Aozora Posted February 1, 2008 Report Share Posted February 1, 2008 This is where I'll be putting up the card used in my fanfic, organized by duelest and chapter/episode. EDIT: You know, just because this is the cards in my fanfic, doesn't mean I'm not looking for people to tell me what they think of them. I've been the only one who's ever posted in here... Chapter 1 Duelist Name - Aria Wrath of the GoddessNormal SpellPay 1000 life points to destroy one face-up monster on the field. Any card with the same name as the selected monster may no longer by played. Duelist Name - ??? Nightmare Warrior - Captain Deathblade4 StarsDARK/Warrior1800/1300Increase the ATK of this card by 100 each time a monster is destroyed as a result of battle. Nightmare NegationCounter Trap Send this facedown card and one card from your hand to the graveyard to negate one of your opponent's spell or trap cards that effects one "Nightmare Warrior" on your side of the field. Field of NightmaresField SpellWhenever a monster is normal, flip, or special summoned, place a nightmare counter on that monster. Nightmare Warrior - Bloodletter4 StarsDARK/Warrior1200/1200If this card has a nightmare counter on it, destroy any attack positon monster it battles with after damage calculation. Dark RestraintsContinuous SpellTo activate this card, you must tribute one "Nightmare Warrior" on your side of the field, and pay half your life points. Your opponent cannot play more than one card per turn. If you play more than two cards in a turn, this card is destroyed. Nightmare Warrior - Torturer3 StarsDARK/Warrior700/500This card cannot declare an attack. If this card is declared as a nattack target, your opponent must choose another correct target, and attack it instead. If there are no other correct targets, the attack is made a direct attack on your life points. If this card has a nightmare counter on it, your opponent loses 200 life points during each of your standby phases. Nightmare Warrior - Dreamstealer4 StarsDARK/Warrior1600/1500If this card has a nightmare counter on it, neither player may conduct thier draw phase. Nightmare ConfiscationNormal SpellSelect one type of card (magic, trap, monster) and loo at your opponent's hand. Select one card of the selected type from your opponent's hand and discard it. Your opponent then takes 200 points of damage. If you cannot discard a card of the selected type, discard your hand, and place one nightmare counter on a face-up monster on the field. ------------------------------------------------------------------- So, there are my new cards for chapter one. Link to comment
Aozora Posted February 2, 2008 Author Report Share Posted February 2, 2008 Chapter Two Duelist Name - Nenshou Inferno Soldier4 Stars2100/0 Dragon's ReleaseNormal SpellSend one dragon sub-type normal monster on your side of the field to the graveyard. Special summon one dragon sub-type normal monster from your hand. Dragon's RebirthNormal SpellUntil the end of the turn, you may normal summon dragon type normal monsters from your graveyard. (Tributes are still required for monsters of level five or higher.) Duelist's Name - Kiira Keybearer4 Stars1600/1500When this card ins normal or special summoned, look at the top card of your deck. If it has "Key" or "Heart" in it's card name, add it to your hand. Sleight - WarpinatorCounter TrapRemove one attackng monster from the game if there s a face-up "Keybearer" on your side of the field. Blade of Heart - Oathkeeping KeyEquip SpellThis card may only be equipped to "Keybearer" or "The 13 - The Key of Destiny". Increase the attack of the equipped monster by 700. When the equipped monster would be destroyed and sent to the graveyard, this card is destroyed instead. When this card is sent to the graveyard by it's effect, destroy one monster on the field. Blade of Heart - Oblivion KeyEquip SpellThis card may only be equipped to "Keybearer" or "The 13 - The Key of Destiny". Increase the attack of the equipped monster by 800. When the equipped monster would be destroyed and sent to the graveyard, this card is destroyed instead. When a monster equipped with this card deal damage to your opponent's life points, increase it by 500. Blade of Heart - Two CrossedEquip SpellThis card may only be equipped to "Keybearer" or "The 13 - The Key of Destiny". When the equipped monster would be destroyed and sent to the graveyard, this card is destroyed instead. When this card is sent to the graveyard by it's own card effect, special summon one "Keybearer" and one "The 13 - The Key of Destiny" from your hand or deck. Shadow CorridorNormal Trap When your opponent declares an attack on a "Keybearer" or "Heart" monster you control, negate the attack and randomly discard one card from the opponent's hand to the graveyard. Friends ForeverNormal SpellYou may activate this card only if "Keybearer", "Magician of Heart", or "Guardian of Heart" are face-up on your side of the field. If two of the three monsters listed in this card's effect text are face-up on your side of the field, special summon the third monster from your hand. Blade of Heart - Ultima WeaponEquip SpellThis card may only be equipped to "Keybearer". Increase the attack of the equipped monster by 1000. When the equipped monster would be destroyed and sent to the graveyard, this card is destroyed instead. When this card is sent to the graveyard by your opponent's card effect, destroy all monsters on the field except those with "Heart" in their card name. Link to comment
Aozora Posted February 2, 2008 Author Report Share Posted February 2, 2008 Chapter Three Duelist Name - Xiikra The 13 - The Melodious Nocturne4 Stars0/0When this card is normal or special summoned, Special summon "Waterforme Tokens" (WATER/Aqua, 1 star, 500/500) to your side of the field in all avalible spots. Waterforme Tokens cannot declare an attack. This card's ATK is the combined amount of all the Waterforme Tokens on the field. Dance Water, Dance!Normal SpellActivate this card only when you control a face-up "The 13 - The Melodious Nocturne". Special Summon "Waterforme Tokens" (WATER/Aqua, 1 star, 500/500) to your opponent's side of the field in all avalible spots. The 13 - The Superior8 Stars3000/2700When this card destroys a monster as a result of battle, it can attack once again in a row it your opponent still controls a monster. Laser ForceNormal SpellActivate this card only when you control a face-up "The 13 - The Superior" or "The 13 - The Freeshooter". Destroy up to two set cards on the field. Call of NothingNormal SpellDiscard two cards from your hand to activate this card's effect. Remove one monster in your opponent's graveyard from play, and next turn your opponent cannot summon a monster with the same type or attribute. Duelist Name - Kiira Trinity ForceNormal TrapActivate this card only when there is a face-up "Keybearer", "Guardian or Heart" or "Magician of Heart" on your side of the field. Discard a different card listed in this card's effect text to increase the ATK of the monster by 1000. Link to comment
Aozora Posted February 5, 2008 Author Report Share Posted February 5, 2008 Chapter Four: Duelist Name: ??? Hell RyuFIRE/Dragon4 Stars1900/800This card's attribute is also treated as DARK. During the end phase of the turn this card was normal summoned, flip summoned or special summoned, inflict 500 points of direct damage to your opponent's life points. When this card is destroyed and sent to the graveyard, you take 1000 points of damage. Blood SlimeWATER/Aqua4 Stars?/?This card's attribute is also treated as DARK. This card's ATK points are equal to the difference between you and your opponent's life points or your opponent's and your life points. Death SlimeWATER/Aqua4 Stars?/?This card cannot be special summoned or set. This card can only be normal summoned in a turn that a monster on your side of the field was offered as a tribute. This card's ATK points are equal to the ATK of the tributed monster. This card's attribute is also treated as DARK. Slime FeastNormal SpellPay half your life points to destroy a monster on your opponent's side of the field. Special summon "Hunger Slimes" from your deck whose combined level equal the level of the destroyed monster. Hunger Slime #2WATER/Aqua2 Stars800/0This card's attribute is also treated as DARK. Slime TransfusionContinuous SpellOnce per turn, you may destroy one 'Slime' monster on your side of the field to increase the ATK of another 'Slime' monster on your side of the field by an amount equal to it's ATK. Slime BlowNormal SpellDouble the ATK points of one 'Slime' monster on your side of the field. During the end of a battle phase when the selected monster attacks, it is destroyed, and your life points are halved. Duelist Name: Hekaze Lea Chibi Hero SparkmanLIGHT/Warrior800/700When this card attacks a non-LIGHT monster, increase it's ATK by 1000. Chibi ForceContinuous TrapWhenever a monster without 'Chibi' in it's card name battles with a Chibi' monster, that monster loses 1000 ATK. Chibi Hero BubblemanWATER/Warrior400/600This card can be special summoned from your hand if you have no monsters on your side of the field. During the turn this card is destroyed and sent to the graveyard, you may reduce one instance of damage to 0. Chibi Hero DefenderDARK/Warrior50/1350This card cannot be destroyed as a result of battle. (Damage application is applied normally.) Chibi Hero Doom LordDARK/Warrior300/200Once per turn, you may remove one monster on the field from the game. You may not conduct your battle phase during the turn you use this effect. Chibi Hero DogmaDARK/Warrior1700/1400This card cannot be normal summoned or set. This card can only be special summoned by tributing three 'Chibi Hero' monsters. when this card is special summoned, your oppoent's life points are halved. This monster is not destroyed by card effects. Duelist Name: Michael N. Rebel Guild Leader - AlphonseDARK/Warrior1700/1400Once per turn you may destroy a monster on the field with a lower ATK than this card. This card cannot declare an attack in the turn you activate this effect. Secrecy StrikeQuick-Play SpellIncrease the ATK of one of your face-up monsters by 400 for each facedown card on your side of the field. Rebel Guild Member - RoyFIRE/Warrior1400/1200As long as this card remains face-up on the field, you may choose your opponent's attack targets. Link to comment
Aozora Posted May 6, 2008 Author Report Share Posted May 6, 2008 New Cards from chapter six. Which, considering I'm beginning to write chapter nine, aren't so new anymore. Duelist Name: Yagami Kiira Shadow WielderDARK/Warrior4 Stars1600/1500When this card battles with an opponent's monster, you may reval one DARK attribute monster in your hand. This card gains ATK equal to the level stars of the revealed monster x100. You cannot reveal the same monster twice for this card effect. True DarknessContinuous SpellYou may add this card form your deck to your hand when one of your DARK monsters destroys a monster of the same attribute as a result of battle and sends it to the graveyard, and inflicts battle damage to your opponent in the same turn. Special summon three 'Heartless Token' (DARK/Beast, 500/500, 2 star.) to your side of the field. Shadow ShuffleContinuous SpellOnce per turn you may add one DARK monster from your hand to your deck and draw one card. Ultimate Darkness RitualRitual SpellWhen you lose three thousand or more life points in one turn, you may add this card from your deck to your hand. By offering 'Heartless Tokens' with a combined level equal to eight, you may ritual summon one 'Darkside' from your hand. DarksideDARK/Beast8 Stars3000/2500This card may only be ritual summoned by the effect of 'Ultimate Darkness Ritual'. This card cannot be special summoned from the graveyard. When this card successfully attacks, your life points are halved. During your turn, you may summon a 'Heartless Token' (DARK/Beast, 500/500, 2 star.) for your nomal summon. When this card destroys a monster as a result of battle, special summon one 'Mod Heartless Token' (DARK/Beast, ?/?, ? Star) to your side of the field, where ?/? is the destroyed monster's Atk and Def, and ? is the number of it's level stars. Duelist Name - Mitsugi Sumiko Double CheckNormal SpellBy returning one Archfiend Monster on your side of the field to your hand, select one 'Terrorking Archfiend' you control. The selected monster can attack twice this turn. GambitNormal TrapSend one card on your side of the field to the graveyard to negated the destruction of one Archfiend monster you control. Link to comment
Aozora Posted May 7, 2008 Author Report Share Posted May 7, 2008 Chapter 7 Duelist Name - Aozora DivisionNormal SpellOffer one "Keybearer" on your side of the field as a tribute. Special Summon one 'Heartless Token' (DARK/Beast, 500/500, 2 star.) and one "The 13 - The Key of Destiny" from your hand or deck to your side of the field. Increase the ATK of both monsters by 400. Blade of Heart - Key of VoidEquip SpellThis card may only be equipped to a 'Drive' monster or "The 13 - The Key of Destiny". When the equipped monster would be destroyed and sent to the graveyard, this card is destroyed instead. This card is treated as two ‘Blade of Heart’ equip cards. If the equipped monster is named “The 13 - The Key of Destiny”, Increase its ATK by 1000, and DEF by five hundred. If the equipped monster has 'Drive' in it's card name, then increase it's ATK and DEF by 800. By sacrificing a monster, the equipped card may attack one extra time. When this card is destroyed by it's card effect, discard your hand and draw that many cards. Miracle KeyNormal SpellDraw one card for each card with ‘Key’ or ‘Heart’ in it’s name on your side of the field. I'll Never Give Up!Quickplay SpellSelect and activate one of this card's two effects.- Special Summon one "Keybearer" from your Graveyard.- Activate only when a "Keybearer" is destroyed as a result of battle. Special summon one "King of the Key" in defense mode, and place the destroyed monster in the Spell and Trap card zone. Birth By SleepNormal SpellSend all face-up "Keybearer" and "The 13 - The Key of Destiny" on your side of the field to the side deck. Special Summon "Keyblade's Chosen" from your side deck equal to the amount of monsters removed by this effect. Keyblade's Chosen4 StarsLIGHT/Warrior1900/1800This card can only be placed in your side deck. When this card is normal, flip, or special summoned, add one card with 'Key' or 'Heart' in it's name from your graveyard to your hand. King of the Key7 StarsLIGHT/Beast-Warrior2400/2000This card cannot be normal summoned or set. This card can only be special summoned by the effect of "I'll Never Give Up!" or "Calling of the Key" When this card is special summoned, equip one "Key of Light" from your hand or deck to this card. If this card was special summoned by the effect of "I'll Never Give Up!" it cannot be destroyed as a result of battle or inflict life point damage to your opponent. Shooting StarThis card may only be equipped to "Keybearer" or "The 13 - The Key of Destiny". When the equipped monster would be destroyed and sent to the graveyard, this card is destroyed instead. Increase the equipped monster's ATK by 500 and it is not effected by your opponent's spell cards. Duelist Name - Mirden Cereul, Vizier of Dark World4 StarsDARK/Fiend400/2000When this card is face-up on the field, the first time your opponent activates a spell card, it's effect becomes "your opponent discards their entire hand. They lose 500 life points for each card discarded by this effect." Meeting of the Dark World ArmyContinuous SpellWHen this card is activated, add one level four or lower Dark World monster from your deck to your hand. As long as this card remains face-up on your side of the field, whenever your opponent declares an attack, you may add another level four or lower Dark World monster to your hand. No card added to the hand by this effect may be removed from the hand in any way until this card is destroyed. Once five cards have been addded to the hand by this card effect, destroy this card. Luud, Sniper of Dark World3 StarsDARK/Fiend800/600When this card is discarded from the hand by a card effect, your opponent taked 1000 points of damage. If this card was discarded by an opponent's card effect, special summon it to the field. Violent, War Hero of Dark World6 StarsDARK/Fiend2500/1600(Zure, Knight of Dark World + Luude, Sniper of Dark World)When this card is special summoned, destroy one monster on your opponent's side of the field. When this card battles with a defense position monster, discard one card from your hand at the end of the battle phase. Nightmare Clock of Dark WorldQuick-play SpellThe turn count increases by two. Discard one card. Link to comment
Aozora Posted May 7, 2008 Author Report Share Posted May 7, 2008 Duelist Name - Aozora OverdriveNormal SpellSend one Keyblade's Chosen and up to two other monsters listed in the fusion text of a "Drive" monster from your side of the field or hand to the graveyard to special summon it. (This is treated as a fusion summon) Three turns after this card is activated, place the monster summoned by this effect back into your fusion deck and special summon from the graveyard the monsters used for it's fusion summon. Valor Drive6 StarsFIRE/Warrior2300/2000This card's name is also treated as 'Keybearer' and 'Keyblade's Chosen'. THis monster may attack twice per battle phase. This card may equip two "Blade of Heart" equip cards. RagnarokNormal SpellSelect one 'Keybearer' on your side of the field. Increase it's ATK equal to it's DEF, and reduce it's DEF to 0. THis lasts until the end of the turn. During the end phase, destroy all monsters on your side of the field. Princess of Heart4 Stars1100/2000LIGHT/SpellcasterAs long as this card remains face-up on the field, increase the ATK and DEF of all face-up "Keybearer" by 500. Heart's SanctuaryContinuous SpellIf "Keybearer" is in the graeyard and there are no face-up "Keybearer"s on your side of the field, "Princess of Heart" cannot be destroyed as a result of battle. Duelist Name - Kiira(?)/Shadow Wielder Inferno Heartless SummonQuick-play SpellSelect one "Heartless" monster on your side of the field. Special Summon all copies of it from your hand and deck to your side of the field. Your opponent selects two DARK attribute monsters from their hard or deck and special summons them to the field. Heartless - Red Nocturne3 StarsDARK/Beast800/600This card's attribute is also treated as FIRE. When a monster is normal of special summoned, inflict 300 points of damage to your opponent's life points. Heartless - Black Behemoth8 StarsDARK/Beast2700/2300This card cannot be special summoned. This card can only be normal summoned by offering three "Heartless" monsters as a tribute. Three turns after this card is sent to the graveyard, you may select any card in the graveyard and activate it's effect. (Correct timing is still required.) 2/3 - Keyblade Master6 StarsLIGHT/Warrior2000/2000This card's name is also treated as 'Keybearer'. By removing one LIGHT and one DARK monster in your graveyard from play, you may destroy one monster on the field. Warrior of Light - Keyblade Master8 StarsLIGHT/Warrior3000/3000This card's name is also treated as 'Keybearer'. By removing one LIGHT monster in your graveyard form play, this card deals piercing damage. By remving one DARK monster in your graveyard from play, destroy one face-down spell or trap card on the field. Link to comment
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