Mehmani Posted February 10, 2011 Report Share Posted February 10, 2011 The word "Jovian" means a life-form from Jupiter (although that is improbable). I really only chose it because it sounded reasonably cool. |Jovian Footsoldier|0|JVST|Psychic/Effect|Dark|2||500|500|You can return this card to the Deck to add 1 "Jovian" monster from your Deck to your hand. During your Main Phase, if you control a face-up monster(s) and have no Spell or Trap Cards set, you can Special Summon this card from your Graveyard. You can only activate this effect once per turn.| |Jovian Scythe|0|JVST|Psychic/Tuner/Effect|Dark|3||1600|200|When this card is Summoned, you can send 1 "Jovian" monster from your Deck to the Graveyard. Then, remove 1 card in your hand from play.| |Jovian Mercenary|0|JVST|Psychic/Effect|Dark|4||1300|1500|When this card is Summoned, Special Summon 1 "Jovian" monster from your Graveyard except "Jovian Mercenary". You can only Summon 1 "Jovian Mercenary" per turn.| |Jovian Replenisher|0|JVST|Psychic/Effect|Dark|2||400|100|Once per turn, you can send this card you control to the Graveyard to Special Summon 1 Level 4 or lower "Jovian" monster from your hand or Deck. When this card is removed from the field it is removed from play.| |Jovian Crossfade|0|JVST|Psychic/Synchro/Effect|Dark|7||2600|1000|1 Tuner + 1 or more non-Tuner "Jovian" monsters When this card is Synchro Summoned, you can send 1 card on the field to the Graveyard. Then, discard 1 card. You can only control 1 face-up "Jovian Crossfade".| |Jovian Source|0|JVST|Psychic/Synchro/Tuner/Effect|Dark|5||2200|1900|1 Tuner + 1 or more non-Tuner "Jovian" monsters When this card is Special Summoned, discard 1 card from your hand and send 1 "Jovian" monster from your Deck to the Graveyard. Then, draw 1 card. If this card is used as Synchro Material for the Synchro Summon of a "Jovian" Synchro Monster, you can Special Summon 1 "Jovian" monster from your Graveyard.| |Jovian Star Cushion|0|JVST|Psychic/Effect|Dark|2||0|0|When your opponent declares a direct attack, you can Special Summon this card from your Graveyard and end the Battle Phase. Once per turn, you can remove 1 "Jovian" monster in your Graveyard from play to double this card's Level until the End Phase. When this card is removed from the field it is removed from play.| |Jovian Paladin|0|JVST|Psychic/Tuner/Effect|Dark|4||1600|1200|When this card is sent to the Graveyard, take 700 damage. You can only control 1 face-up "Jovian Paladin". Link to comment
Communityreborn Posted February 10, 2011 Report Share Posted February 10, 2011 Before I give a review, please put spaces in-between the cards. Thanks. Link to comment
Mehmani Posted February 10, 2011 Author Report Share Posted February 10, 2011 Done. Now post the review, please. Link to comment
Bahamut - Envoy of the End Posted February 10, 2011 Report Share Posted February 10, 2011 Not sure why these are psychics, as the effects do not involve Life Points, but that's a small issue of little concern. [quote name='Mikhail Tal' timestamp='1297369876' post='5001347'] |Jovian Footsoldier|0|JVST|Psychic/Effect|Dark|2||500|500|You can return this card to the Deck to add 1 "Jovian" monster from your Deck to your hand. During your Main Phase, if you control a face-up monster(s) and have no Spell or Trap Cards set, you can Special Summon this card from your Graveyard. You can only activate this effect once per turn.| Return from where, field or hand? |Jovian Scythe|0|JVST|Psychic/Tuner/Effect|Dark|3||1600|200|When this card is Summoned, you can send 1 "Jovian" monster from your Deck to the Graveyard. Then, remove 1 card in your hand from play.| |Jovian Mercenary|0|JVST|Psychic/Effect|Dark|4||1300|1500|When this card is Summoned, Special Summon 1 "Jovian" monster from your Graveyard except "Jovian Mercenary". You can only Summon 1 "Jovian Mercenary" per turn.| Looks for the Lv7 Synchro monster. Maybe should have a 'negate revived monsters effect' effect, i.e Black Salvo. Whatever. |Jovian Replenisher|0|JVST|Psychic/Effect|Dark|2||400|100|Once per turn, you can send this card you control to the Graveyard to Special Summon 1 Level 4 or lower "Jovian" monster from your hand or Deck. When this card is removed from the field it is removed from play.| |Jovian Crossfade|0|JVST|Psychic/Synchro/Effect|Dark|7||2600|1000|1 Tuner + 1 or more non-Tuner "Jovian" monsters When this card is Synchro Summoned, you can send 1 card on the field to the Graveyard. Then, discard 1 card. You can only control 1 face-up "Jovian Crossfade".| |Jovian Source|0|JVST|Psychic/Synchro/Tuner/Effect|Dark|5||2200|1900|1 Tuner + 1 or more non-Tuner "Jovian" monsters When this card is Special Summoned, discard 1 card from your hand and send 1 "Jovian" monster from your Deck to the Graveyard. Then, draw 1 card. If this card is used as Synchro Material for the Synchro Summon of a "Jovian" Synchro Monster, you can Special Summon 1 "Jovian" monster from your Graveyard.| |Jovian Star Cushion|0|JVST|Psychic/Effect|Dark|2||0|0|When your opponent declares a direct attack, you can Special Summon this card from your Graveyard and end the Battle Phase. Once per turn, you can remove 1 "Jovian" monster in your Graveyard from play to double this card's Level until the End Phase. When this card is removed from the field it is removed from play.| |Jovian Paladin|0|JVST|Psychic/Tuner/Effect|Dark|4||1600|1200|When this card is sent to the Graveyard, take 700 damage. You can only control 1 face-up "Jovian Paladin". Just a Tuner with decent stats. [/quote] Good non the less. Link to comment
Communityreborn Posted February 10, 2011 Report Share Posted February 10, 2011 Ok... So I'm assuming this archetype is based around littering the graveyard and then summoning alot. Hmm...sounds similar to that of a zombie archtype. As of now, your archetype has nothing but summoning power right now. I'd suggest putting a few other cards to fix that. Burn damage? Beatsticks? I'll let you decide. The only one I'd really be interested in right now is The Star Cushion. It's very cool. The synchros don't do anything but Summon more >_>. Make them gain attack, or destroy cards on the field or something. And on a side note, Synchros cannot be a tuner, as well. To fix this, add the effect "This card is also treated as a Tuner monster". Here are some ideas I got from a book: Jellyblimp (Dark, Level 4, 1000 ATK,2000 DEF): This card can be summoned in face-up Defense position. Other "Jovian" monsters you control cannot be destroyed by battle, exepct for "Jovian JellyBlimp". SwordTail (Dark, Level 9, Synchro, 3300 ATK, 2500 DEF): When this card is Synchro Summoned, activate one of the Following Effects: -Special Summon as many "Jovian" monsters that are removed from play to your side of the field as you can. This card gains 500 ATK for each "Jovian" monster on the field, excluding this card. -Special Summon as many "Jovian" monsters as you can from your Graveyard to your side of the field. This card can attack an additional time for each face-up "Jovian" monster on the field, excluding this card. All in all: 6/10. The Summoning power is great, but that's all it does... Link to comment
Bringerofcake Posted February 11, 2011 Report Share Posted February 11, 2011 [quote name='Mikhail Tal' timestamp='1297369876' post='5001347'] |Jovian Footsoldier|0|JVST|Psychic/Effect|Dark|2||500|500|You can return this card to the Deck to add 1 "Jovian" monster from your Deck to your hand. During your Main Phase, if you control a face-up monster(s) and have no Spell or Trap Cards set, you can Special Summon this card from your Graveyard. You can only activate this effect once per turn.| [b]So basically it's meant to act like a Psychic version of Swap and Treeborn, minus the actual milling? It also combos well with Treeborn. Just sayin...[/b] |Jovian Scythe|0|JVST|Psychic/Tuner/Effect|Dark|3||1600|200|When this card is Summoned, you can send 1 "Jovian" monster from your Deck to the Graveyard. Then, remove 1 card in your hand from play.| [b]The quintessential Level 3 DARK Psychic Tuner...and with the EXVC Psychics, the RFP hand card isn't even a drawback. Considering Footsoldier, this is outrageously good.[/b] |Jovian Mercenary|0|JVST|Psychic/Effect|Dark|4||1300|1500|When this card is Summoned, Special Summon 1 "Jovian" monster from your Graveyard except "Jovian Mercenary". You can only Summon 1 "Jovian Mercenary" per turn.| [b]Hyper Psychic/Over-Demon in one swift move? I like.[/b] |Jovian Replenisher|0|JVST|Psychic/Effect|Dark|2||400|100|Once per turn, you can send this card you control to the Graveyard to Special Summon 1 Level 4 or lower "Jovian" monster from your hand or Deck. When this card is removed from the field it is removed from play.| [b]Pretty darn abuseable. Your thread title doesn't lie.[/b] |Jovian Crossfade|0|JVST|Psychic/Synchro/Effect|Dark|7||2600|1000|1 Tuner + 1 or more non-Tuner "Jovian" monsters When this card is Synchro Summoned, you can send 1 card on the field to the Graveyard. Then, discard 1 card. You can only control 1 face-up "Jovian Crossfade".| [b]Nice. Basic one-for-one removal that gets around Stardust, and is easily made.[/b] |Jovian Source|0|JVST|Psychic/Synchro/Tuner/Effect|Dark|5||2200|1900|1 Tuner + 1 or more non-Tuner "Jovian" monsters When this card is Special Summoned, discard 1 card from your hand and send 1 "Jovian" monster from your Deck to the Graveyard. Then, draw 1 card. If this card is used as Synchro Material for the Synchro Summon of a "Jovian" Synchro Monster, you can Special Summon 1 "Jovian" monster from your Graveyard.| [b]OMFG PSYCHIC SYNCHRO TUNER YES YES YES also excellent grave setup.[/b] |Jovian Star Cushion|0|JVST|Psychic/Effect|Dark|2||0|0|When your opponent declares a direct attack, you can Special Summon this card from your Graveyard and end the Battle Phase. Once per turn, you can remove 1 "Jovian" monster in your Graveyard from play to double this card's Level until the End Phase. When this card is removed from the field it is removed from play.| [b]Once again you decide to make this RFP stuff, and it works rather well with it, especially considering Psycho Field Zone or whatever it's called. You basically have some stupidly good setup FOR Zone, combined with a Battle Fader from the grave. I think people would run it for that reason alone. It's like Necro Gardna but better.[/b] |Jovian Paladin|0|JVST|Psychic/Tuner/Effect|Dark|4||1600|1200|When this card is sent to the Graveyard, take 700 damage. You can only control 1 face-up "Jovian Paladin". [b]Meh. Level 3 DARK Psychic Tuners are better, because you can fetch them with Overdrive. This probably wouldn't see much play, especially since it kinda works against the theme. Being 4 and DARK is nice, but isn't too beneficial.[/b] [/quote] With the current Psychics out plus the ones in EXVC, this deck is stupid devastating, especially Footsoldier and Scythe. Link to comment
~Nightshade~ Posted February 12, 2011 Report Share Posted February 12, 2011 [quote name='Communityreborn' timestamp='1297372455' post='5001426'] Ok... So I'm assuming this archetype is based around littering the graveyard and then summoning alot. Hmm...sounds similar to that of a zombie archtype. As of now, your archetype has nothing but summoning power right now. I'd suggest putting a few other cards to fix that. Burn damage? Beatsticks? I'll let you decide. [b]This deck would presumambly swarm Synchros and beat down your opponent...[/b] The only one I'd really be interested in right now is The Star Cushion. It's very cool. The synchros don't do anything but Summon more >_>. Make them gain attack, or destroy cards on the field or something. And on a side note, Synchros cannot be a tuner, as well. To fix this, add the effect "This card is also treated as a Tuner monster". [b]Formula Synchron. TG Wonder Magacian. Your argument is invalid, I have a windmill in my beard. Doesn't matter if they summon more; they allow you too make MORE synchros. [/b] Here are some ideas I got from a book: [/quote] Anyway, I'm sure that somehow you can make a broken summon loop that results in an OTK. *starts searching* Link to comment
Mehmani Posted February 12, 2011 Author Report Share Posted February 12, 2011 There isn't one. In the CCG, you cannot OTK with this. Link to comment
~Nightshade~ Posted February 12, 2011 Report Share Posted February 12, 2011 Didn't say the CCG. Link to comment
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