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Broken Pot?


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Thanks for the good rates peeps. However Slayer does make a good point.

[quote name='slayer_supreme' timestamp='1297976304' post='5014870']
What you have to consider when making a draw card is not balancing its effect out as much as stopping the user from using it as an FTK or OTK buildup card. That's why Allure had a "discard all cards" effect along with Into the Void, Duality had a "no Special Summon" effect, and all those other draw cards had a limit.
[/quote]

(Looks at Duality, then looks at the duel in my fanfic I used it in... oh f*** sake!!!)

Yeah it's a valid point, you could throw Treasure of Heaven into that argument as well (another draw card I messed up in fanfic with :rolleyes: ). So obviously as I despise OTK duelists, a second drawback is required.

No more Spells for the rest of the turn?

Actually had another idea now, thinking Cobra Jar... hmmm....

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No. Despite this being overall a +1 (or +0 if you include the opponent's advantage), this would be Semi-d or Limited in no time. If you're playing an OTK deck, it really doesn't matter that your opponent draws a card from this if you're going to win that turn anyway.

Needs a drawback. Seriously.

Maybe make it a Trap Card.
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