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Smesh

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VOTE NOW.

osrycaps

 

Yeah I know I'm not using the waiting list.

 

First to post is opponent. Prize is 1 rep. Card must be a Synchro monster. <- Only criteria. First to 3 votes wins.

 

Card A

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1 Tuner + 1 Machine-Type non-Tuner

When this card is Synchro Summoned, pick up the top 3 cards from your Deck. Destroy cards on the field equal to the amount of Machine-Type monsters you picked up. Once per turn, you can Tribute 1 monster you control to activate one of the following effects:

-Increase this card's ATK by 1000.

-Decrease this card's ATK by 1000. This card gains 1 additional attack until the End Phase.

 

 

Card B

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"Junk Synchron" + 1 or more Non-Tuner Monsters

When this card is Synchro Summoned, you can add 1 Spell Card from your Graveyard to your hand.You cannot activate it this turn. When this card is destroyed and sent to the graveyard, you can Special Summon 1 of the Synchro Material monsters used to Synchro Summon this card, from your Graveyard.

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1st card : um did u mean artillery?.. IMO, the summon of this should try to be timed to when ur opponent has at least 3 cards to destroy.. so none of yours will have to be.. not really a problem tho.. so pretty good effect.. and the increase atk or double attack is a nice addition but kind of makes it a bit op but then again it is a lvl 10 synchro.. so id say its fine to me

 

2nd card : gettin a powerful spell to use again next turn is nice.. and can be a gamechanger.. and special summonin a monster when destroyed is always good but kind of lacks since it has to have specific tuner..

 

this tough decision since i liike them both in thier own way.. but im gna have to vote for 1st card since it is more versatile (more options effects) and doesnt need a specific tuner to summon it.. so can be used in different decks.. cause most use machine type like cyber dragon or somethin in deck or sidedeck anyway

 

nice job to both tho

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I'm gonna have to vote for Card A because of the fact that the cards can be random, yet there is a low chance that all the cards will all be machines unless the deck is chock full of them. Card B's effect is great on the fact that you could get a game winning spell card out of your deck, but that, I think, is what makes the card a bit too overpowered.

 

My vote goes to Card A

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