to your hand, if this effect is used you cannot conduct a Battle Phase for 2 turns. If this card is destroyed by card effect, you may Special Summon from your Deck 1 “Ultimate Death Dragon-Perfect Zephyr.”]

 

[ultimate Death Dragon-Perfect Zephyr~Dark/Dragon/Effect~12 Stars~Atk/Def: 7500/6500~This card cannot be Normal Summoned or Set, this card can only be Special Summoned by the effect of “Ultra Death Dragon-Zephyr.” Once per turn you can add 3 cards from your deck to your hand, if this effect is used you cannot conduct a Battle Phase for 2 turns. Once per turn you can increase the ATK of this card to 10,000, until the end of the turn.]

---------------------

Chazz’s New Cards

 

[Machine Restoration~Trap Card~When a Machine-Type monster is destroyed by battle, negate the effect of one of your opponent’s monsters, and increase your life-points by one of the monsters in your graveyards ATK.]

-----------------------

Gaara’s New Cards

 

[Gaara of the Desert~Earth/Warrior/Effect~4 Stars~Atk/Def: 0/0~When this card battles an opponent’s monster all Battle Damage is reduced to 0.]

 

[sand Armor~Equip Spell Card~This card can only be equipped with a “Gaara of the Desert.” The equipped monster cannot be destroyed by battle.]

 

[sand Shield- Equip Spell Card~This card can only be equipped with a “Gaara of the Desert,” The equipped monster cannot be targeted by Spell, Trap, or Monster Card Effects.]

 

[Desert Funeral~Continuous Trap Card~This card can only be activated when a “Gaara of the Desert” is face-up on your side of the field. When this card is activated, destroy 1 monster on the field and deal damage to its owner’s life-points equal to the destroyed monsters attack points.]

 

[shukaku the One-Tailed Beast~Earth/Beast/Effect~12 Stars~Atk/Def: 4500/3800~This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 “Gaara of the Desert,” 1 “Sand Armor,” 1 “Sand Shield,” and 1 “Desert Funeral” on your side of the field. When this card is destroyed by battle, and sent to the graveyard add 1 card with “Sand” in its name from your deck to your hand.]

 

[Orichalcos Retribution~Trap Card~Place 1 Card from your deck on your opponent’s side of the field, in the proper zone. Cut the damage you would take from a monster’s effect in half.”

 

[Rebirth of the Sand~Trap Card~Special Summon a Monster from your graveyard that has “Sand” in its name.]

 

[sandstorm~Spell Card~Pay 1500 life-points to activate this card. Flip all face-down Spell or Trap Cards on the field, face-up. All the cards that can be activated, are now activated, all cards that cannot be activated are destroyed.]

 

[sand Ninja-21~Earth/Warrior/Effect~4 Stars~Atk/Def: 1300/1500~When this card is drawn, discard it and draw 1 card. When this card is Special Summoned from the graveyard, select 1 monster on your opponent’s side of the field and increase your life-points by an amount twice that of the selected monster’s ATK.]

 

[sand Ninja-7~Earth/Warrior/Effect~1 Stars~Atk/Def: 100/300~When this card is drawn, discard it and draw 1 card. When this card is Special Summoned from the graveyard, select 1 monster on your opponent’s side of the field and increase your life-points by an amount equal to 1/4 of the selected monster’s ATK.]

 

[sand Ninja-14~Earth/Warrior/Effect~3 Stars~Atk/Def: 700/900~When this card is drawn, discard it and draw 1 card. When this card is Special Summoned from the graveyard, select 1 monster on your opponent’s side of the field and increase your life-points by an amount equal to half of the selected monster’s ATK.]

 

[sand Ninja-28~Earth/Warrior/Effect~6 Stars~Atk/Def: 1900/2100~When this card is drawn, discard it and draw 1 card. When this card is Special Summoned from the graveyard, select 1 monster on your opponent’s side of the field and increase your life-points by an amount equal to 3 times the selected monster’s ATK.]

-------------------------------

Supreme King Jaden’s New Cards

 

[Grave Birth~Spell Card~All cards in the graveyard are replaced with those in the remove pile. All Cards in the Remove Pile are replaced with those in the graveyard.]

 

[Evil Blades~Equip Spell Card~This Card can only be equipped to a Monster with “Evil Hero” in its name. The Equipped Monster gains 500 ATK.]

 

[shadow Veil~Equip Spell Card~The monster equipped with this card is treated as a Dark-attribute monster in addition to its normal attribute. The Equipped monster can attack twice in one turn. When the equipped monster is sent to the graveyard, destroy this card and deal damage to your opponent’s life-points equal to the monster that was equipped to this cards ATK.]

 

[Grave Spell~Spell Card~Activate 1 Spell Card from your Graveyard.]

 

[Grand Spell~Spell Card~Destroy 1 Monster on your opponent’s side of the field. Destroy 1 Monster on your side of the field. Select 1 Monster in your Fusion Deck and summon it regardless of Summoning conditions, as long as it has less ATK, than the sum of the destroyed monsters ATK. You may pay half of your life-points and give up your battle phase for this turn to double the summoned monsters attack points during the end phase of the turn this card was activated.]

 

[Evil Pain~Trap Card~When you take damage to your life-points, deal 1500 life points of damage to your opponent.]

--------------------------

Jose’s New Cards

 

[blade Queen~Light/Warrior/Fusion/Effect~9 Stars~Atk/Def: ?/2000~“Blade Skater” + “Blade Skater” + “1 or more other monsters.” This card can only be special summoned by Fusion Summon. This cards original ATK is equal to the sum of the monsters used in the summoning of this monster.]

 

[spear of Light~Spell Card~Destroy 1 Monster on the field.]

 

[shield of Light~Spell Card~Discard all cards in your hand (except this card) to activate this card. Your life-points increase by the total sum of every monster in your opponent’s graveyards ATK points.]

 

[song of Destruction~Spell Card~Destroy 1 Card on the field.]

-------------------

Alexis’s New Cards

 

[Cyber-Ice Skater~Light/Warrior/Effect~8 Stars~Atk/Def: 2600/2200~This card cannot be Special Summoned. If Tokens were used in the Tribute Summon of this card, this cards ATK increases by 1000xThe amount of Tokens used in the summoning.]

 

[song of Renewal~Spell Card~Select 1 Monster in the graveyard and Special Summon it with the same attack points it had when it was sent to the graveyard.]

 

[song of Death~Spell Card~Decrease your opponent’s life-points by half of his/her life-points they had when the duel began.]

 

[shadow Skater~Dark/Fiend/Effect~4 Stars~Atk/Def: 1400/1500~When this card is Special Summoned from the graveyard, you can Special Summon two more cards with the same name from your hand, or deck in face-up attack position.]

 

[shadow Gaunlet~Equip Spell Card~The Equipped monster gains 500 ATK. When this card is sent to the graveyard Special Summon the monster that was equipped with this card from the graveyard with an extra 500 ATK.]

 

[song of Fear~Spell Card~Discard 1 card from your hand. Your opponent randomly sends 2 cards from his hand to the graveyard.]

 

[song of Dispair~Spell Card~Discard 1 card from your hand. Special Summon 1 monster from your opponents graveyard with equal to or less than 2000 ATK, and increase it’s ATK by a amount equal to its DEF.]

 

[song of Distrust~Spell Card~Select 1 Monster in your opponent’s graveyard and increase 1 of your monsters ATK by an amount equal to the defense points of the selected monster.]

 

[song of Hatred~Spell Card~Look at your opponent’s hand, and select 1 card in it and add it to your hand. Your opponent must discard all other cards in his deck with the same name as the selected card.]

 

[Witch Queen of Darkness~Dark/Warrior/Fusion/Effect~9 Stars~Atk/Def: ?/2000~“Shadow Skater” + “Shadow Skater” + “1 or more other monsters.” This card can only be special summoned by Fusion Summon. This cards original ATK is equal to the sum of the monsters used in the summoning of this monster. When this is summoned add 1 card with “Shadow” in its name from your deck to your hand.]

-----------------

Sarah’s New Cards

 

[sacred Turbines~Continuous Spell Card~Every turn increase your life-points by 500 for each Winged Beast-type monster on the field.]

 

[Hurricana, Goddess of the Storm~Wind/Warrior/Effect~8 Stars~Atk/Def: 3000/2500~As long as this card remains face-up on the field, when a Wind-attribute monster is sent to the graveyard, deal 1000 life-points worth of damage to your opponent.]

-----------------

Tea’s New Cards

 

[Heavenly Seal~Field Spell Card~Every time 1 of your opponents Dark-attribute monsters or Fiend-type monsters is destroyed by battle increase your life-points by an amount equal to the destroyed monster’s ATK.]

 

[Cup of Life~Continuous Spell Card~Every time a Monster is Special Summoned, increase your life-points by half of the summoned Monsters ATK.]

 

[Celestial Ark~Continuous Spell Card~Discard 1 card from your hand and increase your life-points by 500. Tribute this card along with a Fairy-type Monster, a “Heavenly Seal” card, and a “Cup of Life” card to Special Summon from your Hand, or Deck one “Marie, The Angel of Life.” The summoned monster has twice the attack points as the Fairy-type monster tributed by this cards effect.]

 

[Marie, The Angel of Life~Light/Fairy/Effect~12 Stars~Atk/Def: ?/3000~This card cannot be Normal Summoned or set. This Card can only be Special Summoned by the effect of “Celestial Ark.” Every time a Monster is summoned increase your life-points by an amount equal to its ATK. Every time this monster destroys a Monster by battle, increase your life-points by an amount equal to the ATK of the destroyed monster.]

 

[underworld Seal~Field Spell Card~Increase the ATK of all Dark-attribute monsters by 500. When a face-up “Marie, The Angel of Life” is sent from the field to the Graveyard, Special Summon 1 “Marie, The Angel of Death” from your Hand, or Deck with twice the attack points as “Marie, The Angel of Life.”]

 

[Marie, The Angel of Death~Dark/Fairy/Effect~12 Stars~Atk/Def: ?/3000~This card cannot be Normal Summoned or set. This Card can only be Special Summoned by the effect of “Underworld Seal.” Every time a Monster is summoned decrease your opponent’s life-points by an amount equal to half its ATK. Every time this monster destroys a Monster by battle, decrease your opponent’s life-points by an amount equal to the ATK of the destroyed monster. Every time your opponent’s life-points would increase due to the effect of a Trap Card, negate the increasing and deal damage to your opponent, equal to the amount of life-points your opponent would have gained, when this effect is used to deal 2000 points of damage or more, destroy this card during your next Standby-Phase.]

 

[Potions of the Possessed~Trap Card~Increase your opponent’s life-points by 2000. Destroy 1 card on the field.]

 

[Poisons of The Forgotten~Trap Card~Decrease your life-points by 2000. Destroy all cards on your opponent’s side of the field.]

[Forgotten Souls~Continuous Spell Card~Once per turn, you can add one card with the effect of decreasing your life-points, from your deck to your hand.]

 

[Thief’s Downfall~Trap Card~If your opponent has a card on his field that was originally yours, add it to your hand. Deal 1000 life-points worth of damage to your opponent.]

 

[sword of Evil~Equip Spell Card~This card can only be equipped to a Dark-attribute monster. The equipped monster gains 1000 ATK points.]

 

[Lover’s Gift~Continuous Spell Card~This card is destroyed if there isn’t a face-up “Happy Lover” on your side of the field. During each of your Standby Phases, increase your life-points by 500.]

 

[The Dark Angel~Continuous Spell Card~This card is destroyed if there isn’t a face-up “Marie, the Angel of Death” on your side of the field. As long as this card is on the field, all card effects that decrease your life-points, decrease your opponent’s life-points by an amount equal to what you would lose, and then all the damage to you is decreased to 0.]

---------------------

Arcadias’ New Cards

 

[Arcade Zone, 1st Level~Field Spell Card~You do not have to tribute for 5 Star monsters. If Your Opponent destroys a “1st Boss, Smog,” you can tribute this card and play 1 “Arcade Zone, 2nd Level” from your hand, or deck.]

[1st Boss, Smog~Wind/Fiend/Effect~6 Stars~Atk/Def: 2100/2000~All monsters that don’t have “Smog” or “Boss” in their name, loses 500 ATK.]

 

[Arcade Zone, 2nd Level~Field Spell Card~You do not have to tribute for 5-6 Star monsters. If Your Opponent destroys a “2nd Boss, Arachnid,” you can tribute this card and play 1 “Arcade Zone, 3rd Level” from your hand, or deck. This Card cannot be played, except by the effect of “Arcade Zone, 1st Level.]

 

[2nd Boss, Aracnid~Earth/Fiend/Effect~7 Stars-Atk/Def: 2400/2300~All Monsters that don’t have “Arachnid” or “Boss” in their name loses 500 DEF.]

 

[Arcade Zone, 3rd Level~Field Spell Card~You do not have to tribute for 5-7 Star monsters. If Your Opponent destroys a “3rd Boss, Nova,” you can tribute this card and play 1 “Arcade Zone, 4th Level” from your hand, or deck. This Card cannot be played, except by the effect of “Arcade Zone, 2nd Level.]

 

[3rd Boss, Nova~Fire/Fiend/Effect~8 Stars~Atk/Def: 2700/2600~All Monsters that don’t have “Nova” or “Boss” in their name loses 1000 ATK.]

 

[Arcade Zone, 4th Level~Field Spell Card~You do not have to tribute for 5-8 Star monsters. If Your Opponent destroys a “4th Boss, Desmar,” you can tribute this card and play 1 “Arcade Zone, 5th Level” from your hand, or deck. This Card cannot be played, except by the effect of “Arcade Zone, 3rd Level.]

 

[4th Boss, Desmar~Dark/Fiend/Effect~9 Stars~Atk/Def: 3000/2900~All Monsters that don’t have “Desmar” or “Boss” in their name loses 1000 DEF.]

 

[Arcade Zone, 5th Level~Field Spell Card~You do not have to tribute for 5-9 Star monsters. If Your Opponent destroys a “5th Boss, Arqua,” you can tribute this card and play 1 “Arcade Zone, 6th Level” from your hand, or deck. This Card cannot be played, except by the effect of “Arcade Zone, 4th Level.]

 

[5th Boss, Arqua~Water/Fiend/Effect~10 Stars~Atk/Def: 3300/3200~All Monsters that don’t have “Arqua” or “Boss” in their name loses 1500 ATK.]

 

[Arcade Zone, 6th Level~Field Spell Card~You do not have to tribute for 5-10 Star monsters. If Your Opponent destroys a “6th Boss, Sunny,” you can tribute this card and play 1 “Arcade Zone, Final Level” from your hand, or deck. This Card cannot be played, except by the effect of “Arcade Zone, 5th Level.]

 

[6th Boss, Sunny~Light/Fiend/Effect~11 Stars~Atk/Def: 3600/3500~All Monsters that don’t have “Sunny” or “Boss” in their name loses 1500 DEF.]

 

[Arcade Zone, Final Level~Field Spell Card~You do not have to tribute for 5-11 Star monsters. If Your Opponent destroys a “Final Boss, Omega,” you lose the Duel. This Card cannot be played, except by the effect of “Arcade Zone, 6th Level.]

 

[Final Boss, Chaos~Divine/Fiend/Effect~12 Stars~Atk/Def: 4500/3800~All Monsters that don’t have “Boss” in their name goes down to 0 ATK and 0 DEF. If your Opponent has a “Boss” Monster on his/her field this cards ATK is 1000. Once per turn you can discard your hand, and Special Summon 1 “Boss” Monster from your Graveyard.]

 

[Arcade Ammo~Quick Play Spell Card~Increase the ATK of one of your monsters by 200, until the end phase of the turn this card is activated.]

 

[Arcade Bang~Trap Card~Destroy 1 Monster on the field.]

 

[Arcade Aid~Spell Card~Negate all Decreases in one of your monsters ATK, until the end phase of the turn this card was activated.]

 

[The Gatekeeper of Smog~Continuous Spell Card~When this face-up card is destroyed and sent to the graveyard, Special Summon 1 “1st Boss, Smog” from your hand, or deck. Destroy this card after 3 of your standby phases, after activation.]

[The Gatekeeper of Aracnid~Continuous Spell Card~When this face-up card is destroyed and sent to the graveyard, Special Summon 1 “2nd Boss, Arachnid” from your hand, or deck. Destroy this card after 3 of your standby phases, after activation.]

 

[The Gatekeeper of Nova~Continuous Spell Card~When this face-up card is destroyed and sent to the graveyard, Special Summon 1 “3rd Boss, Nova” from your hand, or deck. Destroy this card after 3 of your standby phases, after activation.]

 

[The Gatekeeper of Desmar~Continuous Spell Card~When this face-up card is destroyed and sent to the graveyard, Special Summon 1 “3rd Boss, Desmar” from your hand, or deck. Destroy this card after 3 of your standby phases, after activation.]

 

[The Gatekeeper of Arqua~Continuous Spell Card~When this face-up card is destroyed and sent to the graveyard, Special Summon 1 “5th Boss, Arqua” from your hand, or deck. Destroy this card after 3 of your standby phases, after activation.]

 

[The Gatekeeper of Sunny~Continuous Spell Card~When this face-up card is destroyed and sent to the graveyard, Special Summon 1 “6th Boss, Sunny” from your hand, or deck. Destroy this card after 3 of your standby phases, after activation.]

 

[The Gatekeeper of Chaos~Continuous Spell Card~When this face-up card is destroyed and sent to the graveyard, Special Summon 1 “Final Boss, Chaos” from your hand, or deck. Destroy this card after 3 of your standby phases, after activation.]

 

[Minions of Smog~Wind/Fiend/Effect~3 Stars~Atk/Def: 1050/1000~All monsters that don’t have “Smog” or “Boss” in their name, loses 250 ATK. When this card is Normal Summoned, Special Summon 2 “Minions of Smog” from your deck.]

 

[Minions of Aracnid~Earth/Fiend/Effect~3 Stars~Atk/Def: 1200/1150~All monsters that don’t have “Arachnid” or “Boss” in their name, loses 250 DEF. When this card is Normal Summoned, Special Summon 2 “Minions of Arachnid” from your deck.]

 

[Minions of Nova~Fire/Fiend/Effect~4 Stars~Atk/Def: 1350/1300~All monsters that don’t have “Nova” or “Boss” in their name, loses 500 ATK. When this card is Normal Summoned, Special Summon 2 “Minions of Nova” from your deck.]

 

[Minions of Desmar~Dark/Fiend/Effect~4 Stars~Atk/Def: 1500/1450~All monsters that don’t have “Desmar” or “Boss” in their name, loses 500 DEF. When this card is Normal Summoned, Special Summon 2 “Minions of Desmar” from your deck.]

 

[Minions of Arqua~Water/Fiend/Effect~5 Stars~Atk/Def: 1650/1600~All monsters that don’t have “Arqua” or “Boss” in their name, loses 750 ATK. When this card is Normal Summoned, Special Summon 2 “Minions of Arqua” from your deck.]

 

[Minions of Sunny~Light/Fiend/Effect~5 Stars~Atk/Def: 1800/1750-All monsters that don’t have “Sunny” or “Boss” in their name, loses 750 DEF. When this card is Normal Summoned, Special Summon 2 “Minions of Sunny” from your deck.]

 

[Minions of Chaos~Divine/Fiend/Effect~6 Stars~Atk/Def: 2000/1950~All monsters that don’t have “Chaos” or “Boss” in their name, loses 1000 ATK and DEF. When this card is Normal Summoned, Special Summon 2 “Minions of Chaos” from your deck.]

----------------------

Neji’s New Cards

 

[byakugan~Equip Spell Card~Increase the ATK of the equipped monster by 500. If equipped to “Neji,” increase its ATK by 1000.]

 

[Neji~Earth/Warrior/Effect~4 Stars~Atk/Def: 1500/1400~If this card is equipped with “Byakugan,” you can add one card with “Eight Triagrams” in its name, to your hand from your deck.]

 

[Eight Triagrams-2 Palms~Spell Card~This card can only be activated when a “Neji” is on the field. Inflict 500 damage to your opponent’s life-points. While this card is in your graveyard, you can Remove this card from play to activate one “Eight Triagrams-4 Palms” from your hand.]

 

[Eight Triagrams-4 Palms~Spell Card~ This card can only be activated by the effect of “Eight Triagrams-2 Palms.” Inflict 1000 damage to your opponent’s life-points. While this card is in your graveyard, you can Remove this card from play to activate one “Eight Triagrams-8 Palms” from your hand.]

 

[Eight Triagrams-8 Palms~Spell Card~This card can only be activated by the effect of “Eight Triagrams-4 Palms.” Inflict 1500 damage to your opponent’s life-points. While this card is in your graveyard, you can Remove this card from play to activate one “Eight Triagrams-16 Palms” from your hand.]

 

[Eight Triagrams-16 Palms~Spell Card~ This card can only be activated by the effect of “Eight Triagrams-8 Palms.” Inflict 2000 damage to your opponent’s life-points. While this card is in your graveyard, you can Remove this card from play to activate one “Eight Triagrams-32 Palms” from your hand.]

 

[Eight Triagrams-32 Palms~Spell Card~ This card can only be activated by the effect of “Eight Triagrams-16 Palms.” Inflict 2500 damage to your opponent’s life-points. While this card is in your graveyard, you can Remove this card from play to activate one “Eight Triagrams-64 Palms” from your hand.]

 

[Eight Triagrams-64 Palms~Spell Card~ This card can only be activated by the effect of “Eight Triagrams-32 Palms.” Inflict 3000 damage to your opponent’s life-points. While this card is in your graveyard, you can Remove this card from play to activate one “Eight Triagrams-128 Palms” from your hand.]

[Eight Triagrams-128 Palms~Spell Card~ This card can only be activated by the effect of “Eight Triagrams-64 Palms.” Inflict 4000 damage to your opponent’s life-points.]

--------------------

Orochimaru’s New Cards

 

[Orochimaru~Dark/Warrior/Effect~7 Stars~Atk/Def: 2500/2100~While this card is in your graveyard, you can Remove this card from play to, Special Summon one “Orochimaru-Beast Form” from your hand.]

 

[Orochimaru-Beast Form~Dark/Reptile/Effect~10 Stars~Atk/Def: 3500/3000~This card cannot be Normal Summoned or Set. This card can only be Special Summon by the effect of “Orochimaru.” When this card is destroyed, destroy one monster on your opponent’s side of the field, and Special Summon one “Orochimaru” from your remove pile, in attack position.]

 

[Five Pronged Seal~Spell Card~Your Opponent cant activate Spell Cards for 5 turns.]

 

[summoning Snake Lord~Ritual Spell Card~You can only activate this card when there is a “Orochimaru” face-up on your side of the field. Special Summon one “Snake Lord Mamba” from your hand.]

 

[snake Lord Mamba-Dark/Reptile/Ritual/Effect~11 Stars~Atk/Def: 4000/2000~This card can only be Special Summoned by the effect of “Summoning Snake Lord.”]

 

[summoning Impure Resurrection~Continuous Spell Card~You can only activate this card when there is a “Orochimaru” face-up on your side of the field. When this card is activated Special Summon all monsters with “Resurrected Impure” in their names from your graveyard, to the field in attack position. If this card is destroyed, destroy all monsters with “Resurrected Impure” in their names on the field. This card is destroyed if there isn’t a monster with “Orochimaru” in its name on the field.]

 

[snake Sword~Equip Spell Card~This card can only be equipped with a monster with “Orochimaru” in its name. The equipped monster gains 500 ATK.]

---------------------

Yugi’s New Cards

 

[book of Secrets~Continuous Spell Card~Once per turn, you can add any card from your deck to your hand. You can tribute this card to Special Summon one monster from your deck, regardless of summoning conditions.]

 

[The Chaos Lord of the Wickeds~Dark/Fiend/Fusion/Effect~12 Stars~Atk/Def: Inf/Inf~This card can only be summoned by the effect of “Wicked Fusion Demise.” Once per turn, you can select one of your opponent’s monsters and activate one of the following effects:

· Destroy the Selected Monster.

· Remove the Selected Monster from Play.

· Special Summon one “Chaos Wicked Token” to the field in attack position, the summoned token has the same ATK, DEF, type, attribute, and effect (if one) as the selected monster. The Token can only be used as a tribute for a fiend-type monster.]

 

[Wicked Fusion Demise~Spell Card~Remove the following cards in your hand or graveyard, or on the field from play to summon one “The Chaos Lord of the Wickeds” from your fusion deck: “The Wicked Avatar,” “The Wicked Eraser,” and “The Wicked Dreadroot.”]

 

[Magician’s Faith in the Ally~Spell Card~Tribute one Spellcaster-type monster on your side of the field. Special Summon one monster from your deck, regardless of summoning conditions.]

--------

Whiteman's New Cards

 

[White Chessman-King~Light/Warrior/Effect~12 Stars~Atk/Def: 4500/3800~This card cannot be Special Summoned. This card can only be Normal summoned by Tributing 3 monsters on your side of the field that have “White Chessman,” in their name. When this card is summoned, Special Summon monsters from your graveyard, that include “White Chessman” in their names, until you have five monsters on your side of the field. For each monster with “White Chessman” in their names that’s destroyed and sent to the graveyard, this cards ATK points decrease by 500.]

 

[White Chessman-Queen~Light/Warrior/Effect~8 Stars~Atk/Def: 2800/2300~If this card is summoned by the effect of “Queen’s Chess Game” its ATK increases by 400. If this would be sent to the graveyard by battle, you can discard the top card of your deck to the graveyard to negate this cards destruction.]

 

[White Chessman-Bishop~Light/Warrior~6 Stars~Atk/Def: 2500/1200]

 

[White Chessman-Rook~Light/Warrior~5 Stars~Atk/Def: 2000/2000]

 

[White Chessman-Knight~Light/Warrior/Effect~4 Stars~Atk/Def: 1600/1200~This card can be Special Summoned from your hand by Tributing one “White Chessman-Pawn” on your side of the field.]

 

[White Chessman-Pawn~Light/Warrior/Effect~2 Stars~Atk/Def: 500/500~If there’s a face-up “White Chessman-Pawn” on your side of the field, you can Special Summon this card from your hand in face-up attack position.]

 

[White Pawn Forces~Spell Cards~Select one face-up “White Chessman-Pawn” on your side of the field to activate this card. Special Summon from your hand, or deck up to two “White Chessman-Pawn” in face-up attack-position.]

 

[White Joust~Equip Spell Card~This card can only be equipped to a face-up “White Chessman-Knight” on your side of the field. The equipped monster gains 400 ATK points.]

 

[White Castle Guard~Equip Spell Card~This card can only be equipped to a face-up “White Chessman-Rook” on your side of the field. The equipped monster gains 500 DEF points.]

 

[White Sword~Equip Spell Card~This card can only be equipped to a face-up “White Chessman-Bishop” on your side of the field. The equipped monster gains 500 ATK points.]

 

[Royal White Blade~ Equip Spell Card~This card can only be equipped to a face-up “White Chessman-Queen” on your side of the field. The equipped monster gains 700 ATK points.]

 

[Queen’s Chess Game~Spell Card~Special Summon one “White Chessman-Queen” or “Black Chessman-Queen” from your graveyard in attack position.]

 

[White Checkmate~Spell Card~Tribute one “White Chessman-King” on your side of the field to activate this card. When this card is activated deal 3000 life-points of damage to your opponent.]

-----------------

Blackman’s New Cards

 

[black Chessman-King~Light/Warrior/Effect~12 Stars~Atk/Def: 4500/3800~This card cannot be Special Summoned. This card can only be Normal summoned by Tributing 3 monsters on your side of the field that have “Black Chessman,” in their name. When this card is summoned, Special Summon monsters from your graveyard, that include “Black Chessman” in their names, until you have five monsters on your side of the field. For each monster with “Black Chessman” in their names that’s destroyed and sent to the graveyard, this cards ATK points decrease by 500.]

 

[black Chessman-Queen~Light/Warrior/Effect~8 Stars~Atk/Def: 2800/2300~If this card is summoned by the effect of “Queen’s Chess Game” its ATK increases by 400. If this would be sent to the graveyard by battle, you can discard the top card of your deck to the graveyard to negate this cards destruction.]

 

[black Chessman-Bishop~Light/Warrior~6 Stars~Atk/Def: 2500/1200]

 

[black Chessman-Rook~Light/Warrior~5 Stars~Atk/Def: 2000/2000]

 

[black Chessman-Knight~Light/Warrior/Effect~4 Stars~Atk/Def: 1600/1200~This card can be Special Summoned from your hand by Tributing one “Black Chessman-Pawn” on your side of the field.]

 

[black Chessman-Pawn~Light/Warrior/Effect~2 Stars~Atk/Def: 500/500~If there’s a face-up “Black Chessman-Pawn” on your side of the field, you can Special Summon this card from your hand in face-up attack position.]

 

[black Pawn Forces~Spell Cards~Select one face-up “Black Chessman-Pawn” on your side of the field to activate this card. Special Summon from your hand, or deck up to two “Black Chessman-Pawn” in face-up attack-position.]

 

[black Joust~Equip Spell Card~This card can only be equipped to a face-up “Black Chessman-Knight” on your side of the field. The equipped monster gains 400 ATK points.]

 

[black Castle Guard~Equip Spell Card~This card can only be equipped to a face-up “Black Chessman-Rook” on your side of the field. The equipped monster gains 500 DEF points.]

 

[black Sword~Equip Spell Card~This card can only be equipped to a face-up “Black Chessman-Bishop” on your side of the field. The equipped monster gains 500 ATK points.]

 

[Royal Black Blade~Equip Spell Card~This card can only be equipped to a face-up “Black Chessman-Queen” on your side of the field. The equipped monster gains 700 ATK points.]

 

[Chessman’s Army~Quick Play Spell Card~Tribute one “White Chessman-Pawn” or “Black Chessman-Pawn” on your side of the field. Special Summon “Pawn Tokens” [Earth/Warrior/500/500] in each of your empty monster card zones.]

 

[black Checkmate~Spell Card~Tribute one “Black Chessman-King” on your side of the field to activate this card. When this card is activated deal 3000 life-points of damage to your opponent.]

Link to comment
Guest JoshIcy

umm... hate to burst your bubble, but thats hard to read use this format next time>

 

~always bold this

~always italics this

~always italics this

 

sorry i cant really read, even though you asked... its hard...

Link to comment
Guest JoshIcy

thats why you usually do these things in installments.... to prevent hours of annoying typing...

 

ill say this, alot of your cards are heavily themed.... a big zero in most cases..

Link to comment
  • 3 weeks later...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...