~British Soul~ Posted February 14, 2011 Report Share Posted February 14, 2011 BackStory: ----------------------- The Six-Bladers are an archetype of Warrior-Type monsters, apparently hailing from Japan. According to History the Six-Bladers Master would order his most trusted Soldiers, Enshien and Shogunien to build an army and fight back against the rebel armies. Sometimes in battle the soldiers would either win a great fight or lose a bad one, and in some battles when all seems lost they make one last charge towards the enemy and fight back. In defeat some of the Scars of the fallen still remain on the battlefield as a reminder of those who were lost and as a reminder of what could happen if you are in a battle. ----------------------- Playbook: basically these monsters rely on Dice-rolls to keep themselves on the field, if they do stay on the field they have good effects to support them. ----------------------- [color="#FF8C00"][b]Six-Bladers Master[/b][/color] - 5 - [color="#A0522D"][b]EARTH[/b][/color] [b]Warrior ATK 2100 DEF 1400[/b] E: If you control a "Six-Bladers" monster you can Special Summon this card from your hand. If this card is sent to the graveyard, roll a 6-sided die, if the result is not a 1 or a 6, you can add 1 "Six-Bladers" monster from your graveyard to your hand. ----------------------- [color="#FF8C00"][b]Six-Bladers Geminus[/b][/color] - 3 - [color="#FFFF00"][b]LIGHT[/b][/color] [b]Warrior/Tuner ATK 1600 DEF 900[/b] E: When this card is Normal Summoned, roll a 6-sided die. If the result is a 1 or a 6, Destroy this card. If you control another "Six-Bladers" monster, this card card can Attack Twice in the same Battle Phase. ----------------------- [color="#FF8C00"][b]Six-Bladers Kagen[/b][/color] - 4 - [b][color="#FF0000"]FIRE[/color][/b] [b]Warrior ATK 1500 def 1200[/b] E: When this card is Normal Summoned, roll a 6-sided die. If the result is a 1 or a 6 destroy this card. If you control another "Six-Bladers" monster, this card gains 500 ATK. ----------------------- [color="#FF8C00"][b]Six-Bladers Guardius[/b][/color] - 3 - [color="#A0522D"]EARTH[/color] [b]Warrior ATK 700 DEF 1900[/b] E: When this card is Normal Summoned, roll a 6-sided die. If the result is a 1 or a 6 destroy this card. If another "Six-Bladers" monster you control is selected as an Attack target, you can swith the target to this card. ----------------------- [color="#FF8C00"][b]Six-Bladers Shurigane[/b][/color] - 3 - [color="#00FF00"][b]WIND[/b][/color] [b]Warrior ATK 1700 DEF 1300[/b] E: When this card is Normal Summoned, roll a 6-sided die. If the result is a 1 or a 6, destroy this card. Once per turn if you control another "Six-Bladers" monster, you can destroy 1 Spell or Trap card on the field. ----------------------- [color="#FF8C00"][b]Six-Bladers Mizuri[/b][/color] - 4 - [color="#4169E1"][b]WATER[/b][/color] Warrior ATK 1400 DEF 950 E: When this card is Normal Summoned, roll a 6-sided die. If the result is a 1 or a 6, destroy this card. Once per turn if you control another "Six-Bladers" monster, this card can Attack your opponent Directly. ----------------------- [color="#FF8C00"][b]Six-Bladers Takuto[/b][/color] - 4 - [color="#9932CC"][b]DARK[/b][/color] [b]Warrior ATK 1000 DEF 1500[/b] E: When this card is Normal Summoned, roll a 6-sided die. If the result is a 1 or a 6, destroy this card. While you control 2 or more "Six-Bladers" monsters this card gains 500 ATK. ----------------------- [color="#FF8C00"][b]Six-Bladers Kamusha[/b][/color] - 3 - [color="#FF0000"][b]FIRE[/b][/color] [b]Warrior ATK 1200 DEF 1700[/b] E: When this card is Normal Summoned, roll a 6-sided die. If the result is a 1 or a 6 destroy this card. When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 level 4 or lower "Six-Bladers" monster from your deck. ----------------------- [b][color="#FF8C00"]Six-Bladers Hiroshi[/color][/b] - 4 - [b][color="#4169E1"]Water[/color][/b] [b]Warrior ATK 1800 DEF 1100[/b] E: When this card is Normal Summoned, roll a 6-sided die. If the result is a 1 or a 6 destroy this card. If you control a face-up "Six-Bladers" monster you can Special Summon this card from your hand. If this card was Special Summoned by this effect this card gains 300 ATK. ----------------------- [b][color="#C0C0C0"]Six-Bladers Enshien[/color][/b] - 6 - [b][color="#A0522D"]EARTH[/color][/b] [b]Warrior/Synchro ATK 2500 DEF 2250[/b] [b]1 tuner + 1 or more Non-tuner Warrior-type monsters[/b] E: When this card is Synchro Summoned, roll a 6-sided die. If the result is a 1 or a 6, Destroy 1 card on the field and inflict 700 damage to your opponent. When this card is destroyed Special Summon 1 level 4 or lower "Six-Bladers" monster from your Graveyard. ----------------------- [color="#C0C0C0"][b]Six-Bladers Shogunien[/b][/color] - 7 - [color="#A0522D"][b]EARTH[/b][/color] [b]Warrior/Synchro ATK: 2700 DEF: 2400 1 tuner + 1 or more Non-tuner Warrior-type monster[/b] E: When this card is Synchro Summoned, roll a 6-sided die. If the result is a 1 or a 6, Destroy up to 2 cards on the Field. Once per turn you can roll a 6-sided die, if the result is a 1 or a 6, Special Summon 1 "Six-Bladers" monster from your hand. ----------------------- [color="#00FF00"][b]Sixth Call - Spell[/b][/color] Special Summon 1 "Six-Bladers" monster from your hand. ----------------------- [color="#00FF00"][b]Six-Bladers Portal - Spell - Continuous[/b][/color] When a "Six Bladers" monster is destroyed by it's own effect and sent to the graveyard, roll a 6-sided die. If the result is a 1, 3 or a 5, destroy 1 card on the field. If the result is a 2, 4 or a 6, Add 1 "Six-Bladers" monster from you deck to your hand. ------------------------ [color="#00FF00"][b]Six-Bladed Blast - Spell[/b][/color] Inflict 300 damage to your opponent for each "Six-Bladers" monster in your graveyard. You cannot declare an attack the turn you activate this effect. ------------------------ [color="#FF00FF"][b]Sixth Signal - Trap[/b][/color] when a "Six-Bladers" monster you control is destroyed by Battle and sent to the Graveyard, Special Summon 1 "Six-Bladers" monster from your deck. ------------------------ [color="#FF00FF"][b]Six-Bladed Scars - Trap[/b][/color] when a "Six-Bladers" monster you control is destroyed, (either by battle or card effect) destroy all Attack position monster your opponent controls. ------------------------ [color="#FF00FF"][b]Six-Bladed Charge - Trap[/b][/color] Pay 1000 life points, Special Summon as many "Six-Bladers" monsters from your graveyard as possible. ------------------------ [color="#FF00FF"][b]Six-Bladers Cavalry - Trap - Continous[/b][/color] After Activation, Special Summon this card; it is treated as an effect monster card (Warrior-Type/EARTH/Level 4/ATK 1700/DEF 1600). (this card is still treated as a trap card). If this card is destroyed, add 1 "Six-Bladers" monster in your graveard, and add it to your deck. ------------------------ i still think there are too many cards, but hey it's less than my last attempt, please comment, rate fix. Link to comment
~British Soul~ Posted February 15, 2011 Author Report Share Posted February 15, 2011 BUMP! please comment/rate/fix Link to comment
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